mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 14:51:46 +00:00
New BIGFONT, uppercase and lowercase
Now that GZDoom supports uppercase and lowercase characters in the BIGFONT format, this commit actually adds those characters. It contains full support for both the English and Russian (minus the letter Ё) alphabets for both Doom and Strife. As for the existing punctuation graphic lumps in Strife, all extra space is removed, and the sprite offsets are adjusted instead. This also adjusts the English language file so that all menu header texts utilize these new characters. As a tiny extra, it also adds the letter Ё to the Strife smallfont. (Credits to Skulltag for the uppercase B, Amuscaria for the uppercase X and Z, and @jnechaevsky for all Russian characters, taken from Russian Doom!)
This commit is contained in:
parent
9fba9eee18
commit
0356c2fc67
233 changed files with 26 additions and 26 deletions
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@ -1720,7 +1720,7 @@ MNU_DEMESNE = "THE STAGNANT DEMESNE";
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$ifgame(heretic) SWSTRING = "ONLY AVAILABLE IN THE REGISTERED VERSION";
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// Options Menu
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OPTMNU_TITLE = "OPTIONS";
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OPTMNU_TITLE = "Options";
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OPTMNU_CONTROLS = "Customize Controls";
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OPTMNU_MOUSE = "Mouse options";
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OPTMNU_JOYSTICK = "Joystick options";
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@ -1742,7 +1742,7 @@ OPTMNU_REVERB = "Reverb environment editor";
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// Controls Menu
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CNTRLMNU_TITLE = "CUSTOMIZE CONTROLS";
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CNTRLMNU_TITLE = "Customize Controls";
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CNTRLMNU_SWITCHTEXT1 = "ENTER to change, BACKSPACE to clear";
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CNTRLMNU_SWITCHTEXT2 = "Press new key for control, ESC to cancel";
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CNTRLMNU_CONTROLS = "Controls";
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@ -1815,7 +1815,7 @@ CNTRLMNU_STATS = "Weapons/ammo/stats";
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// Mouse Menu
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MOUSEMNU_TITLE = "MOUSE OPTIONS";
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MOUSEMNU_TITLE = "Mouse Options";
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MOUSEMNU_ENABLEMOUSE = "Enable mouse";
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MOUSEMNU_MOUSEINMENU = "Enable mouse in menus";
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MOUSEMNU_SHOWBACKBUTTON = "Show back button";
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@ -1834,12 +1834,12 @@ MOUSEMNU_LOOKSTRAFE = "Lookstrafe";
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// Joystick Menu
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JOYMNU_TITLE = "CONFIGURE CONTROLLER";
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JOYMNU_OPTIONS = "CONTROLLER OPTIONS";
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JOYMNU_TITLE = "Configure Controller";
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JOYMNU_OPTIONS = "Controller Options";
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JOYMNU_NOMENU = "Block controller input in menu";
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// Player Setup Menu
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MNU_PLAYERSETUP = "PLAYER SETUP";
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MNU_PLAYERSETUP = "Player Setup";
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PLYRMNU_NAME = "Name";
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PLYRMNU_TEAM = "Team";
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PLYRMNU_PLAYERCOLOR = "Color";
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@ -1857,7 +1857,7 @@ PLYRMNU_SEEFRONT = "TO SEE FRONT";
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PLYRMNU_SEEBACK = "TO SEE BACK";
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// Display Options
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DSPLYMNU_TITLE = "DISPLAY OPTIONS";
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DSPLYMNU_TITLE = "Display Options";
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DSPLYMNU_SCOREBOARD = "Scoreboard Options";
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DSPLYMNU_SCREENSIZE = "Screen size";
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DSPLYMNU_BRIGHTNESS = "Brightness";
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@ -1981,7 +1981,7 @@ MISCMNU_CACHETIME = "Time threshold for node caching";
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MISCMNU_CLEARNODECACHE = "Clear node cache";
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MISCMNU_INTERSCROLL = "Allow skipping of intermission scrollers";
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// Automap Options
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AUTOMAPMNU_TITLE = "AUTOMAP OPTIONS";
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AUTOMAPMNU_TITLE = "Automap Options";
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AUTOMAPMNU_COLORSET = "Map color set";
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AUTOMAPMNU_CUSTOMCOLORS = "Allow map defined colors";
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AUTOMAPMNU_SETCUSTOMCOLORS = "Set custom colors";
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@ -2005,7 +2005,7 @@ AUTOMAPMNU_PTOVERLAY = "Overlay portals";
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AUTOMAPMNU_EMPTYSPACEMARGIN = "Empty space margin";
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// Automap Controls
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MAPCNTRLMNU_TITLE = "CUSTOMIZE MAP CONTROLS";
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MAPCNTRLMNU_TITLE = "Customize Map Controls";
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MAPCNTRLMNU_CONTROLS = "Map Controls";
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MAPCNTRLMNU_PANLEFT = "Pan left";
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MAPCNTRLMNU_PANRIGHT = "Pan right";
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@ -2021,7 +2021,7 @@ MAPCNTRLMNU_SETMARK = "Set mark";
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MAPCNTRLMNU_CLEARMARK = "Clear mark";
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// Automap Colors
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MAPCOLORMNU_TITLE = "CUSTOMIZE MAP COLORS";
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MAPCOLORMNU_TITLE = "Customize Map Colors";
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MAPCOLORMNU_DEFAULTMAPCOLORS = "Restore default custom colors";
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MAPCOLORMNU_BACKCOLOR = "Background";
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MAPCOLORMNU_YOURCOLOR = "You";
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@ -2052,7 +2052,7 @@ MAPCOLORMNU_OVCHEATMODE = "Overlay Cheat Mode";
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MAPCOLORMNU_PORTAL = "Portal Overlays";
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// Message Options
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MSGMNU_TITLE = "MESSAGES";
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MSGMNU_TITLE = "Messages";
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MSGMNU_SHOWMESSAGES = "Show messages";
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MSGMNU_SHOWOBITUARIES = "Show obituaries";
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MSGMNU_SHOWSECRETS = "Show secret notifications";
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@ -2070,7 +2070,7 @@ MSGMNU_LONGSAVEMESSAGES = "Detailed save messages";
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MSGMNU_DEVELOPER = "Developer message mode";
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// Scoreboard Options
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SCRBRDMNU_TITLE = "SCOREBOARD OPTIONS";
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SCRBRDMNU_TITLE = "Scoreboard Options";
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SCRBRDMNU_COOPERATIVE = "Cooperative Options";
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SCRBRDMNU_ENABLE = "Enable Scoreboard";
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SCRBRDMNU_HEADERCOLOR = "Header Color";
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@ -2080,7 +2080,7 @@ SCRBRDMNU_DEATHMATCH = "Deathmatch Options";
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SCRBRDMNU_TEAMDEATHMATCH = "Team Deathmatch Options";
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// Gameplay Menu
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GMPLYMNU_TITLE = "GAMEPLAY OPTIONS";
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GMPLYMNU_TITLE = "Gameplay Options";
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GMPLYMNU_TEAMPLAY = "Teamplay";
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GMPLYMNU_TEAMDAMAGE = "Team damage scalar";
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GMPLYMNU_SMARTAUTOAIM = "Smart Autoaim";
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@ -2137,7 +2137,7 @@ GMPLYMNU_LOSEHALFAMMO = "Lose half ammo";
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GMPLYMNU_SPAWNWHEREDIED = "Spawn where died";
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// Compatibility Options
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CMPTMNU_TITLE = "COMPATIBILITY OPTIONS";
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CMPTMNU_TITLE = "Compatibility Options";
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CMPTMNU_MODE = "Compatibility mode";
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CMPTMNU_ACTORBEHAVIOR = "Actor Behavior";
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CMPTMNU_CORPSEGIBS = "Crushed monsters can be resurrected";
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@ -2187,7 +2187,7 @@ CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed";
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CMPTMNU_CHECKSWITCHRANGE = "Enable buggy CheckSwitchRange behavior";
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// Sound Options
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SNDMNU_TITLE = "SOUND OPTIONS";
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SNDMNU_TITLE = "Sound Options";
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SNDMNU_SFXVOLUME = "Sounds volume";
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SNDMNU_MENUVOLUME = "Menu volume";
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SNDMNU_MUSICVOLUME = "Music volume";
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@ -2204,13 +2204,13 @@ SNDMNU_MODREPLAYER = "Module replayer options";
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SNDMNU_MIDIPLAYER = "Midi player options";
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// OpenAL Options
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OPENALMNU_TITLE = "OPENAL OPTIONS";
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OPENALMNU_TITLE = "OpenAL Options";
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OPENALMNU_PLAYBACKDEVICE = "Playback device";
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OPENALMNU_ENABLEEFX = "Enable EFX";
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OPENALMNU_RESAMPLER = "Resampler";
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// Advanced Sound Options
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ADVSNDMNU_TITLE = "ADVANCED SOUND OPTIONS";
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ADVSNDMNU_TITLE = "Advanced Sound Options";
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ADVSNDMNU_SAMPLERATE = "Sample rate";
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ADVSNDMNU_HRTF = "HRTF";
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ADVSNDMNU_OPLSYNTHESIS = "OPL Synthesis";
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@ -2264,7 +2264,7 @@ ADLVLMODEL_APOGEE = "Apogee";
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ADLVLMODEL_WIN9X = "Win9X-like";
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// Module Replayer Options
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MODMNU_TITLE = "MODULE REPLAYER OPTIONS";
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MODMNU_TITLE = "Module Replayer Options";
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MODMNU_REPLAYERENGINE = "Replayer engine";
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MODMNU_MASTERVOLUME = "Master Volume";
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MODMNU_QUALITY = "Quality";
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@ -2272,14 +2272,14 @@ MODMNU_VOLUMERAMPING = "Volume ramping";
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MODMNU_CHIPOMATIC = "Chip-o-matic";
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// Renderer Options
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RNDMNU_TITLE = "CHANGE RENDERER";
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RNDMNU_TITLE = "Change Renderer";
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RNDMNU_RENDERER = "Hardware Acceleration";
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RNDMNU_TRUECOLOR = "Software Truecolor Mode";
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RNDMNU_POLY = "Poly Renderer (experimental)";
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RNDMNU_CANVAS = "Software Canvas";
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// Video Options
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VIDMNU_TITLE = "VIDEO MODE";
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VIDMNU_TITLE = "Video Mode";
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VIDMNU_RENDERMODE = "Render Mode";
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VIDMNU_FULLSCREEN = "Fullscreen";
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VIDMNU_HIDPI = "Retina/HiDPI support";
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@ -2308,7 +2308,7 @@ VIDMNU_ASPECT169 = "16:9 Aspect";
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VIDMNU_ASPECT1610 = "16:10 Aspect";
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// Network Options
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NETMNU_TITLE = "NETWORK OPTIONS";
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NETMNU_TITLE = "Network Options";
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NETMNU_LOCALOPTIONS = "Local options";
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NETMNU_MOVEPREDICTION = "Movement prediction";
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NETMNU_LINESPECIALPREDICTION = "Predict line actions";
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@ -2776,13 +2776,13 @@ DSPLYMNU_SATURATION = "Saturation";
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DSPLYMNU_HWGAMMA = "Hardware Gamma";
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// OpenGL Options
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GLMNU_TITLE = "OPENGL OPTIONS";
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GLMNU_TITLE = "OpenGL Options";
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GLMNU_DYNLIGHT = "Dynamic Light Options";
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GLMNU_TEXOPT = "Texture Options";
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GLMNU_PREFS = "Preferences";
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// Texture Options
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GLTEXMNU_TITLE = "TEXTURE OPTIONS";
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GLTEXMNU_TITLE = "Texture Options";
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GLTEXMNU_TEXENABLED = "Textures enabled";
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GLTEXMNU_TEXFILTER = "Texture Filter mode";
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GLTEXMNU_ANISOTROPIC = "Anisotropic filter";
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@ -2799,7 +2799,7 @@ GLTEXMNU_TRIMSPREDGE = "Trim sprite edges";
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GLTEXMNU_SORTDRAWLIST = "Sort draw lists by texture";
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// Dynamic Light Options
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GLLIGHTMNU_TITLE = "DYNAMIC LIGHTS";
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GLLIGHTMNU_TITLE = "Dynamic Lights";
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GLLIGHTMNU_LIGHTSENABLED = "Dynamic Lights (OpenGL)";
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GLLIGHTMNU_LIGHTDEFS = "Enable light definitions";
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GLLIGHTMNU_CLIPLIGHTS = "Clip lights";
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@ -2810,7 +2810,7 @@ GLLIGHTMNU_LIGHTSHADOWMAPQUALITY = "Shadowmap quality";
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GLLIGHTMNU_LIGHTSHADOWMAPFILTER = "Shadowmap filter";
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// OpenGL Preferences
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GLPREFMNU_TITLE = "OPENGL PREFERENCES";
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GLPREFMNU_TITLE = "OpenGL Preferences";
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GLPREFMNU_SECLIGHTMODE = "Sector light mode";
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GLPREFMNU_FOGMODE = "Fog mode";
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GLPREFMNU_FOGFORCEFULLBRIGHT = "Fog forces fullbright";
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@ -2927,7 +2927,7 @@ OPTVAL_REVERSEFIRST = "Reverse";
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DSPLYMNU_TCOPT = "TrueColor Options";
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TCMNU_TITLE = "TRUECOLOR OPTIONS";
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TCMNU_TITLE = "TrueColor Options";
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TCMNU_TRUECOLOR = "True color output";
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TCMNU_MINFILTER = "Linear filter when downscaling";
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wadsrc_extra/static/filter/game-doomchex/fonts/bigfont/2013.lmp
Normal file
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BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0041.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0041.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0042.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0042.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0043.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0043.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0044.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0044.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0045.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0045.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0046.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0046.lmp
Normal file
Binary file not shown.
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0047.lmp
Normal file
BIN
wadsrc_extra/static/filter/game-doomchex/fonts/bigupper/0047.lmp
Normal file
Binary file not shown.
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Reference in a new issue