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Fixed applying of powerup effects after (un)morph
https://mantis.zdoom.org/view.php?id=556
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1 changed files with 1 additions and 1 deletions
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@ -635,7 +635,7 @@ void InitAllPowerupEffects(AInventory *item)
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{
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if (item->IsKindOf(ptype))
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{
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IFVIRTUALPTRNAME(item, NAME_Powerup, EndEffect)
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IFVIRTUALPTRNAME(item, NAME_Powerup, InitEffect)
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{
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VMValue params[1] = { item };
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VMFrameStack stack;
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