diff --git a/src/g_doom/a_scriptedmarine.cpp b/src/g_doom/a_scriptedmarine.cpp index 701a0930f..150b7eb79 100644 --- a/src/g_doom/a_scriptedmarine.cpp +++ b/src/g_doom/a_scriptedmarine.cpp @@ -104,7 +104,7 @@ void AScriptedMarine::Tick () Super::Tick (); // Override the standard sprite, if desired - if (SpriteOverride != 0 && sprite == GetClass()->ActorInfo->OwnedStates[0].sprite) + if (SpriteOverride != 0 && sprite == SpawnState->sprite) { sprite = SpriteOverride; }