gzdoom-gles/src/swrenderer/scene/r_draw_segment.cpp

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#include <stdlib.h>
#include "templates.h"
#include "doomdef.h"
#include "m_bbox.h"
#include "i_system.h"
#include "p_lnspec.h"
#include "p_setup.h"
#include "swrenderer/r_main.h"
#include "r_plane.h"
#include "swrenderer/drawers/r_draw.h"
#include "r_things.h"
#include "r_3dfloors.h"
#include "a_sharedglobal.h"
#include "g_level.h"
#include "p_effect.h"
#include "doomstat.h"
#include "r_state.h"
#include "r_bsp.h"
#include "r_segs.h"
#include "v_palette.h"
#include "r_sky.h"
#include "po_man.h"
#include "r_data/colormaps.h"
#include "r_draw_segment.h"
namespace swrenderer
{
size_t MaxDrawSegs;
drawseg_t *drawsegs;
drawseg_t *firstdrawseg;
drawseg_t *ds_p;
size_t FirstInterestingDrawseg;
TArray<size_t> InterestingDrawsegs;
void R_ClearDrawSegs()
{
if (drawsegs == NULL)
{
MaxDrawSegs = 256; // [RH] Default. Increased as needed.
firstdrawseg = drawsegs = (drawseg_t *)M_Malloc (MaxDrawSegs * sizeof(drawseg_t));
}
FirstInterestingDrawseg = 0;
InterestingDrawsegs.Clear ();
ds_p = drawsegs;
}
ptrdiff_t R_NewOpening(ptrdiff_t len)
{
ptrdiff_t res = lastopening;
len = (len + 1) & ~1; // only return DWORD aligned addresses because some code stores fixed_t's and floats in openings...
lastopening += len;
if ((size_t)lastopening > maxopenings)
{
do
maxopenings = maxopenings ? maxopenings * 2 : 16384;
while ((size_t)lastopening > maxopenings);
openings = (short *)M_Realloc(openings, maxopenings * sizeof(*openings));
DPrintf(DMSG_NOTIFY, "MaxOpenings increased to %zu\n", maxopenings);
}
return res;
}
void R_CheckDrawSegs()
{
if (ds_p == &drawsegs[MaxDrawSegs])
{ // [RH] Grab some more drawsegs
size_t newdrawsegs = MaxDrawSegs ? MaxDrawSegs * 2 : 32;
ptrdiff_t firstofs = firstdrawseg - drawsegs;
drawsegs = (drawseg_t *)M_Realloc(drawsegs, newdrawsegs * sizeof(drawseg_t));
firstdrawseg = drawsegs + firstofs;
ds_p = drawsegs + MaxDrawSegs;
MaxDrawSegs = newdrawsegs;
DPrintf(DMSG_NOTIFY, "MaxDrawSegs increased to %zu\n", MaxDrawSegs);
}
}
}