mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-02-16 08:32:02 +00:00
- adjustments for message modes.
This commit is contained in:
parent
40780ce2dd
commit
03d055a5ec
2 changed files with 4 additions and 4 deletions
|
@ -294,7 +294,7 @@ static void PrepareSectorData()
|
||||||
seg[j].PartnerSeg!=NULL &&
|
seg[j].PartnerSeg!=NULL &&
|
||||||
subsectors[i].render_sector != seg[j].PartnerSeg->Subsector->render_sector)
|
subsectors[i].render_sector != seg[j].PartnerSeg->Subsector->render_sector)
|
||||||
{
|
{
|
||||||
DPrintf("Found hack: (%f,%f) (%f,%f)\n", seg[j].v1->fX(), seg[j].v1->fY(), seg[j].v2->fX(), seg[j].v2->fY());
|
DPrintf(DMSG_NOTIFY, "Found hack: (%f,%f) (%f,%f)\n", seg[j].v1->fX(), seg[j].v1->fY(), seg[j].v2->fX(), seg[j].v2->fY());
|
||||||
subsectors[i].hacked|=5;
|
subsectors[i].hacked|=5;
|
||||||
SpreadHackedFlag(&subsectors[i]);
|
SpreadHackedFlag(&subsectors[i]);
|
||||||
}
|
}
|
||||||
|
|
|
@ -166,7 +166,7 @@ void gl_GenerateGlobalBrightmapFromColormap()
|
||||||
for(int i=0;i<256;i++)
|
for(int i=0;i<256;i++)
|
||||||
{
|
{
|
||||||
HasGlobalBrightmap |= GlobalBrightmap.Remap[i] == white;
|
HasGlobalBrightmap |= GlobalBrightmap.Remap[i] == white;
|
||||||
if (GlobalBrightmap.Remap[i] == white) DPrintf("Marked color %d as fullbright\n",i);
|
if (GlobalBrightmap.Remap[i] == white) DPrintf(DMSG_NOTIFY, "Marked color %d as fullbright\n",i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -290,7 +290,7 @@ void FTexture::CreateDefaultBrightmap()
|
||||||
if (GlobalBrightmap.Remap[texbuf[i]] == white)
|
if (GlobalBrightmap.Remap[texbuf[i]] == white)
|
||||||
{
|
{
|
||||||
// Create a brightmap
|
// Create a brightmap
|
||||||
DPrintf("brightmap created for texture '%s'\n", Name.GetChars());
|
DPrintf(DMSG_NOTIFY, "brightmap created for texture '%s'\n", Name.GetChars());
|
||||||
gl_info.Brightmap = new FBrightmapTexture(this);
|
gl_info.Brightmap = new FBrightmapTexture(this);
|
||||||
gl_info.bBrightmapChecked = 1;
|
gl_info.bBrightmapChecked = 1;
|
||||||
TexMan.AddTexture(gl_info.Brightmap);
|
TexMan.AddTexture(gl_info.Brightmap);
|
||||||
|
@ -298,7 +298,7 @@ void FTexture::CreateDefaultBrightmap()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// No bright pixels found
|
// No bright pixels found
|
||||||
DPrintf("No bright pixels found in texture '%s'\n", Name.GetChars());
|
DPrintf(DMSG_SPAMMY, "No bright pixels found in texture '%s'\n", Name.GetChars());
|
||||||
gl_info.bBrightmapChecked = 1;
|
gl_info.bBrightmapChecked = 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
Loading…
Reference in a new issue