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https://github.com/ZDoom/gzdoom-gles.git
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Merge branch 'master' of https://github.com/MajorCooke/zdoom
Conflicts: wadsrc/static/actors/constants.txt
This commit is contained in:
commit
0f19356e24
2 changed files with 11 additions and 7 deletions
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@ -1768,6 +1768,7 @@ enum SIX_Flags
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SIXF_SETTARGET = 1 << 20,
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SIXF_SETTARGET = 1 << 20,
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SIXF_SETTRACER = 1 << 21,
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SIXF_SETTRACER = 1 << 21,
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SIXF_NOPOINTERS = 1 << 22,
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SIXF_NOPOINTERS = 1 << 22,
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SIXF_ORIGINATOR = 1 << 23,
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};
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};
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static bool InitSpawnedItem(AActor *self, AActor *mo, int flags)
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static bool InitSpawnedItem(AActor *self, AActor *mo, int flags)
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@ -1803,11 +1804,13 @@ static bool InitSpawnedItem(AActor *self, AActor *mo, int flags)
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{
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{
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mo->pitch = self->pitch;
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mo->pitch = self->pitch;
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}
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}
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while (originator && originator->isMissile())
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if (!(flags & SIXF_ORIGINATOR))
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{
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{
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originator = originator->target;
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while (originator && originator->isMissile())
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}
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{
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originator = originator->target;
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}
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}
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if (flags & SIXF_TELEFRAG)
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if (flags & SIXF_TELEFRAG)
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{
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{
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P_TeleportMove(mo, mo->x, mo->y, mo->z, true);
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P_TeleportMove(mo, mo->x, mo->y, mo->z, true);
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@ -5003,7 +5006,7 @@ static void DoKill(AActor *killtarget, AActor *self, FName damagetype, int flags
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//since that's the whole point of it.
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//since that's the whole point of it.
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if ((!(killtarget->flags2 & MF2_INVULNERABLE) || (flags & KILS_FOILINVUL)) && !(killtarget->flags5 & MF5_NODAMAGE))
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if ((!(killtarget->flags2 & MF2_INVULNERABLE) || (flags & KILS_FOILINVUL)) && !(killtarget->flags5 & MF5_NODAMAGE))
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{
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{
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P_ExplodeMissile(self->target, NULL, NULL);
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P_ExplodeMissile(killtarget, NULL, NULL);
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}
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}
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}
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}
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if (!(flags & KILS_NOMONSTERS))
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if (!(flags & KILS_NOMONSTERS))
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@ -5113,9 +5116,9 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_KillSiblings)
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enum RMVF_flags
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enum RMVF_flags
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{
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{
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RMVF_MISSILES = 1 << 0,
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RMVF_MISSILES = 1 << 0,
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RMVF_NOMONSTERS = 1 << 1,
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RMVF_NOMONSTERS = 1 << 1,
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RMVF_MISC = 1 << 2,
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RMVF_MISC = 1 << 2,
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RMVF_EVERYTHING = 1 << 3,
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RMVF_EVERYTHING = 1 << 3,
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};
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};
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@ -70,6 +70,7 @@ const int SXF_TRANSFERRENDERSTYLE = 1 << 19;
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const int SXF_SETTARGET = 1 << 20;
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const int SXF_SETTARGET = 1 << 20;
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const int SXF_SETTRACER = 1 << 21;
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const int SXF_SETTRACER = 1 << 21;
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const int SXF_NOPOINTERS = 1 << 22;
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const int SXF_NOPOINTERS = 1 << 22;
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const int SXF_ORIGINATOR = 1 << 23;
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// Flags for A_Chase
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// Flags for A_Chase
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const int CHF_FASTCHASE = 1;
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const int CHF_FASTCHASE = 1;
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