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- fixed: Line_SetBlocking and Line_SetTextureScale were not in the list
of action specials used by DECORATE or MAPINFO. - fixed: Teleport_NoStop was not in the line special function table. SVN r2010 (trunk)
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3 changed files with 12 additions and 5 deletions
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@ -1,3 +1,8 @@
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November 29, 2009 (Changes by Graf Zahl)
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- fixed: Line_SetBlocking and Line_SetTextureScale were not in the list
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of action specials used by DECORATE or MAPINFO.
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- fixed: Teleport_NoStop was not in the line special function table.
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November 28, 2009
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- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started
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with +vid_fps 1, it can need the time before the timer is ready to start.
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@ -53,6 +53,8 @@ DEFINE_SPECIAL(Sector_SetLink, 51, 4, 4, 4)
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DEFINE_SPECIAL(Scroll_Wall, 52, 5, 5, 5)
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DEFINE_SPECIAL(Line_SetTextureOffset, 53, 5, 5, 5)
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DEFINE_SPECIAL(Sector_ChangeFlags, 54, 3, 3, 3)
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DEFINE_SPECIAL(Line_SetBlocking, 55, 3, 3, 3)
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DEFINE_SPECIAL(Line_SetTextureScale, 56, 5, 5, 5)
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DEFINE_SPECIAL(Plat_PerpetualRaise, 60, 3, 3, 3)
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DEFINE_SPECIAL(Plat_Stop, 61, 1, 1, 1)
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@ -3120,14 +3120,14 @@ lnSpecFunc LineSpecials[256] =
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LS_NOP, // 151 Team_UseFP
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LS_NOP, // 152 Team_Score
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LS_NOP, // 153 Team_Init
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LS_NOP, // 154 Var_Lock
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LS_Teleport_NoStop,
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LS_NOP, // 155 Team_RemoveItem
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LS_NOP, // 156 Team_GiveItem // [BC] End
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LS_NOP, // 157
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LS_NOP, // 158
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LS_NOP, // 159
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LS_NOP, // 160
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LS_NOP, // 161
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LS_NOP, // 158 (FS_Execute in GZDoom)
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LS_NOP, // 159 (Sector_SetPlaneReflection in GZDoom)
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LS_NOP, // 160 (Sector_Set3DFloor in GZDoom and Vavoom)
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LS_NOP, // 161 (Sector_SetContents in GZDoom and Vavoom)
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LS_NOP, // 162
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LS_NOP, // 163
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LS_NOP, // 164
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