diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 99f48a702..1e2559ec5 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -3508,7 +3508,7 @@ int AActor::GetMissileDamage (int mask, int add) void AActor::Howl () { - FSoundID howl = IntVar(NAME_HowlSound); + FSoundID howl = SoundVar(NAME_HowlSound); if (!S_IsActorPlayingSomething(this, CHAN_BODY, howl)) { S_Sound (this, CHAN_BODY, howl, 1, ATTN_NORM);