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- clamp MAPINFO provided fog density values to a valid range because negative values can trigger undefined shader behavior.
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@ -413,7 +413,7 @@ void InitGLRMapinfoData()
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if (opt != NULL)
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{
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gl_SetFogParams(opt->fogdensity, level.info->outsidefog, opt->outsidefogdensity, opt->skyfog);
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gl_SetFogParams(clamp(opt->fogdensity, 0, 255), level.info->outsidefog, clamp(opt->outsidefogdensity, 0, 255), opt->skyfog);
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glset.map_lightmode = opt->lightmode;
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glset.map_lightadditivesurfaces = opt->lightadditivesurfaces;
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glset.map_attenuate = opt->attenuate;
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