- More GAMENAME replacements in strings.

These changes will change only some displayed messages.
This commit is contained in:
Edoardo Prezioso 2015-04-09 21:16:59 +02:00
parent 9b95c134a7
commit 0c5d55d0a3
8 changed files with 15 additions and 18 deletions

View file

@ -2516,7 +2516,7 @@ bool G_ProcessIFFDemo (FString &mapname)
id = ReadLong (&demo_p); id = ReadLong (&demo_p);
if (id != ZDEM_ID) if (id != ZDEM_ID)
{ {
Printf ("Not a ZDoom demo file!\n"); Printf ("Not a " GAMENAME " demo file!\n");
return true; return true;
} }
@ -2541,12 +2541,12 @@ bool G_ProcessIFFDemo (FString &mapname)
demover = ReadWord (&demo_p); // ZDoom version demo was created with demover = ReadWord (&demo_p); // ZDoom version demo was created with
if (demover < MINDEMOVERSION) if (demover < MINDEMOVERSION)
{ {
Printf ("Demo requires an older version of ZDoom!\n"); Printf ("Demo requires an older version of " GAMENAME "!\n");
//return true; //return true;
} }
if (ReadWord (&demo_p) > DEMOGAMEVERSION) // Minimum ZDoom version if (ReadWord (&demo_p) > DEMOGAMEVERSION) // Minimum ZDoom version
{ {
Printf ("Demo requires a newer version of ZDoom!\n"); Printf ("Demo requires a newer version of " GAMENAME "!\n");
return true; return true;
} }
if (demover >= 0x21a) if (demover >= 0x21a)
@ -2673,7 +2673,7 @@ void G_DoPlayDemo (void)
if (ReadLong (&demo_p) != FORM_ID) if (ReadLong (&demo_p) != FORM_ID)
{ {
const char *eek = "Cannot play non-ZDoom demos.\n"; const char *eek = "Cannot play non-" GAMENAME " demos.\n";
C_ForgetCVars(); C_ForgetCVars();
M_Free(demobuffer); M_Free(demobuffer);

View file

@ -1502,7 +1502,7 @@ void DBaseStatusBar::DrawTopStuff (EHudState state)
{ {
screen->DrawText (SmallFont, CR_TAN, 0, ST_Y - 40 * CleanYfac, screen->DrawText (SmallFont, CR_TAN, 0, ST_Y - 40 * CleanYfac,
"Demo was recorded with a different version\n" "Demo was recorded with a different version\n"
"of ZDoom. Expect it to go out of sync.", "of " GAMENAME ". Expect it to go out of sync.",
DTA_CleanNoMove, true, TAG_DONE); DTA_CleanNoMove, true, TAG_DONE);
} }

View file

@ -331,7 +331,7 @@ int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
gtk_container_add (GTK_CONTAINER(window), vbox); gtk_container_add (GTK_CONTAINER(window), vbox);
// Create the top label. // Create the top label.
widget = gtk_label_new ("ZDoom found more than one IWAD\nSelect from the list below to determine which one to use:"); widget = gtk_label_new (GAMENAME " found more than one IWAD\nSelect from the list below to determine which one to use:");
gtk_box_pack_start (GTK_BOX(vbox), widget, false, false, 0); gtk_box_pack_start (GTK_BOX(vbox), widget, false, false, 0);
gtk_misc_set_alignment (GTK_MISC(widget), 0, 0); gtk_misc_set_alignment (GTK_MISC(widget), 0, 0);
@ -450,7 +450,7 @@ int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{ {
FString cmd("kdialog --title \"" GAMESIG " "); FString cmd("kdialog --title \"" GAMESIG " ");
cmd << GetVersionString() << ": Select an IWAD to use\"" cmd << GetVersionString() << ": Select an IWAD to use\""
" --menu \"ZDoom found more than one IWAD\n" " --menu \"" GAMENAME " found more than one IWAD\n"
"Select from the list below to determine which one to use:\""; "Select from the list below to determine which one to use:\"";
for(i = 0; i < numwads; ++i) for(i = 0; i < numwads; ++i)

View file

@ -22,7 +22,7 @@ void ChildSigHandler (int signum)
#ifdef _WIN32 #ifdef _WIN32
BOOL SafeTerminateProcess(HANDLE hProcess, UINT uExitCode); BOOL SafeTerminateProcess(HANDLE hProcess, UINT uExitCode);
static char TimidityTitle[] = "TiMidity (ZDoom Launched)"; static char TimidityTitle[] = "TiMidity (" GAMENAME " Launched)";
const char TimidityPPMIDIDevice::EventName[] = "TiMidity Killer"; const char TimidityPPMIDIDevice::EventName[] = "TiMidity Killer";
CVAR (String, timidity_exe, "timidity.exe", CVAR_ARCHIVE|CVAR_GLOBALCONFIG) CVAR (String, timidity_exe, "timidity.exe", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
@ -347,7 +347,7 @@ bool TimidityPPMIDIDevice::ValidateTimidity()
} }
if (!good) if (!good)
{ {
Printf(PRINT_BOLD, "ZDoom requires a special version of TiMidity++\n"); Printf(PRINT_BOLD, GAMENAME " requires a special version of TiMidity++\n");
} }
UnmapViewOfFile((LPVOID)exeBase); UnmapViewOfFile((LPVOID)exeBase);

View file

@ -175,7 +175,7 @@ bool FCDThread::Init ()
CD_WindowClass.style = CS_NOCLOSE; CD_WindowClass.style = CS_NOCLOSE;
CD_WindowClass.lpfnWndProc = CD_WndProc; CD_WindowClass.lpfnWndProc = CD_WndProc;
CD_WindowClass.hInstance = g_hInst; CD_WindowClass.hInstance = g_hInst;
CD_WindowClass.lpszClassName = "ZDoom CD Player"; CD_WindowClass.lpszClassName = GAMENAME " CD Player";
CD_WindowAtom = RegisterClass (&CD_WindowClass); CD_WindowAtom = RegisterClass (&CD_WindowClass);
if (CD_WindowAtom == 0) if (CD_WindowAtom == 0)
@ -183,7 +183,7 @@ bool FCDThread::Init ()
CD_Window = CreateWindow ( CD_Window = CreateWindow (
(LPCTSTR)(INT_PTR)(int)CD_WindowAtom, (LPCTSTR)(INT_PTR)(int)CD_WindowAtom,
"ZDoom CD Player", GAMENAME " CD Player",
0, 0,
0, 0, 10, 10, 0, 0, 10, 10,
NULL, NULL,

View file

@ -125,10 +125,7 @@ RtlVirtualUnwind (
#define UPLOAD_BOUNDARY "Von-DnrNbJl0 P9d_BD;cEEsQVWpYMq0pbZ6NUmYHus;yIbFbkgB?.N=YC5O=BGZm+Rab5" #define UPLOAD_BOUNDARY "Von-DnrNbJl0 P9d_BD;cEEsQVWpYMq0pbZ6NUmYHus;yIbFbkgB?.N=YC5O=BGZm+Rab5"
#define DBGHELP_URI "/msredist/dbghelp.dl_" #define DBGHELP_URI "/msredist/dbghelp.dl_"
// If you are working on your own modified version of ZDoom, change #define UPLOAD_AGENT GAMENAME "/" VERSIONSTR " (" GAMESIG ")"
// the last part of the UPLOAD_AGENT (between parentheses) to your
// own program's name. e.g. (Skulltag) or (ZDaemon) or (ZDoomFu)
#define UPLOAD_AGENT "ZDoom/" VERSIONSTR " (" GAMESIG ")"
// Time, in milliseconds, to wait for a send() or recv() to complete. // Time, in milliseconds, to wait for a send() or recv() to complete.
#define TIMEOUT 60000 #define TIMEOUT 60000

View file

@ -143,7 +143,7 @@ LONG ErrorIconChar;
// PRIVATE DATA DEFINITIONS ------------------------------------------------ // PRIVATE DATA DEFINITIONS ------------------------------------------------
static const char WinClassName[] = "ZDoomMainWindow"; static const char WinClassName[] = GAMENAME "MainWindow";
static HMODULE hwtsapi32; // handle to wtsapi32.dll static HMODULE hwtsapi32; // handle to wtsapi32.dll
static void (*TermFuncs[MAX_TERMS])(void); static void (*TermFuncs[MAX_TERMS])(void);
static int NumTerms; static int NumTerms;
@ -1224,7 +1224,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
// This should only happen on basic Windows 95 installations, but since we // This should only happen on basic Windows 95 installations, but since we
// don't support Windows 95, we have no obligation to provide assistance in // don't support Windows 95, we have no obligation to provide assistance in
// getting it installed. // getting it installed.
MessageBoxA(NULL, "Could not load riched20.dll", "ZDoom Error", MB_OK | MB_ICONSTOP); MessageBoxA(NULL, "Could not load riched20.dll", GAMENAME " Error", MB_OK | MB_ICONSTOP);
exit(0); exit(0);
} }

View file

@ -301,7 +301,7 @@ void Win32Video::InitDDraw ()
DDraw->Release (); DDraw->Release ();
DDraw = NULL; DDraw = NULL;
I_FatalError ("DirectDraw returned no display modes.\n\n" I_FatalError ("DirectDraw returned no display modes.\n\n"
"If you started ZDoom from a fullscreen DOS box, run it from " "If you started " GAMENAME " from a fullscreen DOS box, run it from "
"a DOS window instead. If that does not work, you may need to reboot."); "a DOS window instead. If that does not work, you may need to reboot.");
} }
if (Args->CheckParm ("-2")) if (Args->CheckParm ("-2"))