mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
Merge commit '2ec8e2c2ac61d30f7f1d666ec58ca0fd37e2e3b0' into scripting
Conflicts: src/d_main.cpp src/info.cpp src/p_local.h (Had to merge this all by itself because it was creating too many merge conflicts when combined with other stuff.
This commit is contained in:
commit
0474560ac6
147 changed files with 423 additions and 1165 deletions
|
@ -2443,6 +2443,7 @@ void D_DoomMain (void)
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InitActorNumsFromMapinfo();
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PClassActor::StaticSetActorNums ();
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InitSpawnablesFromMapinfo();
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//Added by MC:
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bglobal.getspawned.Clear();
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argcount = Args->CheckParmList("-bots", &args);
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@ -103,6 +103,7 @@ struct FMapInfoParser
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void ParseIntermissionAction(FIntermissionDescriptor *Desc);
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void ParseIntermission();
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void ParseDoomEdNums();
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void ParseSpawnNums();
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void ParseAMColors(bool);
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FName CheckEndSequence();
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FName ParseEndGame();
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@ -1888,6 +1888,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
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sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("spawnnums"))
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{
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if (format_type != FMT_Old)
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{
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format_type = FMT_New;
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ParseSpawnNums();
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}
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else
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{
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sc.ScriptError("spawnnums definitions not supported with old MAPINFO syntax");
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}
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}
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else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
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{
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if (format_type != FMT_Old)
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@ -168,8 +168,6 @@ void PClassActor::StaticInit()
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void PClassActor::StaticSetActorNums()
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{
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SpawnableThings.Clear();
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for (unsigned int i = 0; i < PClassActor::AllActorClasses.Size(); ++i)
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{
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static_cast<PClassActor *>(PClassActor::AllActorClasses[i])->RegisterIDs();
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@ -178,6 +178,7 @@ void P_RemoveThing(AActor * actor);
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bool P_Thing_Raise(AActor *thing, AActor *raiser);
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bool P_Thing_CanRaise(AActor *thing);
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PClassActor *P_GetSpawnableType(int spawnnum);
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void InitSpawnablesFromMapinfo();
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//
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// P_MAPUTL
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@ -45,10 +45,23 @@
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#include "gi.h"
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#include "templates.h"
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#include "g_level.h"
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#include "v_text.h"
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#include "i_system.h"
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// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
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TMap<int, PClassActor *> SpawnableThings;
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struct MapinfoSpawnItem
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{
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FName classname; // DECORATE is read after MAPINFO so we do not have the actual classes available here yet.
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// These are for error reporting. We must store the file information because it's no longer available when these items get resolved.
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FString filename;
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int linenum;
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};
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typedef TMap<int, MapinfoSpawnItem> SpawnMap;
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static SpawnMap SpawnablesFromMapinfo;
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static FRandom pr_leadtarget ("LeadTarget");
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bool P_Thing_Spawn (int tid, AActor *source, int type, angle_t angle, bool fog, int newtid)
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@ -559,3 +572,77 @@ CCMD (dumpspawnables)
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delete[] allpairs;
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}
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void FMapInfoParser::ParseSpawnNums()
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{
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TMap<int, bool> defined;
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int error = 0;
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MapinfoSpawnItem editem;
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editem.filename = sc.ScriptName;
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ParseOpenBrace();
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while (true)
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{
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if (sc.CheckString("}")) return;
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else if (sc.CheckNumber())
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{
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int ednum = sc.Number;
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sc.MustGetStringName("=");
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sc.MustGetString();
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bool *def = defined.CheckKey(ednum);
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if (def != NULL)
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{
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sc.ScriptMessage("Spawn Number %d defined more than once", ednum);
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error++;
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}
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else if (ednum < 0)
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{
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sc.ScriptMessage("Spawn Number must be positive, got %d", ednum);
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error++;
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}
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defined[ednum] = true;
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editem.classname = sc.String;
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SpawnablesFromMapinfo.Insert(ednum, editem);
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}
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else
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{
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sc.ScriptError("Number expected");
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}
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}
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if (error > 0)
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{
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sc.ScriptError("%d errors encountered in SpawnNum definition");
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}
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}
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void InitSpawnablesFromMapinfo()
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{
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SpawnableThings.Clear();
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SpawnMap::Iterator it(SpawnablesFromMapinfo);
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SpawnMap::Pair *pair;
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int error = 0;
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while (it.NextPair(pair))
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{
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PClassActor *cls = NULL;
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if (pair->Value.classname != NAME_None)
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{
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cls = PClass::FindActor(pair->Value.classname);
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if (cls == NULL)
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{
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Printf(TEXTCOLOR_RED "Script error, \"%s\" line %d:\nUnknown actor class %s\n",
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pair->Value.filename.GetChars(), pair->Value.linenum, pair->Value.classname.GetChars());
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error++;
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}
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}
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SpawnableThings.Insert(pair->Key, cls);
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}
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if (error > 0)
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{
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I_Error("%d unknown actor classes found", error);
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}
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SpawnablesFromMapinfo.Clear(); // we do not need this any longer
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}
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@ -1006,7 +1006,7 @@ DEFINE_PROPERTY(translation, L, Actor)
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if (type == 0)
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{
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PROP_INT_PARM(trans, 1);
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int max = (gameinfo.gametype==GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6:2;
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int max = 6;// (gameinfo.gametype == GAME_Strife || (info->GameFilter&GAME_Strife)) ? 6 : 2;
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if (trans < 0 || trans > max)
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{
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I_Error ("Translation must be in the range [0,%d]", max);
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@ -4,13 +4,11 @@
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actor MiniZorchRecharge : Clip
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{
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Game Chex
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inventory.pickupmessage "$GOTZORCHRECHARGE"
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}
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actor MiniZorchPack : Clip
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{
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Game Chex
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Inventory.PickupMessage "$GOTMINIZORCHPACK"
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Inventory.Amount 50
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States
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@ -25,13 +23,11 @@ actor MiniZorchPack : Clip
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actor LargeZorchRecharge : Shell
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{
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Game Chex
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inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE"
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}
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actor LargeZorchPack : Shell
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{
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Game Chex
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Inventory.PickupMessage "$GOTLARGEZORCHERPACK"
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Inventory.Amount 20
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States
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@ -46,13 +42,11 @@ actor LargeZorchPack : Shell
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actor PropulsorZorch : RocketAmmo
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{
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Game Chex
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inventory.pickupmessage "$GOTPROPULSORRECHARGE"
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}
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actor PropulsorZorchPack : RocketAmmo
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{
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Game Chex
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Inventory.PickupMessage "$GOTPROPULSORPACK"
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Inventory.Amount 5
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States
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@ -67,14 +61,11 @@ actor PropulsorZorchPack : RocketAmmo
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actor PhasingZorch : Cell
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{
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Game Chex
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inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE"
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}
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actor PhasingZorchPack : Cell
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{
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Game Chex
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SpawnID 142
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Inventory.PickupMessage "$GOTPHASINGZORCHERPACK"
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Inventory.Amount 100
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States
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@ -4,19 +4,16 @@
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actor ChexCivilian1 : GreenTorch
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{
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game Chex
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height 54
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}
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actor ChexCivilian2 : ShortGreenTorch
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{
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game Chex
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height 54
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}
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actor ChexCivilian3 : ShortRedTorch
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{
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game Chex
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height 48
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}
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@ -24,13 +21,11 @@ actor ChexCivilian3 : ShortRedTorch
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actor ChexLandingLight : Column
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{
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game Chex
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height 35
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}
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actor ChexSpaceship : TechPillar
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{
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game Chex
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height 52
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}
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@ -38,37 +33,31 @@ actor ChexSpaceship : TechPillar
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actor ChexAppleTree : Stalagtite
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{
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game Chex
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height 92
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}
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actor ChexBananaTree : BigTree
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{
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game Chex
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height 108
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}
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actor ChexOrangeTree : TorchTree
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{
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game Chex
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height 92
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}
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actor ChexSubmergedPlant : ShortGreenColumn
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{
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game Chex
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height 42
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}
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actor ChexTallFlower : HeadsOnAStick
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{
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game Chex
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height 25
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}
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actor ChexTallFlower2 : DeadStick
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{
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game Chex
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height 25
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}
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@ -76,7 +65,6 @@ actor ChexTallFlower2 : DeadStick
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actor ChexSlimeFountain : BlueTorch
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{
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game Chex
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height 48
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States
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{
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@ -90,13 +78,11 @@ actor ChexSlimeFountain : BlueTorch
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actor ChexCavernColumn : TallRedColumn
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{
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game Chex
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height 128
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}
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actor ChexCavernStalagmite : TallGreenColumn
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{
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game Chex
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height 60
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}
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@ -104,37 +90,31 @@ actor ChexCavernStalagmite : TallGreenColumn
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actor ChexChemicalBurner : EvilEye
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{
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game Chex
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height 25
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}
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actor ChexChemicalFlask : Candlestick
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{
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game Chex
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renderstyle translucent
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alpha 0.75
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}
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actor ChexFlagOnPole : SkullColumn
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{
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game Chex
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height 128
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}
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|
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actor ChexGasTank : Candelabra
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{
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game Chex
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height 36
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}
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|
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actor ChexLightColumn : ShortBlueTorch
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{
|
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game Chex
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height 86
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}
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actor ChexMineCart : ShortRedColumn
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{
|
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game Chex
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height 30
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}
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|
|
|
@ -5,26 +5,22 @@
|
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|
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actor GlassOfWater : HealthBonus
|
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{
|
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game Chex
|
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inventory.pickupmessage "$GOTWATER"
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}
|
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|
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actor BowlOfFruit : Stimpack
|
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{
|
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game Chex
|
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inventory.pickupmessage "$GOTFRUIT"
|
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}
|
||||
|
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actor BowlOfVegetables : Medikit
|
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{
|
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game Chex
|
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inventory.pickupmessage "$GOTVEGETABLES"
|
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health.lowmessage 25, "$GOTVEGETABLESNEED"
|
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}
|
||||
|
||||
actor SuperchargeBreakfast : Soulsphere
|
||||
{
|
||||
game Chex
|
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inventory.pickupmessage "$GOTBREAKFAST"
|
||||
}
|
||||
|
||||
|
@ -32,19 +28,16 @@ actor SuperchargeBreakfast : Soulsphere
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|||
|
||||
actor SlimeRepellent : ArmorBonus
|
||||
{
|
||||
game Chex
|
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inventory.pickupmessage "$GOTREPELLENT"
|
||||
}
|
||||
|
||||
actor ChexArmor : GreenArmor
|
||||
{
|
||||
game Chex
|
||||
inventory.pickupmessage "$GOTCHEXARMOR"
|
||||
}
|
||||
|
||||
actor SuperChexArmor : BlueArmor
|
||||
{
|
||||
game Chex
|
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inventory.pickupmessage "$GOTSUPERCHEXARMOR"
|
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}
|
||||
|
||||
|
@ -52,18 +45,15 @@ actor SuperChexArmor : BlueArmor
|
|||
|
||||
actor ComputerAreaMap : Allmap
|
||||
{
|
||||
game Chex
|
||||
inventory.pickupmessage "$GOTCHEXMAP"
|
||||
}
|
||||
|
||||
actor SlimeProofSuit : RadSuit
|
||||
{
|
||||
game Chex
|
||||
inventory.pickupmessage "$GOTSLIMESUIT"
|
||||
}
|
||||
|
||||
actor Zorchpack : Backpack
|
||||
{
|
||||
game Chex
|
||||
inventory.pickupmessage "$GOTZORCHPACK"
|
||||
}
|
||||
|
|
|
@ -2,18 +2,15 @@
|
|||
|
||||
actor ChexBlueCard : BlueCard
|
||||
{
|
||||
Game Chex
|
||||
inventory.pickupmessage "$GOTCBLUEKEY"
|
||||
}
|
||||
|
||||
actor ChexYellowCard : YellowCard
|
||||
{
|
||||
Game Chex
|
||||
inventory.pickupmessage "$GOTCYELLOWKEY"
|
||||
}
|
||||
|
||||
actor ChexRedCard : RedCard
|
||||
{
|
||||
Game Chex
|
||||
inventory.pickupmessage "$GOTCREDKEY"
|
||||
}
|
||||
|
|
|
@ -7,7 +7,6 @@
|
|||
|
||||
actor FlemoidusCommonus : ZombieMan
|
||||
{
|
||||
Game Chex
|
||||
DropItem ""
|
||||
Obituary "$OB_COMMONUS"
|
||||
States
|
||||
|
@ -27,7 +26,6 @@ actor FlemoidusCommonus : ZombieMan
|
|||
|
||||
actor FlemoidusBipedicus : ShotgunGuy
|
||||
{
|
||||
Game Chex
|
||||
DropItem ""
|
||||
Obituary "$OB_BIPEDICUS"
|
||||
States
|
||||
|
@ -47,7 +45,6 @@ actor FlemoidusBipedicus : ShotgunGuy
|
|||
|
||||
actor ArmoredFlemoidusBipedicus : DoomImp
|
||||
{
|
||||
Game Chex
|
||||
Obituary "$OB_BIPEDICUS2"
|
||||
HitObituary "$OB_BIPEDICUS2"
|
||||
}
|
||||
|
@ -60,7 +57,6 @@ actor ArmoredFlemoidusBipedicus : DoomImp
|
|||
|
||||
actor FlemoidusCycloptisCommonus : Demon
|
||||
{
|
||||
Game Chex
|
||||
Obituary "$OB_CYCLOPTIS"
|
||||
}
|
||||
|
||||
|
@ -72,7 +68,6 @@ actor FlemoidusCycloptisCommonus : Demon
|
|||
|
||||
actor Flembrane : BaronOfHell
|
||||
{
|
||||
Game Chex
|
||||
radius 44
|
||||
height 100
|
||||
speed 0
|
||||
|
@ -90,6 +85,5 @@ actor Flembrane : BaronOfHell
|
|||
|
||||
actor ChexSoul : LostSoul
|
||||
{
|
||||
Game Chex
|
||||
height 0
|
||||
}
|
||||
|
|
|
@ -2,14 +2,12 @@
|
|||
|
||||
actor Bootspoon : Fist
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPSPOON"
|
||||
Tag "$TAG_SPOON"
|
||||
}
|
||||
|
||||
actor SuperBootspork : Chainsaw
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPBOOTSPORK"
|
||||
Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
|
||||
Tag "$TAG_SPORK"
|
||||
|
@ -17,7 +15,6 @@ actor SuperBootspork : Chainsaw
|
|||
|
||||
actor MiniZorcher : Pistol
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPZORCH"
|
||||
inventory.pickupmessage "$GOTMINIZORCHER"
|
||||
Tag "$TAG_MINIZORCHER"
|
||||
|
@ -30,7 +27,6 @@ actor MiniZorcher : Pistol
|
|||
|
||||
actor LargeZorcher : Shotgun
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPZORCH"
|
||||
inventory.pickupmessage "$GOTLARGEZORCHER"
|
||||
Tag "$TAG_LARGEZORCHER"
|
||||
|
@ -38,7 +34,6 @@ actor LargeZorcher : Shotgun
|
|||
|
||||
actor SuperLargeZorcher : SuperShotgun
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPMEGAZORCH"
|
||||
inventory.pickupmessage "$GOTSUPERLARGEZORCHER"
|
||||
Tag "$TAG_SUPERLARGEZORCHER"
|
||||
|
@ -46,7 +41,6 @@ actor SuperLargeZorcher : SuperShotgun
|
|||
|
||||
actor RapidZorcher : Chaingun
|
||||
{
|
||||
game Chex
|
||||
obituary "$OB_MPRAPIDZORCH"
|
||||
inventory.pickupmessage "$GOTRAPIDZORCHER"
|
||||
Tag "$TAG_RAPIDZORCHER"
|
||||
|
@ -54,7 +48,6 @@ actor RapidZorcher : Chaingun
|
|||
|
||||
actor ZorchPropulsor : RocketLauncher
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTZORCHPROPULSOR"
|
||||
Tag "$TAG_ZORCHPROPULSOR"
|
||||
|
@ -79,7 +72,6 @@ actor PropulsorMissile : Rocket
|
|||
|
||||
actor PhasingZorcher : PlasmaRifle
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTPHASINGZORCHER"
|
||||
Tag "$TAG_PHASINGZORCHER"
|
||||
|
@ -109,7 +101,6 @@ actor PhaseZorchMissile : PlasmaBall
|
|||
|
||||
actor LAZDevice : BFG9000
|
||||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
inventory.pickupmessage "$GOTLAZDEVICE"
|
||||
Tag "$TAG_LAZDEVICE"
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Arachnotron
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 6
|
||||
Health 500
|
||||
Radius 64
|
||||
Height 64
|
||||
|
@ -63,8 +61,6 @@ ACTOR Arachnotron
|
|||
//===========================================================================
|
||||
ACTOR ArachnotronPlasma
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 129
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
|
||||
ACTOR Archvile
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 111
|
||||
Health 700
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -67,8 +65,6 @@ ACTOR Archvile
|
|||
|
||||
ACTOR ArchvileFire
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 98
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Add
|
||||
Alpha 1
|
||||
|
|
|
@ -7,7 +7,6 @@
|
|||
|
||||
ACTOR BossBrain
|
||||
{
|
||||
Game Doom
|
||||
Health 250
|
||||
Mass 10000000
|
||||
PainChance 255
|
||||
|
@ -45,7 +44,6 @@ ACTOR BossBrain
|
|||
|
||||
ACTOR BossEye
|
||||
{
|
||||
Game Doom
|
||||
Height 32
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
|
@ -69,7 +67,6 @@ ACTOR BossEye
|
|||
|
||||
ACTOR BossTarget : SpecialSpot
|
||||
{
|
||||
Game Doom
|
||||
Height 32
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 3
|
||||
Health 1000
|
||||
Radius 24
|
||||
Height 64
|
||||
|
@ -61,8 +59,6 @@ ACTOR BaronOfHell
|
|||
//===========================================================================
|
||||
ACTOR HellKnight : BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 113
|
||||
Health 500
|
||||
-BOSSDEATH
|
||||
SeeSound "knight/sight"
|
||||
|
@ -110,8 +106,6 @@ ACTOR HellKnight : BaronOfHell
|
|||
//===========================================================================
|
||||
ACTOR BaronBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 154
|
||||
Radius 6
|
||||
Height 16
|
||||
Speed 15
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Cacodemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 19
|
||||
Health 400
|
||||
Radius 31
|
||||
Height 56
|
||||
|
@ -61,8 +59,6 @@ ACTOR Cacodemon
|
|||
//===========================================================================
|
||||
ACTOR CacodemonBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 126
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Cyberdemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 114
|
||||
Health 4000
|
||||
Radius 40
|
||||
Height 110
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
actor GibbedMarine
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 145
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -16,14 +14,12 @@ actor GibbedMarine
|
|||
|
||||
actor GibbedMarineExtra : GibbedMarine
|
||||
{
|
||||
Game Doom
|
||||
}
|
||||
|
||||
// Dead marine -------------------------------------------------------------
|
||||
|
||||
actor DeadMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -42,7 +38,6 @@ actor DeadMarine
|
|||
actor DeadZombieMan : ZombieMan
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
DropItem None
|
||||
States
|
||||
{
|
||||
|
@ -56,7 +51,6 @@ actor DeadZombieMan : ZombieMan
|
|||
actor DeadShotgunGuy : ShotgunGuy
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
DropItem None
|
||||
States
|
||||
{
|
||||
|
@ -70,7 +64,6 @@ actor DeadShotgunGuy : ShotgunGuy
|
|||
actor DeadDoomImp : DoomImp
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -83,7 +76,6 @@ actor DeadDoomImp : DoomImp
|
|||
actor DeadDemon : Demon
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -96,7 +88,6 @@ actor DeadDemon : Demon
|
|||
actor DeadCacodemon : Cacodemon
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -115,7 +106,6 @@ actor DeadCacodemon : Cacodemon
|
|||
actor DeadLostSoul : LostSoul
|
||||
{
|
||||
Skip_Super
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 8
|
||||
Health 150
|
||||
PainChance 180
|
||||
Speed 10
|
||||
|
@ -59,8 +57,6 @@ ACTOR Demon
|
|||
//===========================================================================
|
||||
ACTOR Spectre : Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 9
|
||||
+SHADOW
|
||||
RenderStyle OptFuzzy
|
||||
Alpha 0.5
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Clip : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 11
|
||||
Inventory.PickupMessage "$GOTCLIP"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -22,8 +20,6 @@ ACTOR Clip : Ammo
|
|||
|
||||
ACTOR ClipBox : Clip
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 139
|
||||
Inventory.PickupMessage "$GOTCLIPBOX"
|
||||
Inventory.Amount 50
|
||||
States
|
||||
|
@ -38,8 +34,6 @@ ACTOR ClipBox : Clip
|
|||
|
||||
ACTOR RocketAmmo : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 140
|
||||
Inventory.PickupMessage "$GOTROCKET"
|
||||
Inventory.Amount 1
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -58,8 +52,6 @@ ACTOR RocketAmmo : Ammo
|
|||
|
||||
ACTOR RocketBox : RocketAmmo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 141
|
||||
Inventory.PickupMessage "$GOTROCKBOX"
|
||||
Inventory.Amount 5
|
||||
States
|
||||
|
@ -74,8 +66,6 @@ ACTOR RocketBox : RocketAmmo
|
|||
|
||||
ACTOR Cell : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 75
|
||||
Inventory.PickupMessage "$GOTCELL"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 300
|
||||
|
@ -94,8 +84,6 @@ ACTOR Cell : Ammo
|
|||
|
||||
ACTOR CellPack : Cell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 142
|
||||
Inventory.PickupMessage "$GOTCELLBOX"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -110,8 +98,6 @@ ACTOR CellPack : Cell
|
|||
|
||||
ACTOR Shell : Ammo
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 12
|
||||
Inventory.PickupMessage "$GOTSHELLS"
|
||||
Inventory.Amount 4
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -130,8 +116,6 @@ ACTOR Shell : Ammo
|
|||
|
||||
ACTOR ShellBox : Shell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 143
|
||||
Inventory.PickupMessage "$GOTSHELLBOX"
|
||||
Inventory.Amount 20
|
||||
States
|
||||
|
@ -146,8 +130,6 @@ ACTOR ShellBox : Shell
|
|||
|
||||
ACTOR Backpack : BackpackItem
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 144
|
||||
Height 26
|
||||
Inventory.PickupMessage "$GOTBACKPACK"
|
||||
States
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
Actor ArmorBonus : BasicArmorBonus
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 22
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTARMBONUS"
|
||||
|
@ -26,8 +24,6 @@ Actor ArmorBonus : BasicArmorBonus
|
|||
|
||||
Actor GreenArmor : BasicArmorPickup
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 68
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTARMOR"
|
||||
|
@ -47,8 +43,6 @@ Actor GreenArmor : BasicArmorPickup
|
|||
|
||||
Actor BlueArmor : BasicArmorPickup
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 69
|
||||
Radius 20
|
||||
Height 16
|
||||
Inventory.Pickupmessage "$GOTMEGA"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR InvulnerabilitySphere : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 133
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -24,8 +22,6 @@ ACTOR InvulnerabilitySphere : PowerupGiver
|
|||
|
||||
ACTOR Soulsphere : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 25
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -60,8 +56,6 @@ actor BlueArmorForMegasphere : BlueArmor
|
|||
|
||||
ACTOR Megasphere : CustomInventory
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 132
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.PickupMessage "$GOTMSPHERE"
|
||||
|
@ -82,8 +76,6 @@ ACTOR Megasphere : CustomInventory
|
|||
|
||||
ACTOR BlurSphere : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 135
|
||||
+COUNTITEM
|
||||
+VISIBILITYPULSE
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
|
@ -105,8 +97,6 @@ ACTOR BlurSphere : PowerupGiver
|
|||
|
||||
ACTOR RadSuit : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 136
|
||||
Height 46
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -125,8 +115,6 @@ ACTOR RadSuit : PowerupGiver
|
|||
|
||||
ACTOR Infrared : PowerupGiver
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 138
|
||||
+COUNTITEM
|
||||
+INVENTORY.AUTOACTIVATE
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -146,8 +134,6 @@ ACTOR Infrared : PowerupGiver
|
|||
|
||||
ACTOR Allmap : MapRevealer
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 137
|
||||
+COUNTITEM
|
||||
+INVENTORY.FANCYPICKUPSOUND
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
|
@ -166,8 +152,6 @@ ACTOR Allmap : MapRevealer
|
|||
|
||||
ACTOR Berserk : CustomInventory
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 134
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.PickupMessage "$GOTBERSERK"
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR TechLamp
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 80
|
||||
ProjectilePassHeight -16
|
||||
|
@ -20,7 +19,6 @@ ACTOR TechLamp
|
|||
|
||||
ACTOR TechLamp2
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 60
|
||||
ProjectilePassHeight -16
|
||||
|
@ -37,7 +35,6 @@ ACTOR TechLamp2
|
|||
|
||||
ACTOR Column
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 48
|
||||
ProjectilePassHeight -16
|
||||
|
@ -54,7 +51,6 @@ ACTOR Column
|
|||
|
||||
ACTOR TallGreenColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
ProjectilePassHeight -16
|
||||
|
@ -71,7 +67,6 @@ ACTOR TallGreenColumn
|
|||
|
||||
ACTOR ShortGreenColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -88,7 +83,6 @@ ACTOR ShortGreenColumn
|
|||
|
||||
ACTOR TallRedColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
ProjectilePassHeight -16
|
||||
|
@ -105,7 +99,6 @@ ACTOR TallRedColumn
|
|||
|
||||
ACTOR ShortRedColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -122,7 +115,6 @@ ACTOR ShortRedColumn
|
|||
|
||||
ACTOR SkullColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -139,7 +131,6 @@ ACTOR SkullColumn
|
|||
|
||||
ACTOR HeartColumn
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -156,7 +147,6 @@ ACTOR HeartColumn
|
|||
|
||||
ACTOR EvilEye
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 54
|
||||
ProjectilePassHeight -16
|
||||
|
@ -173,7 +163,6 @@ ACTOR EvilEye
|
|||
|
||||
ACTOR FloatingSkull
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 26
|
||||
ProjectilePassHeight -16
|
||||
|
@ -190,7 +179,6 @@ ACTOR FloatingSkull
|
|||
|
||||
ACTOR TorchTree
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 56
|
||||
ProjectilePassHeight -16
|
||||
|
@ -207,7 +195,6 @@ ACTOR TorchTree
|
|||
|
||||
ACTOR BlueTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -224,7 +211,6 @@ ACTOR BlueTorch
|
|||
|
||||
ACTOR GreenTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -241,7 +227,6 @@ ACTOR GreenTorch
|
|||
|
||||
ACTOR RedTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
ProjectilePassHeight -16
|
||||
|
@ -258,7 +243,6 @@ ACTOR RedTorch
|
|||
|
||||
ACTOR ShortBlueTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -275,7 +259,6 @@ ACTOR ShortBlueTorch
|
|||
|
||||
ACTOR ShortGreenTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -292,7 +275,6 @@ ACTOR ShortGreenTorch
|
|||
|
||||
ACTOR ShortRedTorch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 37
|
||||
ProjectilePassHeight -16
|
||||
|
@ -309,7 +291,6 @@ ACTOR ShortRedTorch
|
|||
|
||||
ACTOR Stalagtite
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 40
|
||||
ProjectilePassHeight -16
|
||||
|
@ -326,7 +307,6 @@ ACTOR Stalagtite
|
|||
|
||||
ACTOR TechPillar
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 128
|
||||
ProjectilePassHeight -16
|
||||
|
@ -343,7 +323,6 @@ ACTOR TechPillar
|
|||
|
||||
ACTOR Candlestick
|
||||
{
|
||||
Game Doom
|
||||
Radius 20
|
||||
Height 14
|
||||
ProjectilePassHeight -16
|
||||
|
@ -359,7 +338,6 @@ ACTOR Candlestick
|
|||
|
||||
ACTOR Candelabra
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 60
|
||||
ProjectilePassHeight -16
|
||||
|
@ -376,7 +354,6 @@ ACTOR Candelabra
|
|||
|
||||
ACTOR BloodyTwitch
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -397,7 +374,6 @@ ACTOR BloodyTwitch
|
|||
|
||||
ACTOR Meat2
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 84
|
||||
+SOLID
|
||||
|
@ -415,7 +391,6 @@ ACTOR Meat2
|
|||
|
||||
ACTOR Meat3
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 84
|
||||
+SOLID
|
||||
|
@ -433,7 +408,6 @@ ACTOR Meat3
|
|||
|
||||
ACTOR Meat4
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -451,7 +425,6 @@ ACTOR Meat4
|
|||
|
||||
ACTOR Meat5
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -469,28 +442,24 @@ ACTOR Meat5
|
|||
|
||||
ACTOR NonsolidMeat2 : Meat2
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat3 : Meat3
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat4 : Meat4
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
||||
ACTOR NonsolidMeat5 : Meat5
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
@ -499,7 +468,6 @@ ACTOR NonsolidMeat5 : Meat5
|
|||
|
||||
ACTOR NonsolidTwitch : BloodyTwitch
|
||||
{
|
||||
Game Doom
|
||||
-SOLID
|
||||
Radius 20
|
||||
}
|
||||
|
@ -508,7 +476,6 @@ ACTOR NonsolidTwitch : BloodyTwitch
|
|||
|
||||
ACTOR HeadOnAStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 56
|
||||
ProjectilePassHeight -16
|
||||
|
@ -525,7 +492,6 @@ ACTOR HeadOnAStick
|
|||
|
||||
ACTOR HeadsOnAStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -542,7 +508,6 @@ ACTOR HeadsOnAStick
|
|||
|
||||
ACTOR HeadCandles
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 42
|
||||
ProjectilePassHeight -16
|
||||
|
@ -559,7 +524,6 @@ ACTOR HeadCandles
|
|||
|
||||
ACTOR DeadStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -576,7 +540,6 @@ ACTOR DeadStick
|
|||
|
||||
ACTOR LiveStick
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
ProjectilePassHeight -16
|
||||
|
@ -594,7 +557,6 @@ ACTOR LiveStick
|
|||
|
||||
ACTOR BigTree
|
||||
{
|
||||
Game Doom
|
||||
Radius 32
|
||||
Height 108
|
||||
ProjectilePassHeight -16
|
||||
|
@ -611,8 +573,6 @@ ACTOR BigTree
|
|||
|
||||
ACTOR BurningBarrel
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 149
|
||||
Radius 16
|
||||
Height 32
|
||||
ProjectilePassHeight -16
|
||||
|
@ -629,7 +589,6 @@ ACTOR BurningBarrel
|
|||
|
||||
ACTOR HangNoGuts
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 88
|
||||
+SOLID
|
||||
|
@ -647,7 +606,6 @@ ACTOR HangNoGuts
|
|||
|
||||
ACTOR HangBNoBrain
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 88
|
||||
+SOLID
|
||||
|
@ -665,7 +623,6 @@ ACTOR HangBNoBrain
|
|||
|
||||
ACTOR HangTLookingDown
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -683,7 +640,6 @@ ACTOR HangTLookingDown
|
|||
|
||||
ACTOR HangTLookingUp
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -701,7 +657,6 @@ ACTOR HangTLookingUp
|
|||
|
||||
ACTOR HangTSkull
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -719,7 +674,6 @@ ACTOR HangTSkull
|
|||
|
||||
ACTOR HangTNoBrain
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -737,8 +691,6 @@ ACTOR HangTNoBrain
|
|||
|
||||
ACTOR ColonGibs
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 147
|
||||
Radius 20
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
@ -755,8 +707,6 @@ ACTOR ColonGibs
|
|||
|
||||
ACTOR SmallBloodPool
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 148
|
||||
Radius 20
|
||||
Height 1
|
||||
+NOBLOCKMAP
|
||||
|
@ -773,8 +723,6 @@ ACTOR SmallBloodPool
|
|||
|
||||
ACTOR BrainStem
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 150
|
||||
Radius 20
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
@ -792,7 +740,6 @@ ACTOR BrainStem
|
|||
|
||||
ACTOR Stalagmite
|
||||
{
|
||||
Game Doom
|
||||
Radius 16
|
||||
Height 48
|
||||
+SOLID
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR HealthBonus : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 152
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.Amount 1
|
||||
|
@ -21,8 +19,6 @@ ACTOR HealthBonus : Health
|
|||
|
||||
ACTOR Stimpack : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 23
|
||||
Inventory.Amount 10
|
||||
Inventory.PickupMessage "$GOTSTIM"
|
||||
States
|
||||
|
@ -37,8 +33,6 @@ ACTOR Stimpack : Health
|
|||
|
||||
ACTOR Medikit : Health
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 24
|
||||
Inventory.Amount 25
|
||||
Inventory.PickupMessage "$GOTMEDIKIT"
|
||||
Health.LowMessage 25, "$GOTMEDINEED"
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR DoomImp
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 5
|
||||
Health 60
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -66,8 +64,6 @@ ACTOR DoomImp
|
|||
//===========================================================================
|
||||
ACTOR DoomImpBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 10
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -10,8 +10,6 @@ Actor DoomKey : Key
|
|||
|
||||
Actor BlueCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 85
|
||||
Inventory.Pickupmessage "$GOTBLUECARD"
|
||||
Inventory.Icon "STKEYS0"
|
||||
States
|
||||
|
@ -27,8 +25,6 @@ Actor BlueCard : DoomKey
|
|||
|
||||
Actor YellowCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 87
|
||||
Inventory.Pickupmessage "$GOTYELWCARD"
|
||||
Inventory.Icon "STKEYS1"
|
||||
States
|
||||
|
@ -44,8 +40,6 @@ Actor YellowCard : DoomKey
|
|||
|
||||
Actor RedCard : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 86
|
||||
Inventory.Pickupmessage "$GOTREDCARD"
|
||||
Inventory.Icon "STKEYS2"
|
||||
States
|
||||
|
@ -61,8 +55,6 @@ Actor RedCard : DoomKey
|
|||
|
||||
Actor BlueSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 90
|
||||
Inventory.Pickupmessage "$GOTBLUESKUL"
|
||||
Inventory.Icon "STKEYS3"
|
||||
States
|
||||
|
@ -78,8 +70,6 @@ Actor BlueSkull : DoomKey
|
|||
|
||||
Actor YellowSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 88
|
||||
Inventory.Pickupmessage "$GOTYELWSKUL"
|
||||
Inventory.Icon "STKEYS4"
|
||||
States
|
||||
|
@ -95,8 +85,6 @@ Actor YellowSkull : DoomKey
|
|||
|
||||
Actor RedSkull : DoomKey
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 89
|
||||
Inventory.Pickupmessage "$GOTREDSKUL"
|
||||
Inventory.Icon "STKEYS5"
|
||||
States
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR ExplosiveBarrel
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 125
|
||||
Health 20
|
||||
Radius 10
|
||||
Height 42
|
||||
|
@ -37,8 +35,6 @@ ACTOR ExplosiveBarrel
|
|||
|
||||
ACTOR BulletPuff
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 131
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+ALLOWPARTICLES
|
||||
|
@ -87,7 +83,6 @@ ACTOR DoomUnusedStates
|
|||
|
||||
Actor EvilSceptre : ScoreItem
|
||||
{
|
||||
Game Doom
|
||||
Inventory.PickupMessage "$BETA_BONUS3"
|
||||
States
|
||||
{
|
||||
|
@ -99,7 +94,6 @@ Actor EvilSceptre : ScoreItem
|
|||
|
||||
Actor UnholyBible : ScoreItem
|
||||
{
|
||||
Game Doom
|
||||
Inventory.PickupMessage "$BETA_BONUS4"
|
||||
States
|
||||
{
|
||||
|
|
|
@ -17,7 +17,6 @@ ACTOR DoomWeapon : Weapon
|
|||
|
||||
ACTOR Fist : Weapon
|
||||
{
|
||||
Game Doom
|
||||
Weapon.SelectionOrder 3700
|
||||
Weapon.Kickback 100
|
||||
Obituary "$OB_MPFIST"
|
||||
|
@ -54,7 +53,6 @@ ACTOR Fist : Weapon
|
|||
|
||||
ACTOR Pistol : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
Weapon.SelectionOrder 1900
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 20
|
||||
|
@ -99,8 +97,6 @@ ACTOR Pistol : DoomWeapon
|
|||
|
||||
ACTOR Chainsaw : Weapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 32
|
||||
Weapon.Kickback 0
|
||||
Weapon.SelectionOrder 2200
|
||||
Weapon.UpSound "weapons/sawup"
|
||||
|
@ -139,8 +135,6 @@ ACTOR Chainsaw : Weapon
|
|||
|
||||
ACTOR Shotgun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 1300
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 8
|
||||
|
@ -186,8 +180,6 @@ ACTOR Shotgun : DoomWeapon
|
|||
|
||||
ACTOR SuperShotgun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 33
|
||||
Weapon.SelectionOrder 400
|
||||
Weapon.AmmoUse 2
|
||||
Weapon.AmmoGive 8
|
||||
|
@ -240,8 +232,6 @@ ACTOR SuperShotgun : DoomWeapon
|
|||
|
||||
ACTOR Chaingun : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 28
|
||||
Weapon.SelectionOrder 700
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 20
|
||||
|
@ -283,8 +273,6 @@ ACTOR Chaingun : DoomWeapon
|
|||
|
||||
ACTOR RocketLauncher : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 29
|
||||
Weapon.SelectionOrder 2500
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 2
|
||||
|
@ -321,8 +309,6 @@ ACTOR RocketLauncher : DoomWeapon
|
|||
|
||||
ACTOR Rocket
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 127
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 20
|
||||
|
@ -355,8 +341,6 @@ ACTOR Rocket
|
|||
|
||||
ACTOR Grenade
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 216
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 25
|
||||
|
@ -406,8 +390,6 @@ ACTOR Grenade
|
|||
|
||||
ACTOR PlasmaRifle : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 30
|
||||
Weapon.SelectionOrder 100
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 40
|
||||
|
@ -442,8 +424,6 @@ ACTOR PlasmaRifle : DoomWeapon
|
|||
|
||||
ACTOR PlasmaBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 51
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
@ -510,9 +490,7 @@ ACTOR PlasmaBall2 : PlasmaBall1
|
|||
|
||||
ACTOR BFG9000 : DoomWeapon
|
||||
{
|
||||
Game Doom
|
||||
Height 20
|
||||
SpawnID 31
|
||||
Weapon.SelectionOrder 2800
|
||||
Weapon.AmmoUse 40
|
||||
Weapon.AmmoGive 40
|
||||
|
@ -556,8 +534,6 @@ ACTOR BFG9000 : DoomWeapon
|
|||
|
||||
ACTOR BFGBall
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 128
|
||||
Radius 13
|
||||
Height 8
|
||||
Speed 25
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Fatso
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 112
|
||||
Health 600
|
||||
Radius 48
|
||||
Height 64
|
||||
|
@ -65,8 +63,6 @@ ACTOR Fatso
|
|||
//===========================================================================
|
||||
ACTOR FatShot
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 153
|
||||
Radius 6
|
||||
Height 8
|
||||
Speed 20
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR CommanderKeen
|
||||
{
|
||||
Game Doom
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 72
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR LostSoul
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 110
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 56
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR PainElemental
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 115
|
||||
Health 400
|
||||
Radius 31
|
||||
Height 56
|
||||
|
|
|
@ -6,8 +6,6 @@
|
|||
//===========================================================================
|
||||
ACTOR ZombieMan
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 4
|
||||
Health 20
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -67,8 +65,6 @@ ACTOR ZombieMan
|
|||
//===========================================================================
|
||||
ACTOR ShotgunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 1
|
||||
Health 30
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -129,8 +125,6 @@ ACTOR ShotgunGuy
|
|||
//===========================================================================
|
||||
ACTOR ChaingunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 2
|
||||
Health 70
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -191,8 +185,6 @@ ACTOR ChaingunGuy
|
|||
//===========================================================================
|
||||
ACTOR WolfensteinSS
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 116
|
||||
Health 50
|
||||
Radius 20
|
||||
Height 56
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR Revenant
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 20
|
||||
Health 300
|
||||
Radius 20
|
||||
Height 56
|
||||
|
@ -70,8 +68,6 @@ ACTOR Revenant
|
|||
//===========================================================================
|
||||
ACTOR RevenantTracer
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 53
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ScriptedMarine native
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 151
|
||||
Health 100
|
||||
Radius 16
|
||||
Height 56
|
||||
|
@ -174,7 +172,6 @@ ACTOR ScriptedMarine native
|
|||
|
||||
ACTOR MarineFist : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -189,7 +186,6 @@ ACTOR MarineFist : ScriptedMarine
|
|||
|
||||
ACTOR MarineBerserk : MarineFist
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -202,7 +198,6 @@ ACTOR MarineBerserk : MarineFist
|
|||
|
||||
ACTOR MarineChainsaw : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Melee:
|
||||
|
@ -218,7 +213,6 @@ ACTOR MarineChainsaw : ScriptedMarine
|
|||
|
||||
ACTOR MarinePistol : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -231,7 +225,6 @@ ACTOR MarinePistol : ScriptedMarine
|
|||
|
||||
ACTOR MarineShotgun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -246,7 +239,6 @@ ACTOR MarineShotgun : ScriptedMarine
|
|||
|
||||
ACTOR MarineSSG : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -258,7 +250,6 @@ ACTOR MarineSSG : ScriptedMarine
|
|||
|
||||
ACTOR MarineChaingun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -271,7 +262,6 @@ ACTOR MarineChaingun : ScriptedMarine
|
|||
|
||||
ACTOR MarineRocket : MarineFist
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -284,7 +274,6 @@ ACTOR MarineRocket : MarineFist
|
|||
|
||||
ACTOR MarinePlasma : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -297,7 +286,6 @@ ACTOR MarinePlasma : ScriptedMarine
|
|||
|
||||
ACTOR MarineRailgun : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
@ -310,7 +298,6 @@ ACTOR MarineRailgun : ScriptedMarine
|
|||
|
||||
ACTOR MarineBFG : ScriptedMarine
|
||||
{
|
||||
Game Doom
|
||||
States
|
||||
{
|
||||
Missile:
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
//===========================================================================
|
||||
ACTOR SpiderMastermind
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 7
|
||||
Health 3000
|
||||
Radius 100
|
||||
Height 100
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR StealthArachnotron : Arachnotron
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 117
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -11,8 +9,6 @@ ACTOR StealthArachnotron : Arachnotron
|
|||
|
||||
ACTOR StealthArchvile : Archvile
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 118
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -21,8 +17,6 @@ ACTOR StealthArchvile : Archvile
|
|||
|
||||
ACTOR StealthBaron : BaronOfHell
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 100
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -32,8 +26,6 @@ ACTOR StealthBaron : BaronOfHell
|
|||
|
||||
ACTOR StealthCacodemon : Cacodemon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 119
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -43,8 +35,6 @@ ACTOR StealthCacodemon : Cacodemon
|
|||
|
||||
ACTOR StealthChaingunGuy : ChaingunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 120
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -53,8 +43,6 @@ ACTOR StealthChaingunGuy : ChaingunGuy
|
|||
|
||||
ACTOR StealthDemon : Demon
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 121
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -64,8 +52,6 @@ ACTOR StealthDemon : Demon
|
|||
|
||||
ACTOR StealthHellKnight : HellKnight
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 101
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -75,8 +61,6 @@ ACTOR StealthHellKnight : HellKnight
|
|||
|
||||
ACTOR StealthDoomImp : DoomImp
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 122
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -86,8 +70,6 @@ ACTOR StealthDoomImp : DoomImp
|
|||
|
||||
ACTOR StealthFatso : Fatso
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 123
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -96,8 +78,6 @@ ACTOR StealthFatso : Fatso
|
|||
|
||||
ACTOR StealthRevenant : Revenant
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 124
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -107,8 +87,6 @@ ACTOR StealthRevenant : Revenant
|
|||
|
||||
ACTOR StealthShotgunGuy : ShotgunGuy
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 103
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
@ -117,8 +95,6 @@ ACTOR StealthShotgunGuy : ShotgunGuy
|
|||
|
||||
ACTOR StealthZombieMan : ZombieMan
|
||||
{
|
||||
Game Doom
|
||||
SpawnID 102
|
||||
+STEALTH
|
||||
RenderStyle Translucent
|
||||
Alpha 0
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Beast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 3
|
||||
Health 220
|
||||
Radius 32
|
||||
Height 74
|
||||
|
@ -61,8 +59,6 @@ ACTOR Beast
|
|||
|
||||
ACTOR BeastBall
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 120
|
||||
Radius 9
|
||||
Height 8
|
||||
Speed 12
|
||||
|
|
|
@ -113,8 +113,6 @@ ACTOR ChickenPlayer : PlayerPawn native
|
|||
|
||||
ACTOR Chicken : MorphedMonster
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 122
|
||||
Health 10
|
||||
Radius 9
|
||||
Height 22
|
||||
|
@ -164,8 +162,6 @@ ACTOR Chicken : MorphedMonster
|
|||
|
||||
ACTOR Feather
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 121
|
||||
Radius 2
|
||||
Height 4
|
||||
+MISSILE +DROPOFF
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR Clink
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 1
|
||||
Health 150
|
||||
Radius 20
|
||||
Height 64
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR BossSpot : SpecialSpot
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 141
|
||||
+INVISIBLE
|
||||
}
|
||||
|
||||
|
@ -12,8 +10,6 @@ ACTOR BossSpot : SpecialSpot
|
|||
|
||||
ACTOR Sorcerer1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 142
|
||||
Health 2000
|
||||
Radius 28
|
||||
Height 100
|
||||
|
@ -84,8 +80,6 @@ ACTOR Sorcerer1
|
|||
|
||||
ACTOR SorcererFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 144
|
||||
Radius 10
|
||||
Height 10
|
||||
Speed 20
|
||||
|
@ -112,8 +106,6 @@ ACTOR SorcererFX1
|
|||
|
||||
ACTOR Sorcerer2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 143
|
||||
Health 3500
|
||||
Radius 16
|
||||
Height 70
|
||||
|
@ -192,8 +184,6 @@ ACTOR Sorcerer2
|
|||
|
||||
ACTOR Sorcerer2FX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 145
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 20
|
||||
|
@ -241,8 +231,6 @@ ACTOR Sorcerer2FXSpark
|
|||
|
||||
ACTOR Sorcerer2FX2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 146
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 6
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR GoldWandAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 11
|
||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND1"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 100
|
||||
|
@ -23,8 +21,6 @@ ACTOR GoldWandAmmo : Ammo
|
|||
|
||||
ACTOR GoldWandHefty : GoldWandAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 12
|
||||
Inventory.PickupMessage "$TXT_AMMOGOLDWAND2"
|
||||
Inventory.Amount 50
|
||||
States
|
||||
|
@ -38,8 +34,6 @@ ACTOR GoldWandHefty : GoldWandAmmo
|
|||
|
||||
ACTOR CrossbowAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 33
|
||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW1"
|
||||
Inventory.Amount 5
|
||||
Inventory.MaxAmount 50
|
||||
|
@ -58,8 +52,6 @@ ACTOR CrossbowAmmo : Ammo
|
|||
|
||||
ACTOR CrossbowHefty : CrossbowAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 34
|
||||
Inventory.PickupMessage "$TXT_AMMOCROSSBOW2"
|
||||
Inventory.Amount 20
|
||||
States
|
||||
|
@ -73,8 +65,6 @@ ACTOR CrossbowHefty : CrossbowAmmo
|
|||
|
||||
ACTOR MaceAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 35
|
||||
Inventory.PickupMessage "$TXT_AMMOMACE1"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 150
|
||||
|
@ -93,8 +83,6 @@ ACTOR MaceAmmo : Ammo
|
|||
|
||||
ACTOR MaceHefty : MaceAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 36
|
||||
Inventory.PickupMessage "$TXT_AMMOMACE2"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -109,8 +97,6 @@ ACTOR MaceHefty : MaceAmmo
|
|||
|
||||
ACTOR BlasterAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 37
|
||||
Inventory.PickupMessage "$TXT_AMMOBLASTER1"
|
||||
Inventory.Amount 10
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -129,8 +115,6 @@ ACTOR BlasterAmmo : Ammo
|
|||
|
||||
ACTOR BlasterHefty : BlasterAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 38
|
||||
Inventory.PickupMessage "$TXT_AMMOBLASTER2"
|
||||
Inventory.Amount 25
|
||||
States
|
||||
|
@ -145,8 +129,6 @@ ACTOR BlasterHefty : BlasterAmmo
|
|||
|
||||
ACTOR SkullRodAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 158
|
||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD1"
|
||||
Inventory.Amount 20
|
||||
Inventory.MaxAmount 200
|
||||
|
@ -165,8 +147,6 @@ ACTOR SkullRodAmmo : Ammo
|
|||
|
||||
ACTOR SkullRodHefty : SkullRodAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 159
|
||||
Inventory.PickupMessage "$TXT_AMMOSKULLROD2"
|
||||
Inventory.Amount 100
|
||||
States
|
||||
|
@ -181,8 +161,6 @@ ACTOR SkullRodHefty : SkullRodAmmo
|
|||
|
||||
ACTOR PhoenixRodAmmo : Ammo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 161
|
||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD1"
|
||||
Inventory.Amount 1
|
||||
Inventory.MaxAmount 20
|
||||
|
@ -200,8 +178,6 @@ ACTOR PhoenixRodAmmo : Ammo
|
|||
|
||||
ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 162
|
||||
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2"
|
||||
Inventory.Amount 10
|
||||
States
|
||||
|
@ -216,8 +192,6 @@ ACTOR PhoenixRodHefty : PhoenixRodAmmo
|
|||
|
||||
ACTOR BagOfHolding : BackpackItem
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 136
|
||||
Inventory.PickupMessage "$TXT_ITEMBAGOFHOLDING"
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
Actor SilverShield : BasicArmorPickup
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 68
|
||||
+FLOATBOB
|
||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
|
||||
Inventory.Icon "SHLDA0"
|
||||
|
@ -22,8 +20,6 @@ Actor SilverShield : BasicArmorPickup
|
|||
|
||||
Actor EnchantedShield : BasicArmorPickup
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 69
|
||||
+FLOATBOB
|
||||
Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
|
||||
Inventory.Icon "SHD2A0"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR SuperMap : MapRevealer
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 137
|
||||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
+FLOATBOB
|
||||
|
@ -22,8 +20,6 @@ ACTOR SuperMap : MapRevealer
|
|||
|
||||
ACTOR ArtiInvisibility : PowerupGiver
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 135
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
@ -47,8 +43,6 @@ ACTOR ArtiInvisibility : PowerupGiver
|
|||
|
||||
ACTOR ArtiTomeOfPower : PowerupGiver native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 134
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
@ -90,8 +84,6 @@ ACTOR ActivatedTimeBomb
|
|||
|
||||
ACTOR ArtiTimeBomb : Inventory native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 72
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR SkullHang70
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 70
|
||||
+SPAWNCEILING
|
||||
|
@ -15,7 +14,6 @@ ACTOR SkullHang70
|
|||
|
||||
ACTOR SkullHang60
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -30,7 +28,6 @@ ACTOR SkullHang60
|
|||
|
||||
ACTOR SkullHang45
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 45
|
||||
+SPAWNCEILING
|
||||
|
@ -45,7 +42,6 @@ ACTOR SkullHang45
|
|||
|
||||
ACTOR SkullHang35
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 35
|
||||
+SPAWNCEILING
|
||||
|
@ -60,7 +56,6 @@ ACTOR SkullHang35
|
|||
|
||||
ACTOR Chandelier
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -75,7 +70,6 @@ ACTOR Chandelier
|
|||
|
||||
ACTOR SerpentTorch
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 54
|
||||
+SOLID
|
||||
|
@ -89,7 +83,6 @@ ACTOR SerpentTorch
|
|||
|
||||
ACTOR SmallPillar
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 34
|
||||
+SOLID
|
||||
|
@ -103,7 +96,6 @@ ACTOR SmallPillar
|
|||
|
||||
ACTOR StalagmiteSmall
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -117,7 +109,6 @@ ACTOR StalagmiteSmall
|
|||
|
||||
ACTOR StalagmiteLarge
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -131,7 +122,6 @@ ACTOR StalagmiteLarge
|
|||
|
||||
ACTOR StalactiteSmall
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 36
|
||||
+SOLID
|
||||
|
@ -147,7 +137,6 @@ ACTOR StalactiteSmall
|
|||
|
||||
ACTOR StalactiteLarge
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 68
|
||||
+SOLID
|
||||
|
@ -163,7 +152,6 @@ ACTOR StalactiteLarge
|
|||
|
||||
ACTOR FireBrazier
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 44
|
||||
+SOLID
|
||||
|
@ -177,7 +165,6 @@ ACTOR FireBrazier
|
|||
|
||||
ACTOR Barrel
|
||||
{
|
||||
Game Heretic
|
||||
Radius 12
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -191,7 +178,6 @@ ACTOR Barrel
|
|||
|
||||
ACTOR BrownPillar
|
||||
{
|
||||
Game Heretic
|
||||
Radius 14
|
||||
Height 128
|
||||
+SOLID
|
||||
|
@ -205,7 +191,6 @@ ACTOR BrownPillar
|
|||
|
||||
ACTOR Moss1
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 23
|
||||
+SPAWNCEILING
|
||||
|
@ -220,7 +205,6 @@ ACTOR Moss1
|
|||
|
||||
ACTOR Moss2
|
||||
{
|
||||
Game Heretic
|
||||
Radius 20
|
||||
Height 27
|
||||
+SPAWNCEILING
|
||||
|
@ -235,7 +219,6 @@ ACTOR Moss2
|
|||
|
||||
ACTOR WallTorch
|
||||
{
|
||||
Game Heretic
|
||||
Radius 6
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
@ -250,7 +233,6 @@ ACTOR WallTorch
|
|||
|
||||
ACTOR HangingCorpse
|
||||
{
|
||||
Game Heretic
|
||||
Radius 8
|
||||
Height 104
|
||||
+SOLID
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR HereticImp
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 5
|
||||
Health 40
|
||||
Radius 16
|
||||
Height 36
|
||||
|
@ -80,8 +78,6 @@ ACTOR HereticImp
|
|||
|
||||
ACTOR HereticImpLeader : HereticImp
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 7
|
||||
Species "HereticImpLeader"
|
||||
Health 80
|
||||
-MISSILEMORE
|
||||
|
@ -135,8 +131,6 @@ ACTOR HereticImpChunk2
|
|||
|
||||
ACTOR HereticImpBall
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 10
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 10
|
||||
|
|
|
@ -10,8 +10,6 @@ ACTOR HereticKey : Key
|
|||
|
||||
ACTOR KeyGreen : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 86
|
||||
Inventory.PickupMessage "$TXT_GOTGREENKEY"
|
||||
Inventory.Icon "GKEYICON"
|
||||
States
|
||||
|
@ -26,8 +24,6 @@ ACTOR KeyGreen : HereticKey
|
|||
|
||||
ACTOR KeyBlue : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 85
|
||||
Inventory.PickupMessage "$TXT_GOTBLUEKEY"
|
||||
Inventory.Icon "BKEYICON"
|
||||
States
|
||||
|
@ -42,8 +38,6 @@ ACTOR KeyBlue : HereticKey
|
|||
|
||||
ACTOR KeyYellow : HereticKey
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 87
|
||||
Inventory.PickupMessage "$TXT_GOTYELLOWKEY"
|
||||
Inventory.Icon "YKEYICON"
|
||||
States
|
||||
|
@ -59,7 +53,6 @@ ACTOR KeyYellow : HereticKey
|
|||
|
||||
ACTOR KeyGizmoBlue
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -91,7 +84,6 @@ ACTOR KeyGizmoFloatBlue
|
|||
|
||||
ACTOR KeyGizmoGreen
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -123,7 +115,6 @@ ACTOR KeyGizmoFloatGreen
|
|||
|
||||
ACTOR KeyGizmoYellow
|
||||
{
|
||||
Game Heretic
|
||||
Radius 16
|
||||
Height 50
|
||||
+SOLID
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Pod
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 125
|
||||
Health 45
|
||||
Radius 16
|
||||
Height 54
|
||||
|
@ -64,8 +62,6 @@ ACTOR PodGoo
|
|||
|
||||
ACTOR PodGenerator
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 126
|
||||
+NOBLOCKMAP
|
||||
+NOSECTOR
|
||||
+DONTSPLASH
|
||||
|
@ -86,8 +82,6 @@ ACTOR PodGenerator
|
|||
|
||||
ACTOR TeleGlitterGenerator1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 166
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
|
@ -104,8 +98,6 @@ ACTOR TeleGlitterGenerator1
|
|||
|
||||
ACTOR TeleGlitterGenerator2
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 167
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+DONTSPLASH
|
||||
|
@ -162,8 +154,6 @@ ACTOR TeleGlitter2 : TeleGlitter1
|
|||
|
||||
ACTOR Volcano
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 150
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -187,8 +177,6 @@ ACTOR Volcano
|
|||
|
||||
ACTOR VolcanoBlast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 123
|
||||
Radius 8
|
||||
Height 8
|
||||
Speed 2
|
||||
|
@ -219,8 +207,6 @@ ACTOR VolcanoBlast
|
|||
|
||||
ACTOR VolcanoTBlast
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 124
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 2
|
||||
|
|
|
@ -9,7 +9,6 @@ ACTOR HereticWeapon : Weapon
|
|||
|
||||
ACTOR Staff : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
Weapon.SelectionOrder 3800
|
||||
+THRUGHOST
|
||||
+WIMPY_WEAPON
|
||||
|
@ -41,7 +40,6 @@ ACTOR Staff : HereticWeapon
|
|||
|
||||
ACTOR StaffPowered : Staff
|
||||
{
|
||||
Game Heretic
|
||||
Weapon.sisterweapon "Staff"
|
||||
Weapon.ReadySound "weapons/staffcrackle"
|
||||
+WEAPON.POWERED_UP
|
||||
|
@ -112,7 +110,6 @@ ACTOR StaffPuff2
|
|||
|
||||
ACTOR GoldWand : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 2000
|
||||
Weapon.AmmoGive 25
|
||||
|
@ -151,7 +148,6 @@ ACTOR GoldWand : HereticWeapon
|
|||
|
||||
ACTOR GoldWandPowered : GoldWand
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoGive 0
|
||||
Weapon.SisterWeapon "GoldWand"
|
||||
|
@ -176,8 +172,6 @@ ACTOR GoldWandPowered : GoldWand
|
|||
|
||||
ACTOR GoldWandFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 151
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 22
|
||||
|
@ -201,8 +195,6 @@ ACTOR GoldWandFX1
|
|||
|
||||
ACTOR GoldWandFX2 : GoldWandFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 152
|
||||
Speed 18
|
||||
Damage 1
|
||||
DeathSound ""
|
||||
|
@ -250,8 +242,6 @@ ACTOR GoldWandPuff2 : GoldWandFX1
|
|||
|
||||
ACTOR Crossbow : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 800
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive 10
|
||||
|
@ -289,7 +279,6 @@ ACTOR Crossbow : HereticWeapon
|
|||
|
||||
ACTOR CrossbowPowered : Crossbow
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoGive 0
|
||||
Weapon.SisterWeapon "Crossbow"
|
||||
|
@ -317,8 +306,6 @@ ACTOR CrossbowPowered : Crossbow
|
|||
|
||||
ACTOR CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 147
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 30
|
||||
|
@ -344,8 +331,6 @@ ACTOR CrossbowFX1
|
|||
|
||||
ACTOR CrossbowFX2 : CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 148
|
||||
Speed 32
|
||||
Damage 6
|
||||
Obituary "$OB_MPPCROSSBOW"
|
||||
|
@ -361,8 +346,6 @@ ACTOR CrossbowFX2 : CrossbowFX1
|
|||
|
||||
ACTOR CrossbowFX3 : CrossbowFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 149
|
||||
Speed 20
|
||||
Damage 2
|
||||
SeeSound ""
|
||||
|
@ -402,8 +385,6 @@ ACTOR CrossbowFX4
|
|||
|
||||
ACTOR Gauntlets : Weapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 32
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 2300
|
||||
+WEAPON.WIMPY_WEAPON
|
||||
|
@ -446,7 +427,6 @@ ACTOR Gauntlets : Weapon
|
|||
|
||||
ACTOR GauntletsPowered : Gauntlets
|
||||
{
|
||||
Game Heretic
|
||||
+POWERED_UP
|
||||
Tag "$TAG_GAUNTLETSP"
|
||||
Obituary "$OB_MPPGAUNTLETS"
|
||||
|
@ -509,8 +489,6 @@ ACTOR GauntletPuff2 : GauntletPuff1
|
|||
|
||||
ACTOR Mace : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 31
|
||||
Weapon.SelectionOrder 1400
|
||||
Weapon.AmmoUse 1
|
||||
Weapon.AmmoGive1 50
|
||||
|
@ -548,7 +526,6 @@ ACTOR Mace : HereticWeapon
|
|||
|
||||
ACTOR MacePowered : Mace
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse 5
|
||||
Weapon.AmmoGive 0
|
||||
|
@ -573,8 +550,6 @@ ACTOR MacePowered : Mace
|
|||
|
||||
ACTOR MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 154
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 20
|
||||
|
@ -604,8 +579,6 @@ ACTOR MaceFX1
|
|||
|
||||
ACTOR MaceFX2 : MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 156
|
||||
Speed 10
|
||||
Damage 6
|
||||
Gravity 0.125
|
||||
|
@ -629,8 +602,6 @@ ACTOR MaceFX2 : MaceFX1
|
|||
|
||||
ACTOR MaceFX3 : MaceFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 155
|
||||
Speed 7
|
||||
Damage 4
|
||||
-NOGRAVITY
|
||||
|
@ -648,8 +619,6 @@ ACTOR MaceFX3 : MaceFX1
|
|||
|
||||
ACTOR MaceFX4 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 153
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 7
|
||||
|
@ -683,7 +652,6 @@ ACTOR MaceFX4 native
|
|||
|
||||
ACTOR MaceSpawner : SpecialSpot
|
||||
{
|
||||
Game Heretic
|
||||
+NOSECTOR
|
||||
+NOBLOCKMAP
|
||||
States
|
||||
|
@ -700,8 +668,6 @@ ACTOR MaceSpawner : SpecialSpot
|
|||
|
||||
ACTOR Blaster : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 28
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 500
|
||||
Weapon.AmmoUse 1
|
||||
|
@ -741,7 +707,6 @@ ACTOR Blaster : HereticWeapon
|
|||
|
||||
ACTOR BlasterPowered : Blaster
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse 5
|
||||
Weapon.AmmoGive 0
|
||||
|
@ -809,8 +774,6 @@ ACTOR BlasterSmoke
|
|||
|
||||
ACTOR Ripper native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 157
|
||||
Radius 8
|
||||
Height 6
|
||||
Speed 14
|
||||
|
@ -856,8 +819,6 @@ ACTOR BlasterPuff
|
|||
|
||||
ACTOR SkullRod : HereticWeapon
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 30
|
||||
Weapon.SelectionOrder 200
|
||||
Weapon.AmmoUse1 1
|
||||
Weapon.AmmoGive1 50
|
||||
|
@ -892,7 +853,6 @@ ACTOR SkullRod : HereticWeapon
|
|||
|
||||
ACTOR SkullRodPowered : SkullRod
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
Weapon.AmmoUse1 5
|
||||
Weapon.AmmoGive1 0
|
||||
|
@ -921,8 +881,6 @@ ACTOR SkullRodPowered : SkullRod
|
|||
|
||||
ACTOR HornRodFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 160
|
||||
Radius 12
|
||||
Height 8
|
||||
Speed 22
|
||||
|
@ -1030,8 +988,6 @@ ACTOR RainTracker : Inventory native
|
|||
|
||||
ACTOR PhoenixRod : Weapon native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 29
|
||||
+WEAPON.NOAUTOFIRE
|
||||
Weapon.SelectionOrder 2600
|
||||
Weapon.Kickback 150
|
||||
|
@ -1070,7 +1026,6 @@ ACTOR PhoenixRod : Weapon native
|
|||
|
||||
ACTOR PhoenixRodPowered : PhoenixRod native
|
||||
{
|
||||
Game Heretic
|
||||
+WEAPON.POWERED_UP
|
||||
+WEAPON.MELEEWEAPON
|
||||
Weapon.SisterWeapon "PhoenixRod"
|
||||
|
@ -1098,8 +1053,6 @@ ACTOR PhoenixRodPowered : PhoenixRod native
|
|||
|
||||
ACTOR PhoenixFX1 native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 163
|
||||
Radius 11
|
||||
Height 8
|
||||
Speed 20
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Ironlich
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 20
|
||||
Health 700
|
||||
Radius 40
|
||||
Height 72
|
||||
|
@ -59,8 +57,6 @@ ACTOR Ironlich
|
|||
|
||||
ACTOR HeadFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 164
|
||||
Radius 12
|
||||
Height 6
|
||||
Speed 13
|
||||
|
@ -147,8 +143,6 @@ ACTOR HeadFX3
|
|||
|
||||
ACTOR Whirlwind native
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 165
|
||||
Radius 16
|
||||
Height 74
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Knight
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 6
|
||||
Health 200
|
||||
Radius 24
|
||||
Height 78
|
||||
|
@ -62,8 +60,6 @@ ACTOR Knight
|
|||
|
||||
ACTOR KnightGhost : Knight
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 129
|
||||
+SHADOW
|
||||
+GHOST
|
||||
RenderStyle Translucent
|
||||
|
@ -74,8 +70,6 @@ ACTOR KnightGhost : Knight
|
|||
|
||||
ACTOR KnightAxe
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 127
|
||||
Radius 10
|
||||
Height 8
|
||||
Speed 9
|
||||
|
@ -105,8 +99,6 @@ ACTOR KnightAxe
|
|||
|
||||
ACTOR RedAxe : KnightAxe
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 128
|
||||
+NOBLOCKMAP
|
||||
-WINDTHRUST
|
||||
Damage 7
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 4
|
||||
Health 80
|
||||
Radius 22
|
||||
Height 62
|
||||
|
@ -53,8 +51,6 @@ ACTOR Mummy
|
|||
|
||||
ACTOR MummyLeader : Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 2
|
||||
Species "MummyLeader"
|
||||
Health 100
|
||||
Painchance 64
|
||||
|
@ -76,8 +72,6 @@ ACTOR MummyLeader : Mummy
|
|||
|
||||
ACTOR MummyGhost : Mummy
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 8
|
||||
+SHADOW
|
||||
+GHOST
|
||||
RenderStyle Translucent
|
||||
|
@ -88,8 +82,6 @@ ACTOR MummyGhost : Mummy
|
|||
|
||||
ACTOR MummyLeaderGhost : MummyLeader
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 9
|
||||
Species "MummyLeaderGhost"
|
||||
+SHADOW
|
||||
+GHOST
|
||||
|
@ -116,8 +108,6 @@ ACTOR MummySoul
|
|||
|
||||
ACTOR MummyFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 131
|
||||
Radius 8
|
||||
Height 14
|
||||
Speed 9
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR Snake
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 132
|
||||
Health 280
|
||||
Radius 22
|
||||
Height 70
|
||||
|
@ -50,8 +48,6 @@ ACTOR Snake
|
|||
|
||||
ACTOR SnakeProjA
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 138
|
||||
Radius 12
|
||||
Height 8
|
||||
Speed 14
|
||||
|
@ -82,8 +78,6 @@ ACTOR SnakeProjA
|
|||
|
||||
ACTOR SnakeProjB : SnakeProjA
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 139
|
||||
Damage 3
|
||||
+NOBLOCKMAP
|
||||
-WINDTHRUST
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Wizard
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 19
|
||||
Health 180
|
||||
Radius 16
|
||||
Height 68
|
||||
|
@ -75,8 +73,6 @@ ACTOR Wizard
|
|||
|
||||
ACTOR WizardFX1
|
||||
{
|
||||
Game Heretic
|
||||
SpawnID 140
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 18
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR BatSpawner : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOSECTOR +NOGRAVITY
|
||||
RenderStyle None
|
||||
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Bishop
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 19
|
||||
Health 130
|
||||
Radius 22
|
||||
Height 65
|
||||
|
@ -81,7 +79,6 @@ ACTOR Bishop
|
|||
|
||||
ACTOR BishopPuff
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Translucent
|
||||
Alpha 0.6
|
||||
|
@ -99,7 +96,6 @@ ACTOR BishopPuff
|
|||
|
||||
ACTOR BishopPainBlur
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
RenderStyle Translucent
|
||||
Alpha 0.6
|
||||
|
@ -115,7 +111,6 @@ ACTOR BishopPainBlur
|
|||
|
||||
ACTOR BishopFX
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 6
|
||||
Speed 10
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
|
||||
ACTOR ArtiBlastRadius : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 74
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
Inventory.PickupFlash "PickupFlash"
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ArtiBoostArmor : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 22
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 1
|
||||
Health 200
|
||||
Painchance 135
|
||||
Speed 13
|
||||
|
@ -80,8 +78,6 @@ ACTOR Centaur
|
|||
|
||||
ACTOR CentaurLeader : Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 2
|
||||
Health 250
|
||||
PainChance 96
|
||||
Speed 10
|
||||
|
@ -105,8 +101,6 @@ ACTOR CentaurLeader : Centaur
|
|||
|
||||
ACTOR CentaurMash : Centaur
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 103
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ClericBoss
|
||||
{
|
||||
Game Hexen
|
||||
Health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR CWeapFlame : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+NOGRAVITY
|
||||
Weapon.SelectionOrder 1000
|
||||
Weapon.AmmoUse 4
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR ClericWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece1 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 33
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR CWeaponPiece1 : ClericWeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece2 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 34
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR CWeaponPiece2 : ClericWeaponPiece
|
|||
|
||||
ACTOR CWeaponPiece3 : ClericWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 35
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR WraithvergeDrop
|
|||
|
||||
ACTOR CWeapWraithverge : ClericWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 3000
|
||||
+WEAPON.PRIMARY_USES_BOTH
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR CWeapMace : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Weapon.SelectionOrder 3500
|
||||
Weapon.KickBack 150
|
||||
Weapon.YAdjust -8
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR CWeapStaff : ClericWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 32
|
||||
Weapon.SelectionOrder 1600
|
||||
Weapon.AmmoUse1 1
|
||||
Weapon.AmmoGive1 25
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Demon1
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 3
|
||||
Health 250
|
||||
Painchance 50
|
||||
Speed 13
|
||||
|
@ -70,8 +68,6 @@ ACTOR Demon1
|
|||
|
||||
ACTOR Demon1Mash : Demon1
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 100
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
@ -214,7 +210,6 @@ ACTOR Demon1FX1
|
|||
|
||||
ACTOR Demon2 : Demon1
|
||||
{
|
||||
Game Hexen
|
||||
Obituary "$OB_DEMON2"
|
||||
Species "Demon2"
|
||||
States
|
||||
|
@ -262,8 +257,6 @@ ACTOR Demon2 : Demon1
|
|||
|
||||
ACTOR Demon2Mash : Demon2
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 101
|
||||
+NOBLOOD
|
||||
+BLASTED
|
||||
-TELESTOMP
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR Dragon
|
||||
{
|
||||
Game Hexen
|
||||
Health 640
|
||||
PainChance 128
|
||||
Speed 10
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Ettin
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 4
|
||||
Health 175
|
||||
Radius 25
|
||||
Height 68
|
||||
|
@ -91,8 +89,6 @@ ACTOR EttinMace
|
|||
|
||||
ACTOR EttinMash : Ettin
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 102
|
||||
+NOBLOOD
|
||||
+NOICEDEATH
|
||||
RenderStyle Translucent
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FWeapAxe : FighterWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 27
|
||||
Weapon.SelectionOrder 1500
|
||||
+WEAPON.AXEBLOOD +WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||
Weapon.AmmoUse1 2
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FighterBoss
|
||||
{
|
||||
Game Hexen
|
||||
health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FWeapFist : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 3400
|
||||
+WEAPON.MELEEWEAPON
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FWeapHammer : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 28
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 900
|
||||
+WEAPON.AMMO_OPTIONAL +WEAPON.MELEEWEAPON
|
||||
|
|
|
@ -104,7 +104,6 @@ ACTOR FighterPlayer : PlayerPawn
|
|||
|
||||
Actor BloodyFighterSkull : PlayerChunk
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 4
|
||||
+NOBLOCKMAP
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR FighterWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece1 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 29
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR FWeaponPiece1 : FighterWeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece2 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 30
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR FWeaponPiece2 : FighterWeaponPiece
|
|||
|
||||
ACTOR FWeaponPiece3 : FighterWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 31
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR QuietusDrop
|
|||
|
||||
ACTOR FWeapQuietus : FighterWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 2900
|
||||
+WEAPON.PRIMARY_USES_BOTH
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR FireDemon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 5
|
||||
Health 80
|
||||
ReactionTime 8
|
||||
PainChance 1
|
||||
|
@ -76,7 +74,6 @@ ACTOR FireDemon
|
|||
|
||||
ACTOR FireDemonSplotch1
|
||||
{
|
||||
Game Hexen
|
||||
Health 1000
|
||||
ReactionTime 8
|
||||
Radius 3
|
||||
|
@ -112,7 +109,6 @@ ACTOR FireDemonSplotch2 : FireDemonSplotch1
|
|||
|
||||
ACTOR FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
Health 1000
|
||||
ReactionTime 8
|
||||
Radius 3
|
||||
|
@ -140,7 +136,6 @@ ACTOR FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock2 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -158,7 +153,6 @@ ACTOR FireDemonRock2 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock3 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -176,7 +170,6 @@ ACTOR FireDemonRock3 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock4 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -194,7 +187,6 @@ ACTOR FireDemonRock4 : FireDemonRock1
|
|||
|
||||
ACTOR FireDemonRock5 : FireDemonRock1
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR FlameSmallTemp
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 96
|
||||
+NOTELEPORT
|
||||
RenderStyle Add
|
||||
States
|
||||
|
@ -23,8 +21,6 @@ ACTOR FlameSmallTemp
|
|||
|
||||
ACTOR FlameLargeTemp
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 98
|
||||
+NOTELEPORT
|
||||
RenderStyle Add
|
||||
States
|
||||
|
@ -54,8 +50,6 @@ ACTOR FlameLargeTemp
|
|||
|
||||
ACTOR FlameSmall : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 97
|
||||
+NOTELEPORT
|
||||
+INVISIBLE
|
||||
Radius 15
|
||||
|
@ -79,16 +73,12 @@ ACTOR FlameSmall : SwitchableDecoration
|
|||
|
||||
ACTOR FlameSmall2 : FlameSmall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 66
|
||||
}
|
||||
|
||||
// Large Flame --------------------------------------------------------------
|
||||
|
||||
ACTOR FlameLarge : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 99
|
||||
+NOTELEPORT
|
||||
+INVISIBLE
|
||||
Radius 15
|
||||
|
@ -112,7 +102,5 @@ ACTOR FlameLarge : SwitchableDecoration
|
|||
|
||||
ACTOR FlameLarge2 : FlameLarge
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 67
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR PoisonBag
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 5
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
|
@ -51,7 +50,6 @@ ACTOR FireBomb
|
|||
|
||||
ACTOR ThrowingBomb
|
||||
{
|
||||
Game Hexen
|
||||
Health 48
|
||||
Speed 12
|
||||
Radius 8
|
||||
|
@ -96,8 +94,6 @@ ACTOR ThrowingBomb
|
|||
|
||||
ACTOR ArtiPoisonBag : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 72
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
Inventory.PickupFlash "PickupFlash"
|
||||
|
@ -191,7 +187,6 @@ ACTOR PoisonCloud native
|
|||
|
||||
ACTOR ZPoisonShroom : PoisonBag
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 20
|
||||
PainChance 255
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR LittleFly
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
+CANPASS
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR FogSpawner
|
||||
{
|
||||
Game Hexen
|
||||
+NOSECTOR +NOBLOCKMAP
|
||||
+FLOATBOB
|
||||
+NOGRAVITY
|
||||
|
@ -23,7 +22,6 @@ ACTOR FogSpawner
|
|||
|
||||
ACTOR FogPatchSmall
|
||||
{
|
||||
Game Hexen
|
||||
Speed 1
|
||||
+NOBLOCKMAP +NOGRAVITY +NOCLIP +FLOAT
|
||||
+NOTELEPORT
|
||||
|
@ -47,7 +45,6 @@ ACTOR FogPatchSmall
|
|||
|
||||
ACTOR FogPatchMedium : FogPatchSmall
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -63,7 +60,6 @@ ACTOR FogPatchMedium : FogPatchSmall
|
|||
|
||||
ACTOR FogPatchLarge : FogPatchMedium
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ArtiHealingRadius : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.DefMaxAmount
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR Heresiarch native
|
||||
{
|
||||
Game Hexen
|
||||
Health 5000
|
||||
Painchance 10
|
||||
Speed 16
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR MeshArmor : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 68
|
||||
+NOGRAVITY
|
||||
Health 0 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -21,8 +19,6 @@ ACTOR MeshArmor : HexenArmor
|
|||
|
||||
ACTOR FalconShield : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 69
|
||||
+NOGRAVITY
|
||||
Health 1 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -39,8 +35,6 @@ ACTOR FalconShield : HexenArmor
|
|||
|
||||
ACTOR PlatinumHelm : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 70
|
||||
+NOGRAVITY
|
||||
Health 2 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
@ -57,8 +51,6 @@ ACTOR PlatinumHelm : HexenArmor
|
|||
|
||||
ACTOR AmuletOfWarding : HexenArmor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 71
|
||||
+NOGRAVITY
|
||||
Health 3 // Armor class
|
||||
Inventory.Amount 0
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR ZWingedStatue
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -14,7 +13,6 @@ ACTOR ZWingedStatue
|
|||
|
||||
ACTOR ZRock1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -27,7 +25,6 @@ ACTOR ZRock1
|
|||
|
||||
ACTOR ZRock2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -40,7 +37,6 @@ ACTOR ZRock2
|
|||
|
||||
ACTOR ZRock3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -53,7 +49,6 @@ ACTOR ZRock3
|
|||
|
||||
ACTOR ZRock4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -66,7 +61,6 @@ ACTOR ZRock4
|
|||
|
||||
ACTOR ZChandelier
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -81,7 +75,6 @@ ACTOR ZChandelier
|
|||
|
||||
ACTOR ZChandelierUnlit
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 60
|
||||
+SPAWNCEILING
|
||||
|
@ -96,7 +89,6 @@ ACTOR ZChandelierUnlit
|
|||
|
||||
ACTOR ZTreeDead
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 96
|
||||
+SOLID
|
||||
|
@ -110,7 +102,6 @@ ACTOR ZTreeDead
|
|||
|
||||
ACTOR ZTree
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 128
|
||||
+SOLID
|
||||
|
@ -124,7 +115,6 @@ ACTOR ZTree
|
|||
|
||||
ACTOR ZTreeSwamp150
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 150
|
||||
+SOLID
|
||||
|
@ -138,7 +128,6 @@ ACTOR ZTreeSwamp150
|
|||
|
||||
ACTOR ZTreeSwamp120
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 120
|
||||
+SOLID
|
||||
|
@ -152,7 +141,6 @@ ACTOR ZTreeSwamp120
|
|||
|
||||
ACTOR ZStumpBurned
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -166,7 +154,6 @@ ACTOR ZStumpBurned
|
|||
|
||||
ACTOR ZStumpBare
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 20
|
||||
+SOLID
|
||||
|
@ -180,7 +167,6 @@ ACTOR ZStumpBare
|
|||
|
||||
ACTOR ZStumpSwamp1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -193,7 +179,6 @@ ACTOR ZStumpSwamp1
|
|||
|
||||
ACTOR ZStumpSwamp2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -206,7 +191,6 @@ ACTOR ZStumpSwamp2
|
|||
|
||||
ACTOR ZShroomLarge1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -219,7 +203,6 @@ ACTOR ZShroomLarge1
|
|||
|
||||
ACTOR ZShroomLarge2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -232,7 +215,6 @@ ACTOR ZShroomLarge2
|
|||
|
||||
ACTOR ZShroomLarge3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -245,7 +227,6 @@ ACTOR ZShroomLarge3
|
|||
|
||||
ACTOR ZShroomSmall1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -258,7 +239,6 @@ ACTOR ZShroomSmall1
|
|||
|
||||
ACTOR ZShroomSmall2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -271,7 +251,6 @@ ACTOR ZShroomSmall2
|
|||
|
||||
ACTOR ZShroomSmall3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -284,7 +263,6 @@ ACTOR ZShroomSmall3
|
|||
|
||||
ACTOR ZShroomSmall4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -297,7 +275,6 @@ ACTOR ZShroomSmall4
|
|||
|
||||
ACTOR ZShroomSmall5
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -310,7 +287,6 @@ ACTOR ZShroomSmall5
|
|||
|
||||
ACTOR ZStalagmitePillar
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 138
|
||||
+SOLID
|
||||
|
@ -324,7 +300,6 @@ ACTOR ZStalagmitePillar
|
|||
|
||||
ACTOR ZStalagmiteLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 48
|
||||
+SOLID
|
||||
|
@ -338,7 +313,6 @@ ACTOR ZStalagmiteLarge
|
|||
|
||||
ACTOR ZStalagmiteMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -352,7 +326,6 @@ ACTOR ZStalagmiteMedium
|
|||
|
||||
ACTOR ZStalagmiteSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 36
|
||||
+SOLID
|
||||
|
@ -366,7 +339,6 @@ ACTOR ZStalagmiteSmall
|
|||
|
||||
ACTOR ZStalactiteLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -382,7 +354,6 @@ ACTOR ZStalactiteLarge
|
|||
|
||||
ACTOR ZStalactiteMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -398,7 +369,6 @@ ACTOR ZStalactiteMedium
|
|||
|
||||
ACTOR ZStalactiteSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -414,7 +384,6 @@ ACTOR ZStalactiteSmall
|
|||
|
||||
ACTOR ZMossCeiling1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 20
|
||||
+SPAWNCEILING
|
||||
|
@ -429,7 +398,6 @@ ACTOR ZMossCeiling1
|
|||
|
||||
ACTOR ZMossCeiling2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 24
|
||||
+SPAWNCEILING
|
||||
|
@ -444,7 +412,6 @@ ACTOR ZMossCeiling2
|
|||
|
||||
ACTOR ZSwampVine
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -458,7 +425,6 @@ ACTOR ZSwampVine
|
|||
|
||||
ACTOR ZCorpseKabob
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 92
|
||||
+SOLID
|
||||
|
@ -472,7 +438,6 @@ ACTOR ZCorpseKabob
|
|||
|
||||
ACTOR ZCorpseSleeping
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -485,7 +450,6 @@ ACTOR ZCorpseSleeping
|
|||
|
||||
ACTOR ZTombstoneRIP
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -499,7 +463,6 @@ ACTOR ZTombstoneRIP
|
|||
|
||||
ACTOR ZTombstoneShane
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -513,7 +476,6 @@ ACTOR ZTombstoneShane
|
|||
|
||||
ACTOR ZTombstoneBigCross
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -527,7 +489,6 @@ ACTOR ZTombstoneBigCross
|
|||
|
||||
ACTOR ZTombstoneBrianR
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -541,7 +502,6 @@ ACTOR ZTombstoneBrianR
|
|||
|
||||
ACTOR ZTombstoneCrossCircle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 52
|
||||
+SOLID
|
||||
|
@ -555,7 +515,6 @@ ACTOR ZTombstoneCrossCircle
|
|||
|
||||
ACTOR ZTombstoneSmallCross
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -569,7 +528,6 @@ ACTOR ZTombstoneSmallCross
|
|||
|
||||
ACTOR ZTombstoneBrianP
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 46
|
||||
+SOLID
|
||||
|
@ -583,7 +541,6 @@ ACTOR ZTombstoneBrianP
|
|||
|
||||
ACTOR ZCorpseHanging
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 75
|
||||
+SOLID
|
||||
|
@ -599,7 +556,6 @@ ACTOR ZCorpseHanging
|
|||
|
||||
ACTOR ZStatueGargoyleGreenTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -613,7 +569,6 @@ ACTOR ZStatueGargoyleGreenTall
|
|||
|
||||
ACTOR ZStatueGargoyleBlueTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -627,7 +582,6 @@ ACTOR ZStatueGargoyleBlueTall
|
|||
|
||||
ACTOR ZStatueGargoyleGreenShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -641,7 +595,6 @@ ACTOR ZStatueGargoyleGreenShort
|
|||
|
||||
ACTOR ZStatueGargoyleBlueShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -655,7 +608,6 @@ ACTOR ZStatueGargoyleBlueShort
|
|||
|
||||
ACTOR ZStatueGargoyleStripeTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -669,7 +621,6 @@ ACTOR ZStatueGargoyleStripeTall
|
|||
|
||||
ACTOR ZStatueGargoyleDarkRedTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -683,7 +634,6 @@ ACTOR ZStatueGargoyleDarkRedTall
|
|||
|
||||
ACTOR ZStatueGargoyleRedTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -697,7 +647,6 @@ ACTOR ZStatueGargoyleRedTall
|
|||
|
||||
ACTOR ZStatueGargoyleTanTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -711,7 +660,6 @@ ACTOR ZStatueGargoyleTanTall
|
|||
|
||||
ACTOR ZStatueGargoyleRustTall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 108
|
||||
+SOLID
|
||||
|
@ -725,7 +673,6 @@ ACTOR ZStatueGargoyleRustTall
|
|||
|
||||
ACTOR ZStatueGargoyleDarkRedShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -739,7 +686,6 @@ ACTOR ZStatueGargoyleDarkRedShort
|
|||
|
||||
ACTOR ZStatueGargoyleRedShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -753,7 +699,6 @@ ACTOR ZStatueGargoyleRedShort
|
|||
|
||||
ACTOR ZStatueGargoyleTanShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -767,7 +712,6 @@ ACTOR ZStatueGargoyleTanShort
|
|||
|
||||
ACTOR ZStatueGargoyleRustShort
|
||||
{
|
||||
Game Hexen
|
||||
Radius 14
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -781,7 +725,6 @@ ACTOR ZStatueGargoyleRustShort
|
|||
|
||||
ACTOR ZBannerTattered
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 120
|
||||
+SOLID
|
||||
|
@ -795,7 +738,6 @@ ACTOR ZBannerTattered
|
|||
|
||||
ACTOR ZTreeLarge1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 180
|
||||
+SOLID
|
||||
|
@ -809,7 +751,6 @@ ACTOR ZTreeLarge1
|
|||
|
||||
ACTOR ZTreeLarge2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 180
|
||||
+SOLID
|
||||
|
@ -823,7 +764,6 @@ ACTOR ZTreeLarge2
|
|||
|
||||
ACTOR ZTreeGnarled1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 22
|
||||
Height 100
|
||||
+SOLID
|
||||
|
@ -837,7 +777,6 @@ ACTOR ZTreeGnarled1
|
|||
|
||||
ACTOR ZTreeGnarled2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 22
|
||||
Height 100
|
||||
+SOLID
|
||||
|
@ -851,7 +790,6 @@ ACTOR ZTreeGnarled2
|
|||
|
||||
ACTOR ZLog
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 25
|
||||
+SOLID
|
||||
|
@ -865,7 +803,6 @@ ACTOR ZLog
|
|||
|
||||
ACTOR ZStalactiteIceLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -881,7 +818,6 @@ ACTOR ZStalactiteIceLarge
|
|||
|
||||
ACTOR ZStalactiteIceMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -897,7 +833,6 @@ ACTOR ZStalactiteIceMedium
|
|||
|
||||
ACTOR ZStalactiteIceSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -913,7 +848,6 @@ ACTOR ZStalactiteIceSmall
|
|||
|
||||
ACTOR ZStalactiteIceTiny
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 8
|
||||
+SOLID
|
||||
|
@ -929,7 +863,6 @@ ACTOR ZStalactiteIceTiny
|
|||
|
||||
ACTOR ZStalagmiteIceLarge
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 66
|
||||
+SOLID
|
||||
|
@ -943,7 +876,6 @@ ACTOR ZStalagmiteIceLarge
|
|||
|
||||
ACTOR ZStalagmiteIceMedium
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -957,7 +889,6 @@ ACTOR ZStalagmiteIceMedium
|
|||
|
||||
ACTOR ZStalagmiteIceSmall
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -971,7 +902,6 @@ ACTOR ZStalagmiteIceSmall
|
|||
|
||||
ACTOR ZStalagmiteIceTiny
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 8
|
||||
+SOLID
|
||||
|
@ -985,7 +915,6 @@ ACTOR ZStalagmiteIceTiny
|
|||
|
||||
ACTOR ZRockBrown1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 17
|
||||
Height 72
|
||||
+SOLID
|
||||
|
@ -999,7 +928,6 @@ ACTOR ZRockBrown1
|
|||
|
||||
ACTOR ZRockBrown2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 50
|
||||
+SOLID
|
||||
|
@ -1013,7 +941,6 @@ ACTOR ZRockBrown2
|
|||
|
||||
ACTOR ZRockBlack
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -1027,7 +954,6 @@ ACTOR ZRockBlack
|
|||
|
||||
ACTOR ZRubble1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1040,7 +966,6 @@ ACTOR ZRubble1
|
|||
|
||||
ACTOR ZRubble2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1053,7 +978,6 @@ ACTOR ZRubble2
|
|||
|
||||
ACTOR ZRubble3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
States
|
||||
|
@ -1066,7 +990,6 @@ ACTOR ZRubble3
|
|||
|
||||
ACTOR ZVasePillar
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 54
|
||||
+SOLID
|
||||
|
@ -1080,7 +1003,6 @@ ACTOR ZVasePillar
|
|||
|
||||
ACTOR ZCorpseLynched
|
||||
{
|
||||
Game Hexen
|
||||
Radius 11
|
||||
Height 95
|
||||
+SOLID
|
||||
|
@ -1096,7 +1018,6 @@ ACTOR ZCorpseLynched
|
|||
|
||||
ACTOR ZCandle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
@ -1111,7 +1032,6 @@ ACTOR ZCandle
|
|||
|
||||
ACTOR ZBarrel
|
||||
{
|
||||
Game Hexen
|
||||
Radius 15
|
||||
Height 32
|
||||
+SOLID
|
||||
|
@ -1125,7 +1045,6 @@ ACTOR ZBarrel
|
|||
|
||||
ACTOR ZBucket
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 72
|
||||
+SOLID
|
||||
|
@ -1141,7 +1060,6 @@ ACTOR ZBucket
|
|||
|
||||
ACTOR FireThing
|
||||
{
|
||||
Game Hexen
|
||||
Radius 5
|
||||
Height 10
|
||||
+SOLID
|
||||
|
@ -1163,7 +1081,6 @@ ACTOR FireThing
|
|||
|
||||
ACTOR BrassTorch
|
||||
{
|
||||
Game Hexen
|
||||
Radius 6
|
||||
Height 35
|
||||
+SOLID
|
||||
|
@ -1177,7 +1094,6 @@ ACTOR BrassTorch
|
|||
|
||||
ACTOR ZBlueCandle
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1191,7 +1107,6 @@ ACTOR ZBlueCandle
|
|||
|
||||
ACTOR ZIronMaiden
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 60
|
||||
+SOLID
|
||||
|
@ -1205,7 +1120,6 @@ ACTOR ZIronMaiden
|
|||
|
||||
ACTOR ZChainBit32
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1221,7 +1135,6 @@ ACTOR ZChainBit32
|
|||
|
||||
ACTOR ZChainBit64
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 64
|
||||
+SPAWNCEILING
|
||||
|
@ -1237,7 +1150,6 @@ ACTOR ZChainBit64
|
|||
|
||||
ACTOR ZChainEndHeart
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1253,7 +1165,6 @@ ACTOR ZChainEndHeart
|
|||
|
||||
ACTOR ZChainEndHook1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1269,7 +1180,6 @@ ACTOR ZChainEndHook1
|
|||
|
||||
ACTOR ZChainEndHook2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1285,7 +1195,6 @@ ACTOR ZChainEndHook2
|
|||
|
||||
ACTOR ZChainEndSpike
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1301,7 +1210,6 @@ ACTOR ZChainEndSpike
|
|||
|
||||
ACTOR ZChainEndSkull
|
||||
{
|
||||
Game Hexen
|
||||
Radius 4
|
||||
Height 32
|
||||
+SPAWNCEILING
|
||||
|
@ -1317,7 +1225,6 @@ ACTOR ZChainEndSkull
|
|||
|
||||
ACTOR TableShit1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1331,7 +1238,6 @@ ACTOR TableShit1
|
|||
|
||||
ACTOR TableShit2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1345,7 +1251,6 @@ ACTOR TableShit2
|
|||
|
||||
ACTOR TableShit3
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1359,7 +1264,6 @@ ACTOR TableShit3
|
|||
|
||||
ACTOR TableShit4
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1373,7 +1277,6 @@ ACTOR TableShit4
|
|||
|
||||
ACTOR TableShit5
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1387,7 +1290,6 @@ ACTOR TableShit5
|
|||
|
||||
ACTOR TableShit6
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1401,7 +1303,6 @@ ACTOR TableShit6
|
|||
|
||||
ACTOR TableShit7
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1415,7 +1316,6 @@ ACTOR TableShit7
|
|||
|
||||
ACTOR TableShit8
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1429,7 +1329,6 @@ ACTOR TableShit8
|
|||
|
||||
ACTOR TableShit9
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1443,7 +1342,6 @@ ACTOR TableShit9
|
|||
|
||||
ACTOR TableShit10
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOBLOCKMAP
|
||||
|
@ -1457,7 +1355,6 @@ ACTOR TableShit10
|
|||
|
||||
ACTOR TeleSmoke
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 16
|
||||
+NOGRAVITY
|
||||
|
|
|
@ -7,8 +7,6 @@ ACTOR HexenKey : Key
|
|||
|
||||
ACTOR KeySteel : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 85
|
||||
Inventory.Icon KEYSLOT1
|
||||
Inventory.PickupMessage "$TXT_KEY_STEEL"
|
||||
States
|
||||
|
@ -21,8 +19,6 @@ ACTOR KeySteel : HexenKey
|
|||
|
||||
ACTOR KeyCave : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 86
|
||||
Inventory.Icon KEYSLOT2
|
||||
Inventory.PickupMessage "$TXT_KEY_CAVE"
|
||||
States
|
||||
|
@ -35,8 +31,6 @@ ACTOR KeyCave : HexenKey
|
|||
|
||||
ACTOR KeyAxe : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 87
|
||||
Inventory.Icon KEYSLOT3
|
||||
Inventory.PickupMessage "$TXT_KEY_AXE"
|
||||
States
|
||||
|
@ -49,8 +43,6 @@ ACTOR KeyAxe : HexenKey
|
|||
|
||||
ACTOR KeyFire : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 88
|
||||
Inventory.Icon KEYSLOT4
|
||||
Inventory.PickupMessage "$TXT_KEY_FIRE"
|
||||
States
|
||||
|
@ -63,8 +55,6 @@ ACTOR KeyFire : HexenKey
|
|||
|
||||
ACTOR KeyEmerald : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 89
|
||||
Inventory.Icon KEYSLOT5
|
||||
Inventory.PickupMessage "$TXT_KEY_EMERALD"
|
||||
States
|
||||
|
@ -77,8 +67,6 @@ ACTOR KeyEmerald : HexenKey
|
|||
|
||||
ACTOR KeyDungeon : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 90
|
||||
Inventory.Icon KEYSLOT6
|
||||
Inventory.PickupMessage "$TXT_KEY_DUNGEON"
|
||||
States
|
||||
|
@ -91,8 +79,6 @@ ACTOR KeyDungeon : HexenKey
|
|||
|
||||
ACTOR KeySilver : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 91
|
||||
Inventory.Icon KEYSLOT7
|
||||
Inventory.PickupMessage "$TXT_KEY_SILVER"
|
||||
States
|
||||
|
@ -105,8 +91,6 @@ ACTOR KeySilver : HexenKey
|
|||
|
||||
ACTOR KeyRusted : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 92
|
||||
Inventory.Icon KEYSLOT8
|
||||
Inventory.PickupMessage "$TXT_KEY_RUSTED"
|
||||
States
|
||||
|
@ -119,8 +103,6 @@ ACTOR KeyRusted : HexenKey
|
|||
|
||||
ACTOR KeyHorn : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 93
|
||||
Inventory.Icon KEYSLOT9
|
||||
Inventory.PickupMessage "$TXT_KEY_HORN"
|
||||
States
|
||||
|
@ -133,8 +115,6 @@ ACTOR KeyHorn : HexenKey
|
|||
|
||||
ACTOR KeySwamp : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 94
|
||||
Inventory.Icon KEYSLOTA
|
||||
Inventory.PickupMessage "$TXT_KEY_SWAMP"
|
||||
States
|
||||
|
@ -147,7 +127,6 @@ ACTOR KeySwamp : HexenKey
|
|||
|
||||
ACTOR KeyCastle : HexenKey
|
||||
{
|
||||
Game Hexen
|
||||
Inventory.Icon KEYSLOTB
|
||||
Inventory.PickupMessage "$TXT_KEY_CASTLE"
|
||||
States
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 62
|
||||
+SOLID
|
||||
|
@ -23,7 +22,6 @@ ACTOR ZWingedStatueNoSkull : SwitchingDecoration
|
|||
|
||||
ACTOR ZGemPedestal : SwitchingDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 40
|
||||
+SOLID
|
||||
|
@ -43,7 +41,6 @@ ACTOR ZGemPedestal : SwitchingDecoration
|
|||
|
||||
ACTOR TreeDestructible
|
||||
{
|
||||
Game Hexen
|
||||
Health 70
|
||||
Radius 15
|
||||
Height 180
|
||||
|
@ -79,7 +76,6 @@ ACTOR TreeDestructible
|
|||
|
||||
ACTOR Pottery1 native
|
||||
{
|
||||
Game Hexen
|
||||
Health 15
|
||||
Speed 10
|
||||
Height 32
|
||||
|
@ -104,7 +100,6 @@ ACTOR Pottery1 native
|
|||
|
||||
ACTOR Pottery2 : Pottery1
|
||||
{
|
||||
Game Hexen
|
||||
Height 25
|
||||
States
|
||||
{
|
||||
|
@ -118,7 +113,6 @@ ACTOR Pottery2 : Pottery1
|
|||
|
||||
ACTOR Pottery3 : Pottery1
|
||||
{
|
||||
Game Hexen
|
||||
Height 25
|
||||
States
|
||||
{
|
||||
|
@ -177,7 +171,6 @@ ACTOR PotteryBit
|
|||
|
||||
ACTOR BloodPool
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -191,7 +184,6 @@ ACTOR BloodPool
|
|||
|
||||
ACTOR ZCorpseLynchedNoHeart native
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 100
|
||||
+SOLID +SPAWNCEILING +NOGRAVITY
|
||||
|
@ -257,7 +249,6 @@ ACTOR CorpseBit
|
|||
|
||||
ACTOR ZCorpseSitting
|
||||
{
|
||||
Game Hexen
|
||||
Health 30
|
||||
Radius 15
|
||||
Height 35
|
||||
|
@ -283,7 +274,6 @@ ACTOR ZCorpseSitting
|
|||
|
||||
ACTOR LeafSpawner
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOSECTOR
|
||||
+INVISIBLE
|
||||
|
||||
|
@ -359,7 +349,6 @@ ACTOR Leaf2 : Leaf1
|
|||
|
||||
ACTOR ZTwinedTorch : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 10
|
||||
Height 64
|
||||
+SOLID
|
||||
|
@ -378,7 +367,6 @@ ACTOR ZTwinedTorch : SwitchableDecoration
|
|||
|
||||
ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -391,7 +379,6 @@ ACTOR ZTwinedTorchUnlit : ZTwinedTorch
|
|||
|
||||
ACTOR ZWallTorch : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP
|
||||
+NOGRAVITY
|
||||
+FIXMAPTHINGPOS
|
||||
|
@ -411,7 +398,6 @@ ACTOR ZWallTorch : SwitchableDecoration
|
|||
|
||||
ACTOR ZWallTorchUnlit : ZWallTorch
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -424,7 +410,6 @@ ACTOR ZWallTorchUnlit : ZWallTorch
|
|||
|
||||
ACTOR ZShrub1
|
||||
{
|
||||
Game Hexen
|
||||
Radius 8
|
||||
Height 24
|
||||
Health 20
|
||||
|
@ -449,7 +434,6 @@ ACTOR ZShrub1
|
|||
|
||||
ACTOR ZShrub2
|
||||
{
|
||||
Game Hexen
|
||||
Radius 16
|
||||
Height 40
|
||||
Health 20
|
||||
|
@ -475,7 +459,6 @@ ACTOR ZShrub2
|
|||
|
||||
ACTOR ZFireBull : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 20
|
||||
Height 80
|
||||
+SOLID
|
||||
|
@ -496,7 +479,6 @@ ACTOR ZFireBull : SwitchableDecoration
|
|||
|
||||
ACTOR ZFireBullUnlit : ZFireBull
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -509,7 +491,6 @@ ACTOR ZFireBullUnlit : ZFireBull
|
|||
|
||||
ACTOR ZSuitOfArmor
|
||||
{
|
||||
Game Hexen
|
||||
Health 60
|
||||
Radius 16
|
||||
Height 72
|
||||
|
@ -569,7 +550,6 @@ ACTOR ZArmorChunk
|
|||
|
||||
ACTOR ZBell native
|
||||
{
|
||||
Game Hexen
|
||||
Health 5
|
||||
Radius 56
|
||||
Height 120
|
||||
|
@ -629,7 +609,6 @@ ACTOR ZBell native
|
|||
|
||||
ACTOR ZXmasTree
|
||||
{
|
||||
Game Hexen
|
||||
Radius 11
|
||||
Height 130
|
||||
Health 20
|
||||
|
@ -660,7 +639,6 @@ ACTOR ZXmasTree
|
|||
|
||||
ACTOR ZCauldron : SwitchableDecoration
|
||||
{
|
||||
Game Hexen
|
||||
Radius 12
|
||||
Height 26
|
||||
+SOLID
|
||||
|
@ -679,7 +657,6 @@ ACTOR ZCauldron : SwitchableDecoration
|
|||
|
||||
ACTOR ZCauldronUnlit : ZCauldron
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -692,8 +669,6 @@ ACTOR ZCauldronUnlit : ZCauldron
|
|||
|
||||
ACTOR HWaterDrip
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 95
|
||||
+MISSILE
|
||||
+LOWGRAVITY
|
||||
+NOTELEPORT
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR IceGuy
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 20
|
||||
Health 120
|
||||
PainChance 144
|
||||
Speed 14
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
ACTOR Korax
|
||||
{
|
||||
Game Hexen
|
||||
Health 5000
|
||||
Painchance 20
|
||||
Speed 10
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MageBoss
|
||||
{
|
||||
Game Hexen
|
||||
Health 800
|
||||
PainChance 50
|
||||
Speed 25
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR MWeapFrost : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 36
|
||||
+BLOODSPLATTER
|
||||
Weapon.SelectionOrder 1700
|
||||
Weapon.AmmoUse1 3
|
||||
|
@ -79,8 +77,6 @@ ACTOR FrostMissile native
|
|||
|
||||
ACTOR IceShard : FrostMissile
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 65
|
||||
DamageType "Ice"
|
||||
-ACTIVATEIMPACT
|
||||
-ACTIVATEPCROSS
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MWeapLightning : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
+NOGRAVITY
|
||||
Weapon.SelectionOrder 1100
|
||||
Weapon.AmmoUse1 5
|
||||
|
|
|
@ -14,8 +14,6 @@ ACTOR MageWeaponPiece : WeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece1 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 37
|
||||
WeaponPiece.Number 1
|
||||
States
|
||||
{
|
||||
|
@ -29,8 +27,6 @@ ACTOR MWeaponPiece1 : MageWeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece2 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 38
|
||||
WeaponPiece.Number 2
|
||||
States
|
||||
{
|
||||
|
@ -44,8 +40,6 @@ ACTOR MWeaponPiece2 : MageWeaponPiece
|
|||
|
||||
ACTOR MWeaponPiece3 : MageWeaponPiece
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 39
|
||||
WeaponPiece.Number 3
|
||||
States
|
||||
{
|
||||
|
@ -72,7 +66,6 @@ ACTOR BloodscourgeDrop
|
|||
|
||||
ACTOR MWeapBloodscourge : MageWeapon native
|
||||
{
|
||||
Game Hexen
|
||||
Health 3
|
||||
Weapon.SelectionOrder 3100
|
||||
Weapon.AmmoUse1 15
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
ACTOR MWeapWand : MageWeapon
|
||||
{
|
||||
Game Hexen
|
||||
Weapon.SelectionOrder 3600
|
||||
Weapon.KickBack 0
|
||||
Weapon.YAdjust 9
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR Mana1 : Ammo
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 11
|
||||
Inventory.Amount 15
|
||||
Inventory.MaxAmount 200
|
||||
Ammo.BackpackAmount 15
|
||||
|
@ -25,8 +23,6 @@ ACTOR Mana1 : Ammo
|
|||
|
||||
ACTOR Mana2 : Ammo
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 12
|
||||
Inventory.Amount 15
|
||||
Inventory.MaxAmount 200
|
||||
Ammo.BackpackAmount 15
|
||||
|
@ -48,8 +44,6 @@ ACTOR Mana2 : Ammo
|
|||
|
||||
ACTOR Mana3 : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 75
|
||||
Radius 8
|
||||
Height 8
|
||||
+FLOATBOB
|
||||
|
@ -70,8 +64,6 @@ ACTOR Mana3 : CustomInventory
|
|||
|
||||
ACTOR ArtiBoostMana : CustomInventory
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 26
|
||||
+FLOATBOB
|
||||
+COUNTITEM
|
||||
+INVENTORY.INVBAR
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR PuzzSkull : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 76
|
||||
PuzzleItem.Number 0
|
||||
Inventory.Icon ARTISKLL
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
|
||||
|
@ -22,8 +20,6 @@ ACTOR PuzzSkull : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBig : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 77
|
||||
PuzzleItem.Number 1
|
||||
Inventory.Icon ARTIBGEM
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
|
||||
|
@ -40,8 +36,6 @@ ACTOR PuzzGemBig : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemRed : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 78
|
||||
PuzzleItem.Number 2
|
||||
Inventory.Icon ARTIGEMR
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
|
||||
|
@ -59,8 +53,6 @@ ACTOR PuzzGemRed : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemGreen1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 79
|
||||
PuzzleItem.Number 3
|
||||
Inventory.Icon ARTIGEMG
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
|
||||
|
@ -78,8 +70,6 @@ ACTOR PuzzGemGreen1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemGreen2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 80
|
||||
PuzzleItem.Number 4
|
||||
Inventory.Icon ARTIGMG2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
|
||||
|
@ -97,8 +87,6 @@ ACTOR PuzzGemGreen2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBlue1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 81
|
||||
PuzzleItem.Number 5
|
||||
Inventory.Icon ARTIGEMB
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
|
||||
|
@ -116,8 +104,6 @@ ACTOR PuzzGemBlue1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGemBlue2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 82
|
||||
PuzzleItem.Number 6
|
||||
Inventory.Icon ARTIGMB2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
|
||||
|
@ -135,8 +121,6 @@ ACTOR PuzzGemBlue2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzBook1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 83
|
||||
PuzzleItem.Number 7
|
||||
Inventory.Icon ARTIBOK1
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
|
||||
|
@ -154,8 +138,6 @@ ACTOR PuzzBook1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzBook2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 84
|
||||
PuzzleItem.Number 8
|
||||
Inventory.Icon ARTIBOK2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
|
||||
|
@ -174,7 +156,6 @@ ACTOR PuzzBook2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzFlameMask : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 9
|
||||
Inventory.Icon ARTISKL2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
|
||||
|
@ -191,7 +172,6 @@ ACTOR PuzzFlameMask : PuzzleItem
|
|||
|
||||
ACTOR PuzzFWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 10
|
||||
Inventory.Icon ARTIFWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
|
||||
|
@ -209,7 +189,6 @@ ACTOR PuzzFWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzCWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 11
|
||||
Inventory.Icon ARTICWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
|
||||
|
@ -227,7 +206,6 @@ ACTOR PuzzCWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzMWeapon : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 12
|
||||
Inventory.Icon ARTIMWEP
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
|
||||
|
@ -244,7 +222,6 @@ ACTOR PuzzMWeapon : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear1 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 13
|
||||
Inventory.Icon ARTIGEAR
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -262,7 +239,6 @@ ACTOR PuzzGear1 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear2 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 14
|
||||
Inventory.Icon ARTIGER2
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -280,7 +256,6 @@ ACTOR PuzzGear2 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear3 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 15
|
||||
Inventory.Icon ARTIGER3
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
@ -298,7 +273,6 @@ ACTOR PuzzGear3 : PuzzleItem
|
|||
|
||||
ACTOR PuzzGear4 : PuzzleItem
|
||||
{
|
||||
Game Hexen
|
||||
PuzzleItem.Number 16
|
||||
Inventory.Icon ARTIGER4
|
||||
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR FireBall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 10
|
||||
Speed 2
|
||||
Radius 8
|
||||
Height 8
|
||||
|
@ -28,8 +26,6 @@ ACTOR FireBall
|
|||
|
||||
ACTOR Arrow
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 50
|
||||
Speed 6
|
||||
Radius 8
|
||||
Height 4
|
||||
|
@ -51,8 +47,6 @@ ACTOR Arrow
|
|||
|
||||
ACTOR Dart
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 51
|
||||
Speed 6
|
||||
Radius 8
|
||||
Height 4
|
||||
|
@ -74,8 +68,6 @@ ACTOR Dart
|
|||
|
||||
ACTOR PoisonDart : Dart
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 52
|
||||
PoisonDamage 20
|
||||
}
|
||||
|
||||
|
@ -83,8 +75,6 @@ ACTOR PoisonDart : Dart
|
|||
|
||||
ACTOR RipperBall
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 53
|
||||
Speed 6
|
||||
Radius 8
|
||||
Damage 2
|
||||
|
@ -114,8 +104,6 @@ ACTOR RipperBall
|
|||
|
||||
ACTOR ProjectileBlade
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 64
|
||||
Speed 6
|
||||
Radius 6
|
||||
Height 6
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR Serpent
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 6
|
||||
Health 90
|
||||
PainChance 96
|
||||
Speed 12
|
||||
|
@ -104,8 +102,6 @@ ACTOR Serpent
|
|||
|
||||
ACTOR SerpentLeader : Serpent
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 7
|
||||
Mass 200
|
||||
Obituary "$OB_SERPENT"
|
||||
States
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
ACTOR ArtiSpeedBoots : PowerupGiver
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 13
|
||||
+FLOATBOB
|
||||
+COUNTITEM
|
||||
+INVENTORY.PICKUPFLASH
|
||||
|
|
|
@ -81,8 +81,6 @@ ACTOR ThrustFloor native
|
|||
|
||||
ACTOR ThrustFloorUp : ThrustFloor
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 104
|
||||
+SOLID
|
||||
+NOTELEPORT +FLOORCLIP
|
||||
States
|
||||
|
@ -96,10 +94,8 @@ ACTOR ThrustFloorUp : ThrustFloor
|
|||
|
||||
ACTOR ThrustFloorDown : ThrustFloor
|
||||
{
|
||||
Game Hexen
|
||||
+NOTELEPORT +FLOORCLIP
|
||||
+INVISIBLE
|
||||
SpawnID 105
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
ACTOR ArtiDarkServant : Inventory native
|
||||
{
|
||||
Game Hexen
|
||||
SpawnID 16
|
||||
+COUNTITEM
|
||||
+FLOATBOB
|
||||
Inventory.RespawnTics 4230
|
||||
|
@ -27,7 +25,6 @@ ACTOR ArtiDarkServant : Inventory native
|
|||
|
||||
ACTOR SummoningDoll
|
||||
{
|
||||
Game Hexen
|
||||
Speed 20
|
||||
+NOBLOCKMAP +DROPOFF +MISSILE
|
||||
+NOTELEPORT
|
||||
|
@ -50,7 +47,6 @@ ACTOR SummoningDoll
|
|||
|
||||
ACTOR MinotaurSmoke
|
||||
{
|
||||
Game Hexen
|
||||
+NOBLOCKMAP +NOGRAVITY
|
||||
+NOTELEPORT
|
||||
RenderStyle Translucent
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue