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https://github.com/ZDoom/gzdoom-gles.git
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69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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#include <stddef.h>
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#include "r_skydrawer.h"
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namespace swrenderer
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{
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void SkyDrawerArgs::DrawSingleSkyColumn()
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{
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Drawers()->DrawSingleSkyColumn(*this);
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}
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void SkyDrawerArgs::DrawDoubleSkyColumn()
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{
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Drawers()->DrawDoubleSkyColumn(*this);
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}
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void SkyDrawerArgs::SetDest(int x, int y)
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{
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auto viewport = RenderViewport::Instance();
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dc_dest = viewport->GetDest(x, y);
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dc_dest_y = y;
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}
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void SkyDrawerArgs::SetFrontTexture(FTexture *texture, uint32_t column)
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{
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if (RenderViewport::Instance()->RenderTarget->IsBgra())
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{
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dc_source = (const uint8_t *)texture->GetColumnBgra(column, nullptr);
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dc_sourceheight = texture->GetHeight();
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}
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else
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{
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dc_source = texture->GetColumn(column, nullptr);
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dc_sourceheight = texture->GetHeight();
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}
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}
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void SkyDrawerArgs::SetBackTexture(FTexture *texture, uint32_t column)
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{
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if (texture == nullptr)
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{
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dc_source2 = nullptr;
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dc_sourceheight2 = 1;
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}
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else if (RenderViewport::Instance()->RenderTarget->IsBgra())
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{
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dc_source2 = (const uint8_t *)texture->GetColumnBgra(column, nullptr);
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dc_sourceheight2 = texture->GetHeight();
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}
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else
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{
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dc_source2 = texture->GetColumn(column, nullptr);
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dc_sourceheight2 = texture->GetHeight();
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}
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}
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}
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