- Fixed crash printing weapon name tags.

This commit is contained in:
drfrag 2020-05-31 16:39:22 +02:00
parent a05df40a6e
commit 0ec9af91a9

View file

@ -354,7 +354,7 @@ CCMD (slot)
if (players[consoleplayer].playerstate != PST_LIVE) return;
if (SendItemUse != players[consoleplayer].ReadyWeapon && (displaynametags & 2) && StatusBar && SmallFont && SendItemUse)
{
StatusBar->AttachMessage(Create<DHUDMessageFadeOut>(nullptr, SendItemUse->GetTag(),
StatusBar->AttachMessage(Create<DHUDMessageFadeOut>(SmallFont, SendItemUse->GetTag(),
1.5f, 0.90f, 0, 0, (EColorRange)*nametagcolor, 2.f, 0.35f), MAKE_ID('W', 'E', 'P', 'N'));
}
}