mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
This commit is contained in:
commit
11ec35b061
29 changed files with 258 additions and 837 deletions
|
@ -132,6 +132,7 @@ extern void M_SetDefaultMode ();
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extern void G_NewInit ();
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extern void SetupPlayerClasses ();
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extern void HUD_InitHud();
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void DeinitMenus();
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const FIWADInfo *D_FindIWAD(TArray<FString> &wadfiles, const char *iwad, const char *basewad);
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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@ -2736,6 +2737,7 @@ void D_DoomMain (void)
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C_ClearAliases(); // CCMDs won't be reinitialized so these need to be deleted here
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DestroyCVarsFlagged(CVAR_MOD); // Delete any cvar left by mods
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FS_Close(); // destroy the global FraggleScript.
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DeinitMenus();
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GC::FullGC(); // clean up before taking down the object list.
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@ -2747,6 +2749,8 @@ void D_DoomMain (void)
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*(afunc->VMPointer) = NULL;
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}
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GC::DelSoftRootHead();
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PClass::StaticShutdown();
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GC::FullGC(); // perform one final garbage collection after shutdown
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@ -532,8 +532,11 @@ void PClassActor::SetPainChance(FName type, int chance)
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{
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for (auto & p : ActorInfo()->PainChances)
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{
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if (p.first == type) p.second = chance;
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return;
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if (p.first == type)
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{
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p.second = chance;
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return;
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}
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}
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if (chance >= 0)
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@ -255,7 +255,7 @@ FMemArena::Block *FMemArena::AddBlock(size_t size)
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void FMemArena::Block::Reset()
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{
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Avail = RoundPointer(this + sizeof(*this));
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Avail = RoundPointer(reinterpret_cast<char*>(this) + sizeof(*this));
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}
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//==========================================================================
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@ -1168,6 +1168,17 @@ DMenuItemBase * CreateOptionMenuItemControl(const char *label, FName cmd, FKeyBi
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return (DMenuItemBase*)p;
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}
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DMenuItemBase * CreateOptionMenuItemCommand(const char *label, FName cmd, bool centered)
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{
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auto c = PClass::FindClass("OptionMenuItemCommand");
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auto p = c->CreateNew();
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FString namestr = label;
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VMValue params[] = { p, &namestr, cmd.GetIndex(), centered };
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auto f = dyn_cast<PFunction>(c->FindSymbol("Init", false));
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VMCall(f->Variants[0].Implementation, params, countof(params), nullptr, 0);
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return (DMenuItemBase*)p;
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}
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DMenuItemBase * CreateListMenuItemPatch(double x, double y, int height, int hotkey, FTextureID tex, FName command, int param)
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{
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auto c = PClass::FindClass("ListMenuItemPatchItem");
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@ -355,5 +355,6 @@ DMenuItemBase * CreateOptionMenuItemControl(const char *label, FName cmd, FKeyBi
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DMenuItemBase * CreateOptionMenuItemJoyConfigMenu(const char *label, IJoystickConfig *joy);
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DMenuItemBase * CreateListMenuItemPatch(double x, double y, int height, int hotkey, FTextureID tex, FName command, int param);
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DMenuItemBase * CreateListMenuItemText(double x, double y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param);
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DMenuItemBase * CreateOptionMenuItemCommand(const char *label, FName cmd, bool centered = false);
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#endif
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@ -53,6 +53,7 @@
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#include "cmdlib.h"
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#include "vm.h"
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#include "types.h"
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#include "gameconfigfile.h"
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@ -136,7 +137,7 @@ DEFINE_ACTION_FUNCTION(FOptionValues, GetText)
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}
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static void DeinitMenus()
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void DeinitMenus()
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{
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{
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FOptionMap::Iterator it(OptionValues);
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@ -1283,6 +1284,93 @@ static void InitCrosshairsList()
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}
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}
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//=============================================================================
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//
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// Initialize the music configuration submenus
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//
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//=============================================================================
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static void InitMusicMenus()
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{
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DMenuDescriptor **advmenu = MenuDescriptors.CheckKey("AdvSoundOptions");
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DMenuDescriptor **gusmenu = MenuDescriptors.CheckKey("GusConfigMenu");
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DMenuDescriptor **timiditymenu = MenuDescriptors.CheckKey("TimidityExeMenu");
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DMenuDescriptor **wildmidimenu = MenuDescriptors.CheckKey("WildMidiConfigMenu");
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DMenuDescriptor **fluidmenu = MenuDescriptors.CheckKey("FluidPatchsetMenu");
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const char *key, *value;
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if (GameConfig->SetSection("SoundFonts"))
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{
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while (GameConfig->NextInSection(key, value))
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{
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if (FileExists(value))
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{
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if (fluidmenu != nullptr)
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{
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auto it = CreateOptionMenuItemCommand(key, FStringf("fluid_patchset %s", NicePath(value).GetChars()), true);
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static_cast<DOptionMenuDescriptor*>(*fluidmenu)->mItems.Push(it);
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}
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}
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}
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}
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else if (advmenu != nullptr)
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{
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// Remove the item for this submenu
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auto d = static_cast<DOptionMenuDescriptor*>(*advmenu);
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auto it = d->GetItem("FluidPatchsetMenu");
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if (it != nullptr) d->mItems.Delete(d->mItems.Find(it));
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}
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if (GameConfig->SetSection("PatchSets"))
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{
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while (GameConfig->NextInSection(key, value))
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{
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if (FileExists(value))
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{
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if (gusmenu != nullptr)
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{
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auto it = CreateOptionMenuItemCommand(key, FStringf("midi_config %s", NicePath(value).GetChars()), true);
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static_cast<DOptionMenuDescriptor*>(*gusmenu)->mItems.Push(it);
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}
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if (wildmidimenu != nullptr)
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{
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auto it = CreateOptionMenuItemCommand(key, FStringf("wildmidi_config %s", NicePath(value).GetChars()), true);
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static_cast<DOptionMenuDescriptor*>(*wildmidimenu)->mItems.Push(it);
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}
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}
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}
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}
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else if (advmenu != nullptr)
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{
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// Remove the item for this submenu
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auto d = static_cast<DOptionMenuDescriptor*>(*advmenu);
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auto it = d->GetItem("GusConfigMenu");
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if (it != nullptr) d->mItems.Delete(d->mItems.Find(it));
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it = d->GetItem("WildMidiConfigMenu");
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if (it != nullptr) d->mItems.Delete(d->mItems.Find(it));
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}
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#ifdef _WIN32 // Different Timidity paths only make sense if they can be stored in arbitrary paths with local configs (i.e. not if things are done the Linux way)
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if (GameConfig->SetSection("TimidityExes"))
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{
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while (GameConfig->NextInSection(key, value))
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{
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if (FileExists(value))
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{
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if (timiditymenu != nullptr)
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{
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auto it = CreateOptionMenuItemCommand(key, FStringf("timidity_exe %s", NicePath(value).GetChars()), true);
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static_cast<DOptionMenuDescriptor*>(*timiditymenu)->mItems.Push(it);
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}
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}
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}
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}
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else
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{
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auto d = static_cast<DOptionMenuDescriptor*>(*advmenu);
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auto it = d->GetItem("TimidityExeMenu");
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if (it != nullptr) d->mItems.Delete(d->mItems.Find(it));
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}
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#endif
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}
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//=============================================================================
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//
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// With the current workings of the menu system this cannot be done any longer
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@ -1332,6 +1420,7 @@ void M_CreateMenus()
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BuildEpisodeMenu();
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BuildPlayerclassMenu();
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InitCrosshairsList();
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InitMusicMenus();
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InitKeySections();
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FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
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@ -65,6 +65,7 @@
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#include "p_maputl.h"
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#include "sbar.h"
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#include "math/cmath.h"
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#include "vm.h"
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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@ -983,6 +984,18 @@ void FCanvasTextureInfo::Add (AActor *viewpoint, FTextureID picnum, int fov)
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List = probe;
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}
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// [ZZ] expose this to ZScript
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DEFINE_ACTION_FUNCTION(_TexMan, SetCameraToTexture)
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{
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PARAM_PROLOGUE;
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PARAM_OBJECT(viewpoint, AActor);
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PARAM_STRING(texturename); // [ZZ] there is no point in having this as FTextureID because it's easier to refer to a cameratexture by name and it isn't executed too often to cache it.
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PARAM_INT(fov);
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FTextureID textureid = TexMan.CheckForTexture(texturename, FTexture::TEX_Wall, FTextureManager::TEXMAN_Overridable);
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FCanvasTextureInfo::Add(viewpoint, textureid, fov);
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return 0;
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}
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//==========================================================================
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//
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// FCanvasTextureInfo :: UpdateAll
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@ -109,14 +109,6 @@
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// TYPES -------------------------------------------------------------------
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struct MusPlayingInfo
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{
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FString name;
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MusInfo *handle;
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int baseorder;
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bool loop;
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};
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enum
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{
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SOURCE_None, // Sound is always on top of the listener.
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@ -151,7 +143,7 @@ static void S_SetListener(SoundListener &listener, AActor *listenactor);
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static bool SoundPaused; // whether sound is paused
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static bool MusicPaused; // whether music is paused
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static MusPlayingInfo mus_playing; // music currently being played
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MusPlayingInfo mus_playing; // music currently being played
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static FString LastSong; // last music that was played
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static FPlayList *PlayList;
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static int RestartEvictionsAt; // do not restart evicted channels before this level.time
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@ -401,18 +401,6 @@ ReverbContainer *S_FindEnvironment (const char *name);
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ReverbContainer *S_FindEnvironment (int id);
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void S_AddEnvironment (ReverbContainer *settings);
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enum EMidiDevice
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{
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MDEV_DEFAULT = -1,
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MDEV_MMAPI = 0,
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MDEV_OPL = 1,
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MDEV_SNDSYS = 2,
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MDEV_TIMIDITY = 3,
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MDEV_FLUIDSYNTH = 4,
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MDEV_GUS = 5,
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MDEV_WILDMIDI = 6,
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};
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struct MidiDeviceSetting
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{
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int device;
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@ -1,28 +0,0 @@
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#ifndef __EXCEPT_H
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#define __EXCEPT_H
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#ifdef _MSC_VER
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//==========================================================================
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//
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// CheckException
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//
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//==========================================================================
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#ifndef FACILITY_VISUALCPP
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#define FACILITY_VISUALCPP ((LONG)0x6d)
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#endif
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#define VcppException(sev,err) ((sev) | (FACILITY_VISUALCPP<<16) | err)
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inline int CheckException(DWORD code)
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{
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if (code == VcppException(ERROR_SEVERITY_ERROR,ERROR_MOD_NOT_FOUND) ||
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code == VcppException(ERROR_SEVERITY_ERROR,ERROR_PROC_NOT_FOUND))
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{
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return EXCEPTION_EXECUTE_HANDLER;
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}
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return EXCEPTION_CONTINUE_SEARCH;
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}
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#endif
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#endif
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@ -35,6 +35,7 @@
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#define __I_MUSIC_H__
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#include "doomdef.h"
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#include "i_soundinternal.h"
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class FileReader;
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struct FOptionValues;
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@ -77,6 +78,7 @@ public:
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virtual bool SetPosition (unsigned int ms);
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virtual bool SetSubsong (int subsong);
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virtual void Update();
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virtual int GetDeviceType() const { return MDEV_DEFAULT; } // MDEV_DEFAULT stands in for anything that cannot change playback parameters which needs a restart.
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virtual FString GetStats();
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virtual MusInfo *GetOPLDumper(const char *filename);
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virtual MusInfo *GetWaveDumper(const char *filename, int rate);
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|
|
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@ -83,6 +83,7 @@ public:
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virtual void WildMidiSetOption(int opt, int set);
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virtual bool Preprocess(MIDIStreamer *song, bool looping);
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virtual FString GetStats();
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virtual int GetDeviceType() const { return MDEV_DEFAULT; }
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};
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|
@ -191,6 +192,7 @@ protected:
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void HandleLongEvent(const uint8_t *data, int len);
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void ComputeOutput(float *buffer, int len);
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bool ServiceStream(void *buff, int numbytes);
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int GetDeviceType() const override { return MDEV_OPL; }
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};
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// OPL dumper implementation of a MIDI output device ------------------------
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@ -217,6 +219,7 @@ public:
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int Open(MidiCallback, void *userdata);
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void PrecacheInstruments(const uint16_t *instruments, int count);
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FString GetStats();
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int GetDeviceType() const override { return MDEV_GUS; }
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|
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protected:
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Timidity::Renderer *Renderer;
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|
@ -251,6 +254,7 @@ public:
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int Open(MidiCallback, void *userdata);
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void PrecacheInstruments(const uint16_t *instruments, int count);
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FString GetStats();
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int GetDeviceType() const override { return MDEV_WILDMIDI; }
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protected:
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WildMidi_Renderer *Renderer;
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|
@ -285,6 +289,7 @@ public:
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void FluidSettingInt(const char *setting, int value);
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void FluidSettingNum(const char *setting, double value);
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void FluidSettingStr(const char *setting, const char *value);
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int GetDeviceType() const override { return MDEV_FLUIDSYNTH; }
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|
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protected:
|
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void HandleEvent(int status, int parm1, int parm2);
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|
@ -358,6 +363,7 @@ public:
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void WildMidiSetOption(int opt, int set);
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void CreateSMF(TArray<uint8_t> &file, int looplimit=0);
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int ServiceEvent();
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int GetDeviceType() const override { return MIDI->GetDeviceType(); }
|
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|
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protected:
|
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MIDIStreamer(const char *dumpname, EMidiDevice type);
|
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|
@ -676,5 +682,6 @@ MusInfo *SndFile_OpenSong(FileReader &fr);
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// --------------------------------------------------------------------------
|
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|
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extern MusInfo *currSong;
|
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void MIDIDeviceChanged(int newdev, bool force = false);
|
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|
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EXTERN_CVAR (Float, snd_musicvolume)
|
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|
|
|
@ -3,7 +3,7 @@
|
|||
|
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#include <stdio.h>
|
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|
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#include "basictypes.h"
|
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#include "doomtype.h"
|
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#include "vectors.h"
|
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#include "tarray.h"
|
||||
|
||||
|
@ -149,4 +149,27 @@ private:
|
|||
SoundDecoder& operator=(const SoundDecoder &rhs);
|
||||
};
|
||||
|
||||
enum EMidiDevice
|
||||
{
|
||||
MDEV_DEFAULT = -1,
|
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MDEV_MMAPI = 0,
|
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MDEV_OPL = 1,
|
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MDEV_SNDSYS = 2,
|
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MDEV_TIMIDITY = 3,
|
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MDEV_FLUIDSYNTH = 4,
|
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MDEV_GUS = 5,
|
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MDEV_WILDMIDI = 6,
|
||||
};
|
||||
|
||||
class MusInfo;
|
||||
struct MusPlayingInfo
|
||||
{
|
||||
FString name;
|
||||
MusInfo *handle;
|
||||
int baseorder;
|
||||
bool loop;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
|
|
@ -103,7 +103,13 @@ extern "C" unsigned __stdcall GetSystemDirectoryA(char *lpBuffer, unsigned uSize
|
|||
|
||||
CVAR(String, fluid_lib, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
|
||||
CVAR(String, fluid_patchset, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(String, fluid_patchset, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
if (currSong != nullptr && currSong->GetDeviceType() == MDEV_FLUIDSYNTH)
|
||||
{
|
||||
MIDIDeviceChanged(-1, true);
|
||||
}
|
||||
}
|
||||
|
||||
CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
{
|
||||
|
|
|
@ -71,6 +71,7 @@ public:
|
|||
void Stop();
|
||||
bool IsOpen();
|
||||
void TimidityVolumeChanged();
|
||||
int GetDeviceType() const override { return MDEV_TIMIDITY; }
|
||||
|
||||
protected:
|
||||
bool LaunchTimidity();
|
||||
|
@ -105,10 +106,17 @@ BOOL SafeTerminateProcess(HANDLE hProcess, UINT uExitCode);
|
|||
static char TimidityTitle[] = "TiMidity (" GAMENAME " Launched)";
|
||||
const char TimidityPPMIDIDevice::EventName[] = "TiMidity Killer";
|
||||
|
||||
CVAR (String, timidity_exe, "timidity.exe", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR (String, timidity_exe, "timidity.exe", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
#else
|
||||
CVAR (String, timidity_exe, "timidity", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(String, timidity_exe, "timidity", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
#endif
|
||||
{
|
||||
if (currSong != nullptr && currSong->GetDeviceType() == MDEV_TIMIDITY)
|
||||
{
|
||||
MIDIDeviceChanged(-1, true);
|
||||
}
|
||||
}
|
||||
|
||||
CVAR (String, timidity_extargs, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // extra args to pass to Timidity
|
||||
CVAR (String, timidity_chorus, "0", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CVAR (String, timidity_reverb, "0", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
|
|
|
@ -59,7 +59,14 @@ static FString CurrentConfig;
|
|||
|
||||
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
||||
|
||||
CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
if (currSong != nullptr && currSong->GetDeviceType() == MDEV_WILDMIDI)
|
||||
{
|
||||
MIDIDeviceChanged(-1, true);
|
||||
}
|
||||
}
|
||||
|
||||
CVAR(Int, wildmidi_frequency, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(Bool, wildmidi_reverb, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||||
{
|
||||
|
|
|
@ -37,7 +37,6 @@
|
|||
|
||||
#include "mpg123_decoder.h"
|
||||
#include "files.h"
|
||||
#include "except.h"
|
||||
#include "i_module.h"
|
||||
#include "cmdlib.h"
|
||||
|
||||
|
|
|
@ -38,6 +38,10 @@
|
|||
#include "c_dispatch.h"
|
||||
#include "i_music.h"
|
||||
#include "i_system.h"
|
||||
#include "gameconfigfile.h"
|
||||
#include "cmdlib.h"
|
||||
#include "m_misc.h"
|
||||
#include "s_sound.h"
|
||||
|
||||
#include "templates.h"
|
||||
#include "v_text.h"
|
||||
|
@ -76,20 +80,32 @@ static void AddDefaultMidiDevices(FOptionValues *opt)
|
|||
|
||||
}
|
||||
|
||||
static void MIDIDeviceChanged(int newdev)
|
||||
extern MusPlayingInfo mus_playing;
|
||||
|
||||
void MIDIDeviceChanged(int newdev, bool force)
|
||||
{
|
||||
static int oldmididev = INT_MIN;
|
||||
|
||||
// If a song is playing, move it to the new device.
|
||||
if (oldmididev != newdev)
|
||||
if (oldmididev != newdev || force)
|
||||
{
|
||||
if (currSong != NULL && currSong->IsMIDI())
|
||||
{
|
||||
MusInfo *song = currSong;
|
||||
if (song->m_Status == MusInfo::STATE_Playing)
|
||||
{
|
||||
song->Stop();
|
||||
song->Start(song->m_Looping);
|
||||
if (song->GetDeviceType() == MDEV_FLUIDSYNTH && force)
|
||||
{
|
||||
// FluidSynth must reload the song to change the patch set.
|
||||
auto mi = mus_playing;
|
||||
S_StopMusic(true);
|
||||
S_ChangeMusic(mi.name, mi.baseorder, mi.loop);
|
||||
}
|
||||
else
|
||||
{
|
||||
song->Stop();
|
||||
song->Start(song->m_Looping);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -97,7 +113,8 @@ static void MIDIDeviceChanged(int newdev)
|
|||
S_MIDIDeviceChanged();
|
||||
}
|
||||
}
|
||||
oldmididev = newdev;
|
||||
// 'force'
|
||||
if (!force) oldmididev = newdev;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -53,7 +53,13 @@ CUSTOM_CVAR (Int, opl_numchips, 2, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|||
}
|
||||
}
|
||||
|
||||
CVAR(Int, opl_core, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
CUSTOM_CVAR(Int, opl_core, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
if (currSong != nullptr && currSong->GetDeviceType() == MDEV_OPL)
|
||||
{
|
||||
MIDIDeviceChanged(-1, true);
|
||||
}
|
||||
}
|
||||
int current_opl_core;
|
||||
|
||||
// Get OPL core override from $mididevice
|
||||
|
|
|
@ -42,7 +42,6 @@
|
|||
#include <memory>
|
||||
#include <chrono>
|
||||
|
||||
#include "except.h"
|
||||
#include "doomstat.h"
|
||||
#include "templates.h"
|
||||
#include "oalsound.h"
|
||||
|
|
|
@ -16,13 +16,13 @@
|
|||
#define AL_NO_PROTOTYPES
|
||||
#include "thirdparty/al.h"
|
||||
#include "thirdparty/alc.h"
|
||||
#include "thirdparty/efx.h"
|
||||
#else
|
||||
#include "al.h"
|
||||
#include "alc.h"
|
||||
#include "efx.h"
|
||||
#endif
|
||||
|
||||
#include "efx.h"
|
||||
|
||||
#ifndef ALC_ENUMERATE_ALL_EXT
|
||||
#define ALC_ENUMERATE_ALL_EXT 1
|
||||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||
|
|
|
@ -39,7 +39,6 @@
|
|||
#include "templates.h"
|
||||
#include "files.h"
|
||||
#include "xs_Float.h"
|
||||
#include "except.h"
|
||||
#include "i_module.h"
|
||||
#include "cmdlib.h"
|
||||
|
||||
|
|
761
src/sound/thirdparty/efx.h
vendored
761
src/sound/thirdparty/efx.h
vendored
|
@ -1,761 +0,0 @@
|
|||
#ifndef AL_EFX_H
|
||||
#define AL_EFX_H
|
||||
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||
|
||||
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||
|
||||
|
||||
/* Listener properties. */
|
||||
#define AL_METERS_PER_UNIT 0x20004
|
||||
|
||||
/* Source properties. */
|
||||
#define AL_DIRECT_FILTER 0x20005
|
||||
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||
|
||||
|
||||
/* Effect properties. */
|
||||
|
||||
/* Reverb effect parameters */
|
||||
#define AL_REVERB_DENSITY 0x0001
|
||||
#define AL_REVERB_DIFFUSION 0x0002
|
||||
#define AL_REVERB_GAIN 0x0003
|
||||
#define AL_REVERB_GAINHF 0x0004
|
||||
#define AL_REVERB_DECAY_TIME 0x0005
|
||||
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||
|
||||
/* EAX Reverb effect parameters */
|
||||
#define AL_EAXREVERB_DENSITY 0x0001
|
||||
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||
#define AL_EAXREVERB_GAIN 0x0003
|
||||
#define AL_EAXREVERB_GAINHF 0x0004
|
||||
#define AL_EAXREVERB_GAINLF 0x0005
|
||||
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||
|
||||
/* Chorus effect parameters */
|
||||
#define AL_CHORUS_WAVEFORM 0x0001
|
||||
#define AL_CHORUS_PHASE 0x0002
|
||||
#define AL_CHORUS_RATE 0x0003
|
||||
#define AL_CHORUS_DEPTH 0x0004
|
||||
#define AL_CHORUS_FEEDBACK 0x0005
|
||||
#define AL_CHORUS_DELAY 0x0006
|
||||
|
||||
/* Distortion effect parameters */
|
||||
#define AL_DISTORTION_EDGE 0x0001
|
||||
#define AL_DISTORTION_GAIN 0x0002
|
||||
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||
#define AL_DISTORTION_EQCENTER 0x0004
|
||||
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||
|
||||
/* Echo effect parameters */
|
||||
#define AL_ECHO_DELAY 0x0001
|
||||
#define AL_ECHO_LRDELAY 0x0002
|
||||
#define AL_ECHO_DAMPING 0x0003
|
||||
#define AL_ECHO_FEEDBACK 0x0004
|
||||
#define AL_ECHO_SPREAD 0x0005
|
||||
|
||||
/* Flanger effect parameters */
|
||||
#define AL_FLANGER_WAVEFORM 0x0001
|
||||
#define AL_FLANGER_PHASE 0x0002
|
||||
#define AL_FLANGER_RATE 0x0003
|
||||
#define AL_FLANGER_DEPTH 0x0004
|
||||
#define AL_FLANGER_FEEDBACK 0x0005
|
||||
#define AL_FLANGER_DELAY 0x0006
|
||||
|
||||
/* Frequency shifter effect parameters */
|
||||
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||
|
||||
/* Vocal morpher effect parameters */
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||
|
||||
/* Pitchshifter effect parameters */
|
||||
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||
|
||||
/* Ringmodulator effect parameters */
|
||||
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||
|
||||
/* Autowah effect parameters */
|
||||
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||
|
||||
/* Compressor effect parameters */
|
||||
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||
|
||||
/* Equalizer effect parameters */
|
||||
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||
|
||||
/* Effect type */
|
||||
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||
#define AL_EFFECT_TYPE 0x8001
|
||||
|
||||
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||
#define AL_EFFECT_NULL 0x0000
|
||||
#define AL_EFFECT_REVERB 0x0001
|
||||
#define AL_EFFECT_CHORUS 0x0002
|
||||
#define AL_EFFECT_DISTORTION 0x0003
|
||||
#define AL_EFFECT_ECHO 0x0004
|
||||
#define AL_EFFECT_FLANGER 0x0005
|
||||
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||
#define AL_EFFECT_AUTOWAH 0x000A
|
||||
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||
#define AL_EFFECT_EQUALIZER 0x000C
|
||||
#define AL_EFFECT_EAXREVERB 0x8000
|
||||
|
||||
/* Auxiliary Effect Slot properties. */
|
||||
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||
|
||||
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||
#define AL_EFFECTSLOT_NULL 0x0000
|
||||
|
||||
|
||||
/* Filter properties. */
|
||||
|
||||
/* Lowpass filter parameters */
|
||||
#define AL_LOWPASS_GAIN 0x0001
|
||||
#define AL_LOWPASS_GAINHF 0x0002
|
||||
|
||||
/* Highpass filter parameters */
|
||||
#define AL_HIGHPASS_GAIN 0x0001
|
||||
#define AL_HIGHPASS_GAINLF 0x0002
|
||||
|
||||
/* Bandpass filter parameters */
|
||||
#define AL_BANDPASS_GAIN 0x0001
|
||||
#define AL_BANDPASS_GAINLF 0x0002
|
||||
#define AL_BANDPASS_GAINHF 0x0003
|
||||
|
||||
/* Filter type */
|
||||
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||
#define AL_FILTER_TYPE 0x8001
|
||||
|
||||
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||
#define AL_FILTER_NULL 0x0000
|
||||
#define AL_FILTER_LOWPASS 0x0001
|
||||
#define AL_FILTER_HIGHPASS 0x0002
|
||||
#define AL_FILTER_BANDPASS 0x0003
|
||||
|
||||
|
||||
/* Effect object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Filter object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
/* Auxiliary Effect Slot object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
||||
/* Lowpass filter */
|
||||
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
/* Highpass filter */
|
||||
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
/* Bandpass filter */
|
||||
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||
|
||||
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
|
||||
/* Effect parameter ranges and defaults. */
|
||||
|
||||
/* Standard reverb effect */
|
||||
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* EAX reverb effect */
|
||||
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||
|
||||
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||
|
||||
/* Chorus effect */
|
||||
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_CHORUS_MIN_PHASE (-180)
|
||||
#define AL_CHORUS_MAX_PHASE (180)
|
||||
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||
|
||||
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||
|
||||
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||
|
||||
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||
|
||||
/* Distortion effect */
|
||||
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||
|
||||
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||
|
||||
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||
|
||||
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||
|
||||
/* Echo effect */
|
||||
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||
|
||||
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||
|
||||
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||
|
||||
/* Flanger effect */
|
||||
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||
|
||||
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||
|
||||
#define AL_FLANGER_MIN_PHASE (-180)
|
||||
#define AL_FLANGER_MAX_PHASE (180)
|
||||
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||
|
||||
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||
|
||||
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||
|
||||
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||
|
||||
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||
|
||||
/* Frequency shifter effect */
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||
|
||||
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||
|
||||
/* Vocal morpher effect */
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||
|
||||
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||
|
||||
/* Pitch shifter effect */
|
||||
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||
|
||||
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||
|
||||
/* Ring modulator effect */
|
||||
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||
|
||||
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||
#define AL_RING_MODULATOR_SQUARE (2)
|
||||
|
||||
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||
|
||||
/* Autowah effect */
|
||||
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||
|
||||
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||
|
||||
/* Compressor effect */
|
||||
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||
|
||||
/* Equalizer effect */
|
||||
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||
|
||||
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||
|
||||
|
||||
/* Source parameter value ranges and defaults. */
|
||||
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||
|
||||
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||
|
||||
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||
|
||||
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||
|
||||
|
||||
/* Listener parameter value ranges and defaults. */
|
||||
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* AL_EFX_H */
|
|
@ -32,6 +32,7 @@
|
|||
#include "files.h"
|
||||
#include "w_wad.h"
|
||||
|
||||
// Unlike the other softsynths, this one cannot change its config data at run time.
|
||||
CVAR(String, midi_config, CONFIG_FILE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CVAR(Int, midi_voices, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
CVAR(String, gus_patchdir, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
|
|
|
@ -2161,6 +2161,7 @@ ADVSNDMNU_TIMIDITYCHORUS = "Chorus";
|
|||
ADVSNDMNU_TIMIDITYVOLUME = "Relative volume";
|
||||
ADVSNDMNU_WILDMIDI = "WildMidi";
|
||||
ADVSNDMNU_WILDMIDICONFIG = "WildMidi config file";
|
||||
ADVSNDMNU_SELCONFIG = "Select configuration";
|
||||
|
||||
// Module Replayer Options
|
||||
MODMNU_TITLE = "MODULE REPLAYER OPTIONS";
|
||||
|
|
|
@ -1637,12 +1637,14 @@ OptionMenu AdvSoundOptions
|
|||
StaticText " "
|
||||
StaticText "$ADVSNDMNU_GUSEMULATION", 1
|
||||
TextField "$ADVSNDMNU_GUSCONFIG", "midi_config"
|
||||
SubMenu "$ADVSNDMNU_SELCONFIG", "GusConfigMenu"
|
||||
Slider "$ADVSNDMNU_MIDIVOICES", "midi_voices", 16, 256, 4, 0
|
||||
Option "$ADVSNDMNU_DMXGUS", "midi_dmxgus", "OnOff"
|
||||
Option "$ADVSNDMNU_GUSMEMSIZE", "gus_memsize", "GusMemory"
|
||||
StaticText " "
|
||||
StaticText "$ADVSNDMNU_FLUIDSYNTH", 1
|
||||
TextField "$ADVSNDMNU_FLUIDPATCHSET", "fluid_patchset"
|
||||
SubMenu "$ADVSNDMNU_SELCONFIG", "FluidPatchsetMenu"
|
||||
Slider "$ADVSNDMNU_FLUIDGAIN", "fluid_gain", 0, 10, 0.5, 1
|
||||
Option "$ADVSNDMNU_REVERB", "fluid_reverb", "OnOff"
|
||||
Slider "$ADVSNDMNU_FLUIDVOICES", "fluid_voices", 16, 4096, 16, 1
|
||||
|
@ -1650,15 +1652,40 @@ OptionMenu AdvSoundOptions
|
|||
StaticText " "
|
||||
StaticText "$ADVSNDMNU_TIMIDITY", 1
|
||||
TextField "$ADVSNDMNU_TIMIDITYEXE", "timidity_exe"
|
||||
IfOption(Windows)
|
||||
{
|
||||
SubMenu "$ADVSNDMNU_SELCONFIG", "TimidityExeMenu"
|
||||
}
|
||||
Option "$ADVSNDMNU_REVERB", "timidity_reverb", "OnOff"
|
||||
Option "$ADVSNDMNU_TIMIDITYCHORUS", "timidity_chorus", "OnOff"
|
||||
Slider "$ADVSNDMNU_TIMIDITYVOLUME", "timidity_mastervolume", 0, 4, 0.2, 1
|
||||
StaticText " "
|
||||
StaticText "$ADVSNDMNU_WILDMIDI", 1
|
||||
TextField "$ADVSNDMNU_WILDMIDICONFIG", "wildmidi_config"
|
||||
SubMenu "$ADVSNDMNU_SELCONFIG", "WildMidiConfigMenu"
|
||||
Option "$ADVSNDMNU_REVERB", "wildmidi_reverb", "OnOff"
|
||||
}
|
||||
|
||||
OptionMenu GusConfigMenu
|
||||
{
|
||||
Title "$ADVSNDMNU_SELCONFIG"
|
||||
}
|
||||
|
||||
OptionMenu WildMidiConfigMenu
|
||||
{
|
||||
Title "$ADVSNDMNU_SELCONFIG"
|
||||
}
|
||||
|
||||
OptionMenu TimidityExeMenu
|
||||
{
|
||||
Title "$ADVSNDMNU_SELCONFIG"
|
||||
}
|
||||
|
||||
OptionMenu FluidPatchsetMenu
|
||||
{
|
||||
Title "$ADVSNDMNU_SELCONFIG"
|
||||
}
|
||||
|
||||
/*=======================================
|
||||
*
|
||||
* Module Replayer Options Menu
|
||||
|
|
|
@ -93,6 +93,8 @@ struct TexMan
|
|||
native static Vector2 GetScaledSize(TextureID tex);
|
||||
native static Vector2 GetScaledOffset(TextureID tex);
|
||||
native static int CheckRealHeight(TextureID tex);
|
||||
|
||||
native static void SetCameraToTexture(Actor viewpoint, String texture, int fov);
|
||||
}
|
||||
|
||||
enum DrawTextureTags
|
||||
|
|
|
@ -44,7 +44,7 @@ class OptionMenuItem : MenuItemBase
|
|||
mCentered = center;
|
||||
}
|
||||
|
||||
protected void drawLabel(int indent, int y, int color, bool grayed = false)
|
||||
protected int drawLabel(int indent, int y, int color, bool grayed = false)
|
||||
{
|
||||
String label = Stringtable.Localize(mLabel);
|
||||
|
||||
|
@ -55,6 +55,7 @@ class OptionMenuItem : MenuItemBase
|
|||
if (!mCentered) x = indent - w;
|
||||
else x = (screen.GetWidth() - w) / 2;
|
||||
screen.DrawText (SmallFont, color, x, y, label, DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay);
|
||||
return x;
|
||||
}
|
||||
|
||||
int CursorSpace()
|
||||
|
@ -92,16 +93,20 @@ class OptionMenuItem : MenuItemBase
|
|||
class OptionMenuItemSubmenu : OptionMenuItem
|
||||
{
|
||||
int mParam;
|
||||
OptionMenuItemSubmenu Init(String label, Name command, int param = 0)
|
||||
OptionMenuItemSubmenu Init(String label, Name command, int param = 0, bool centered = false)
|
||||
{
|
||||
Super.init(label, command);
|
||||
Super.init(label, command, centered);
|
||||
mParam = param;
|
||||
return self;
|
||||
}
|
||||
|
||||
override int Draw(OptionMenuDescriptor desc, int y, int indent, bool selected)
|
||||
{
|
||||
drawLabel(indent, y, selected? OptionMenuSettings.mFontColorSelection : OptionMenuSettings.mFontColorMore);
|
||||
int x = drawLabel(indent, y, selected? OptionMenuSettings.mFontColorSelection : OptionMenuSettings.mFontColorMore);
|
||||
if (mCentered)
|
||||
{
|
||||
return x - 16*CleanXfac_1;
|
||||
}
|
||||
return indent;
|
||||
}
|
||||
|
||||
|
@ -121,9 +126,9 @@ class OptionMenuItemSubmenu : OptionMenuItem
|
|||
|
||||
class OptionMenuItemCommand : OptionMenuItemSubmenu
|
||||
{
|
||||
OptionMenuItemCommand Init(String label, Name command)
|
||||
OptionMenuItemCommand Init(String label, Name command, bool centered = false)
|
||||
{
|
||||
Super.Init(label, command);
|
||||
Super.Init(label, command, 0, centered);
|
||||
return self;
|
||||
}
|
||||
|
||||
|
|
|
@ -978,7 +978,7 @@ class BaseStatusBar native ui
|
|||
Vector2 texsize = TexMan.GetScaledSize(ontex);
|
||||
[position, flags] = AdjustPosition(position, flags, texsize.X, texsize.Y);
|
||||
|
||||
double value = clamp(curval / maxval, 0, 1);
|
||||
double value = (maxval != 0) ? clamp(curval / maxval, 0, 1) : 0;
|
||||
if(border != 0) value = 1. - value; //invert since the new drawing method requires drawing the bg on the fg.
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue