- fixed dynamic lights flickering with GL3 render path

https://forum.zdoom.org/viewtopic.php?t=63755
This commit is contained in:
alexey.lysiuk 2019-03-14 14:53:24 +02:00
parent 613cf15b31
commit 087353f00b

View file

@ -59,6 +59,7 @@ public:
void BindBase()
{
mBuffer->BindBase();
mLastMappedIndex = UINT_MAX;
}
};