mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 06:41:41 +00:00
- Added a new UDMF sidedef flag: lightfog.
SVN r3933 (trunk)
This commit is contained in:
parent
d0c3c924d4
commit
0f0dcc08a2
5 changed files with 13 additions and 4 deletions
|
@ -141,6 +141,9 @@ Note: All <bool> fields default to false unless mentioned otherwise.
|
||||||
light = <integer>; // This side's light level. Default is 0.
|
light = <integer>; // This side's light level. Default is 0.
|
||||||
lightabsolute = <bool>; // true = 'light' is an absolute value. Default is
|
lightabsolute = <bool>; // true = 'light' is an absolute value. Default is
|
||||||
// relative to the owning sector's light level.
|
// relative to the owning sector's light level.
|
||||||
|
lightfog = <bool>; // true = This side's relative lighting is used even in
|
||||||
|
// foggy sectors. Default is to disable relative
|
||||||
|
// lighting in foggy sectors.
|
||||||
nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef.
|
nofakecontrast = <bool>; // Disables use of fake contrast on this sidedef.
|
||||||
smoothlighting = <bool>; // Use smooth fake contrast.
|
smoothlighting = <bool>; // Use smooth fake contrast.
|
||||||
clipmidtex = <bool>; // Side's mid textures are clipped to floor and ceiling.
|
clipmidtex = <bool>; // Side's mid textures are clipped to floor and ceiling.
|
||||||
|
|
|
@ -448,6 +448,7 @@ xx(scalex_bottom)
|
||||||
xx(scaley_bottom)
|
xx(scaley_bottom)
|
||||||
xx(light)
|
xx(light)
|
||||||
xx(lightabsolute)
|
xx(lightabsolute)
|
||||||
|
xx(lightfog)
|
||||||
xx(nofakecontrast)
|
xx(nofakecontrast)
|
||||||
xx(smoothlighting)
|
xx(smoothlighting)
|
||||||
xx(blockprojectiles)
|
xx(blockprojectiles)
|
||||||
|
|
|
@ -996,10 +996,10 @@ int side_t::GetLightLevel (bool foggy, int baselight, bool noabsolute, int *pfak
|
||||||
baselight += rel;
|
baselight += rel;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!(Flags & WALLF_ABSLIGHTING))
|
}
|
||||||
{
|
if (!(Flags & WALLF_ABSLIGHTING) && (!foggy || (Flags & WALLF_LIGHT_FOG)))
|
||||||
baselight += this->Light;
|
{
|
||||||
}
|
baselight += this->Light;
|
||||||
}
|
}
|
||||||
return baselight;
|
return baselight;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1053,6 +1053,10 @@ public:
|
||||||
Flag(sd->Flags, WALLF_ABSLIGHTING, key);
|
Flag(sd->Flags, WALLF_ABSLIGHTING, key);
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
case NAME_lightfog:
|
||||||
|
Flag(sd->Flags, WALLF_LIGHT_FOG, key);
|
||||||
|
continue;
|
||||||
|
|
||||||
case NAME_nofakecontrast:
|
case NAME_nofakecontrast:
|
||||||
Flag(sd->Flags, WALLF_NOFAKECONTRAST, key);
|
Flag(sd->Flags, WALLF_NOFAKECONTRAST, key);
|
||||||
continue;
|
continue;
|
||||||
|
|
|
@ -744,6 +744,7 @@ enum
|
||||||
WALLF_CLIP_MIDTEX = 16, // Like the line counterpart, but only for this side.
|
WALLF_CLIP_MIDTEX = 16, // Like the line counterpart, but only for this side.
|
||||||
WALLF_WRAP_MIDTEX = 32, // Like the line counterpart, but only for this side.
|
WALLF_WRAP_MIDTEX = 32, // Like the line counterpart, but only for this side.
|
||||||
WALLF_POLYOBJ = 64, // This wall belongs to a polyobject.
|
WALLF_POLYOBJ = 64, // This wall belongs to a polyobject.
|
||||||
|
WALLF_LIGHT_FOG = 128, // This wall's Light is used even in fog.
|
||||||
};
|
};
|
||||||
|
|
||||||
struct side_t
|
struct side_t
|
||||||
|
|
Loading…
Reference in a new issue