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- Fixed an uninitialized variable in stairs code.
'floor->m_Hexencrush' was left uninitialized in all the floor movers after the first one.
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@ -727,6 +727,7 @@ bool EV_BuildStairs (int tag, DFloor::EStair type, line_t *line,
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floor->m_Type = DFloor::buildStair; //jff 3/31/98 do not leave uninited
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//jff 2/27/98 fix uninitialized crush field
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floor->m_Crush = (!usespecials && speed == 4*FRACUNIT) ? 10 : -1;
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floor->m_Hexencrush = false;
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floor->m_ResetCount = reset; // [RH] Tics until reset (0 if never)
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floor->m_OrgDist = sec->floorplane.d; // [RH] Height to reset to
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}
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