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- Fixed an incorrect memset parameter in wi_stuff.cpp.
- Removed some whitespace from wi_stuff.h.
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c02d922014
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119c2f36b2
2 changed files with 6 additions and 7 deletions
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@ -1228,7 +1228,7 @@ void WI_initDeathmatchStats (void)
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acceleratestage = 0;
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memset(playerready, 0, sizeof(playerready));
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memset(cnt_frags, 0, sizeof(cnt_frags));
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memset(cnt_deaths, 0, sizeof(cnt_frags));
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memset(cnt_deaths, 0, sizeof(cnt_deaths));
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memset(player_deaths, 0, sizeof(player_deaths));
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total_frags = 0;
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total_deaths = 0;
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@ -41,7 +41,6 @@ struct wbplayerstruct_t
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int stime;
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int frags[MAXPLAYERS];
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int fragcount; // [RH] Cumulative frags for this player
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};
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struct wbstartstruct_t
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