diff --git a/src/g_heretic/a_hereticmisc.cpp b/src/g_heretic/a_hereticmisc.cpp index 83200068b..279635482 100644 --- a/src/g_heretic/a_hereticmisc.cpp +++ b/src/g_heretic/a_hereticmisc.cpp @@ -187,7 +187,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_VolcanoBlast) DEFINE_ACTION_FUNCTION(AActor, A_VolcBallImpact) { - int i; + unsigned int i; AActor *tiny; angle_t angle; diff --git a/src/g_heretic/a_hereticweaps.cpp b/src/g_heretic/a_hereticweaps.cpp index 23ecf1ae5..17c9621d5 100644 --- a/src/g_heretic/a_hereticweaps.cpp +++ b/src/g_heretic/a_hereticweaps.cpp @@ -797,7 +797,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FireBlasterPL1) DEFINE_ACTION_FUNCTION(AActor, A_SpawnRippers) { - int i; + unsigned int i; angle_t angle; AActor *ripper; diff --git a/src/g_heretic/a_ironlich.cpp b/src/g_heretic/a_ironlich.cpp index 5801e6cac..d8c1fd285 100644 --- a/src/g_heretic/a_ironlich.cpp +++ b/src/g_heretic/a_ironlich.cpp @@ -171,7 +171,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_WhirlwindSeek) DEFINE_ACTION_FUNCTION(AActor, A_LichIceImpact) { - int i; + unsigned int i; angle_t angle; AActor *shard; diff --git a/src/g_hexen/a_iceguy.cpp b/src/g_hexen/a_iceguy.cpp index 2d908f974..9d8360d4d 100644 --- a/src/g_hexen/a_iceguy.cpp +++ b/src/g_hexen/a_iceguy.cpp @@ -125,7 +125,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_IceGuyDie) DEFINE_ACTION_FUNCTION(AActor, A_IceGuyMissileExplode) { AActor *mo; - int i; + unsigned int i; for (i = 0; i < 8; i++) {