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Fixed harmless initialization order mismatch
No more 'field ... will be initialized after field ...' warnings reported by GCC/Clang
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parent
0e9f52f9e5
commit
1a0d8dffd9
2 changed files with 2 additions and 2 deletions
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@ -136,10 +136,10 @@ DPSprite::DPSprite(player_t *owner, AActor *caller, int id)
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: x(.0), y(.0),
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: x(.0), y(.0),
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oldx(.0), oldy(.0),
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oldx(.0), oldy(.0),
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firstTic(true),
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firstTic(true),
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Sprite(0),
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Flags(0),
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Flags(0),
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Caller(caller),
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Caller(caller),
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Owner(owner),
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Owner(owner),
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Sprite(0),
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ID(id),
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ID(id),
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processPending(true)
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processPending(true)
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{
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{
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@ -42,7 +42,7 @@
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FWarpTexture::FWarpTexture (FTexture *source, int warptype)
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FWarpTexture::FWarpTexture (FTexture *source, int warptype)
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: GenTime (0), SourcePic (source), Pixels (0), Spans (0), Speed (1.f)
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: GenTime (0), Speed (1.f), SourcePic (source), Pixels (0), Spans (0)
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{
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{
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CopyInfo(source);
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CopyInfo(source);
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if (warptype == 2) SetupMultipliers(256, 128);
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if (warptype == 2) SetupMultipliers(256, 128);
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