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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
0d5386f923
3 changed files with 11 additions and 7 deletions
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@ -487,12 +487,15 @@ public:
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void Uncrouch()
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void Uncrouch()
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{
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{
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crouchfactor = FRACUNIT;
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if (crouchfactor != FRACUNIT)
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crouchoffset = 0;
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{
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crouchdir = 0;
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crouchfactor = FRACUNIT;
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crouching = 0;
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crouchoffset = 0;
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crouchviewdelta = 0;
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crouchdir = 0;
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viewheight = mo->ViewHeight;
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crouching = 0;
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crouchviewdelta = 0;
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viewheight = mo->ViewHeight;
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}
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}
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}
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bool CanCrouch() const
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bool CanCrouch() const
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@ -240,6 +240,7 @@ void level_info_t::Reset()
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flags2 = 0;
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flags2 = 0;
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else
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else
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flags2 = LEVEL2_LAXMONSTERACTIVATION;
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flags2 = LEVEL2_LAXMONSTERACTIVATION;
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flags3 = 0;
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Music = "";
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Music = "";
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LevelName = "";
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LevelName = "";
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FadeTable = "COLORMAP";
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FadeTable = "COLORMAP";
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@ -136,7 +136,7 @@ void cht_DoCheat (player_t *player, int cheat)
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player->cheats &= ~CF_NOCLIP;
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player->cheats &= ~CF_NOCLIP;
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msg = GStrings("STSTR_NCOFF");
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msg = GStrings("STSTR_NCOFF");
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}
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}
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player->mo->velx = 1; // force some lateral movement so that internal variables are up to date
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if (player->mo->velx == 0) player->mo->velx = 1; // force some lateral movement so that internal variables are up to date
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break;
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break;
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case CHT_NOVELOCITY:
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case CHT_NOVELOCITY:
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