- deleted unused function.

This commit is contained in:
Christoph Oelckers 2020-04-16 00:23:40 +02:00
parent 662fa6e667
commit 18760d6622
2 changed files with 0 additions and 7 deletions

View file

@ -179,12 +179,6 @@ FMaterial * FMaterial::ValidateTexture(FGameTexture * gtex, bool expand, bool cr
return NULL;
}
FMaterial * FMaterial::ValidateTexture(FTextureID no, bool expand, bool translate, bool create)
{
return ValidateTexture(TexMan.GetGameTexture(no, translate), expand, create);
}
void DeleteMaterial(FMaterial* mat)
{
delete mat;

View file

@ -59,7 +59,6 @@ public:
static FMaterial *ValidateTexture(FGameTexture * tex, bool expand, bool create = true);
static FMaterial *ValidateTexture(FTextureID no, bool expand, bool trans, bool create = true);
const TArray<FTexture*> &GetLayerArray() const
{
return mTextureLayers;