From 091f73b833d41c5d5dfa597b713df9bbe058cc33 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 15 Dec 2018 20:22:42 +0100 Subject: [PATCH] - fixed: no sprites were drawn in a sector if it only had ones in its sectorportal_thinglist. --- src/hwrenderer/scene/hw_bsp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/hwrenderer/scene/hw_bsp.cpp b/src/hwrenderer/scene/hw_bsp.cpp index 39d4145f3..4daadd63f 100644 --- a/src/hwrenderer/scene/hw_bsp.cpp +++ b/src/hwrenderer/scene/hw_bsp.cpp @@ -646,7 +646,7 @@ void HWDrawInfo::DoSubsector(subsector_t * sub) sector->validcount = validcount; sector->MoreFlags |= SECMF_DRAWN; - if (gl_render_things && sector->touching_renderthings) + if (gl_render_things && (sector->touching_renderthings || sector->sectorportal_thinglist)) { if (multithread) {