gzdoom-gles/src/swrenderer/plane/r_flatplane.h

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//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#pragma once
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#include "r_planerenderer.h"
#include "swrenderer/viewport/r_spandrawer.h"
namespace swrenderer
{
class RenderThread;
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struct VisiblePlaneLight;
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class RenderFlatPlane : PlaneRenderer
{
public:
RenderFlatPlane(RenderThread *thread);
void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FTexture *texture);
static void SetupSlope();
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
void StepColumn() override;
double planeheight;
bool plane_shade;
int planeshade;
double GlobVis;
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FDynamicColormap *basecolormap;
fixed_t pviewx, pviewy;
fixed_t xscale, yscale;
double xstepscale, ystepscale;
double basexfrac, baseyfrac;
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VisiblePlaneLight *light_list;
SpanDrawerArgs drawerargs;
static float yslope[MAXHEIGHT];
};
class RenderColoredPlane : PlaneRenderer
{
public:
RenderColoredPlane(RenderThread *thread);
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void Render(VisiblePlane *pl);
RenderThread *Thread = nullptr;
private:
void RenderLine(int y, int x1, int x2) override;
SpanDrawerArgs drawerargs;
};
}