mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-01 00:21:35 +00:00
- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
- Bumped the maximum resolution up to 2560x1600. - Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen resolutions but left 5:4 modes alone. This fix neccessitated the addition of DTA_Bottom320x200 for the status bar to use so that it could be flush with the bottom of the screen rather than sitting slightly above it. - Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad. - Fixed: Defining custom translation ranges in descending order and/or with gaps made for crashes. SVN r676 (trunk)
This commit is contained in:
parent
ed242b32df
commit
016ac67376
17 changed files with 183 additions and 119 deletions
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@ -1,6 +1,15 @@
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January 7, 2008
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- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
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- Bumped the maximum resolution up to 2560x1600.
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- Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen
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resolutions but left 5:4 modes alone. This fix neccessitated the addition of
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DTA_Bottom320x200 for the status bar to use so that it could be flush with the
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bottom of the screen rather than sitting slightly above it.
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- Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad.
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- Fixed: Defining custom translation ranges in descending order and/or with gaps
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made for crashes.
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January 7, 2008 (Changes by Graf Zahl)
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January 7, 2008 (Changes by Graf Zahl)
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- Fixed: translationtables cannot use a TAutoGrowArray because it doesn't
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initialize newly added fields when growing.
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- Added fix for Heretic IDKFA cheat by Karate Chris.
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- Added fix for Heretic IDKFA cheat by Karate Chris.
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- Added fix for Strife's AlienSpectre obituary by Karate Chris.
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- Added fix for Strife's AlienSpectre obituary by Karate Chris.
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@ -39,6 +39,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <ctype.h>
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#include "doomtype.h"
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#include "doomtype.h"
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#include "configfile.h"
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#include "configfile.h"
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@ -374,14 +375,14 @@ bool FConfigFile::ReadConfig (void *file)
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{
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{
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// Remove white space in front of =
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// Remove white space in front of =
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char *whiteprobe = equalpt - 1;
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char *whiteprobe = equalpt - 1;
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while (whiteprobe > start && *whiteprobe <= ' ')
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while (whiteprobe > start && isspace(*whiteprobe))
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{
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{
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whiteprobe--;
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whiteprobe--;
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}
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}
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whiteprobe[1] = 0;
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whiteprobe[1] = 0;
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// Remove white space after =
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// Remove white space after =
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whiteprobe = equalpt + 1;
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whiteprobe = equalpt + 1;
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while (*whiteprobe && *whiteprobe <= ' ')
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while (*whiteprobe && isspace(*whiteprobe))
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{
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{
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whiteprobe++;
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whiteprobe++;
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}
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}
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@ -248,7 +248,7 @@ private:
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DrawImage (Images[imgLTFCTOP], 0, -10);
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DrawImage (Images[imgLTFCTOP], 0, -10);
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//DrawImage (Images[imgRTFCTOP], 290, -10);
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//DrawImage (Images[imgRTFCTOP], 290, -10);
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screen->DrawTexture (Images[imgRTFCTOP], ST_X+290, ST_Y,
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screen->DrawTexture (Images[imgRTFCTOP], ST_X+290, ST_Y,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_TopOffset, Images[imgRTFCTOP]->GetHeight(),
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DTA_TopOffset, Images[imgRTFCTOP]->GetHeight(),
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TAG_DONE);
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TAG_DONE);
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@ -278,12 +278,12 @@ private:
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DrawImage (Images[imgLTFACE], 0, 32);
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DrawImage (Images[imgLTFACE], 0, 32);
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DrawImage (Images[imgRTFACE], 276, 32);
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DrawImage (Images[imgRTFACE], 276, 32);
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screen->DrawTexture (&ChainShade, ST_X+19, ST_Y+32,
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screen->DrawTexture (&ChainShade, ST_X+19, ST_Y+32,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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DTA_FillColor, 0,
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TAG_DONE);
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TAG_DONE);
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screen->DrawTexture (&ChainShade, ST_X+277, ST_Y+32,
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screen->DrawTexture (&ChainShade, ST_X+277, ST_Y+32,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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DTA_FillColor, 0,
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DTA_FlipX, true,
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DTA_FlipX, true,
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@ -392,7 +392,7 @@ private:
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screen->DrawTexture (Images[imgSTATBAR], ST_X+34, ST_Y+2,
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screen->DrawTexture (Images[imgSTATBAR], ST_X+34, ST_Y+2,
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DTA_WindowLeft, 119,
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DTA_WindowLeft, 119,
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DTA_WindowRight, 129,
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DTA_WindowRight, 129,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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if (playerkeys & 4)
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if (playerkeys & 4)
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{
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{
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@ -432,12 +432,12 @@ private:
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{ // Draw both ammos
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{ // Draw both ammos
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screen->DrawTexture (TexMan[ammo1->Icon], 115+ST_X, 11+ST_Y,
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screen->DrawTexture (TexMan[ammo1->Icon], 115+ST_X, 11+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 124, 7);
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DrSmallNumber (ammo1->Amount, 124, 7);
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screen->DrawTexture (TexMan[ammo2->Icon], 115+ST_X, 22+ST_Y,
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screen->DrawTexture (TexMan[ammo2->Icon], 115+ST_X, 22+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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DrSmallNumber (ammo2->Amount, 124, 19);
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DrSmallNumber (ammo2->Amount, 124, 19);
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}
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}
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DrINumber (ammo1->Amount, 109, 4);
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DrINumber (ammo1->Amount, 109, 4);
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screen->DrawTexture (TexMan[ammo1->Icon], 123+ST_X, 22+ST_Y,
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screen->DrawTexture (TexMan[ammo1->Icon], 123+ST_X, 22+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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}
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}
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AmmoRefresh--;
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AmmoRefresh--;
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screen->DrawTexture (TexMan[ammo1->Icon], 89+ST_X, 10+ST_Y,
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screen->DrawTexture (TexMan[ammo1->Icon], 89+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 86, 20);
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DrSmallNumber (ammo1->Amount, 86, 20);
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screen->DrawTexture (TexMan[ammo2->Icon], 113+ST_X, 10+ST_Y,
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screen->DrawTexture (TexMan[ammo2->Icon], 113+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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TAG_DONE);
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DrSmallNumber (ammo2->Amount, 110, 20);
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DrSmallNumber (ammo2->Amount, 110, 20);
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}
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}
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{ // Draw one ammo
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{ // Draw one ammo
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screen->DrawTexture (TexMan[ammo1->Icon], 100+ST_X, 10+ST_Y,
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screen->DrawTexture (TexMan[ammo1->Icon], 100+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 97, 20);
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DrSmallNumber (ammo1->Amount, 97, 20);
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}
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}
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screen->DrawTexture (Images[imgSTATBAR], ST_X+38, ST_Y,
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screen->DrawTexture (Images[imgSTATBAR], ST_X+38, ST_Y,
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DTA_WindowLeft, 39,
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DTA_WindowLeft, 39,
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DTA_WindowRight, 87,
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DTA_WindowRight, 87,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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@ -2719,19 +2719,17 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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}
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}
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else
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else
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{
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{
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TArray<FRemapTable*> &tt = translationtables[TRANSLATION_LevelScripted];
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while (arc << w, w != 0xffff)
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while (arc << w, w != 0xffff)
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{
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{
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if (w >= MAX_ACS_TRANSLATIONS)
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if (w >= MAX_ACS_TRANSLATIONS)
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{ // hack hack to avoid crashing
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{ // hack hack to avoid crashing
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w = 0;
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w = 0;
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}
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}
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while (tt.Size() <= w) tt.Push(NULL);
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trans = translationtables[TRANSLATION_LevelScripted].GetVal(w);
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trans = tt[w];
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if (trans == NULL)
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if (trans == NULL)
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{
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{
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trans = new FRemapTable;
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trans = new FRemapTable;
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tt[w] = trans;
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translationtables[TRANSLATION_LevelScripted].SetVal(t, trans);
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}
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}
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trans->Serialize(arc);
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trans->Serialize(arc);
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}
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}
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@ -1696,7 +1696,7 @@ private:
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screen->DrawTexture (shaders[(vertical << 1) + reverse], ST_X+cmd.x, ST_Y+cmd.y,
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screen->DrawTexture (shaders[(vertical << 1) + reverse], ST_X+cmd.x, ST_Y+cmd.y,
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DTA_DestWidth, cmd.special,
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DTA_DestWidth, cmd.special,
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DTA_DestHeight, cmd.special2,
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DTA_DestHeight, cmd.special2,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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DTA_FillColor, 0,
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TAG_DONE);
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TAG_DONE);
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@ -202,7 +202,15 @@ void FBaseStatusBar::SetScaled (bool scale)
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{
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{
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ST_X = 0;
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ST_X = 0;
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ST_Y = 200 - RelTop;
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ST_Y = 200 - RelTop;
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if (CheckRatio(SCREENWIDTH, SCREENHEIGHT) != 4)
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{ // Normal resolution
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::ST_Y = Scale (ST_Y, SCREENHEIGHT, 200);
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::ST_Y = Scale (ST_Y, SCREENHEIGHT, 200);
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}
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else
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{ // 5:4 resolution
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::ST_Y = Scale(ST_Y - 100, SCREENHEIGHT*3, BaseRatioSizes[4][1]) + SCREENHEIGHT/2
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+ (SCREENHEIGHT - SCREENHEIGHT * BaseRatioSizes[4][3] / 48) / 2;
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}
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// If this is odd, add one to make it even and close the gap between the
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// If this is odd, add one to make it even and close the gap between the
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// status bar and the rest of the screen
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// status bar and the rest of the screen
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::ST_Y += (::ST_Y & 1);
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::ST_Y += (::ST_Y & 1);
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@ -427,7 +435,7 @@ void FBaseStatusBar::DrawImage (FTexture *img,
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{
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_Translation, translation,
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DTA_Translation, translation,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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}
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}
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@ -448,7 +456,7 @@ void FBaseStatusBar::DrawDimImage (FTexture *img,
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{
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_ColorOverlay, dimmed ? DIM_OVERLAY : 0,
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DTA_ColorOverlay, dimmed ? DIM_OVERLAY : 0,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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}
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}
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@ -469,7 +477,7 @@ void FBaseStatusBar::DrawFadedImage (FTexture *img,
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{
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_Alpha, shade,
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DTA_Alpha, shade,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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}
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}
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@ -491,7 +499,7 @@ void FBaseStatusBar::DrawPartialImage (FTexture *img, int wx, int ww) const
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screen->DrawTexture (img, ST_X, ST_Y,
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screen->DrawTexture (img, ST_X, ST_Y,
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DTA_WindowLeft, wx,
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DTA_WindowLeft, wx,
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DTA_WindowRight, wx + ww,
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DTA_WindowRight, wx + ww,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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TAG_DONE);
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}
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}
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}
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}
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@ -432,7 +432,7 @@ private:
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{
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{
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screen->DrawTexture (Images[CursorImage],
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screen->DrawTexture (Images[CursorImage],
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42 + 35*i + ST_X, 12 + ST_Y,
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42 + 35*i + ST_X, 12 + ST_Y,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_Alpha, FRACUNIT - ItemFlash,
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DTA_Alpha, FRACUNIT - ItemFlash,
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TAG_DONE);
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TAG_DONE);
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}
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}
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@ -4675,13 +4675,11 @@ int DLevelScript::RunScript ()
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sp--;
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sp--;
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if (i >= 1 && i <= MAX_ACS_TRANSLATIONS)
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if (i >= 1 && i <= MAX_ACS_TRANSLATIONS)
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{
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{
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TArray<FRemapTable*> &tt = translationtables[TRANSLATION_LevelScripted];
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translation = translationtables[TRANSLATION_LevelScripted].GetVal(i - 1);
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while (tt.Size() < i) tt.Push(NULL);
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translation = tt[i-1];
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if (translation == NULL)
|
if (translation == NULL)
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{
|
{
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translation = new FRemapTable;
|
translation = new FRemapTable;
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tt[i-1] = translation;
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translationtables[TRANSLATION_LevelScripted].SetVal(i - 1, translation);
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}
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}
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translation->MakeIdentity();
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translation->MakeIdentity();
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}
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}
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|
|
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@ -1496,7 +1496,7 @@ FUNC(LS_Thing_SetTranslation)
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// Thing_SetTranslation (tid, range)
|
// Thing_SetTranslation (tid, range)
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{
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{
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TActorIterator<AActor> iterator (arg0);
|
TActorIterator<AActor> iterator (arg0);
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WORD range;
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int range;
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AActor *target;
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AActor *target;
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bool ok = false;
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bool ok = false;
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|
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|
|
@ -38,8 +38,8 @@
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|
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|
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#define MAXWIDTH 2048
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#define MAXWIDTH 2560
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#define MAXHEIGHT 1536
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#define MAXHEIGHT 1600
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|
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const WORD NO_INDEX = 0xffffu;
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const WORD NO_INDEX = 0xffffu;
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const DWORD NO_SIDE = 0xffffffffu;
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const DWORD NO_SIDE = 0xffffffffu;
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|
|
|
@ -44,7 +44,7 @@
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#include "gi.h"
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#include "gi.h"
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#include "stats.h"
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#include "stats.h"
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|
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TArray<FRemapTable *> translationtables[NUM_TRANSLATION_TABLES];
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TAutoGrowArray<FRemapTablePtr> translationtables[NUM_TRANSLATION_TABLES];
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|
|
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/****************************************************/
|
/****************************************************/
|
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/****************************************************/
|
/****************************************************/
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|
@ -281,7 +281,7 @@ FRemapTable *TranslationToTable(int translation)
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{
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{
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unsigned int type = GetTranslationType(translation);
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unsigned int type = GetTranslationType(translation);
|
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unsigned int index = GetTranslationIndex(translation);
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unsigned int index = GetTranslationIndex(translation);
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TArray<FRemapTable *> *slots;
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TAutoGrowArray<FRemapTablePtr> *slots;
|
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|
|
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if (type <= 0 || type >= NUM_TRANSLATION_TABLES)
|
if (type <= 0 || type >= NUM_TRANSLATION_TABLES)
|
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{
|
{
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|
|
|
@ -49,7 +49,24 @@ private:
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void Alloc(int count);
|
void Alloc(int count);
|
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};
|
};
|
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|
|
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extern TArray<FRemapTable *> translationtables[NUM_TRANSLATION_TABLES];
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// A class that initializes unusued pointers to NULL. This is used so that when
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|
// the TAutoGrowArray below is expanded, the new elements will be NULLed.
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class FRemapTablePtr
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|
{
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|
public:
|
||||||
|
FRemapTablePtr() throw() : Ptr(0) {}
|
||||||
|
FRemapTablePtr(FRemapTable *p) throw() : Ptr(p) {}
|
||||||
|
FRemapTablePtr(FRemapTablePtr &p) throw() : Ptr(p.Ptr) {}
|
||||||
|
operator FRemapTable *() const throw() { return Ptr; }
|
||||||
|
FRemapTablePtr &operator= (FRemapTable *p) throw() { Ptr = p; return *this; }
|
||||||
|
FRemapTablePtr &operator= (FRemapTablePtr &p) throw() { Ptr = p.Ptr; return *this; }
|
||||||
|
FRemapTable &operator*() const throw() { return *Ptr; }
|
||||||
|
FRemapTable *operator->() const throw() { return Ptr; }
|
||||||
|
private:
|
||||||
|
FRemapTable *Ptr;
|
||||||
|
};
|
||||||
|
|
||||||
|
extern TAutoGrowArray<FRemapTablePtr> translationtables[NUM_TRANSLATION_TABLES];
|
||||||
|
|
||||||
#define TRANSLATION_SHIFT 16
|
#define TRANSLATION_SHIFT 16
|
||||||
#define TRANSLATION_MASK ((1<<TRANSLATION_SHIFT)-1)
|
#define TRANSLATION_MASK ((1<<TRANSLATION_SHIFT)-1)
|
||||||
|
|
|
@ -265,12 +265,15 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
|
||||||
INTBOOL boolval;
|
INTBOOL boolval;
|
||||||
int intval;
|
int intval;
|
||||||
bool translationset = false;
|
bool translationset = false;
|
||||||
|
bool virtBottom;
|
||||||
|
|
||||||
if (img == NULL || img->UseType == FTexture::TEX_Null)
|
if (img == NULL || img->UseType == FTexture::TEX_Null)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
virtBottom = false;
|
||||||
|
|
||||||
parms->texwidth = img->GetScaledWidth();
|
parms->texwidth = img->GetScaledWidth();
|
||||||
parms->texheight = img->GetScaledHeight();
|
parms->texheight = img->GetScaledHeight();
|
||||||
|
|
||||||
|
@ -363,6 +366,16 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case DTA_Bottom320x200:
|
||||||
|
boolval = va_arg (tags, INTBOOL);
|
||||||
|
if (boolval)
|
||||||
|
{
|
||||||
|
parms->virtWidth = 320;
|
||||||
|
parms->virtHeight = 200;
|
||||||
|
}
|
||||||
|
virtBottom = true;
|
||||||
|
break;
|
||||||
|
|
||||||
case DTA_HUDRules:
|
case DTA_HUDRules:
|
||||||
{
|
{
|
||||||
bool xright = parms->x < 0;
|
bool xright = parms->x < 0;
|
||||||
|
@ -538,9 +551,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
|
||||||
int bottom = parms->y + parms->destheight;
|
int bottom = parms->y + parms->destheight;
|
||||||
|
|
||||||
if (myratio != 0 && myratio != 4 && !parms->keepratio)
|
if (myratio != 0 && myratio != 4 && !parms->keepratio)
|
||||||
{ // The target surface is not 4:3, so expand the specified
|
{ // The target surface is either 16:9 or 16:10, so expand the
|
||||||
// virtual size to avoid undesired stretching of the image.
|
// specified virtual size to avoid undesired stretching of the
|
||||||
// Does not handle non-4:3 virtual sizes. I'll worry about
|
// image. Does not handle non-4:3 virtual sizes. I'll worry about
|
||||||
// those if somebody expresses a desire to use them.
|
// those if somebody expresses a desire to use them.
|
||||||
parms->x = Scale(parms->x - parms->virtWidth*FRACUNIT/2,
|
parms->x = Scale(parms->x - parms->virtWidth*FRACUNIT/2,
|
||||||
Width*960,
|
Width*960,
|
||||||
|
@ -556,9 +569,27 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
|
||||||
parms->x = Scale (parms->x, Width, parms->virtWidth);
|
parms->x = Scale (parms->x, Width, parms->virtWidth);
|
||||||
parms->destwidth = Scale (right, Width, parms->virtWidth) - parms->x;
|
parms->destwidth = Scale (right, Width, parms->virtWidth) - parms->x;
|
||||||
}
|
}
|
||||||
|
if (myratio != 0 && myratio == 4 && !parms->keepratio)
|
||||||
|
{ // The target surface is 5:4
|
||||||
|
parms->y = Scale(parms->y - parms->virtHeight*FRACUNIT/2,
|
||||||
|
Height*600,
|
||||||
|
parms->virtHeight*BaseRatioSizes[myratio][1])
|
||||||
|
+ Height*FRACUNIT/2;
|
||||||
|
parms->destheight = Scale(bottom - parms->virtHeight*FRACUNIT/2,
|
||||||
|
Height*600,
|
||||||
|
parms->virtHeight*BaseRatioSizes[myratio][1])
|
||||||
|
+ Height*FRACUNIT/2 - parms->y;
|
||||||
|
if (virtBottom)
|
||||||
|
{
|
||||||
|
parms->y += (Height - Height * BaseRatioSizes[myratio][3] / 48) << (FRACBITS - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
parms->y = Scale (parms->y, Height, parms->virtHeight);
|
parms->y = Scale (parms->y, Height, parms->virtHeight);
|
||||||
parms->destheight = Scale (bottom, Height, parms->virtHeight) - parms->y;
|
parms->destheight = Scale (bottom, Height, parms->virtHeight) - parms->y;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (parms->destwidth <= 0 || parms->destheight <= 0)
|
if (parms->destwidth <= 0 || parms->destheight <= 0)
|
||||||
{
|
{
|
||||||
|
|
|
@ -986,10 +986,11 @@ void DFrameBuffer::CopyPixelData(BYTE * buffer, int texpitch, int texheight, int
|
||||||
buffer[pos]=palette[v].b;
|
buffer[pos]=palette[v].b;
|
||||||
buffer[pos+1]=palette[v].g;
|
buffer[pos+1]=palette[v].g;
|
||||||
buffer[pos+2]=palette[v].r;
|
buffer[pos+2]=palette[v].r;
|
||||||
buffer[pos+3]=255-palette[v].a;
|
buffer[pos+3]=255;
|
||||||
}
|
}
|
||||||
else if (palette[v].a!=255)
|
else if (palette[v].a!=255)
|
||||||
{
|
{
|
||||||
|
// [RH] Err... This can't be right, can it?
|
||||||
buffer[pos ] = (buffer[pos ] * palette[v].a + palette[v].b * (1-palette[v].a)) / 255;
|
buffer[pos ] = (buffer[pos ] * palette[v].a + palette[v].b * (1-palette[v].a)) / 255;
|
||||||
buffer[pos+1] = (buffer[pos+1] * palette[v].a + palette[v].g * (1-palette[v].a)) / 255;
|
buffer[pos+1] = (buffer[pos+1] * palette[v].a + palette[v].g * (1-palette[v].a)) / 255;
|
||||||
buffer[pos+2] = (buffer[pos+2] * palette[v].a + palette[v].r * (1-palette[v].a)) / 255;
|
buffer[pos+2] = (buffer[pos+2] * palette[v].a + palette[v].r * (1-palette[v].a)) / 255;
|
||||||
|
|
|
@ -80,6 +80,7 @@ enum
|
||||||
DTA_AlphaChannel, // bool: the source is an alpha channel; used with DTA_FillColor
|
DTA_AlphaChannel, // bool: the source is an alpha channel; used with DTA_FillColor
|
||||||
DTA_Clean, // bool: scale texture size and position by CleanXfac and CleanYfac
|
DTA_Clean, // bool: scale texture size and position by CleanXfac and CleanYfac
|
||||||
DTA_320x200, // bool: scale texture size and position to fit on a virtual 320x200 screen
|
DTA_320x200, // bool: scale texture size and position to fit on a virtual 320x200 screen
|
||||||
|
DTA_Bottom320x200, // bool: same as DTA_320x200 but centers virtual screen on bottom for 1280x1024 targets
|
||||||
DTA_CleanNoMove, // bool: like DTA_Clean but does not reposition output position
|
DTA_CleanNoMove, // bool: like DTA_Clean but does not reposition output position
|
||||||
DTA_FlipX, // bool: flip image horizontally //FIXME: Does not work with DTA_Window(Left|Right)
|
DTA_FlipX, // bool: flip image horizontally //FIXME: Does not work with DTA_Window(Left|Right)
|
||||||
DTA_ShadowColor, // color of shadow
|
DTA_ShadowColor, // color of shadow
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="8,00"
|
Version="8.00"
|
||||||
Name="updaterevision"
|
Name="updaterevision"
|
||||||
ProjectGUID="{6077B7D6-349F-4077-B552-3BC302EF5859}"
|
ProjectGUID="{6077B7D6-349F-4077-B552-3BC302EF5859}"
|
||||||
RootNamespace="updaterevision"
|
RootNamespace="updaterevision"
|
||||||
|
@ -95,6 +95,82 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|x64"
|
||||||
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
CharacterSet="1"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
TargetEnvironment="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||||
|
MinimalRebuild="true"
|
||||||
|
BasicRuntimeChecks="3"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
UsePrecompiledHeader="0"
|
||||||
|
WarningLevel="3"
|
||||||
|
Detect64BitPortabilityProblems="true"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
LinkIncremental="2"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
SubSystem="1"
|
||||||
|
TargetMachine="17"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|Win32"
|
Name="Release|Win32"
|
||||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||||
|
@ -172,82 +248,6 @@
|
||||||
Name="VCPostBuildEventTool"
|
Name="VCPostBuildEventTool"
|
||||||
/>
|
/>
|
||||||
</Configuration>
|
</Configuration>
|
||||||
<Configuration
|
|
||||||
Name="Debug|x64"
|
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
|
||||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
|
||||||
ConfigurationType="1"
|
|
||||||
CharacterSet="1"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
TargetEnvironment="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="0"
|
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
|
||||||
MinimalRebuild="true"
|
|
||||||
BasicRuntimeChecks="3"
|
|
||||||
RuntimeLibrary="3"
|
|
||||||
UsePrecompiledHeader="0"
|
|
||||||
WarningLevel="3"
|
|
||||||
Detect64BitPortabilityProblems="true"
|
|
||||||
DebugInformationFormat="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
LinkIncremental="2"
|
|
||||||
GenerateDebugInformation="true"
|
|
||||||
SubSystem="1"
|
|
||||||
TargetMachine="17"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebDeploymentTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration
|
<Configuration
|
||||||
Name="Release|x64"
|
Name="Release|x64"
|
||||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||||
|
|
Loading…
Reference in a new issue