mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
Merge branch 'master' into floatcvt
# Conflicts: # src/dobjtype.cpp # src/dobjtype.h
This commit is contained in:
commit
0eb35d6c6e
6 changed files with 176 additions and 40 deletions
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@ -390,7 +390,12 @@ bool PType::VisitedNodeSet::Check(const PType *node)
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void PType::SetValue(void *addr, int val)
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{
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assert(0 && "Cannot set value for this type");
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assert(0 && "Cannot set int value for this type");
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}
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void PType::SetValue(void *addr, double val)
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{
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assert(0 && "Cannot set float value for this type");
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}
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//==========================================================================
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@ -405,6 +410,12 @@ int PType::GetValueInt(void *addr) const
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return 0;
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}
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double PType::GetValueFloat(void *addr) const
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{
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assert(0 && "Cannot get value for this type");
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return 0;
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}
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//==========================================================================
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//
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// PType :: GetStoreOp
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@ -674,6 +685,11 @@ void PInt::SetValue(void *addr, int val)
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}
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}
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void PInt::SetValue(void *addr, double val)
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{
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SetValue(addr, (int)val);
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}
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//==========================================================================
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//
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// PInt :: GetValueInt
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@ -706,6 +722,17 @@ int PInt::GetValueInt(void *addr) const
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}
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}
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//==========================================================================
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//
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// PInt :: GetValueFloat
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//
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//==========================================================================
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double PInt::GetValueFloat(void *addr) const
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{
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return GetValueInt(addr);
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}
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//==========================================================================
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//
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// PInt :: GetStoreOp
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@ -919,6 +946,11 @@ void PFloat::SetSymbols(const PFloat::SymbolInitI *sym, size_t count)
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//==========================================================================
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void PFloat::SetValue(void *addr, int val)
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{
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return SetValue(addr, (double)val);
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}
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void PFloat::SetValue(void *addr, double val)
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{
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assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
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if (Size == 4)
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@ -939,16 +971,27 @@ void PFloat::SetValue(void *addr, int val)
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//==========================================================================
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int PFloat::GetValueInt(void *addr) const
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{
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return xs_ToInt(GetValueFloat(addr));
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}
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//==========================================================================
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//
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// PFloat :: GetValueFloat
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//
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//==========================================================================
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double PFloat::GetValueFloat(void *addr) const
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{
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assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
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if (Size == 4)
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{
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return xs_ToInt(*(float *)addr);
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return *(float *)addr;
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}
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else
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{
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assert(Size == 8);
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return xs_ToInt(*(double *)addr);
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return *(double *)addr;
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}
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}
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@ -2273,22 +2316,23 @@ PClass *PClass::CreateDerivedClass(FName name, unsigned int size)
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//==========================================================================
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//
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// PClass:: Extend
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// PClass :: Extend
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//
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// Add <extension> bytes to the end of this class. Returns the previous
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// size of the class.
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// Add <extension> bytes to the end of this class and possibly more to meet
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// alignment restrictions. Returns the start of the extended block.
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//
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//==========================================================================
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unsigned int PClass::Extend(unsigned int extension)
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unsigned int PClass::Extend(unsigned int extension, unsigned int alignment)
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{
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assert(this->bRuntimeClass);
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unsigned int oldsize = Size;
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Size += extension;
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unsigned int padto = (oldsize + alignment - 1) & ~(alignment - 1);
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Size = padto + extension;
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Defaults = (BYTE *)M_Realloc(Defaults, Size);
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memset(Defaults + oldsize, 0, extension);
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return oldsize;
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memset(Defaults + oldsize, 0, Size - oldsize);
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return padto;
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}
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//==========================================================================
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@ -188,9 +188,11 @@ public:
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// Sets the value of a variable of this type at (addr)
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virtual void SetValue(void *addr, int val);
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virtual void SetValue(void *addr, double val);
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// Gets the value of a variable of this type at (addr)
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virtual int GetValueInt(void *addr) const;
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virtual double GetValueFloat(void *addr) const;
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// Gets the opcode to store from a register to memory
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virtual int GetStoreOp() const;
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@ -320,7 +322,9 @@ public:
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PInt(unsigned int size, bool unsign);
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virtual void SetValue(void *addr, int val);
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virtual void SetValue(void *addr, double val);
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virtual int GetValueInt(void *addr) const;
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virtual double GetValueFloat(void *addr) const;
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virtual int GetStoreOp() const;
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virtual int GetLoadOp() const;
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virtual int GetRegType() const;
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@ -344,7 +348,9 @@ public:
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PFloat(unsigned int size);
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virtual void SetValue(void *addr, int val);
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virtual void SetValue(void *addr, double val);
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virtual int GetValueInt(void *addr) const;
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virtual double GetValueFloat(void *addr) const;
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virtual int GetStoreOp() const;
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virtual int GetLoadOp() const;
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virtual int GetRegType() const;
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@ -633,7 +639,8 @@ public:
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void InsertIntoHash();
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DObject *CreateNew() const;
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PClass *CreateDerivedClass(FName name, unsigned int size);
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unsigned int Extend(unsigned int extension);
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unsigned int Extend(unsigned int extension, unsigned int alignment);
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unsigned int Extend(const PType *type) { return Extend(type->Size, type->Align); }
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void InitializeActorInfo();
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void BuildFlatPointers();
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const PClass *NativeClass() const;
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@ -4565,12 +4565,12 @@ int DLevelScript::LineFromID(int id)
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}
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}
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bool GetVarAddrType(AActor *self, FName varname, int index, void *&addr, PType *&type)
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bool GetVarAddrType(AActor *self, FName varname, int index, void *&addr, PType *&type, bool readonly)
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{
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PField *var = dyn_cast<PField>(self->GetClass()->Symbols.FindSymbol(varname, true));
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PArray *arraytype;
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if (var == NULL || (var->Flags & VARF_Native))
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if (var == NULL || (!readonly && (var->Flags & VARF_Native)))
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{
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return false;
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}
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@ -4593,6 +4593,17 @@ bool GetVarAddrType(AActor *self, FName varname, int index, void *&addr, PType *
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return false;
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}
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addr = baddr;
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// We don't want Int subclasses like Name or Color to be accessible,
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// but we do want to support Float subclasses like Fixed.
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if (!type->IsA(RUNTIME_CLASS(PInt)) || !type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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// For reading, we also support Name and String types.
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if (readonly && (type->IsA(RUNTIME_CLASS(PName)) || type->IsA(RUNTIME_CLASS(PString))))
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{
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return true;
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}
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return false;
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}
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return true;
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}
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@ -4601,10 +4612,17 @@ static void SetUserVariable(AActor *self, FName varname, int index, int value)
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void *addr;
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PType *type;
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if (GetVarAddrType(self, varname, index, addr, type))
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if (GetVarAddrType(self, varname, index, addr, type, false))
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{
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if (!type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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type->SetValue(addr, value);
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}
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else
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{
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type->SetValue(addr, FIXED2DBL(value));
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}
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}
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}
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static int GetUserVariable(AActor *self, FName varname, int index)
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@ -4612,10 +4630,25 @@ static int GetUserVariable(AActor *self, FName varname, int index)
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void *addr;
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PType *type;
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if (GetVarAddrType(self, varname, index, addr, type))
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if (GetVarAddrType(self, varname, index, addr, type, true))
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{
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if (type->IsKindOf(RUNTIME_CLASS(PFloat)))
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{
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return FLOAT2FIXED(type->GetValueFloat(addr));
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}
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else if (type->IsA(RUNTIME_CLASS(PName)))
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{
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return GlobalACSStrings.AddString(FName(ENamedName(type->GetValueInt(addr))).GetChars());
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}
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else if (type->IsA(RUNTIME_CLASS(PString)))
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{
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return GlobalACSStrings.AddString(*(FString *)addr);
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}
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else
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{
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return type->GetValueInt(addr);
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}
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}
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return 0;
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}
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@ -4589,22 +4589,46 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetSpecial)
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//
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//===========================================================================
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserVar)
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static PField *GetVar(AActor *self, FName varname)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_INT (value);
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PField *var = dyn_cast<PField>(self->GetClass()->Symbols.FindSymbol(varname, true));
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if (var == NULL || (var->Flags & VARF_Native) || !var->Type->IsKindOf(RUNTIME_CLASS(PBasicType)))
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{
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Printf("%s is not a user variable in class %s\n", varname.GetChars(),
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self->GetClass()->TypeName.GetChars());
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return 0;
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return nullptr;
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}
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return var;
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}
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserVar)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_INT (value);
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// Set the value of the specified user variable.
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PField *var = GetVar(self, varname);
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if (var != nullptr)
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{
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var->Type->SetValue(reinterpret_cast<BYTE *>(self) + var->Offset, value);
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}
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return 0;
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}
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserVarFloat)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_FLOAT (value);
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// Set the value of the specified user variable.
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PField *var = GetVar(self, varname);
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if (var != nullptr)
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{
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var->Type->SetValue(reinterpret_cast<BYTE *>(self) + var->Offset, value);
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}
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return 0;
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}
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@ -4614,13 +4638,8 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserVar)
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//
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//===========================================================================
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserArray)
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static PField *GetArrayVar(AActor *self, FName varname, int pos)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_INT (pos);
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PARAM_INT (value);
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PField *var = dyn_cast<PField>(self->GetClass()->Symbols.FindSymbol(varname, true));
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if (var == NULL || (var->Flags & VARF_Native) ||
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@ -4629,17 +4648,48 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserArray)
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{
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Printf("%s is not a user array in class %s\n", varname.GetChars(),
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self->GetClass()->TypeName.GetChars());
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return 0;
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return nullptr;
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}
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PArray *arraytype = static_cast<PArray *>(var->Type);
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if ((unsigned)pos >= arraytype->ElementCount)
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if ((unsigned)pos >= static_cast<PArray *>(var->Type)->ElementCount)
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{
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Printf("%d is out of bounds in array %s in class %s\n", pos, varname.GetChars(),
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self->GetClass()->TypeName.GetChars());
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return 0;
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return nullptr;
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}
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return var;
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}
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserArray)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_INT (pos);
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PARAM_INT (value);
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// Set the value of the specified user array at index pos.
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PField *var = GetArrayVar(self, varname, pos);
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if (var != nullptr)
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{
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PArray *arraytype = static_cast<PArray *>(var->Type);
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arraytype->ElementType->SetValue(reinterpret_cast<BYTE *>(self) + var->Offset + arraytype->ElementSize * pos, value);
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}
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return 0;
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}
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SetUserArrayFloat)
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{
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PARAM_ACTION_PROLOGUE;
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PARAM_NAME (varname);
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PARAM_INT (pos);
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PARAM_FLOAT (value);
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// Set the value of the specified user array at index pos.
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PField *var = GetArrayVar(self, varname, pos);
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if (var != nullptr)
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{
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PArray *arraytype = static_cast<PArray *>(var->Type);
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arraytype->ElementType->SetValue(reinterpret_cast<BYTE *>(self) + var->Offset + arraytype->ElementSize * pos, value);
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}
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return 0;
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}
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@ -523,14 +523,14 @@ static void ParseUserVariable (FScanner &sc, PSymbolTable *symt, PClassActor *cl
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sc.ScriptError("Native classes may not have user variables");
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}
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// Read the type and make sure it's int.
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// Read the type and make sure it's acceptable.
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sc.MustGetAnyToken();
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if (sc.TokenType != TK_Int)
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if (sc.TokenType != TK_Int && sc.TokenType != TK_Float)
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{
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sc.ScriptMessage("User variables must be of type int");
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sc.ScriptMessage("User variables must be of type 'int' or 'float'");
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FScriptPosition::ErrorCounter++;
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}
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type = TypeSInt32;
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type = sc.TokenType == TK_Int ? (PType *)TypeSInt32 : (PType *)TypeFloat64;
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sc.MustGetToken(TK_Identifier);
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// For now, restrict user variables to those that begin with "user_" to guarantee
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@ -577,7 +577,7 @@ static void ParseUserVariable (FScanner &sc, PSymbolTable *symt, PClassActor *cl
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sc.MustGetToken(';');
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PField *sym = new PField(symname, type, 0);
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sym->Offset = cls->Extend(sizeof(int) * maxelems);
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sym->Offset = cls->Extend(type);
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if (symt->AddSymbol(sym) == NULL)
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{
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delete sym;
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@ -275,6 +275,8 @@ ACTOR Actor native //: Thinker
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action native A_SetArg(int pos, int value);
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action native A_SetUserVar(name varname, int value);
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action native A_SetUserArray(name varname, int index, int value);
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action native A_SetUserVarFloat(name varname, float value);
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action native A_SetUserArrayFloat(name varname, int index, float value);
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action native A_SetSpecial(int spec, int arg0 = 0, int arg1 = 0, int arg2 = 0, int arg3 = 0, int arg4 = 0);
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action native A_Quake(int intensity, int duration, int damrad, int tremrad, sound sfx = "world/quake");
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action native A_QuakeEx(int intensityX, int intensityY, int intensityZ, int duration, int damrad, int tremrad, sound sfx = "world/quake", int flags = 0, float mulWaveX = 1, float mulWaveY = 1, float mulWaveZ = 1, int falloff = 0, int highpoint = 0);
|
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