diff --git a/wadsrc/static/zscript/ui/menu/menu.zs b/wadsrc/static/zscript/ui/menu/menu.zs index 6feee5467..6a6c96a80 100644 --- a/wadsrc/static/zscript/ui/menu/menu.zs +++ b/wadsrc/static/zscript/ui/menu/menu.zs @@ -285,7 +285,7 @@ class Menu : Object native ui version("2.4") static void DrawConText (int color, int x, int y, String str) { - screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 8 * CleanXfac, DTA_CellY, 8 * CleanYfac); + screen.DrawText (ConFont, color, x, y, str, DTA_CellX, 16 * CleanXfac_1, DTA_CellY, 16 * CleanYfac_1); } static int OptionColor(int color) diff --git a/wadsrc/static/zscript/ui/menu/optionmenuitems.zs b/wadsrc/static/zscript/ui/menu/optionmenuitems.zs index 19fb0429d..f9aaec029 100644 --- a/wadsrc/static/zscript/ui/menu/optionmenuitems.zs +++ b/wadsrc/static/zscript/ui/menu/optionmenuitems.zs @@ -744,13 +744,13 @@ class OptionMenuSliderBase : OptionMenuItem if (!mSliderShort) { Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12"); - Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * CleanXfac_1), cy, "\x13"); + Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 78) / range)) * 2 * CleanXfac_1), cy, "\x13"); } else { // On 320x200 we need a shorter slider Menu.DrawConText(Font.CR_WHITE, x, cy, "\x10\x11\x11\x11\x11\x11\x12"); - Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * CleanXfac_1), cy, "\x13"); + Menu.DrawConText(Font.FindFontColor(gameinfo.mSliderColor), x + int((5 + ((ccur * 38) / range)) * 2 * CleanXfac_1), cy, "\x13"); right -= 5*8*CleanXfac; }