mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 06:41:41 +00:00
SVN r45 (trunk)
This commit is contained in:
parent
07f35a7008
commit
153d3b4681
6 changed files with 717 additions and 51 deletions
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@ -1,4 +1,9 @@
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April 14, 2006 (Changes by Graf Zahl)
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- Added GZDoom's HI_START/HI_END lump namespace. Even though it doesn't do
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anything (yet) suppporting it allows to make WADs that use hires texture
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replacements but are able to run with ZDoom as well.
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- Added GZDoom's Zip-support but changed it so that lumps are sorted
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alphabetically.
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- Added the missing file 'flac/private/float.h' to the repository.
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- Added: In preparation for Zip-support the sound code has to be able to
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load music data from memory, not just from files.
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@ -2631,32 +2631,35 @@ void AActor::Tick ()
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if ((flags & MF_SOLID) && !(flags & (MF_NOCLIP|MF_NOGRAVITY)) &&
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!(flags & MF_NOBLOCKMAP) &&
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momz <= 0 &&
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floorz == z &&
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floorsector->floorplane.c < STEEPSLOPE &&
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floorsector->floorplane.ZatPoint (x, y) <= floorz)
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floorz == z)
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{
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const msecnode_t *node;
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bool dopush = true;
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if (floorsector->floorplane.c > STEEPSLOPE*2/3)
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const secplane_t * floorplane = &floorsector->floorplane;
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if (floorplane->c < STEEPSLOPE &&
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floorplane->ZatPoint (x, y) <= floorz)
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{
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for (node = touching_sectorlist; node; node = node->m_tnext)
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const msecnode_t *node;
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bool dopush = true;
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if (floorplane->c > STEEPSLOPE*2/3)
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{
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const sector_t *sec = node->m_sector;
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if (sec->floorplane.c >= STEEPSLOPE)
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for (node = touching_sectorlist; node; node = node->m_tnext)
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{
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if (sec->floorplane.ZatPoint (x, y) >= z - MaxStepHeight)
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const sector_t *sec = node->m_sector;
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if (sec->floorplane.c >= STEEPSLOPE)
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{
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dopush = false;
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break;
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if (floorplane->ZatPoint (x, y) >= z - MaxStepHeight)
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{
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dopush = false;
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break;
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}
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}
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}
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}
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}
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if (dopush)
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{
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momx += floorsector->floorplane.a;
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momy += floorsector->floorplane.b;
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if (dopush)
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{
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momx += floorplane->a;
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momy += floorplane->b;
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}
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}
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}
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@ -3654,7 +3657,7 @@ void P_SpawnMapThing (mapthing2_t *mthing, int position)
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return;
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// [RH] don't spawn extra weapons in coop if so desired
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if (multiplayer && !deathmatch && (dmflags&DF_NO_COOP_WEAPON_SPAWN))
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if (multiplayer && !deathmatch && !(dmflags&DF_NO_COOP_WEAPON_SPAWN))
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{
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if (i->IsDescendantOf (RUNTIME_CLASS(AWeapon)))
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{
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627
src/w_wad.cpp
627
src/w_wad.cpp
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@ -23,7 +23,9 @@
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#include "m_argv.h"
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#include "i_system.h"
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#include "cmdlib.h"
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#include "c_dispatch.h"
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#include "w_wad.h"
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#include "w_zip.h"
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#include "m_crc32.h"
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#include "v_text.h"
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#include "templates.h"
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@ -69,27 +71,37 @@ struct rfflump_t
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struct FWadCollection::LumpRecord
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{
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char name[8];
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char * fullname; // only valid for files loaded from a .zip file
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int position;
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int size;
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int namespc;
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short wadnum;
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WORD flags;
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int compressedsize;
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};
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enum
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{
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LUMPF_BLOODCRYPT = 1 // Lump uses Blood-style encryption
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LUMPF_BLOODCRYPT = 1, // Lump uses Blood-style encryption
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LUMPF_COMPRESSED = 2 // Zip-compressed
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};
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class FWadCollection::WadFileRecord : public FileReader
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{
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public:
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WadFileRecord (FILE *file);
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WadFileRecord (const char * buffer, int length);
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~WadFileRecord ();
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long Seek (long offset, int origin);
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long Read (void *buffer, long len);
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const char * MemoryData;
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char *Name;
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DWORD FirstLump;
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DWORD LastLump;
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};
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@ -121,13 +133,12 @@ FWadCollection Wads;
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// Suprisingly, glibc lacks this
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//==========================================================================
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#ifndef HAVE_STRUPR
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#ifdef NEED_STRUPR
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void strupr (char *s)
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{
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while (*s)
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{
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while (*s) {
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*s = toupper (*s);
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s++;
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++s;
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}
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}
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#endif
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@ -139,7 +150,7 @@ void strupr (char *s)
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// Suprisingly, glibc lacks this
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//==========================================================================
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#ifndef HAVE_FILELENGTH
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#ifdef NEED_FILELENGTH
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int filelength (int handle)
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{
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struct stat fileinfo;
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@ -172,10 +183,15 @@ void uppercopy (char *to, const char *from)
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FWadCollection::FWadCollection ()
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: FirstLumpIndex(NULL), NextLumpIndex(NULL), LumpInfo(NULL), Wads(NULL),
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FirstLumpIndex_FullName(NULL), NextLumpIndex_FullName(NULL),
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NumLumps(0), NumWads(0)
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{
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}
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FWadCollection::~FWadCollection ()
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{
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}
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//==========================================================================
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//
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// W_InitMultipleFiles
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@ -232,13 +248,73 @@ void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
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MergeLumps ("A_START", "A_END", ns_acslibrary);
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MergeLumps ("TX_START", "TX_END", ns_newtextures);
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MergeLumps ("V_START", "V_END", ns_strifevoices);
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MergeLumps ("HI_START", "HI_END", ns_hires);
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// [RH] Set up hash table
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FirstLumpIndex = new WORD[NumLumps];
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NextLumpIndex = new WORD[NumLumps];
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FirstLumpIndex_FullName = new WORD[NumLumps];
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NextLumpIndex_FullName = new WORD[NumLumps];
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InitHashChains ();
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}
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#define BUFREADCOMMENT (0x400)
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//-----------------------------------------------------------------------
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//
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// Finds the central directory end record in the end of the file.
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// Taken from Quake3 source but the file in question is not GPL'ed. ;)
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//
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//-----------------------------------------------------------------------
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static DWORD Zip_FindCentralDir(FileReader * fin)
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{
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unsigned char* buf;
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DWORD FileSize;
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DWORD uBackRead;
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DWORD uMaxBack; // maximum size of global comment
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DWORD uPosFound=0;
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fin->Seek(0, SEEK_END);
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FileSize = fin->Tell();
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uMaxBack = MIN<DWORD>(0xffff, FileSize);
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buf = (unsigned char*)Malloc(BUFREADCOMMENT+4);
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if (buf == NULL) return 0;
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uBackRead = 4;
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while (uBackRead < uMaxBack)
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{
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DWORD uReadSize, uReadPos;
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int i;
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if (uBackRead +BUFREADCOMMENT > uMaxBack)
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uBackRead = uMaxBack;
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else
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uBackRead += BUFREADCOMMENT;
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uReadPos = FileSize - uBackRead ;
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uReadSize = MIN<DWORD>((BUFREADCOMMENT+4) , (FileSize-uReadPos));
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if (fin->Seek(uReadPos,SEEK_SET) != 0) break;
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if (fin->Read(buf, (SDWORD)uReadSize) != (SDWORD)uReadSize) break;
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for (i=(int)uReadSize-3; (i--)>0;)
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if (((*(buf+i))==0x50) && ((*(buf+i+1))==0x4b) &&
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((*(buf+i+2))==0x05) && ((*(buf+i+3))==0x06))
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{
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uPosFound = uReadPos+i;
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break;
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}
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if (uPosFound!=0)
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break;
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}
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free(buf);
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return uPosFound;
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}
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//==========================================================================
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//
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// W_AddFile
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@ -248,8 +324,16 @@ void FWadCollection::InitMultipleFiles (wadlist_t **filenames)
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//
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// [RH] Removed reload hack
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//==========================================================================
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int STACK_ARGS FWadCollection::lumpcmp(const void * a, const void * b)
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{
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FWadCollection::LumpRecord * rec1 = (FWadCollection::LumpRecord *)a;
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FWadCollection::LumpRecord * rec2 = (FWadCollection::LumpRecord *)b;
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void FWadCollection::AddFile (const char *filename)
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return !stricmp(rec1->fullname, rec2->fullname);
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}
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void FWadCollection::AddFile (const char *filename, const char * data, int length)
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{
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WadFileRecord *wadinfo;
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MergedHeader header;
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@ -259,20 +343,30 @@ void FWadCollection::AddFile (const char *filename)
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int startlump;
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wadlump_t* fileinfo = NULL, *fileinfo2free = NULL;
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wadlump_t singleinfo;
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TArray<FZipFileInfo *> EmbeddedWADs;
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void * directory = NULL;
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// open the file and add to directory
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handle = fopen (filename, "rb");
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if (handle == NULL)
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{ // Didn't find file
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Printf (TEXTCOLOR_RED " couldn't open %s\n", filename);
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PrintLastError ();
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return;
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if (length==-1)
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{
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// open the file and add to directory
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handle = fopen (filename, "rb");
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if (handle == NULL)
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{ // Didn't find file
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Printf (TEXTCOLOR_RED " couldn't open %s\n", filename);
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PrintLastError ();
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return;
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}
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wadinfo = new WadFileRecord (handle);
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}
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else
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{
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// This is an in-memory WAD created from a WAD inside a .zip
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wadinfo = new WadFileRecord(data, length);
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}
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Printf (" adding %s", filename);
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startlump = NumLumps;
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wadinfo = new WadFileRecord (handle);
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// [RH] Determine if file is a WAD based on its signature, not its name.
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if (wadinfo->Read (&header, sizeof(header)) == 0)
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@ -337,6 +431,8 @@ void FWadCollection::AddFile (const char *filename)
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lump_p->position = LittleLong(rff_p->FilePos);
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lump_p->size = LittleLong(rff_p->Size);
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lump_p->flags = (rff_p->Flags & 0x10) >> 4;
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lump_p->fullname = NULL;
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lump_p->compressedsize=-1;
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lump_p++;
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}
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delete[] lumps;
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@ -345,6 +441,156 @@ void FWadCollection::AddFile (const char *filename)
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LumpInfo = (LumpRecord *)Realloc (LumpInfo, NumLumps*sizeof(LumpRecord));
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}
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}
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else if (header.magic==ZIP_ID)
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{
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DWORD centraldir = Zip_FindCentralDir(wadinfo);
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FZipCentralInfo info;
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int skipped = 0;
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if (centraldir==0)
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{
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Printf("\n%s: ZIP file corrupt!\n", filename);
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return;
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}
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// Read the central directory info.
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wadinfo->Seek(centraldir, SEEK_SET);
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wadinfo->Read(&info, sizeof(FZipCentralInfo));
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// No multi-disk zips!
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if (info.wEntryCount != info.wTotalEntryCount ||
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info.wNumberDiskWithCD != 0 || info.wNumberDisk != 0)
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{
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Printf("\n%s: Multipart Zip files are not supported.\n", filename);
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return;
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}
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NumLumps += LittleShort(info.wEntryCount);
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LumpInfo = (LumpRecord *)Realloc (LumpInfo, NumLumps*sizeof(LumpRecord));
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lump_p = &LumpInfo[startlump];
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// Load the entire central directory. Too bad that this contains variable length entries...
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directory = malloc(LittleLong(info.dwCDSize));
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wadinfo->Seek(LittleLong(info.dwCDOffset), SEEK_SET);
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wadinfo->Read(directory, LittleLong(info.dwCDSize));
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char * dirptr =(char*)directory;
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for (int i = 0; i < LittleShort(info.wEntryCount); i++)
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{
|
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FZipFileInfo * zip_fh = (FZipFileInfo*)dirptr;
|
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char name[256];
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char base[256];
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FZipLocalHeader localHeader;
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|
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int len = LittleShort(zip_fh->wFileNameSize);
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strncpy(name, dirptr + sizeof(FZipFileInfo), MIN<int>(len, 255));
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name[len]=0;
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dirptr += sizeof(FZipFileInfo) +
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LittleShort(zip_fh->wFileNameSize) +
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LittleShort(zip_fh->wExtraSize) +
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LittleShort(zip_fh->wCommentSize);
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// skip Directories
|
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if(name[len - 1] == '/' && LittleLong(zip_fh->dwSize) == 0)
|
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{
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skipped++;
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continue;
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}
|
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|
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// Ignore obsolete compression formats
|
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if(LittleShort(zip_fh->wCompression) != 0 && LittleShort(zip_fh->wCompression) != Z_DEFLATED)
|
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{
|
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Printf("\n: %s: '%s' uses an unsupported compression algorithm.\n", filename, name);
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skipped++;
|
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continue;
|
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}
|
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// Also ignore encrypted entries
|
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if(LittleShort(zip_fh->wFlags) & ZF_ENCRYPTED)
|
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{
|
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Printf("\n%s: '%s' is encrypted. Encryption is not supported.\n", filename, name);
|
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skipped++;
|
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continue;
|
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}
|
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|
||||
FixPathSeperator(name);
|
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strlwr(name);
|
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|
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// Check for embedded WADs. They must be extracted and added separately to the lump list.
|
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// Embedded .zips are ignored for now. But they should be allowed later!
|
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char * c = strstr(name, ".wad");
|
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if (c && strlen(c)==4)
|
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{
|
||||
EmbeddedWADs.Push(zip_fh);
|
||||
skipped++;
|
||||
continue;
|
||||
}
|
||||
|
||||
//ExtractFileBase(name, base);
|
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char * lname=strrchr(name,'/');
|
||||
if (!lname) lname=name;
|
||||
else lname++;
|
||||
strcpy(base, lname);
|
||||
char * dot = strrchr(base,'.');
|
||||
if (dot) *dot=0;
|
||||
strupr(base);
|
||||
strncpy(lump_p->name, base, 8);
|
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lump_p->fullname = copystring(name);
|
||||
lump_p->position = LittleLong(zip_fh->dwFileOffset) + sizeof(FZipLocalHeader) + LittleShort(zip_fh->wFileNameSize);
|
||||
lump_p->size = zip_fh->dwSize;
|
||||
lump_p->namespc = !strncmp(name, "flats/", 6) ? ns_flats :
|
||||
!strncmp(name, "textures/", 9) ? ns_newtextures :
|
||||
!strncmp(name, "hires/", 6) ? ns_hires :
|
||||
!strncmp(name, "sprites/", 8) ? ns_sprites :
|
||||
!strncmp(name, "colormaps/", 10) ? ns_colormaps :
|
||||
!strncmp(name, "acs/", 4) ? ns_acslibrary :
|
||||
!strncmp(name, "voices/", 7) ? ns_strifevoices :
|
||||
!strncmp(name, "patches/", 8) ? ns_global :
|
||||
!strncmp(name, "graphics/", 9) ? ns_global :
|
||||
!strncmp(name, "sounds/", 7) ? ns_global :
|
||||
!strncmp(name, "music/", 6) ? ns_global :
|
||||
!strchr(name, '/') ? ns_global : -1;
|
||||
|
||||
// Anything that is not in one of these subdirectories or the main directory
|
||||
// should not be accessible through the standard WAD functions but only through
|
||||
// the ones which look for the full name.
|
||||
if (lump_p->namespc==-1)
|
||||
{
|
||||
memset(lump_p->name, 0, 8);
|
||||
}
|
||||
|
||||
lump_p->wadnum = (WORD)NumWads;
|
||||
lump_p->flags = LittleShort(zip_fh->wCompression) == Z_DEFLATED? LUMPF_COMPRESSED : 0;
|
||||
lump_p->compressedsize = LittleLong(zip_fh->dwCompressedSize);
|
||||
|
||||
// Since '\' can't be used as a file name's part inside a ZIP
|
||||
// we have to work around this for sprites because it is a valid
|
||||
// frame character.
|
||||
if (lump_p->namespc == ns_sprites)
|
||||
{
|
||||
char * c;
|
||||
|
||||
while (c=(char*)memchr(lump_p->name, '^', 8))
|
||||
{
|
||||
*c='\\';
|
||||
}
|
||||
}
|
||||
|
||||
// Now it gets ugly: We must retrieve the actual offset where the data begins.
|
||||
// Thanks to some bad file format design this has to do some additional steps.
|
||||
|
||||
// Read the local file header, which contains the correct extra field size (Info-ZIP!).
|
||||
wadinfo->Seek(LittleLong(zip_fh->dwFileOffset), SEEK_SET);
|
||||
wadinfo->Read(&localHeader, sizeof(localHeader));
|
||||
lump_p->position += LittleShort(localHeader.wExtraSize);
|
||||
lump_p++;
|
||||
}
|
||||
// Resize the lump record array to its actual size
|
||||
NumLumps -= skipped;
|
||||
LumpInfo = (LumpRecord *)Realloc (LumpInfo, NumLumps*sizeof(LumpRecord));
|
||||
|
||||
// Entries in Zips are sorted alphabetically.
|
||||
qsort(LumpInfo + startlump, NumLumps - startlump, sizeof(LumpRecord), lumpcmp);
|
||||
}
|
||||
else
|
||||
{ // This is just a single lump file
|
||||
char name[PATH_MAX];
|
||||
|
@ -361,7 +607,7 @@ void FWadCollection::AddFile (const char *filename)
|
|||
Printf ("\n");
|
||||
|
||||
// Fill in lumpinfo
|
||||
if (header.magic != RFF_ID)
|
||||
if (header.magic != RFF_ID && header.magic != ZIP_ID)
|
||||
{
|
||||
LumpInfo = (LumpRecord *)Realloc (LumpInfo, NumLumps*sizeof(LumpRecord));
|
||||
lump_p = &LumpInfo[startlump];
|
||||
|
@ -374,6 +620,8 @@ void FWadCollection::AddFile (const char *filename)
|
|||
lump_p->size = LittleLong(fileinfo->Size);
|
||||
lump_p->namespc = ns_global;
|
||||
lump_p->flags = 0;
|
||||
lump_p->fullname = NULL;
|
||||
lump_p->compressedsize=-1;
|
||||
}
|
||||
|
||||
if (fileinfo2free)
|
||||
|
@ -394,6 +642,48 @@ void FWadCollection::AddFile (const char *filename)
|
|||
{
|
||||
FindStrifeTeaserVoices ();
|
||||
}
|
||||
|
||||
if (EmbeddedWADs.Size())
|
||||
{
|
||||
char path[256];
|
||||
|
||||
sprintf(path, "%s:", filename);
|
||||
char * wadstr = path+strlen(path);
|
||||
|
||||
for(int i=0; i < EmbeddedWADs.Size(); i++)
|
||||
{
|
||||
FZipFileInfo * zip_fh = EmbeddedWADs[i];
|
||||
FZipLocalHeader localHeader;
|
||||
|
||||
*wadstr=0;
|
||||
int len = LittleShort(zip_fh->wFileNameSize);
|
||||
if (len+strlen(path) > 255) len = 255-strlen(path);
|
||||
strncpy(wadstr, ((char*)zip_fh) + sizeof(FZipFileInfo), len);
|
||||
wadstr[len]=0;
|
||||
|
||||
DWORD size = LittleLong(zip_fh->dwSize);
|
||||
char * buffer = new char[size];
|
||||
|
||||
int position = LittleLong(zip_fh->dwFileOffset) ;
|
||||
|
||||
wadinfo->Seek(position, SEEK_SET);
|
||||
wadinfo->Read(&localHeader, sizeof(localHeader));
|
||||
position += LittleShort(localHeader.wExtraSize) + sizeof(FZipLocalHeader) + LittleShort(zip_fh->wFileNameSize);
|
||||
|
||||
wadinfo->Seek(position, SEEK_SET);
|
||||
if (zip_fh->wCompression == Z_DEFLATED)
|
||||
{
|
||||
FileReaderZ frz(*wadinfo, true);
|
||||
frz.Read(buffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
wadinfo->Read(buffer, size);
|
||||
}
|
||||
AddFile(path, buffer, size);
|
||||
}
|
||||
}
|
||||
if (directory != NULL) free(directory);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -523,6 +813,75 @@ int FWadCollection::GetNumForName (const char *name)
|
|||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// W_CheckNumForFullName
|
||||
//
|
||||
// Same as above but looks for a fully qualified name from a .zip
|
||||
// These don't care about namespaces though because those are part
|
||||
// of the path.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FWadCollection::CheckNumForFullName (const char *name)
|
||||
{
|
||||
WORD i;
|
||||
|
||||
if (name == NULL)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
i = FirstLumpIndex_FullName[MakeKey (name) % NumLumps];
|
||||
|
||||
while (i != NULL_INDEX && stricmp(name, LumpInfo[i].fullname))
|
||||
{
|
||||
i = NextLumpIndex_FullName[i];
|
||||
}
|
||||
|
||||
return i != NULL_INDEX ? i : -1;
|
||||
}
|
||||
|
||||
int FWadCollection::CheckNumForFullName (const char *name, int wadnum)
|
||||
{
|
||||
WORD i;
|
||||
|
||||
if (wadnum < 0)
|
||||
{
|
||||
return CheckNumForFullName (name);
|
||||
}
|
||||
|
||||
i = FirstLumpIndex[MakeKey (name) % NumLumps];
|
||||
|
||||
while (i != NULL_INDEX &&
|
||||
(stricmp(name, LumpInfo[i].fullname) || LumpInfo[i].wadnum != wadnum))
|
||||
{
|
||||
i = NextLumpIndex[i];
|
||||
}
|
||||
|
||||
return i != NULL_INDEX ? i : -1;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// W_GetNumForFullName
|
||||
//
|
||||
// Calls W_CheckNumForFullName, but bombs out if not found.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int FWadCollection::GetNumForFullName (const char *name)
|
||||
{
|
||||
int i;
|
||||
|
||||
i = CheckNumForFullName (name);
|
||||
|
||||
if (i == -1)
|
||||
I_Error ("GetNumForFullName: %s not found!", name);
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// W_LumpLength
|
||||
|
@ -600,7 +959,9 @@ void FWadCollection::InitHashChains (void)
|
|||
|
||||
// Mark all buckets as empty
|
||||
memset (FirstLumpIndex, 255, NumLumps*sizeof(FirstLumpIndex[0]));
|
||||
memset (NextLumpIndex, 255, NumLumps*sizeof(FirstLumpIndex[0]));
|
||||
memset (NextLumpIndex, 255, NumLumps*sizeof(NextLumpIndex[0]));
|
||||
memset (FirstLumpIndex_FullName, 255, NumLumps*sizeof(FirstLumpIndex_FullName[0]));
|
||||
memset (NextLumpIndex_FullName, 255, NumLumps*sizeof(NextLumpIndex_FullName[0]));
|
||||
|
||||
// Now set up the chains
|
||||
for (i = 0; i < (unsigned)NumLumps; i++)
|
||||
|
@ -609,6 +970,14 @@ void FWadCollection::InitHashChains (void)
|
|||
j = LumpNameHash (name) % NumLumps;
|
||||
NextLumpIndex[i] = FirstLumpIndex[j];
|
||||
FirstLumpIndex[j] = i;
|
||||
|
||||
// Do the same for the full paths
|
||||
if (LumpInfo[i].fullname!=NULL)
|
||||
{
|
||||
j = MakeKey(LumpInfo[i].fullname) % NumLumps;
|
||||
NextLumpIndex_FullName[i] = FirstLumpIndex_FullName[j];
|
||||
FirstLumpIndex_FullName[j] = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -918,6 +1287,25 @@ int FWadCollection::MergeLumps (const char *start, const char *end, int space)
|
|||
{
|
||||
if (!insideBlock)
|
||||
{
|
||||
// The lump already has the desired namespace
|
||||
// (This happens for lumps coming from .zips)
|
||||
if (LumpInfo[i].namespc == space)
|
||||
{
|
||||
// Create start marker if we haven't already
|
||||
if (!newlumps)
|
||||
{
|
||||
newlumps++;
|
||||
strncpy (newlumpinfos[0].name, ustart, 8);
|
||||
newlumpinfos[0].fullname=NULL;
|
||||
newlumpinfos[0].wadnum = -1;
|
||||
newlumpinfos[0].position =
|
||||
newlumpinfos[0].size = 0;
|
||||
newlumpinfos[0].namespc = ns_global;
|
||||
}
|
||||
|
||||
newlumpinfos[newlumps++] = LumpInfo[i];
|
||||
}
|
||||
else
|
||||
// Check if this is the start of a block
|
||||
if (IsMarker (LumpInfo + i, ustart))
|
||||
{
|
||||
|
@ -929,6 +1317,7 @@ int FWadCollection::MergeLumps (const char *start, const char *end, int space)
|
|||
{
|
||||
newlumps++;
|
||||
strncpy (newlumpinfos[0].name, ustart, 8);
|
||||
newlumpinfos[0].fullname=NULL;
|
||||
newlumpinfos[0].wadnum = -1;
|
||||
newlumpinfos[0].position =
|
||||
newlumpinfos[0].size = 0;
|
||||
|
@ -969,13 +1358,14 @@ int FWadCollection::MergeLumps (const char *start, const char *end, int space)
|
|||
if (newlumps)
|
||||
{
|
||||
if (size_t(oldlumps + newlumps) >= NumLumps)
|
||||
LumpInfo = (LumpRecord *)Realloc (LumpInfo, (oldlumps + newlumps + 1) * sizeof(LumpRecord));
|
||||
LumpInfo = (LumpRecord *)Realloc (LumpInfo, (oldlumps + newlumps + 1) * sizeof(LumpRecord) );
|
||||
|
||||
memcpy (LumpInfo + oldlumps, newlumpinfos, sizeof(LumpRecord) * newlumps);
|
||||
markerpos = oldlumps;
|
||||
NumLumps = oldlumps + newlumps;
|
||||
|
||||
strncpy (LumpInfo[NumLumps].name, uend, 8);
|
||||
LumpInfo[NumLumps].fullname=NULL;
|
||||
LumpInfo[NumLumps].wadnum = -1;
|
||||
LumpInfo[NumLumps].position =
|
||||
LumpInfo[NumLumps].size = 0;
|
||||
|
@ -1193,7 +1583,28 @@ FWadLump FWadCollection::OpenLumpNum (int lump)
|
|||
#endif
|
||||
|
||||
wad->Seek (l->position, SEEK_SET);
|
||||
return FWadLump (*wad, l->size);
|
||||
|
||||
if (l->flags & LUMPF_COMPRESSED)
|
||||
{
|
||||
// A compressed entry in a .zip file
|
||||
char * buffer = new char[l->size+1]; // the last byte is used as a reference counter
|
||||
FileReaderZ frz(*wad, true);
|
||||
frz.Read(buffer, l->size);
|
||||
return FWadLump(buffer, l->size, true);
|
||||
}
|
||||
else if (wad->MemoryData!=NULL)
|
||||
{
|
||||
// A lump from an embedded WAD
|
||||
// Handling this here creates less overhead than trying
|
||||
// to do it inside the FWadLump class.
|
||||
|
||||
return FWadLump((char*)wad->MemoryData+l->position, l->size, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// An uncompressed lump in a .wad or .zip
|
||||
return FWadLump (*wad, l->size);
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1220,14 +1631,39 @@ FWadLump *FWadCollection::ReopenLumpNum (int lump)
|
|||
l = &LumpInfo[lump];
|
||||
wad = Wads[l->wadnum];
|
||||
|
||||
f = fopen (wad->Name, "rb");
|
||||
if (f == NULL)
|
||||
|
||||
if (l->flags & LUMPF_COMPRESSED)
|
||||
{
|
||||
I_Error ("Could not reopen %s\n", wad->Name);
|
||||
// A compressed entry in a .zip file
|
||||
int address = wad->Tell(); // read from the existing WadFileRecord without reopening
|
||||
char * buffer = new char[l->size+1]; // the last byte is used as a reference counter
|
||||
wad->Seek(l->position, SEEK_SET);
|
||||
FileReaderZ frz(*wad, true);
|
||||
frz.Read(buffer, l->size);
|
||||
wad->Seek(address, SEEK_SET);
|
||||
return new FWadLump(buffer, l->size, true); //... but restore the file pointer afterward!
|
||||
}
|
||||
else if (wad->MemoryData!=NULL)
|
||||
{
|
||||
// A lump from an embedded WAD
|
||||
// Handling this here creates less overhead than trying
|
||||
// to do it inside the FWadLump class.
|
||||
|
||||
return new FWadLump((char*)wad->MemoryData+l->position, l->size, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// An uncompressed lump in a .wad or .zip
|
||||
f = fopen (wad->Name, "rb");
|
||||
if (f == NULL)
|
||||
{
|
||||
I_Error ("Could not reopen %s\n", wad->Name);
|
||||
}
|
||||
|
||||
fseek (f, l->position, SEEK_SET);
|
||||
return new FWadLump (f, l->size);
|
||||
}
|
||||
|
||||
fseek (f, l->position, SEEK_SET);
|
||||
return new FWadLump (f, l->size);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1283,7 +1719,6 @@ const char *FWadCollection::GetWadFullName (int wadnum) const
|
|||
|
||||
bool FWadCollection::IsUncompressedFile(int lump) const
|
||||
{
|
||||
/*
|
||||
if ((unsigned)lump >= (unsigned)NumLumps)
|
||||
{
|
||||
I_Error ("IsUncompressedFile: %u >= NumLumps",lump);
|
||||
|
@ -1293,8 +1728,7 @@ bool FWadCollection::IsUncompressedFile(int lump) const
|
|||
|
||||
if (l->flags & LUMPF_COMPRESSED) return false;
|
||||
else if (Wads[l->wadnum]->MemoryData!=NULL) return false;
|
||||
*/
|
||||
return true;
|
||||
else return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -1413,6 +1847,14 @@ static void PrintLastError ()
|
|||
FWadCollection::WadFileRecord::WadFileRecord (FILE *file)
|
||||
: FileReader(file), Name(NULL), FirstLump(0), LastLump(0)
|
||||
{
|
||||
MemoryData=NULL;
|
||||
}
|
||||
|
||||
FWadCollection::WadFileRecord::WadFileRecord (const char * mem, int len)
|
||||
: FileReader(), Name(NULL), FirstLump(0), LastLump(0), MemoryData(mem)
|
||||
{
|
||||
Length = len;
|
||||
FilePos = StartPos = 0;
|
||||
}
|
||||
|
||||
FWadCollection::WadFileRecord::~WadFileRecord ()
|
||||
|
@ -1423,28 +1865,151 @@ FWadCollection::WadFileRecord::~WadFileRecord ()
|
|||
}
|
||||
}
|
||||
|
||||
long FWadCollection::WadFileRecord::Seek (long offset, int origin)
|
||||
{
|
||||
if (MemoryData==NULL) return FileReader::Seek(offset, origin);
|
||||
else
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case SEEK_CUR:
|
||||
offset+=FilePos;
|
||||
break;
|
||||
|
||||
case SEEK_END:
|
||||
offset+=Length;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (offset<0) offset=0;
|
||||
else if (offset>Length) offset=Length;
|
||||
FilePos=offset;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
long FWadCollection::WadFileRecord::Read (void *buffer, long len)
|
||||
{
|
||||
if (MemoryData==NULL) return FileReader::Read(buffer, len);
|
||||
else
|
||||
{
|
||||
if (FilePos+len>Length) len=Length-FilePos;
|
||||
memcpy(buffer, MemoryData+FilePos, len);
|
||||
FilePos+=len;
|
||||
return len;
|
||||
}
|
||||
}
|
||||
|
||||
// FWadLump -----------------------------------------------------------------
|
||||
|
||||
// FWadLump -----------------------------------------------------------------
|
||||
|
||||
FWadLump::FWadLump ()
|
||||
: FileReader ()
|
||||
: FileReader (), sourceData(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
FWadLump::FWadLump (const FWadLump ©)
|
||||
{
|
||||
// This must be defined isn't called.
|
||||
File = copy.File;
|
||||
Length=copy.Length;
|
||||
FilePos=copy.FilePos;
|
||||
StartPos=copy.StartPos;
|
||||
CloseOnDestruct=false;
|
||||
if (copy.sourceData!=NULL)
|
||||
{
|
||||
sourceData=copy.sourceData;
|
||||
destroySource=copy.destroySource;
|
||||
if (destroySource) sourceData[copy.Length]++;
|
||||
}
|
||||
else sourceData=NULL;
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
FWadLump & FWadLump::operator= (const FWadLump ©)
|
||||
{
|
||||
// Only the debug build actually calls this!
|
||||
File = copy.File;
|
||||
Length=copy.Length;
|
||||
FilePos=copy.FilePos;
|
||||
StartPos=copy.StartPos;
|
||||
CloseOnDestruct=false; // For WAD lumps this is always false!
|
||||
if (copy.sourceData!=NULL)
|
||||
{
|
||||
sourceData=copy.sourceData;
|
||||
destroySource=copy.destroySource;
|
||||
if (destroySource) sourceData[copy.Length]++;
|
||||
}
|
||||
else sourceData=NULL;
|
||||
return *this;
|
||||
}
|
||||
#endif
|
||||
|
||||
FWadLump::FWadLump (const FileReader &other, long length)
|
||||
: FileReader (other, length)
|
||||
: FileReader (other, length), sourceData(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
FWadLump::FWadLump (FILE *file, long length)
|
||||
: FileReader (file, length)
|
||||
: FileReader (file, length), sourceData(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
FWadLump::FWadLump (char * data, long length, bool destroy)
|
||||
: FileReader (), sourceData(data)
|
||||
{
|
||||
FilePos = StartPos = 0;
|
||||
Length=length;
|
||||
destroySource=destroy;
|
||||
if (destroySource) data[length]=0;
|
||||
}
|
||||
|
||||
FWadLump::~FWadLump()
|
||||
{
|
||||
if (sourceData && destroySource)
|
||||
{
|
||||
if (sourceData[Length]==0) delete [] sourceData;
|
||||
else sourceData[Length]--;
|
||||
}
|
||||
}
|
||||
|
||||
long FWadLump::Seek (long offset, int origin)
|
||||
{
|
||||
if (sourceData)
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case SEEK_CUR:
|
||||
offset+=FilePos;
|
||||
break;
|
||||
|
||||
case SEEK_END:
|
||||
offset+=Length;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (offset<0) offset=0;
|
||||
else if (offset>Length) offset=Length;
|
||||
FilePos=offset;
|
||||
return 0;
|
||||
}
|
||||
else return FileReader::Seek(offset, origin);
|
||||
}
|
||||
|
||||
long FWadLump::Read (void *buffer, long len)
|
||||
{
|
||||
if (sourceData)
|
||||
{
|
||||
if (FilePos+len>Length) len=Length-FilePos;
|
||||
memcpy(buffer, sourceData+FilePos, len);
|
||||
FilePos+=len;
|
||||
return len;
|
||||
}
|
||||
else return FileReader::Read(buffer, len);
|
||||
}
|
||||
|
||||
// FMemLump -----------------------------------------------------------------
|
||||
|
||||
FMemLump::FMemLump ()
|
||||
|
|
28
src/w_wad.h
28
src/w_wad.h
|
@ -76,6 +76,7 @@ typedef enum {
|
|||
ns_bloodsfx,
|
||||
ns_bloodmisc,
|
||||
ns_strifevoices,
|
||||
ns_hires,
|
||||
} namespace_t;
|
||||
|
||||
// [RH] Copy an 8-char string and uppercase it.
|
||||
|
@ -90,14 +91,26 @@ class FWadLump : public FileReader
|
|||
public:
|
||||
FWadLump ();
|
||||
FWadLump (const FWadLump ©);
|
||||
#ifdef _DEBUG
|
||||
FWadLump & operator= (const FWadLump ©);
|
||||
#endif
|
||||
~FWadLump();
|
||||
|
||||
long Seek (long offset, int origin);
|
||||
long Read (void *buffer, long len);
|
||||
|
||||
private:
|
||||
FWadLump (const FileReader &reader, long length);
|
||||
FWadLump (FILE *file, long length);
|
||||
FWadLump (char * data, long length, bool destroy);
|
||||
|
||||
char * sourceData;
|
||||
bool destroySource;
|
||||
|
||||
friend class FWadCollection;
|
||||
};
|
||||
|
||||
|
||||
// A lump in memory. The destructor automatically deletes the memory
|
||||
// the lump was copied to. Note the copy contstructor is really more of
|
||||
// a transfer constructor. Once an FMemLump gets copied, the original
|
||||
|
@ -129,12 +142,13 @@ class FWadCollection
|
|||
{
|
||||
public:
|
||||
FWadCollection ();
|
||||
~FWadCollection ();
|
||||
|
||||
// The wadnum for the IWAD
|
||||
enum { IWAD_FILENUM = 1 };
|
||||
|
||||
void InitMultipleFiles (wadlist_t **filenames);
|
||||
void AddFile (const char *filename);
|
||||
void AddFile (const char *filename, const char * data=NULL,int length=-1);
|
||||
bool CheckIfWadLoaded (const char *name);
|
||||
|
||||
const char *GetWadName (int wadnum) const;
|
||||
|
@ -149,6 +163,11 @@ public:
|
|||
inline int CheckNumForName (const byte *name, int ns) { return CheckNumForName ((const char *)name, ns); }
|
||||
inline int GetNumForName (const byte *name) { return GetNumForName ((const char *)name); }
|
||||
|
||||
int CheckNumForFullName (const char *name);
|
||||
int CheckNumForFullName (const char *name, int wadfile);
|
||||
int GetNumForFullName (const char *name);
|
||||
|
||||
|
||||
void ReadLump (int lump, void *dest);
|
||||
FMemLump ReadLump (int lump);
|
||||
FMemLump ReadLump (const char *name) { return ReadLump (GetNumForName (name)); }
|
||||
|
@ -170,6 +189,8 @@ public:
|
|||
bool CheckLumpName (int lump, const char *name) const; // [RH] Returns true if the names match
|
||||
|
||||
bool IsUncompressedFile(int lump) const;
|
||||
|
||||
|
||||
int GetNumLumps () const;
|
||||
|
||||
protected:
|
||||
|
@ -179,6 +200,10 @@ protected:
|
|||
WORD *FirstLumpIndex; // [RH] Hashing stuff moved out of lumpinfo structure
|
||||
WORD *NextLumpIndex;
|
||||
|
||||
WORD *FirstLumpIndex_FullName; // The same information for fully qualified paths from .zips
|
||||
WORD *NextLumpIndex_FullName;
|
||||
|
||||
|
||||
LumpRecord *LumpInfo;
|
||||
WadFileRecord **Wads;
|
||||
DWORD NumLumps;
|
||||
|
@ -193,6 +218,7 @@ protected:
|
|||
void FindStrifeTeaserVoices ();
|
||||
|
||||
private:
|
||||
static int STACK_ARGS lumpcmp(const void * a, const void * b);
|
||||
void ScanForFlatHack (int startlump);
|
||||
void RenameSprites (int startlump);
|
||||
};
|
||||
|
|
64
src/w_zip.h
Normal file
64
src/w_zip.h
Normal file
|
@ -0,0 +1,64 @@
|
|||
#ifndef __W_ZIP
|
||||
#define __W_ZIP
|
||||
|
||||
#pragma pack(1)
|
||||
struct FZipCentralInfo
|
||||
{
|
||||
// patched together from information from Q3's unzip.c
|
||||
DWORD dwSignature;
|
||||
WORD wNumberDisk;
|
||||
WORD wNumberDiskWithCD;
|
||||
WORD wEntryCount;
|
||||
WORD wTotalEntryCount;
|
||||
DWORD dwCDSize;
|
||||
DWORD dwCDOffset;
|
||||
WORD wCommentSize;
|
||||
};
|
||||
|
||||
struct FZipFileInfo
|
||||
{
|
||||
// patched together from information from Q3's unzip.c
|
||||
DWORD dwSignature;
|
||||
WORD wVersion;
|
||||
WORD wRequiredVersion;
|
||||
WORD wFlags;
|
||||
WORD wCompression;
|
||||
DWORD dwLastModified;
|
||||
DWORD dwCrc;
|
||||
DWORD dwCompressedSize;
|
||||
DWORD dwSize;
|
||||
WORD wFileNameSize;
|
||||
WORD wExtraSize;
|
||||
WORD wCommentSize;
|
||||
WORD wDiskStart;
|
||||
WORD wInternalAttributes;
|
||||
DWORD wExternalAttributes;
|
||||
DWORD dwFileOffset;
|
||||
// file name and other variable length info follows
|
||||
};
|
||||
|
||||
struct FZipLocalHeader
|
||||
{
|
||||
// patched together from information from Q3's unzip.c
|
||||
DWORD dwSignature;
|
||||
WORD wRequiredVersion;
|
||||
WORD wFlags;
|
||||
WORD wCompression;
|
||||
DWORD dwLastModified;
|
||||
DWORD dwCrc;
|
||||
DWORD dwCompressedSize;
|
||||
DWORD dwSize;
|
||||
WORD wFileNameSize;
|
||||
WORD wExtraSize;
|
||||
// file name and other variable length info follows
|
||||
};
|
||||
|
||||
|
||||
#pragma pack()
|
||||
|
||||
#define Z_DEFLATED 8
|
||||
|
||||
// File header flags.
|
||||
#define ZF_ENCRYPTED 0x1
|
||||
|
||||
#endif
|
|
@ -2086,6 +2086,9 @@
|
|||
<File
|
||||
RelativePath=".\src\w_wad.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\w_zip.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\weightedlist.h">
|
||||
</File>
|
||||
|
|
Loading…
Reference in a new issue