// Buzzy fly ----------------------------------------------------------------
class LittleFly : Actor
{
Default
+NOBLOCKMAP +NOGRAVITY
+CANPASS
Speed 6;
Radius 5;
Height 5;
Mass 2;
ActiveSound "FlyBuzz";
}
native void A_FlySearch();
native void A_FlyBuzz();
States
Spawn:
TNT1 A 20 A_FlySearch; // [RH] Invisible when not flying
Loop;
Buzz:
AFLY ABCD 3 A_FlyBuzz;