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- Fixed: The mouse wheel generated no events in GUI mode if you weren't
fullscreen. (e.g. You could no longer scroll the console with the mouse buffer.) - Fixed: Wheeling down was seen as wheeling up with the Win32 mouse. SVN r1618 (trunk)
This commit is contained in:
parent
12959a1bd1
commit
092512c44a
4 changed files with 63 additions and 35 deletions
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@ -1,4 +1,8 @@
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May 27, 2009
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- Fixed: The mouse wheel generated no events in GUI mode if you weren't
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fullscreen. (e.g. You could no longer scroll the console with the mouse
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buffer.)
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- Fixed: Wheeling down was seen as wheeling up with the Win32 mouse.
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- EV_GUI_Key(Down|Up|Repeat) events no longer provide shifted key codes
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in data2. This was just unnecessary overhead that wasn't really needed
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anywhere.
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@ -143,6 +143,7 @@ extern menu_t JoystickMenu;
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EXTERN_CVAR (String, language)
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EXTERN_CVAR (Bool, lookstrafe)
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static int WheelDelta;
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extern BOOL paused;
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static bool noidle = false;
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@ -415,6 +416,32 @@ bool GUIWndProcHook(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESU
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}
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D_PostEvent(&ev);
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return true;
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// Note: If the mouse is grabbed, it sends the mouse wheel events itself.
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case WM_MOUSEWHEEL:
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if (wParam & MK_SHIFT) ev.data3 |= GKM_SHIFT;
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if (wParam & MK_CONTROL) ev.data3 |= GKM_CTRL;
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if (GetKeyState(VK_MENU) & 0x8000) ev.data3 |= GKM_ALT;
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WheelDelta += (SHORT)HIWORD(wParam);
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if (WheelDelta < 0)
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{
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ev.subtype = EV_GUI_WheelDown;
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while (WheelDelta <= -WHEEL_DELTA)
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{
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D_PostEvent(&ev);
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WheelDelta += WHEEL_DELTA;
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}
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}
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else
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{
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ev.subtype = EV_GUI_WheelUp;
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while (WheelDelta >= WHEEL_DELTA)
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{
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D_PostEvent(&ev);
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WheelDelta -= WHEEL_DELTA;
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}
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}
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return true;
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}
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return false;
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}
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@ -80,6 +80,7 @@ protected:
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void PostButtonEvent(int button, bool down);
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void ClearButtonState();
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int WheelMove;
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int LastX, LastY; // for m_filter
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WORD ButtonState; // bit mask of current button states (1=down, 0=up)
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};
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@ -266,6 +266,7 @@ FMouse::FMouse()
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{
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LastX = LastY = 0;
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ButtonState = 0;
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WheelMove = 0;
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}
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//==========================================================================
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@ -316,49 +317,42 @@ void FMouse::WheelMoved(int wheelmove)
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event_t ev = { 0 };
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int dir;
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if (GUICapture)
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WheelMove += wheelmove;
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if (WheelMove < 0)
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{
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ev.type = EV_GUI_Event;
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if (wheelmove < 0)
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{
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dir = WHEEL_DELTA;
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ev.subtype = EV_GUI_WheelDown;
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}
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else
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{
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dir = -WHEEL_DELTA;
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ev.subtype = EV_GUI_WheelUp;
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}
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/* FIXME
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ev.data3 = ((KeyState[VK_SHIFT]&128) ? GKM_SHIFT : 0) |
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((KeyState[VK_CONTROL]&128) ? GKM_CTRL : 0) |
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((KeyState[VK_MENU]&128) ? GKM_ALT : 0);
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*/
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while (abs(wheelmove) >= WHEEL_DELTA)
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{
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D_PostEvent(&ev);
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wheelmove += dir;
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}
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dir = WHEEL_DELTA;
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ev.data1 = KEY_MWHEELDOWN;
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}
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else
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{
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if (wheelmove < 0)
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{
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dir = WHEEL_DELTA;
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ev.data1 = KEY_MWHEELDOWN;
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}
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else
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{
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dir = -WHEEL_DELTA;
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ev.data1 = KEY_MWHEELUP;
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}
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while (abs(wheelmove) >= WHEEL_DELTA)
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dir = -WHEEL_DELTA;
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ev.data1 = KEY_MWHEELUP;
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}
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if (!GUICapture)
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{
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while (abs(WheelMove) >= WHEEL_DELTA)
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{
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ev.type = EV_KeyDown;
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D_PostEvent(&ev);
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ev.type = EV_KeyUp;
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D_PostEvent(&ev);
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wheelmove += dir;
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WheelMove += dir;
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}
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}
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else
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{
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ev.type = EV_GUI_Event;
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ev.subtype = (WheelMove < 0) ? EV_GUI_WheelDown : EV_GUI_WheelUp;
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if (GetKeyState(VK_SHIFT) & 0x8000) ev.data3 |= GKM_SHIFT;
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if (GetKeyState(VK_CONTROL) & 0x8000) ev.data3 |= GKM_CTRL;
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if (GetKeyState(VK_MENU) & 0x8000) ev.data3 |= GKM_ALT;
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ev.data1 = 0;
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while (abs(WheelMove) >= WHEEL_DELTA)
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{
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D_PostEvent(&ev);
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WheelMove += dir;
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}
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}
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}
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@ -420,6 +414,8 @@ void FMouse::ClearButtonState()
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}
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ButtonState = 0;
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}
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// Reset mouse wheel accumulation to 0.
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WheelMove = 0;
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}
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//==========================================================================
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@ -967,7 +963,7 @@ bool FWin32Mouse::WndProcHook(HWND hWnd, UINT message, WPARAM wParam, LPARAM lPa
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}
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else if (message == WM_MOUSEWHEEL)
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{
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WheelMoved(HIWORD(wParam));
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WheelMoved((SHORT)HIWORD(wParam));
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return true;
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}
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else if (message >= WM_LBUTTONDOWN && message <= WM_MBUTTONUP)
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