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- fixed crash when drawing status bar on automap
https://forum.zdoom.org/viewtopic.php?t=70480
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@ -627,7 +627,7 @@ void DBaseStatusBar::DoDrawAutomapHUD(int crdefault, int highlight)
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double x = 0, yy = 0, w = HorizontalResolution, h = 0;
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StatusbarToRealCoords(x, yy, w, h);
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IFVIRTUAL(DBaseStatusBar, GetProtrusion)
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IFVIRTUAL(DStatusBarCore, GetProtrusion)
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{
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int prot = 0;
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VMValue params[] = { this, double(finalwidth * scale / w) };
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