- removed debug Printf.

This commit is contained in:
Christoph Oelckers 2016-08-10 16:32:31 +02:00
parent 0e5a3ebe50
commit 0fdd80eae7

View file

@ -341,7 +341,6 @@ bool OpenGLFrameBuffer::Wiper_Crossfade::Run(int ticks, OpenGLFrameBuffer *fb)
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
float a = clamp(Clock / 32.f, 0.f, 1.f);
Printf("%f\n", a);
gl_RenderState.SetColorAlpha(0xffffff, a);
gl_RenderState.Apply();
fb->wipeendscreen->Bind(0, 0, false);