- Allow joystick input in the background by default. It's always allowed for XInput controllers and they work as DInput ones with DInput support disabled.

Besides on SDL1 they always worked like that.
This commit is contained in:
drfrag 2019-11-22 19:44:22 +01:00
parent 21079752ba
commit 0228a596de
2 changed files with 2 additions and 2 deletions

View file

@ -40,7 +40,7 @@
// Very small deadzone so that floating point magic doesn't happen
#define MIN_DEADZONE 0.000001f
CUSTOM_CVAR(Bool, joy_background, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCALL)
CUSTOM_CVAR(Bool, joy_background, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}

View file

@ -287,7 +287,7 @@ CUSTOM_CVAR(Bool, joy_dinput, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCA
D_PostEvent(&ev);
}
CUSTOM_CVAR(Bool, joy_background, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCALL)
CUSTOM_CVAR(Bool, joy_background, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE|CVAR_NOINITCALL)
{
Printf("This won't take effect until " GAMENAME " is restarted.\n");
}