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- fixed some warnings in OpenAL code.
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dccd35ef29
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12118550d2
1 changed files with 8 additions and 10 deletions
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@ -664,11 +664,11 @@ OpenALSoundRenderer::OpenALSoundRenderer()
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DPrintf(" Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
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DPrintf(" Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
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ALC.EXT_EFX = alcIsExtensionPresent(Device, "ALC_EXT_EFX");
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ALC.EXT_disconnect = alcIsExtensionPresent(Device, "ALC_EXT_disconnect");;
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AL.EXT_source_distance_model = alIsExtensionPresent("AL_EXT_source_distance_model");
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AL.SOFT_deferred_updates = alIsExtensionPresent("AL_SOFT_deferred_updates");
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AL.SOFT_loop_points = alIsExtensionPresent("AL_SOFT_loop_points");
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ALC.EXT_EFX = !!alcIsExtensionPresent(Device, "ALC_EXT_EFX");
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ALC.EXT_disconnect = !!alcIsExtensionPresent(Device, "ALC_EXT_disconnect");;
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AL.EXT_source_distance_model = !!alIsExtensionPresent("AL_EXT_source_distance_model");
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AL.SOFT_deferred_updates = !!alIsExtensionPresent("AL_SOFT_deferred_updates");
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AL.SOFT_loop_points = !!alIsExtensionPresent("AL_SOFT_loop_points");
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alDopplerFactor(0.5f);
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alSpeedOfSound(343.3f * 96.0f);
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@ -1085,9 +1085,7 @@ SoundStream *OpenALSoundRenderer::OpenStream(std::auto_ptr<FileReader> reader, i
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{
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std::auto_ptr<OpenALSoundStream> stream(new OpenALSoundStream(this));
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bool ok = stream->Init(reader, (flags&SoundStream::Loop));
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if(ok == false) return NULL;
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if (!stream->Init(reader, !!(flags&SoundStream::Loop))) return NULL;
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return stream.release();
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}
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@ -1186,7 +1184,7 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
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FRolloffInfo *rolloff, float distscale, int pitch, int priority, const FVector3 &pos, const FVector3 &vel,
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int channum, int chanflags, FISoundChannel *reuse_chan)
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{
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float dist_sqr = (pos - listener->position).LengthSquared();
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float dist_sqr = (float)(pos - listener->position).LengthSquared();
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if(FreeSfx.Size() == 0)
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{
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@ -1488,7 +1486,7 @@ void OpenALSoundRenderer::UpdateSoundParams3D(SoundListener *listener, FISoundCh
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alDeferUpdatesSOFT();
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FVector3 dir = pos - listener->position;
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chan->DistanceSqr = dir.LengthSquared();
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chan->DistanceSqr = (float)dir.LengthSquared();
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if(chan->ManualRolloff)
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{
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