diff --git a/src/sound/backend/i_sound.cpp b/src/sound/backend/i_sound.cpp index 64116a288..650d237fc 100644 --- a/src/sound/backend/i_sound.cpp +++ b/src/sound/backend/i_sound.cpp @@ -370,7 +370,7 @@ SoundHandle SoundRenderer::LoadSoundVoc(uint8_t *sfxdata, int length) switch (blocktype) { case 1: // Sound data - if (noextra && (codec == -1 || codec == sfxdata[i+1])) + if (/*noextra &*/ (codec == -1 || codec == sfxdata[i + 1])) // NAM contains a VOC where a valid data block follows an extra block. { frequency = 1000000/(256 - sfxdata[i]); channels = 1; @@ -382,6 +382,7 @@ SoundHandle SoundRenderer::LoadSoundVoc(uint8_t *sfxdata, int length) else okay = false; len += blocksize - 2; } + else okay = false; break; case 2: // Sound data continuation if (codec == -1)