mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
changed ZScript include mechanism.
* It will now use #include, just like most other definition formats and can be mixed with regular definitions. However, due to how the Lemon-generated parser works this will not recursively pull in all files, but store them in a list and process them sequentially. Functionally this shouldn't make a difference, because ZScript is mostly order-independent - the only thing where order is important is native classes, but these are completely internal to zdoom.pk3 where proper order is observed.
This commit is contained in:
parent
136e976b2a
commit
0da233a664
5 changed files with 297 additions and 244 deletions
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@ -715,6 +715,7 @@ xx(String)
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xx(Vector)
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xx(Map)
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xx(Array)
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xx(Include)
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xx(Sound)
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xx(State)
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xx(Fixed)
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@ -140,6 +140,7 @@ external_declaration(X) ::= class_definition(A). { X = A; /*X-overwrites-A*
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external_declaration(X) ::= struct_def(A). { X = A; /*X-overwrites-A*/ }
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external_declaration(X) ::= enum_def(A). { X = A; /*X-overwrites-A*/ }
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external_declaration(X) ::= const_def(A). { X = A; /*X-overwrites-A*/ }
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external_declaration(X) ::= include_def. { X = nullptr; }
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/* Optional bits. */
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opt_semicolon ::= .
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@ -156,6 +157,11 @@ opt_expr(X) ::= .
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opt_expr(X) ::= expr(X).
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include_def ::= INCLUDE string_constant(A).
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{
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AddInclude(A);
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}
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/************ Class Definition ************/
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/* Can only occur at global scope. */
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@ -44,7 +44,19 @@
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#include "zcc_parser.h"
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#include "zcc_compile.h"
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TArray<FString> Includes;
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TArray<FScriptPosition> IncludeLocs;
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static FString ZCCTokenName(int terminal);
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void AddInclude(ZCC_ExprConstant *node)
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{
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assert(node->Type == TypeString);
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if (Includes.Find(*node->StringVal) >= Includes.Size())
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{
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Includes.Push(*node->StringVal);
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IncludeLocs.Push(*node);
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}
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}
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#include "zcc-parse.h"
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#include "zcc-parse.c"
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@ -152,6 +164,7 @@ static void InitTokenMap()
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TOKENDEF2(TK_Name, ZCC_NAME, NAME_Name);
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TOKENDEF2(TK_Map, ZCC_MAP, NAME_Map);
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TOKENDEF2(TK_Array, ZCC_ARRAY, NAME_Array);
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TOKENDEF2(TK_Include, ZCC_INCLUDE, NAME_Include);
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TOKENDEF (TK_Void, ZCC_VOID);
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TOKENDEF (TK_True, ZCC_TRUE);
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TOKENDEF (TK_False, ZCC_FALSE);
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@ -316,42 +329,24 @@ static void DoParse(int lumpnum)
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sc.OpenLumpNum(lumpnum);
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auto saved = sc.SavePos();
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bool parsed = false;
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if (sc.GetToken())
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{
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if (sc.TokenType == TK_Class || sc.TokenType == TK_Enum || sc.TokenType == TK_Struct || sc.TokenType == TK_Const || sc.TokenType == TK_Native)
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{
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if (sc.CheckToken(TK_Identifier))
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{
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// This looks like an actual definition file and not a file list.
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ParseSingleFile(nullptr, lumpnum, parser, state);
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parsed = true;
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}
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}
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}
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if (!parsed)
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{
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sc.RestorePos(saved);
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// parse all files from this list in one go.
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while (sc.GetString())
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{
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FixPathSeperator(sc.String);
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if (Wads.GetLumpFile(sc.LumpNum) == 0)
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{
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int includefile = Wads.GetLumpFile(Wads.CheckNumForFullName(sc.String, true));
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if (includefile != 0)
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{
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I_FatalError("File %s is overriding core lump %s.",
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Wads.GetWadFullName(includefile), sc.String);
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}
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}
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#ifndef NDEBUG
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if (f) fprintf(f, "Starting parsing %s\n", sc.String);
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#endif
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ParseSingleFile(sc.String, 0, parser, state);
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ParseSingleFile(nullptr, lumpnum, parser, state);
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for (unsigned i = 0; i < Includes.Size(); i++)
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{
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lumpnum = Wads.CheckNumForFullName(Includes[i], true);
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if (lumpnum == -1)
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{
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IncludeLocs[i].Message(MSG_ERROR, "Include script lump %s not found", Includes[i].GetChars());
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}
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else
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{
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ParseSingleFile(nullptr, lumpnum, parser, state);
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}
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}
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Includes.Clear();
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Includes.ShrinkToFit();
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IncludeLocs.Clear();
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IncludeLocs.ShrinkToFit();
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value.Int = -1;
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value.SourceLoc = sc.GetMessageLine();
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@ -298,17 +298,68 @@ protected:
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friend struct FStringData;
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public:
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bool operator == (const FString &other) const
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{
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return Compare(other) == 0;
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}
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bool operator != (const FString &other) const
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{
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return Compare(other) != 0;
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}
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bool operator < (const FString &other) const
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{
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return Compare(other) < 0;
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}
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bool operator > (const FString &other) const
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{
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return Compare(other) > 0;
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}
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bool operator <= (const FString &other) const
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{
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return Compare(other) <= 0;
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}
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bool operator >= (const FString &other) const
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{
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return Compare(other) >= 0;
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}
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bool operator == (const char *) const = delete;
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bool operator != (const char *) const = delete;
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bool operator < (const char *) const = delete;
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bool operator > (const char *) const = delete;
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bool operator <= (const char *) const = delete;
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bool operator >= (const char *) const = delete;
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bool operator == (FName) const = delete;
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bool operator != (FName) const = delete;
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bool operator < (FName) const = delete;
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bool operator > (FName) const = delete;
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bool operator <= (FName) const = delete;
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bool operator >= (FName) const = delete;
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private:
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// Prevent these from being called as current practices are to use Compare.
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// Without this FStrings will be accidentally compared against char* ptrs.
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bool operator == (const FString &illegal) const;
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bool operator != (const FString &illegal) const;
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bool operator < (const FString &illegal) const;
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bool operator > (const FString &illegal) const;
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bool operator <= (const FString &illegal) const;
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bool operator >= (const FString &illegal) const;
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};
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bool operator == (const char *, const FString &) = delete;
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bool operator != (const char *, const FString &) = delete;
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bool operator < (const char *, const FString &) = delete;
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bool operator > (const char *, const FString &) = delete;
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bool operator <= (const char *, const FString &) = delete;
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bool operator >= (const char *, const FString &) = delete;
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bool operator == (FName, const FString &) = delete;
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bool operator != (FName, const FString &) = delete;
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bool operator < (FName, const FString &) = delete;
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bool operator > (FName, const FString &) = delete;
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bool operator <= (FName, const FString &) = delete;
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bool operator >= (FName, const FString &) = delete;
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class FStringf : public FString
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{
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public:
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@ -1,211 +1,211 @@
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zscript/base.txt
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zscript/constants.txt
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zscript/actor.txt
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zscript/actor_checks.txt
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#include "zscript/base.txt"
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#include "zscript/constants.txt"
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#include "zscript/actor.txt"
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#include "zscript/actor_checks.txt"
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zscript/shared/inventory.txt
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zscript/shared/inv_misc.txt
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zscript/shared/weapons.txt
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zscript/shared/armor.txt
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zscript/shared/powerups.txt
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zscript/shared/player.txt
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zscript/shared/morph.txt
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zscript/shared/botstuff.txt
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zscript/shared/sharedmisc.txt
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zscript/shared/blood.txt
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zscript/shared/debris.txt
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zscript/shared/decal.txt
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zscript/shared/splashes.txt
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zscript/shared/itemeffects.txt
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zscript/shared/fountain.txt
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zscript/shared/spark.txt
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zscript/shared/soundsequence.txt
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zscript/shared/soundenvironment.txt
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zscript/shared/bridge.txt
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zscript/shared/specialspot.txt
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zscript/shared/teleport.txt
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zscript/shared/camera.txt
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zscript/shared/movingcamera.txt
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zscript/shared/mapmarker.txt
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zscript/shared/waterzone.txt
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zscript/shared/skies.txt
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zscript/shared/hatetarget.txt
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zscript/shared/secrettrigger.txt
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zscript/shared/setcolor.txt
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zscript/shared/sectoraction.txt
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zscript/shared/ice.txt
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zscript/shared/dog.txt
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zscript/shared/fastprojectile.txt
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#include "zscript/shared/inventory.txt"
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#include "zscript/shared/inv_misc.txt"
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#include "zscript/shared/weapons.txt"
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#include "zscript/shared/armor.txt"
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#include "zscript/shared/powerups.txt"
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#include "zscript/shared/player.txt"
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#include "zscript/shared/morph.txt"
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#include "zscript/shared/botstuff.txt"
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#include "zscript/shared/sharedmisc.txt"
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#include "zscript/shared/blood.txt"
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#include "zscript/shared/debris.txt"
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#include "zscript/shared/decal.txt"
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#include "zscript/shared/splashes.txt"
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#include "zscript/shared/itemeffects.txt"
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#include "zscript/shared/fountain.txt"
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#include "zscript/shared/spark.txt"
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#include "zscript/shared/soundsequence.txt"
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#include "zscript/shared/soundenvironment.txt"
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#include "zscript/shared/bridge.txt"
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#include "zscript/shared/specialspot.txt"
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#include "zscript/shared/teleport.txt"
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#include "zscript/shared/camera.txt"
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#include "zscript/shared/movingcamera.txt"
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#include "zscript/shared/mapmarker.txt"
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#include "zscript/shared/waterzone.txt"
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#include "zscript/shared/skies.txt"
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#include "zscript/shared/hatetarget.txt"
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#include "zscript/shared/secrettrigger.txt"
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#include "zscript/shared/setcolor.txt"
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#include "zscript/shared/sectoraction.txt"
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#include "zscript/shared/ice.txt"
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#include "zscript/shared/dog.txt"
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#include "zscript/shared/fastprojectile.txt"
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zscript/doom/doomplayer.txt
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zscript/doom/possessed.txt
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zscript/doom/doomimp.txt
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zscript/doom/demon.txt
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zscript/doom/lostsoul.txt
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zscript/doom/cacodemon.txt
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zscript/doom/bruiser.txt
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zscript/doom/revenant.txt
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zscript/doom/arachnotron.txt
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zscript/doom/fatso.txt
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zscript/doom/painelemental.txt
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zscript/doom/archvile.txt
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zscript/doom/cyberdemon.txt
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zscript/doom/spidermaster.txt
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zscript/doom/keen.txt
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zscript/doom/bossbrain.txt
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zscript/doom/weaponfist.txt
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zscript/doom/weaponpistol.txt
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zscript/doom/weaponshotgun.txt
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zscript/doom/weaponssg.txt
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zscript/doom/weaponchaingun.txt
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zscript/doom/weaponchainsaw.txt
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zscript/doom/weaponrlaunch.txt
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zscript/doom/weaponplasma.txt
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zscript/doom/weaponbfg.txt
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#include "zscript/doom/doomplayer.txt"
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#include "zscript/doom/possessed.txt"
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#include "zscript/doom/doomimp.txt"
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#include "zscript/doom/demon.txt"
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#include "zscript/doom/lostsoul.txt"
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#include "zscript/doom/cacodemon.txt"
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#include "zscript/doom/bruiser.txt"
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#include "zscript/doom/revenant.txt"
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#include "zscript/doom/arachnotron.txt"
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#include "zscript/doom/fatso.txt"
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#include "zscript/doom/painelemental.txt"
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#include "zscript/doom/archvile.txt"
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#include "zscript/doom/cyberdemon.txt"
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#include "zscript/doom/spidermaster.txt"
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#include "zscript/doom/keen.txt"
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#include "zscript/doom/bossbrain.txt"
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#include "zscript/doom/weaponfist.txt"
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#include "zscript/doom/weaponpistol.txt"
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#include "zscript/doom/weaponshotgun.txt"
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#include "zscript/doom/weaponssg.txt"
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#include "zscript/doom/weaponchaingun.txt"
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#include "zscript/doom/weaponchainsaw.txt"
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#include "zscript/doom/weaponrlaunch.txt"
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#include "zscript/doom/weaponplasma.txt"
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#include "zscript/doom/weaponbfg.txt"
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zscript/doom/deadthings.txt
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zscript/doom/doomammo.txt
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zscript/doom/doomarmor.txt
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zscript/doom/doomartifacts.txt
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zscript/doom/doomhealth.txt
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zscript/doom/doomkeys.txt
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zscript/doom/doommisc.txt
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zscript/doom/doomdecorations.txt
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zscript/doom/doomweapons.txt
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zscript/doom/stealthmonsters.txt
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zscript/doom/scriptedmarine.txt
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#include "zscript/doom/deadthings.txt"
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#include "zscript/doom/doomammo.txt"
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#include "zscript/doom/doomarmor.txt"
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#include "zscript/doom/doomartifacts.txt"
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#include "zscript/doom/doomhealth.txt"
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#include "zscript/doom/doomkeys.txt"
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#include "zscript/doom/doommisc.txt"
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#include "zscript/doom/doomdecorations.txt"
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#include "zscript/doom/doomweapons.txt"
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#include "zscript/doom/stealthmonsters.txt"
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#include "zscript/doom/scriptedmarine.txt"
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zscript/raven/artiegg.txt
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zscript/raven/artitele.txt
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zscript/raven/ravenartifacts.txt
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zscript/raven/ravenhealth.txt
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zscript/raven/ravenambient.txt
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zscript/raven/minotaur.txt
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#include "zscript/raven/artiegg.txt"
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#include "zscript/raven/artitele.txt"
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#include "zscript/raven/ravenartifacts.txt"
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#include "zscript/raven/ravenhealth.txt"
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#include "zscript/raven/ravenambient.txt"
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#include "zscript/raven/minotaur.txt"
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zscript/heretic/hereticplayer.txt
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zscript/heretic/hereticammo.txt
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zscript/heretic/hereticarmor.txt
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zscript/heretic/hereticartifacts.txt
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zscript/heretic/heretickeys.txt
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zscript/heretic/hereticdecorations.txt
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zscript/heretic/hereticmisc.txt
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zscript/heretic/mummy.txt
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zscript/heretic/clink.txt
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zscript/heretic/beast.txt
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zscript/heretic/snake.txt
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zscript/heretic/hereticimp.txt
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zscript/heretic/knight.txt
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zscript/heretic/wizard.txt
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zscript/heretic/ironlich.txt
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zscript/heretic/dsparil.txt
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zscript/heretic/chicken.txt
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zscript/heretic/weaponstaff.txt
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zscript/heretic/weaponwand.txt
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zscript/heretic/weaponcrossbow.txt
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zscript/heretic/weapongauntlets.txt
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zscript/heretic/weaponmace.txt
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zscript/heretic/weaponblaster.txt
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zscript/heretic/weaponskullrod.txt
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zscript/heretic/weaponphoenix.txt
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#include "zscript/heretic/hereticplayer.txt"
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#include "zscript/heretic/hereticammo.txt"
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#include "zscript/heretic/hereticarmor.txt"
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#include "zscript/heretic/hereticartifacts.txt"
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#include "zscript/heretic/heretickeys.txt"
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#include "zscript/heretic/hereticdecorations.txt"
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#include "zscript/heretic/hereticmisc.txt"
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#include "zscript/heretic/mummy.txt"
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#include "zscript/heretic/clink.txt"
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#include "zscript/heretic/beast.txt"
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#include "zscript/heretic/snake.txt"
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#include "zscript/heretic/hereticimp.txt"
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#include "zscript/heretic/knight.txt"
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#include "zscript/heretic/wizard.txt"
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#include "zscript/heretic/ironlich.txt"
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#include "zscript/heretic/dsparil.txt"
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#include "zscript/heretic/chicken.txt"
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#include "zscript/heretic/weaponstaff.txt"
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#include "zscript/heretic/weaponwand.txt"
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#include "zscript/heretic/weaponcrossbow.txt"
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#include "zscript/heretic/weapongauntlets.txt"
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#include "zscript/heretic/weaponmace.txt"
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#include "zscript/heretic/weaponblaster.txt"
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#include "zscript/heretic/weaponskullrod.txt"
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#include "zscript/heretic/weaponphoenix.txt"
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zscript/hexen/baseweapons.txt
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zscript/hexen/korax.txt
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zscript/hexen/fighterplayer.txt
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zscript/hexen/clericplayer.txt
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||||
zscript/hexen/mageplayer.txt
|
||||
zscript/hexen/pig.txt
|
||||
zscript/hexen/flame.txt
|
||||
zscript/hexen/flies.txt
|
||||
zscript/hexen/hexenarmor.txt
|
||||
zscript/hexen/hexendecorations.txt
|
||||
zscript/hexen/hexenkeys.txt
|
||||
zscript/hexen/hexenspecialdecs.txt
|
||||
zscript/hexen/mana.txt
|
||||
zscript/hexen/puzzleitems.txt
|
||||
zscript/hexen/scriptprojectiles.txt
|
||||
zscript/hexen/speedboots.txt
|
||||
zscript/hexen/ettin.txt
|
||||
zscript/hexen/centaur.txt
|
||||
zscript/hexen/demons.txt
|
||||
zscript/hexen/firedemon.txt
|
||||
zscript/hexen/fog.txt
|
||||
zscript/hexen/summon.txt
|
||||
zscript/hexen/flechette.txt
|
||||
zscript/hexen/clericboss.txt
|
||||
zscript/hexen/fighterboss.txt
|
||||
zscript/hexen/mageboss.txt
|
||||
zscript/hexen/bats.txt
|
||||
zscript/hexen/bishop.txt
|
||||
zscript/hexen/blastradius.txt
|
||||
zscript/hexen/boostarmor.txt
|
||||
zscript/hexen/clericmace.txt
|
||||
zscript/hexen/clericflame.txt
|
||||
zscript/hexen/clericholy.txt
|
||||
zscript/hexen/clericstaff.txt
|
||||
zscript/hexen/magewand.txt
|
||||
zscript/hexen/magecone.txt
|
||||
zscript/hexen/magelightning.txt
|
||||
zscript/hexen/magestaff.txt
|
||||
zscript/hexen/fighterfist.txt
|
||||
zscript/hexen/fighteraxe.txt
|
||||
zscript/hexen/fighterhammer.txt
|
||||
zscript/hexen/fighterquietus.txt
|
||||
zscript/hexen/dragon.txt
|
||||
zscript/hexen/healingradius.txt
|
||||
zscript/hexen/teleportother.txt
|
||||
zscript/hexen/iceguy.txt
|
||||
zscript/hexen/serpent.txt
|
||||
zscript/hexen/spike.txt
|
||||
zscript/hexen/wraith.txt
|
||||
zscript/hexen/heresiarch.txt
|
||||
#include "zscript/hexen/baseweapons.txt"
|
||||
#include "zscript/hexen/korax.txt"
|
||||
#include "zscript/hexen/fighterplayer.txt"
|
||||
#include "zscript/hexen/clericplayer.txt"
|
||||
#include "zscript/hexen/mageplayer.txt"
|
||||
#include "zscript/hexen/pig.txt"
|
||||
#include "zscript/hexen/flame.txt"
|
||||
#include "zscript/hexen/flies.txt"
|
||||
#include "zscript/hexen/hexenarmor.txt"
|
||||
#include "zscript/hexen/hexendecorations.txt"
|
||||
#include "zscript/hexen/hexenkeys.txt"
|
||||
#include "zscript/hexen/hexenspecialdecs.txt"
|
||||
#include "zscript/hexen/mana.txt"
|
||||
#include "zscript/hexen/puzzleitems.txt"
|
||||
#include "zscript/hexen/scriptprojectiles.txt"
|
||||
#include "zscript/hexen/speedboots.txt"
|
||||
#include "zscript/hexen/ettin.txt"
|
||||
#include "zscript/hexen/centaur.txt"
|
||||
#include "zscript/hexen/demons.txt"
|
||||
#include "zscript/hexen/firedemon.txt"
|
||||
#include "zscript/hexen/fog.txt"
|
||||
#include "zscript/hexen/summon.txt"
|
||||
#include "zscript/hexen/flechette.txt"
|
||||
#include "zscript/hexen/clericboss.txt"
|
||||
#include "zscript/hexen/fighterboss.txt"
|
||||
#include "zscript/hexen/mageboss.txt"
|
||||
#include "zscript/hexen/bats.txt"
|
||||
#include "zscript/hexen/bishop.txt"
|
||||
#include "zscript/hexen/blastradius.txt"
|
||||
#include "zscript/hexen/boostarmor.txt"
|
||||
#include "zscript/hexen/clericmace.txt"
|
||||
#include "zscript/hexen/clericflame.txt"
|
||||
#include "zscript/hexen/clericholy.txt"
|
||||
#include "zscript/hexen/clericstaff.txt"
|
||||
#include "zscript/hexen/magewand.txt"
|
||||
#include "zscript/hexen/magecone.txt"
|
||||
#include "zscript/hexen/magelightning.txt"
|
||||
#include "zscript/hexen/magestaff.txt"
|
||||
#include "zscript/hexen/fighterfist.txt"
|
||||
#include "zscript/hexen/fighteraxe.txt"
|
||||
#include "zscript/hexen/fighterhammer.txt"
|
||||
#include "zscript/hexen/fighterquietus.txt"
|
||||
#include "zscript/hexen/dragon.txt"
|
||||
#include "zscript/hexen/healingradius.txt"
|
||||
#include "zscript/hexen/teleportother.txt"
|
||||
#include "zscript/hexen/iceguy.txt"
|
||||
#include "zscript/hexen/serpent.txt"
|
||||
#include "zscript/hexen/spike.txt"
|
||||
#include "zscript/hexen/wraith.txt"
|
||||
#include "zscript/hexen/heresiarch.txt"
|
||||
|
||||
zscript/strife/strifehumanoid.txt
|
||||
zscript/strife/strifeplayer.txt
|
||||
zscript/strife/strifeweapons.txt
|
||||
zscript/strife/spectral.txt
|
||||
zscript/strife/acolyte.txt
|
||||
zscript/strife/alienspectres.txt
|
||||
zscript/strife/beggars.txt
|
||||
zscript/strife/coin.txt
|
||||
zscript/strife/crusader.txt
|
||||
zscript/strife/entityboss.txt
|
||||
zscript/strife/inquisitor.txt
|
||||
zscript/strife/klaxon.txt
|
||||
zscript/strife/loremaster.txt
|
||||
zscript/strife/macil.txt
|
||||
zscript/strife/merchants.txt
|
||||
zscript/strife/peasants.txt
|
||||
zscript/strife/strifebishop.txt
|
||||
zscript/strife/oracle.txt
|
||||
zscript/strife/programmer.txt
|
||||
zscript/strife/questitems.txt
|
||||
zscript/strife/ratbuddy.txt
|
||||
zscript/strife/rebels.txt
|
||||
zscript/strife/reaver.txt
|
||||
zscript/strife/sentinel.txt
|
||||
zscript/strife/stalker.txt
|
||||
zscript/strife/strifeammo.txt
|
||||
zscript/strife/strifearmor.txt
|
||||
zscript/strife/strifefunctions.txt
|
||||
zscript/strife/strifeitems.txt
|
||||
zscript/strife/strifekeys.txt
|
||||
zscript/strife/strifestuff.txt
|
||||
zscript/strife/thingstoblowup.txt
|
||||
zscript/strife/templar.txt
|
||||
zscript/strife/zombie.txt
|
||||
zscript/strife/weapondagger.txt
|
||||
zscript/strife/weaponcrossbow.txt
|
||||
zscript/strife/weaponassault.txt
|
||||
zscript/strife/weaponmissile.txt
|
||||
zscript/strife/weaponflamer.txt
|
||||
zscript/strife/weapongrenade.txt
|
||||
zscript/strife/weaponmauler.txt
|
||||
zscript/strife/sigil.txt
|
||||
#include "zscript/strife/strifehumanoid.txt"
|
||||
#include "zscript/strife/strifeplayer.txt"
|
||||
#include "zscript/strife/strifeweapons.txt"
|
||||
#include "zscript/strife/spectral.txt"
|
||||
#include "zscript/strife/acolyte.txt"
|
||||
#include "zscript/strife/alienspectres.txt"
|
||||
#include "zscript/strife/beggars.txt"
|
||||
#include "zscript/strife/coin.txt"
|
||||
#include "zscript/strife/crusader.txt"
|
||||
#include "zscript/strife/entityboss.txt"
|
||||
#include "zscript/strife/inquisitor.txt"
|
||||
#include "zscript/strife/klaxon.txt"
|
||||
#include "zscript/strife/loremaster.txt"
|
||||
#include "zscript/strife/macil.txt"
|
||||
#include "zscript/strife/merchants.txt"
|
||||
#include "zscript/strife/peasants.txt"
|
||||
#include "zscript/strife/strifebishop.txt"
|
||||
#include "zscript/strife/oracle.txt"
|
||||
#include "zscript/strife/programmer.txt"
|
||||
#include "zscript/strife/questitems.txt"
|
||||
#include "zscript/strife/ratbuddy.txt"
|
||||
#include "zscript/strife/rebels.txt"
|
||||
#include "zscript/strife/reaver.txt"
|
||||
#include "zscript/strife/sentinel.txt"
|
||||
#include "zscript/strife/stalker.txt"
|
||||
#include "zscript/strife/strifeammo.txt"
|
||||
#include "zscript/strife/strifearmor.txt"
|
||||
#include "zscript/strife/strifefunctions.txt"
|
||||
#include "zscript/strife/strifeitems.txt"
|
||||
#include "zscript/strife/strifekeys.txt"
|
||||
#include "zscript/strife/strifestuff.txt"
|
||||
#include "zscript/strife/thingstoblowup.txt"
|
||||
#include "zscript/strife/templar.txt"
|
||||
#include "zscript/strife/zombie.txt"
|
||||
#include "zscript/strife/weapondagger.txt"
|
||||
#include "zscript/strife/weaponcrossbow.txt"
|
||||
#include "zscript/strife/weaponassault.txt"
|
||||
#include "zscript/strife/weaponmissile.txt"
|
||||
#include "zscript/strife/weaponflamer.txt"
|
||||
#include "zscript/strife/weapongrenade.txt"
|
||||
#include "zscript/strife/weaponmauler.txt"
|
||||
#include "zscript/strife/sigil.txt"
|
||||
|
||||
zscript/chex/chexmonsters.txt
|
||||
zscript/chex/chexkeys.txt
|
||||
zscript/chex/chexammo.txt
|
||||
zscript/chex/chexweapons.txt
|
||||
zscript/chex/chexitems.txt
|
||||
zscript/chex/chexdecorations.txt
|
||||
zscript/chex/chexplayer.txt
|
||||
#include "zscript/chex/chexmonsters.txt"
|
||||
#include "zscript/chex/chexkeys.txt"
|
||||
#include "zscript/chex/chexammo.txt"
|
||||
#include "zscript/chex/chexweapons.txt"
|
||||
#include "zscript/chex/chexitems.txt"
|
||||
#include "zscript/chex/chexdecorations.txt"
|
||||
#include "zscript/chex/chexplayer.txt"
|
||||
|
|
Loading…
Reference in a new issue