2016-09-26 07:00:19 +00:00
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#include "i_system.h"
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#include "r_compiler/fixedfunction/fixedfunction.h"
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#include "r_compiler/ssa/ssa_function.h"
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#include "r_compiler/ssa/ssa_scope.h"
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#include "r_compiler/ssa/ssa_for_block.h"
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#include "r_compiler/ssa/ssa_if_block.h"
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#include "r_compiler/ssa/ssa_stack.h"
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#include "r_compiler/ssa/ssa_function.h"
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#include "r_compiler/ssa/ssa_struct_type.h"
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#include "r_compiler/ssa/ssa_value.h"
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#include "r_compiler/ssa/ssa_barycentric_weight.h"
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RenderProgram::RenderProgram()
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{
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2016-09-27 01:07:03 +00:00
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using namespace llvm;
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install_fatal_error_handler([](void *user_data, const std::string& reason, bool gen_crash_diag) {
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I_FatalError("LLVM fatal error: %s", reason.c_str());
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2016-09-26 07:00:19 +00:00
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});
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2016-09-27 01:07:03 +00:00
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InitializeNativeTarget();
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InitializeNativeTargetAsmPrinter();
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InitializeNativeTargetAsmParser();
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std::string errorstring;
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std::string targetTriple = sys::getProcessTriple();
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std::string cpuName = sys::getHostCPUName();
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StringMap<bool> cpuFeatures;
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sys::getHostCPUFeatures(cpuFeatures);
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std::string cpuFeaturesStr;
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for (const auto &it : cpuFeatures)
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{
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if (!cpuFeaturesStr.empty())
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cpuFeaturesStr.push_back(' ');
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cpuFeaturesStr.push_back(it.getValue() ? '+' : '-');
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cpuFeaturesStr += it.getKey();
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}
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2016-09-27 20:54:37 +00:00
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//Printf("LLVM target triple: %s\n", targetTriple.c_str());
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//Printf("LLVM CPU and features: %s, %s\n", cpuName.c_str(), cpuFeaturesStr.c_str());
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2016-09-26 07:00:19 +00:00
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2016-09-27 01:07:03 +00:00
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const Target *target = TargetRegistry::lookupTarget(targetTriple, errorstring);
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if (!target)
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I_FatalError("Could not find LLVM target: %s", errorstring.c_str());
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2016-09-26 07:00:19 +00:00
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2016-09-27 01:07:03 +00:00
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TargetOptions opt;
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auto relocModel = Optional<Reloc::Model>(Reloc::Static);
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TargetMachine *machine = target->createTargetMachine(targetTriple, cpuName, cpuFeaturesStr, opt, relocModel, CodeModel::Default, CodeGenOpt::Aggressive);
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if (!machine)
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I_FatalError("Could not create LLVM target machine");
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mContext = std::make_unique<LLVMContext>();
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auto moduleOwner = std::make_unique<Module>("render", context());
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2016-09-26 07:00:19 +00:00
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mModule = moduleOwner.get();
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2016-09-27 01:07:03 +00:00
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mModule->setTargetTriple(targetTriple);
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mModule->setDataLayout(machine->createDataLayout());
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2016-09-26 07:00:19 +00:00
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2016-09-27 01:07:03 +00:00
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EngineBuilder engineBuilder(std::move(moduleOwner));
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2016-09-26 07:00:19 +00:00
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engineBuilder.setErrorStr(&errorstring);
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2016-09-27 01:07:03 +00:00
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engineBuilder.setOptLevel(CodeGenOpt::Aggressive);
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engineBuilder.setRelocationModel(Reloc::Static);
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engineBuilder.setEngineKind(EngineKind::JIT);
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mEngine.reset(engineBuilder.create(machine));
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2016-09-26 07:00:19 +00:00
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if (!mEngine)
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2016-09-27 01:07:03 +00:00
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I_FatalError("Could not create LLVM execution engine: %s", errorstring.c_str());
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mModulePassManager = std::make_unique<legacy::PassManager>();
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mFunctionPassManager = std::make_unique<legacy::FunctionPassManager>(mModule);
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PassManagerBuilder passManagerBuilder;
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passManagerBuilder.OptLevel = 3;
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passManagerBuilder.SizeLevel = 0;
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passManagerBuilder.Inliner = createFunctionInliningPass();
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passManagerBuilder.populateModulePassManager(*mModulePassManager.get());
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passManagerBuilder.populateFunctionPassManager(*mFunctionPassManager.get());
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2016-09-26 07:00:19 +00:00
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}
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RenderProgram::~RenderProgram()
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{
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mEngine.reset();
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mContext.reset();
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}
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void *RenderProgram::PointerToFunction(const char *name)
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{
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llvm::Function *function = mModule->getFunction(name);
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if (!function)
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return nullptr;
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return mEngine->getPointerToFunction(function);
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}
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FixedFunction::FixedFunction()
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{
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CodegenDrawSpan();
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mProgram.engine()->finalizeObject();
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2016-09-27 01:07:03 +00:00
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mProgram.modulePassManager()->run(*mProgram.module());
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2016-09-26 07:00:19 +00:00
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2016-09-27 20:54:37 +00:00
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DrawSpan = mProgram.GetProcAddress<void(const RenderArgs *)>("DrawSpan");
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2016-09-26 07:00:19 +00:00
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}
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void FixedFunction::CodegenDrawSpan()
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{
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llvm::IRBuilder<> builder(mProgram.context());
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SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
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SSAFunction function("DrawSpan");
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2016-09-27 20:54:37 +00:00
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function.add_parameter(GetRenderArgsStruct(mProgram.context()));
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2016-09-26 07:00:19 +00:00
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function.create_public();
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2016-09-27 20:54:37 +00:00
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SSAStack<SSAInt> stack_index, stack_xfrac, stack_yfrac;
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SSAValue args = function.parameter(0);
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SSAUBytePtr destorg = args[0][0].load();
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SSAUBytePtr source = args[0][1].load();
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SSAInt destpitch = args[0][2].load();
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stack_xfrac.store(args[0][3].load());
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stack_yfrac.store(args[0][4].load());
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SSAInt xstep = args[0][5].load();
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SSAInt ystep = args[0][6].load();
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SSAInt x1 = args[0][7].load();
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SSAInt x2 = args[0][8].load();
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SSAInt y = args[0][9].load();
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SSAInt xbits = args[0][10].load();
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SSAInt ybits = args[0][11].load();
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SSAInt light = args[0][12].load();
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SSAInt srcalpha = args[0][13].load();
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SSAInt destalpha = args[0][14].load();
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SSAInt count = x2 - x1 + 1;
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SSAUBytePtr data = destorg[(x1 + y * destpitch) * 4];
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SSAInt yshift = 32 - ybits;
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SSAInt xshift = yshift - xbits;
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SSAInt xmask = ((SSAInt(1) << xbits) - 1) << ybits;
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//is_64x64 = xbits == 6 && ybits == 6;
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SSAInt sseLength = count / 4;
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2016-09-26 07:00:19 +00:00
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stack_index.store(0);
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{
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2016-09-27 20:54:37 +00:00
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SSAForBlock loop;
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SSAInt index = stack_index.load();
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loop.loop_block(index < sseLength);
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SSAVec4i colors[4];
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for (int i = 0; i < 4; i++)
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{
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SSAInt xfrac = stack_xfrac.load();
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SSAInt yfrac = stack_yfrac.load();
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// 64x64 is the most common case by far, so special case it.
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SSAInt spot64 = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
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//SSAInt spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
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2016-09-28 03:18:16 +00:00
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colors[i] = shade_bgra_simple(source[spot64 * 4].load_vec4ub(), light);
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2016-09-27 20:54:37 +00:00
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stack_xfrac.store(xfrac + xstep);
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stack_yfrac.store(yfrac + ystep);
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}
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SSAVec16ub ssecolors(SSAVec8s(colors[0], colors[1]), SSAVec8s(colors[2], colors[3]));
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data[index * 16].store_unaligned_vec16ub(ssecolors);
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stack_index.store(index + 1);
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loop.end_block();
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}
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stack_index.store(sseLength * 4);
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{
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SSAForBlock loop;
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2016-09-26 07:00:19 +00:00
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SSAInt index = stack_index.load();
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loop.loop_block(index < count);
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2016-09-27 20:54:37 +00:00
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SSAInt xfrac = stack_xfrac.load();
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SSAInt yfrac = stack_yfrac.load();
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// 64x64 is the most common case by far, so special case it.
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SSAInt spot64 = ((xfrac >> (32 - 6 - 6))&(63 * 64)) + (yfrac >> (32 - 6));
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//SSAInt spot = ((xfrac >> xshift) & xmask) + (yfrac >> yshift);
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2016-09-28 03:18:16 +00:00
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SSAVec4i color = shade_bgra_simple(source[spot64 * 4].load_vec4ub(), light);
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2016-09-27 01:07:03 +00:00
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data[index * 4].store_vec4ub(color);
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2016-09-27 20:54:37 +00:00
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2016-09-26 07:00:19 +00:00
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stack_index.store(index + 1);
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2016-09-27 20:54:37 +00:00
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stack_xfrac.store(xfrac + xstep);
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stack_yfrac.store(yfrac + ystep);
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loop.end_block();
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2016-09-26 07:00:19 +00:00
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}
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builder.CreateRetVoid();
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if (llvm::verifyFunction(*function.func))
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I_FatalError("verifyFunction failed for " __FUNCTION__);
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2016-09-27 01:07:03 +00:00
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mProgram.functionPassManager()->run(*function.func);
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2016-09-26 07:00:19 +00:00
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}
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2016-09-28 03:18:16 +00:00
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SSAInt FixedFunction::calc_light_multiplier(SSAInt light)
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{
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return 256 - (light >> (FRACBITS - 8));
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}
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SSAVec4i FixedFunction::shade_pal_index_simple(SSAInt index, SSAInt light, SSAUBytePtr basecolors)
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{
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SSAVec4i color = basecolors[index * 4].load_vec4ub(); // = GPalette.BaseColors[index];
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return shade_bgra_simple(color, light);
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}
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SSAVec4i FixedFunction::shade_pal_index_advanced(SSAInt index, SSAInt light, const SSAShadeConstants &constants, SSAUBytePtr basecolors)
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{
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SSAVec4i color = basecolors[index * 4].load_vec4ub(); // = GPalette.BaseColors[index];
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return shade_bgra_advanced(color, light, constants);
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}
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SSAVec4i FixedFunction::shade_bgra_simple(SSAVec4i color, SSAInt light)
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{
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color = color * light / 256;
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return color.insert(3, 255);
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}
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SSAVec4i FixedFunction::shade_bgra_advanced(SSAVec4i color, SSAInt light, const SSAShadeConstants &constants)
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{
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SSAInt blue = color[0];
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SSAInt green = color[1];
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SSAInt red = color[2];
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SSAInt alpha = color[3];
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SSAInt intensity = ((red * 77 + green * 143 + blue * 37) >> 8) * constants.desaturate;
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SSAVec4i inv_light = 256 - light;
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SSAVec4i inv_desaturate = 256 - constants.desaturate;
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color = (color * inv_desaturate + intensity) / 256;
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color = (constants.fade * inv_light + color * light) / 256;
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color = (color * constants.light) / 256;
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return color.insert(3, alpha);
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}
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SSAVec4i FixedFunction::blend_copy(SSAVec4i fg)
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{
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return fg;
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}
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SSAVec4i FixedFunction::blend_add(SSAVec4i fg, SSAVec4i bg, SSAInt srcalpha, SSAInt destalpha)
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{
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SSAVec4i color = (fg * srcalpha + bg * destalpha) / 256;
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return color.insert(3, 255);
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}
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SSAVec4i FixedFunction::blend_sub(SSAVec4i fg, SSAVec4i bg, SSAInt srcalpha, SSAInt destalpha)
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{
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SSAVec4i color = (bg * destalpha - fg * srcalpha) / 256;
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return color.insert(3, 255);
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}
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SSAVec4i FixedFunction::blend_revsub(SSAVec4i fg, SSAVec4i bg, SSAInt srcalpha, SSAInt destalpha)
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{
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SSAVec4i color = (fg * srcalpha - bg * destalpha) / 256;
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return color.insert(3, 255);
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}
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SSAVec4i FixedFunction::blend_alpha_blend(SSAVec4i fg, SSAVec4i bg)
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{
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SSAInt alpha = fg[3];
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alpha = alpha + (alpha >> 7); // // 255 -> 256
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SSAInt inv_alpha = 256 - alpha;
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SSAVec4i color = (fg * alpha + bg * inv_alpha) / 256;
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return color.insert(3, 255);
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}
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SSAVec4i FixedFunction::sample_linear(SSAUBytePtr col0, SSAUBytePtr col1, SSAInt texturefracx, SSAInt texturefracy, SSAInt one, SSAInt height)
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{
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SSAInt frac_y0 = (texturefracy >> FRACBITS) * height;
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SSAInt frac_y1 = ((texturefracy + one) >> FRACBITS) * height;
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SSAInt y0 = frac_y0 >> FRACBITS;
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SSAInt y1 = frac_y1 >> FRACBITS;
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SSAVec4i p00 = col0[y0].load_vec4ub();
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SSAVec4i p01 = col0[y1].load_vec4ub();
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SSAVec4i p10 = col1[y0].load_vec4ub();
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SSAVec4i p11 = col1[y1].load_vec4ub();
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SSAInt inv_b = texturefracx;
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SSAInt inv_a = (frac_y1 >> (FRACBITS - 4)) & 15;
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SSAInt a = 16 - inv_a;
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SSAInt b = 16 - inv_b;
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return (p00 * (a * b) + p01 * (inv_a * b) + p10 * (a * inv_b) + p11 * (inv_a * inv_b) + 127) >> 8;
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}
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SSAVec4i FixedFunction::sample_linear(SSAUBytePtr texture, SSAInt xfrac, SSAInt yfrac, SSAInt xbits, SSAInt ybits)
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{
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SSAInt xshift = (32 - xbits);
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SSAInt yshift = (32 - ybits);
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SSAInt xmask = (SSAInt(1) << xshift) - 1;
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SSAInt ymask = (SSAInt(1) << yshift) - 1;
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SSAInt x = xfrac >> xbits;
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SSAInt y = yfrac >> ybits;
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SSAVec4i p00 = texture[(y & ymask) + ((x & xmask) << yshift)].load_vec4ub();
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SSAVec4i p01 = texture[((y + 1) & ymask) + ((x & xmask) << yshift)].load_vec4ub();
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SSAVec4i p10 = texture[(y & ymask) + (((x + 1) & xmask) << yshift)].load_vec4ub();
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SSAVec4i p11 = texture[((y + 1) & ymask) + (((x + 1) & xmask) << yshift)].load_vec4ub();
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SSAInt inv_b = (xfrac >> (xbits - 4)) & 15;
|
|
|
|
SSAInt inv_a = (yfrac >> (ybits - 4)) & 15;
|
|
|
|
SSAInt a = 16 - inv_a;
|
|
|
|
SSAInt b = 16 - inv_b;
|
|
|
|
|
|
|
|
return (p00 * (a * b) + p01 * (inv_a * b) + p10 * (a * inv_b) + p11 * (inv_a * inv_b) + 127) >> 8;
|
|
|
|
}
|
|
|
|
|
2016-09-27 20:54:37 +00:00
|
|
|
llvm::Type *FixedFunction::GetRenderArgsStruct(llvm::LLVMContext &context)
|
|
|
|
{
|
|
|
|
std::vector<llvm::Type *> elements;
|
|
|
|
elements.push_back(llvm::Type::getInt8PtrTy(context)); // uint8_t *destorg;
|
|
|
|
elements.push_back(llvm::Type::getInt8PtrTy(context)); // const uint8_t *source;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t destpitch;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xfrac;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t yfrac;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xstep;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t ystep;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t x1;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t x2;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t y;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t xbits;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // int32_t ybits;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t light;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t srcalpha;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // uint32_t destalpha;
|
|
|
|
return llvm::StructType::get(context, elements, false)->getPointerTo();
|
|
|
|
}
|
|
|
|
|
2016-09-26 07:00:19 +00:00
|
|
|
#if 0
|
|
|
|
|
|
|
|
GlslFixedFunction::GlslFixedFunction(GlslProgram &program, GlslCodeGen &vertex_codegen, GlslCodeGen &fragment_codegen)
|
|
|
|
: program(program), vertex_codegen(vertex_codegen), fragment_codegen(fragment_codegen)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
llvm::Type *GlslFixedFunction::get_sampler_struct(llvm::LLVMContext &context)
|
|
|
|
{
|
|
|
|
std::vector<llvm::Type *> elements;
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // width
|
|
|
|
elements.push_back(llvm::Type::getInt32Ty(context)); // height
|
|
|
|
elements.push_back(llvm::Type::getInt8PtrTy(context)); // data
|
|
|
|
return llvm::StructType::get(context, elements, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen()
|
|
|
|
{
|
|
|
|
codegen_render_scanline(5);
|
|
|
|
codegen_calc_window_positions();
|
|
|
|
codegen_calc_polygon_face_direction();
|
|
|
|
codegen_calc_polygon_y_range();
|
|
|
|
codegen_update_polygon_edge();
|
|
|
|
codegen_draw_triangles(5, 5);
|
|
|
|
codegen_texture();
|
|
|
|
codegen_normalize();
|
|
|
|
codegen_reflect();
|
|
|
|
codegen_max();
|
|
|
|
codegen_pow();
|
|
|
|
codegen_dot();
|
|
|
|
codegen_mix();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_texture()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_texture");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(get_sampler_struct(program.context()));
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAValue sampler_ptr = function.parameter(1);
|
|
|
|
SSAVec4f pos = function.parameter(2);
|
|
|
|
|
|
|
|
SSAInt width = sampler_ptr[0][0].load();
|
|
|
|
SSAInt height = sampler_ptr[0][1].load();
|
|
|
|
SSAUBytePtr data = sampler_ptr[0][2].load();
|
|
|
|
|
|
|
|
SSAPixels4ub_argb_rev pixels(width, height, data);
|
|
|
|
//builder.CreateRet(pixels.linear_clamp4f(pos).v);
|
|
|
|
builder.CreateRet(pixels.linear_clamp4f(pos[0], pos[1]).v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_normalize()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_normalize");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAVec4f vec = function.parameter(1);
|
|
|
|
|
|
|
|
// To do: this can probably be done a lot faster with _mm_rsqrt_ss
|
|
|
|
SSAVec4f vec2 = vec * vec;
|
|
|
|
SSAVec4f length3(SSAFloat::sqrt(vec2[0] + vec2[1] + vec2[2]));
|
|
|
|
SSAVec4f normalized = vec / length3;
|
|
|
|
builder.CreateRet(normalized.v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_reflect()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_reflect");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAVec4f i = function.parameter(1);
|
|
|
|
SSAVec4f n = function.parameter(2);
|
|
|
|
|
|
|
|
SSAVec4f c = i * n;
|
|
|
|
SSAFloat dot3 = c[0] + c[1] + c[2];
|
|
|
|
SSAVec4f result = i - (2.0f * dot3) * n;
|
|
|
|
builder.CreateRet(result.v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_max()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_max");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAFloat::llvm_type());
|
|
|
|
function.add_parameter(SSAFloat::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAFloat a = function.parameter(1);
|
|
|
|
SSAFloat b = function.parameter(2);
|
|
|
|
|
|
|
|
SSAPhi<SSAFloat> phi;
|
|
|
|
SSAIfBlock branch;
|
|
|
|
branch.if_block(a >= b);
|
|
|
|
phi.add_incoming(a);
|
|
|
|
branch.else_block();
|
|
|
|
phi.add_incoming(b);
|
|
|
|
branch.end_block();
|
|
|
|
SSAFloat c = phi.create();
|
|
|
|
|
|
|
|
builder.CreateRet(c.v);
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_pow()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_pow");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAFloat::llvm_type());
|
|
|
|
function.add_parameter(SSAFloat::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAFloat a = function.parameter(1);
|
|
|
|
SSAFloat b = function.parameter(2);
|
|
|
|
builder.CreateRet(a.v);
|
|
|
|
//builder.CreateRet(SSAFloat::pow(a, b).v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_dot()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_dot");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAVec4f a = function.parameter(1);
|
|
|
|
SSAVec4f b = function.parameter(2);
|
|
|
|
|
|
|
|
SSAVec4f c = a * b;
|
|
|
|
SSAFloat dot3 = c[0] + c[1] + c[2];
|
|
|
|
builder.CreateRet(dot3.v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_mix()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("fragment_mix");
|
|
|
|
function.add_parameter(fragment_codegen.get_global_struct_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type());
|
|
|
|
function.add_parameter(SSAFloat::llvm_type());
|
|
|
|
function.create_private();
|
|
|
|
|
|
|
|
SSAVec4f v1 = function.parameter(1);
|
|
|
|
SSAVec4f v2 = function.parameter(2);
|
|
|
|
SSAFloat t = function.parameter(3);
|
|
|
|
|
|
|
|
SSAVec4f b = t;
|
|
|
|
SSAVec4f a = 1.0f - b;
|
|
|
|
SSAVec4f mix = v1 * a + v2 * b;
|
|
|
|
builder.CreateRet(mix.v);
|
|
|
|
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_draw_triangles(int num_vertex_in, int num_vertex_out)
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("draw_triangles");
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // input_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // input_height
|
|
|
|
function.add_parameter(SSAUBytePtr::llvm_type()); // input_data
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // output_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // output_height
|
|
|
|
function.add_parameter(SSAUBytePtr::llvm_type()); // output_data
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_x
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_y
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_height
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // uniforms
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // first_vertex
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_vertices
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()->getPointerTo()); // vertex attributes
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // core
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_cores
|
|
|
|
function.create_public();
|
|
|
|
|
|
|
|
SSAInt input_width = function.parameter(0);
|
|
|
|
SSAInt input_height = function.parameter(1);
|
|
|
|
SSAUBytePtr input_data = function.parameter(2);
|
|
|
|
SSAInt output_width = function.parameter(3);
|
|
|
|
SSAInt output_height = function.parameter(4);
|
|
|
|
SSAUBytePtr output_data = function.parameter(5);
|
|
|
|
SSAInt viewport_x = function.parameter(6);
|
|
|
|
SSAInt viewport_y = function.parameter(7);
|
|
|
|
SSAInt viewport_width = function.parameter(8);
|
|
|
|
SSAInt viewport_height = function.parameter(9);
|
|
|
|
SSAVec4fPtr uniforms = function.parameter(10);
|
|
|
|
SSAInt first_vertex = function.parameter(11);
|
|
|
|
SSAInt num_vertices = function.parameter(12);
|
|
|
|
SSAValue vertex_in_ptr = function.parameter(13);
|
|
|
|
SSAInt core = function.parameter(14);
|
|
|
|
SSAInt num_cores = function.parameter(15);
|
|
|
|
|
|
|
|
SSAStack<SSAInt> stack_vertex_index;
|
|
|
|
SSAValue vertex_globals_ptr = SSAValue::from_llvm(SSAScope::alloca(vertex_codegen.get_global_struct_type()));
|
|
|
|
std::vector<SSAVec4fPtr> vertex_outs;
|
|
|
|
for (int i = 0; i < num_vertex_out; i++)
|
|
|
|
vertex_outs.push_back(SSAVec4fPtr::from_llvm(SSAScope::builder().CreateAlloca(SSAVec4f::llvm_type(), SSAInt(3).v)));
|
|
|
|
|
|
|
|
int num_uniforms = 1;
|
|
|
|
{
|
|
|
|
llvm::Type *type = llvm::ArrayType::get(llvm::VectorType::get(llvm::Type::getFloatTy(program.context()), 4), 4);
|
|
|
|
llvm::Value *matrix = llvm::UndefValue::get(type);
|
|
|
|
for (int col = 0; col < 4; col++)
|
|
|
|
{
|
|
|
|
SSAVec4f column = uniforms[col].load_unaligned();
|
|
|
|
std::vector<unsigned int> indexes;
|
|
|
|
indexes.push_back(col);
|
|
|
|
matrix = builder.CreateInsertValue(matrix, column.v, indexes);
|
|
|
|
}
|
|
|
|
vertex_globals_ptr[0][0].store(matrix);
|
|
|
|
}
|
|
|
|
|
|
|
|
stack_vertex_index.store(0);
|
|
|
|
SSAForBlock loop;
|
|
|
|
SSAInt vertex_index = stack_vertex_index.load();
|
|
|
|
loop.loop_block(vertex_index + 2 < num_vertices);
|
|
|
|
for (int v = 0; v < 3; v++)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < num_vertex_in; i++)
|
|
|
|
{
|
|
|
|
SSAValue attribute_ptr = vertex_in_ptr[i].load();
|
|
|
|
SSAVec4f vertex_in = SSAVec4f::shuffle(SSAVec4fPtr(attribute_ptr)[first_vertex + vertex_index + v].load_unaligned(), 0, 1, 2, 3);
|
|
|
|
vertex_globals_ptr[0][num_uniforms + i].store(vertex_in.v);
|
|
|
|
}
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction((vertex_codegen.shader_prefix() + "main").c_str()), vertex_globals_ptr.v);
|
|
|
|
for (int i = 0; i < num_vertex_out; i++)
|
|
|
|
{
|
|
|
|
vertex_outs[i][v].store(vertex_globals_ptr[0][num_uniforms + num_vertex_in + i].load());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
render_polygon(input_width, input_height, input_data, output_width, output_height, output_data, viewport_x, viewport_y, viewport_width, viewport_height, 3, vertex_outs, core, num_cores);
|
|
|
|
|
|
|
|
stack_vertex_index.store(vertex_index + 3);
|
|
|
|
loop.end_block();
|
|
|
|
|
|
|
|
builder.CreateRetVoid();
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_calc_window_positions()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("calc_window_positions");
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_x
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_y
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_height
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_vertices
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // gl_Position
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // window_pos
|
|
|
|
function.create_private();
|
|
|
|
SSAInt viewport_x = function.parameter(0);
|
|
|
|
SSAInt viewport_y = function.parameter(1);
|
|
|
|
SSAInt viewport_width = function.parameter(2);
|
|
|
|
SSAInt viewport_height = function.parameter(3);
|
|
|
|
SSAInt num_vertices = function.parameter(4);
|
|
|
|
SSAVec4fPtr clip_positions = function.parameter(5);
|
|
|
|
SSAVec4fPtr window_positions = function.parameter(6);
|
|
|
|
|
|
|
|
SSAViewport viewport(viewport_x, viewport_y, viewport_width, viewport_height);
|
|
|
|
SSAStack<SSAInt> stack_transform_index;
|
|
|
|
stack_transform_index.store(0);
|
|
|
|
SSAForBlock loop_transform;
|
|
|
|
SSAInt transform_index = stack_transform_index.load();
|
|
|
|
loop_transform.loop_block(transform_index < num_vertices);
|
|
|
|
{
|
|
|
|
SSAVec4f clip_pos = clip_positions[transform_index].load();
|
|
|
|
SSAVec4f window_pos = viewport.clip_to_window(clip_pos);
|
|
|
|
window_positions[transform_index].store(window_pos);
|
|
|
|
|
|
|
|
stack_transform_index.store(transform_index + 1);
|
|
|
|
}
|
|
|
|
loop_transform.end_block();
|
|
|
|
|
|
|
|
builder.CreateRetVoid();
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_calc_polygon_face_direction()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("calc_polygon_face_direction");
|
|
|
|
function.set_return_type(SSABool::llvm_type());
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_vertices
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // window_pos
|
|
|
|
function.create_private();
|
|
|
|
SSAInt num_vertices = function.parameter(0);
|
|
|
|
SSAVec4fPtr window_positions = function.parameter(1);
|
|
|
|
|
|
|
|
SSAStack<SSAFloat> stack_face_direction;
|
|
|
|
SSAStack<SSAInt> stack_face_vertex_index;
|
|
|
|
stack_face_direction.store(0.0f);
|
|
|
|
stack_face_vertex_index.store(0);
|
|
|
|
SSAForBlock loop_face_direction;
|
|
|
|
SSAInt face_vertex_index = stack_face_vertex_index.load();
|
|
|
|
loop_face_direction.loop_block(face_vertex_index < num_vertices);
|
|
|
|
{
|
|
|
|
SSAVec4f v0 = window_positions[face_vertex_index].load();
|
|
|
|
SSAVec4f v1 = window_positions[(face_vertex_index + 1) % num_vertices].load();
|
|
|
|
stack_face_direction.store(stack_face_direction.load() + v0[0] * v1[1] - v1[0] * v0[1]);
|
|
|
|
stack_face_vertex_index.store(face_vertex_index + 1);
|
|
|
|
}
|
|
|
|
loop_face_direction.end_block();
|
|
|
|
SSABool front_facing_ccw = (stack_face_direction.load() >= 0.0f);
|
|
|
|
|
|
|
|
builder.CreateRet(front_facing_ccw.v);
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_calc_polygon_y_range()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("calc_polygon_y_range");
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_y
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_height
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_vertices
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // window_pos
|
|
|
|
function.add_parameter(SSAInt::llvm_type()->getPointerTo()); // out_y_start
|
|
|
|
function.add_parameter(SSAInt::llvm_type()->getPointerTo()); // out_y_end
|
|
|
|
function.create_private();
|
|
|
|
SSAInt viewport_y = function.parameter(0);
|
|
|
|
SSAInt viewport_height = function.parameter(1);
|
|
|
|
SSAInt num_vertices = function.parameter(2);
|
|
|
|
SSAVec4fPtr window_positions = function.parameter(3);
|
|
|
|
SSAValue out_y_start = function.parameter(4);
|
|
|
|
SSAValue out_y_end = function.parameter(5);
|
|
|
|
|
|
|
|
SSAStack<SSAInt> y_start;
|
|
|
|
SSAStack<SSAInt> y_end;
|
|
|
|
y_start.store(0x7fffffff);
|
|
|
|
y_end.store(0);
|
|
|
|
|
|
|
|
SSAStack<SSAInt> stack_minmax_index;
|
|
|
|
stack_minmax_index.store(0);
|
|
|
|
SSAForBlock loop_minmax;
|
|
|
|
SSAInt minmax_index = stack_minmax_index.load();
|
|
|
|
loop_minmax.loop_block(minmax_index < num_vertices);
|
|
|
|
{
|
|
|
|
SSAInt y = SSAInt(window_positions[minmax_index].load()[1] + 0.5f);
|
|
|
|
y_start.store(ssa_min(y_start.load(), y));
|
|
|
|
y_end.store(ssa_max(y_end.load(), y));
|
|
|
|
stack_minmax_index.store(minmax_index + 1);
|
|
|
|
}
|
|
|
|
loop_minmax.end_block();
|
|
|
|
|
|
|
|
y_start.store(ssa_max(y_start.load(), viewport_y));
|
|
|
|
y_end.store(ssa_min(y_end.load(), viewport_y + viewport_height));
|
|
|
|
|
|
|
|
out_y_start.store(y_start.load().v);
|
|
|
|
out_y_end.store(y_end.load().v);
|
|
|
|
builder.CreateRetVoid();
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_update_polygon_edge()
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("update_polygon_edge");
|
|
|
|
function.add_parameter(SSAFloat::llvm_type()); // y_position
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // num_vertices
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // window_pos
|
|
|
|
function.add_parameter(SSAInt::llvm_type()->getPointerTo()); // inout left_index
|
|
|
|
function.add_parameter(SSAInt::llvm_type()->getPointerTo()); // inout right_index
|
|
|
|
function.create_private();
|
|
|
|
SSAFloat float_y = function.parameter(0);
|
|
|
|
SSAInt num_vertices = function.parameter(1);
|
|
|
|
SSAVec4fPtr window_positions = function.parameter(2);
|
|
|
|
SSAValue ptr_left_index = function.parameter(3);
|
|
|
|
SSAValue ptr_right_index = function.parameter(4);
|
|
|
|
|
|
|
|
SSAStack<SSAInt> max_iterate;
|
|
|
|
max_iterate.store(num_vertices);
|
|
|
|
SSAForBlock loop_left;
|
|
|
|
SSAInt left_index = ptr_left_index.load();
|
|
|
|
SSAInt right_index = ptr_right_index.load();
|
|
|
|
SSAInt next_left_index = (left_index + 1) % num_vertices;
|
|
|
|
SSAFloat left_y0 = window_positions[left_index].load()[1];
|
|
|
|
SSAFloat left_y1 = window_positions[next_left_index].load()[1];
|
|
|
|
SSABool in_range = (left_y0 >= float_y && left_y1 < float_y) || (left_y1 >= float_y && left_y0 < float_y);
|
|
|
|
loop_left.loop_block((left_index == right_index || !in_range) && max_iterate.load() > 0);
|
|
|
|
ptr_left_index.store(next_left_index.v);
|
|
|
|
max_iterate.store(max_iterate.load() - 1);
|
|
|
|
loop_left.end_block();
|
|
|
|
|
|
|
|
builder.CreateRetVoid();
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::render_polygon(
|
|
|
|
SSAInt input_width,
|
|
|
|
SSAInt input_height,
|
|
|
|
SSAUBytePtr input_data,
|
|
|
|
SSAInt output_width,
|
|
|
|
SSAInt output_height,
|
|
|
|
SSAUBytePtr output_data,
|
|
|
|
SSAInt viewport_x,
|
|
|
|
SSAInt viewport_y,
|
|
|
|
SSAInt viewport_width,
|
|
|
|
SSAInt viewport_height,
|
|
|
|
SSAInt num_vertices,
|
|
|
|
std::vector<SSAVec4fPtr> fragment_ins,
|
|
|
|
SSAInt core,
|
|
|
|
SSAInt num_cores)
|
|
|
|
{
|
|
|
|
SSAVec4fPtr window_positions = SSAVec4fPtr::from_llvm(SSAScope::alloca(SSAVec4f::llvm_type(), num_vertices));
|
|
|
|
SSAVec4fPtr left_line_varyings = SSAVec4fPtr::from_llvm(SSAScope::alloca(SSAVec4f::llvm_type(), fragment_ins.size()));
|
|
|
|
SSAVec4fPtr right_line_varyings = SSAVec4fPtr::from_llvm(SSAScope::alloca(SSAVec4f::llvm_type(), fragment_ins.size()));
|
|
|
|
|
|
|
|
///////////////////////////////////
|
|
|
|
|
|
|
|
llvm::Value *calc_window_positions_args[] = { viewport_x.v, viewport_y.v, viewport_width.v, viewport_height.v, num_vertices.v, fragment_ins[0].v, window_positions.v };
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction("calc_window_positions"), calc_window_positions_args);
|
|
|
|
|
|
|
|
llvm::Value *calc_polygon_face_direction_args[] = { num_vertices.v, window_positions.v };
|
|
|
|
SSABool front_facing_ccw = SSABool::from_llvm(SSAScope::builder().CreateCall(SSAScope::module()->getFunction("calc_polygon_face_direction"), calc_polygon_face_direction_args));
|
|
|
|
|
|
|
|
SSAIfBlock cull_if;
|
|
|
|
cull_if.if_block(front_facing_ccw);
|
|
|
|
{
|
|
|
|
SSAViewport viewport(viewport_x, viewport_y, viewport_width, viewport_height);
|
|
|
|
|
|
|
|
SSAStack<SSAInt> y_start;
|
|
|
|
SSAStack<SSAInt> y_end;
|
|
|
|
|
|
|
|
llvm::Value *calc_polygon_y_range_args[] = { viewport_y.v, viewport_height.v, num_vertices.v, window_positions.v, y_start.v, y_end.v };
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction("calc_polygon_y_range"), calc_polygon_y_range_args);
|
|
|
|
|
|
|
|
y_start.store((y_start.load() + num_cores - core - 1) / num_cores * num_cores + core); // find_first_line_for_core
|
|
|
|
|
|
|
|
SSAStack<SSAInt> stack_left_index;
|
|
|
|
SSAStack<SSAInt> stack_right_index;
|
|
|
|
SSAStack<SSAInt> stack_int_y;
|
|
|
|
stack_left_index.store(0);
|
|
|
|
stack_right_index.store(1);
|
|
|
|
stack_int_y.store(y_start.load());
|
|
|
|
SSAForBlock scanlines_loop;
|
|
|
|
scanlines_loop.loop_block(stack_int_y.load() < y_end.load());
|
|
|
|
{
|
|
|
|
SSAInt int_y = stack_int_y.load();
|
|
|
|
SSAFloat float_y = SSAFloat(int_y) + 0.5f;
|
|
|
|
|
|
|
|
llvm::Value *update_polygon_edge_args0[] = { float_y.v, num_vertices.v, window_positions.v, stack_left_index.v, stack_right_index.v };
|
|
|
|
llvm::Value *update_polygon_edge_args1[] = { float_y.v, num_vertices.v, window_positions.v, stack_right_index.v, stack_left_index.v };
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction("update_polygon_edge"), update_polygon_edge_args0);
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction("update_polygon_edge"), update_polygon_edge_args1);
|
|
|
|
|
|
|
|
SSAInt left_index = stack_left_index.load();
|
|
|
|
SSAInt right_index = stack_right_index.load();
|
|
|
|
SSAInt next_left_index = (left_index + 1) % num_vertices;
|
|
|
|
SSAInt next_right_index = (right_index + 1) % num_vertices;
|
|
|
|
|
|
|
|
SSABarycentricWeight left_weight(viewport, fragment_ins[0][left_index].load(), fragment_ins[0][next_left_index].load());
|
|
|
|
SSABarycentricWeight right_weight(viewport, fragment_ins[0][right_index].load(), fragment_ins[0][next_right_index].load());
|
|
|
|
|
|
|
|
SSAFloat a = left_weight.from_window_y(int_y);
|
|
|
|
SSAFloat b = right_weight.from_window_y(int_y);
|
|
|
|
|
|
|
|
SSAVec4f left_clip_pos = left_weight.v1 * a + left_weight.v2 * (1.0f - a);
|
|
|
|
SSAVec4f right_clip_pos = right_weight.v1 * b + right_weight.v2 * (1.0f - b);
|
|
|
|
|
|
|
|
for (size_t i = 0; i + 1 < fragment_ins.size(); i++)
|
|
|
|
{
|
|
|
|
left_line_varyings[i].store(fragment_ins[i + 1][left_index].load() * a + fragment_ins[i + 1][next_left_index].load() * (1.0f - a));
|
|
|
|
right_line_varyings[i].store(fragment_ins[i + 1][right_index].load() * b + fragment_ins[i + 1][next_right_index].load() * (1.0f - b));
|
|
|
|
}
|
|
|
|
|
|
|
|
llvm::Value *render_scanline_args[] = { output_width.v, output_height.v, output_data.v, viewport_x.v, viewport_y.v, viewport_width.v, viewport_height.v, int_y.v, left_clip_pos.v, right_clip_pos.v, left_line_varyings.v, right_line_varyings.v, input_width.v, input_height.v, input_data.v };
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction("render_scanline"), render_scanline_args);
|
|
|
|
|
|
|
|
stack_int_y.store(stack_int_y.load() + num_cores);
|
|
|
|
}
|
|
|
|
scanlines_loop.end_block();
|
|
|
|
}
|
|
|
|
cull_if.end_block();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::codegen_render_scanline(int num_varyings)
|
|
|
|
{
|
|
|
|
llvm::IRBuilder<> builder(program.context());
|
|
|
|
SSAScope ssa_scope(&program.context(), program.module(), &builder);
|
|
|
|
|
|
|
|
SSAFunction function("render_scanline");
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // output_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // output_height
|
|
|
|
function.add_parameter(SSAUBytePtr::llvm_type()); // output_data
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_x
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_y
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // viewport_height
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // y
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type()); // left_clip_pos
|
|
|
|
function.add_parameter(SSAVec4f::llvm_type()); // right_clip_pos
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // left_line_varyings
|
|
|
|
function.add_parameter(SSAVec4fPtr::llvm_type()); // right_line_varyings
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // input_width
|
|
|
|
function.add_parameter(SSAInt::llvm_type()); // input_height
|
|
|
|
function.add_parameter(SSAUBytePtr::llvm_type()); // input_data
|
|
|
|
function.create_private();
|
|
|
|
SSAInt output_width = function.parameter(0);
|
|
|
|
SSAInt output_height = function.parameter(1);
|
|
|
|
SSAUBytePtr output_data = function.parameter(2);
|
|
|
|
SSAInt viewport_x = function.parameter(3);
|
|
|
|
SSAInt viewport_y = function.parameter(4);
|
|
|
|
SSAInt viewport_width = function.parameter(5);
|
|
|
|
SSAInt viewport_height = function.parameter(6);
|
|
|
|
SSAInt y = function.parameter(7);
|
|
|
|
SSAVec4f left_clip_pos = function.parameter(8);
|
|
|
|
SSAVec4f right_clip_pos = function.parameter(9);
|
|
|
|
SSAVec4fPtr left_line_varyings = function.parameter(10);
|
|
|
|
SSAVec4fPtr right_line_varyings = function.parameter(11);
|
|
|
|
SSAInt input_width = function.parameter(12);
|
|
|
|
SSAInt input_height = function.parameter(13);
|
|
|
|
SSAUBytePtr input_data = function.parameter(14);
|
|
|
|
|
|
|
|
SSAViewport viewport(viewport_x, viewport_y, viewport_width, viewport_height);
|
|
|
|
|
|
|
|
SSAScopeHint hint;
|
|
|
|
|
|
|
|
SSAStack<SSAInt> stack_x;
|
|
|
|
SSAStack<SSAVec4f> stack_xnormalized;
|
|
|
|
|
|
|
|
////////////////////////////////
|
|
|
|
// Prepare to render scanline:
|
|
|
|
|
|
|
|
hint.set("prepare");
|
|
|
|
OuterData outer_data;
|
|
|
|
|
|
|
|
SSAVec4f left_window_pos = viewport.clip_to_window(left_clip_pos);
|
|
|
|
SSAVec4f right_window_pos = viewport.clip_to_window(right_clip_pos);
|
|
|
|
|
|
|
|
SSAFloat x0 = left_window_pos[0];
|
|
|
|
SSAFloat x1 = right_window_pos[0];
|
|
|
|
SSAInt start(ssa_min(x0, x1));
|
|
|
|
SSAInt end(ssa_max(x1, x0) + 0.5f);
|
|
|
|
|
|
|
|
start = ssa_max(start, viewport.x);
|
|
|
|
end = ssa_min(end, viewport.right);
|
|
|
|
|
|
|
|
SSABarycentricWeight weight_scanline(viewport, left_clip_pos, right_clip_pos);
|
|
|
|
|
|
|
|
outer_data.start = start;
|
|
|
|
outer_data.end = end;
|
|
|
|
outer_data.input_width = input_width;
|
|
|
|
outer_data.input_height = input_height;
|
|
|
|
outer_data.output_width = output_width;
|
|
|
|
outer_data.output_height = output_height;
|
|
|
|
outer_data.input_pixels = input_data;
|
|
|
|
outer_data.output_pixels_line = output_data[output_width * y * 4];
|
|
|
|
|
|
|
|
outer_data.viewport_x = SSAFloat(viewport.x);
|
|
|
|
outer_data.viewport_rcp_half_width = viewport.rcp_half_width;
|
|
|
|
outer_data.dx = weight_scanline.v2[0] - weight_scanline.v1[0];
|
|
|
|
outer_data.dw = weight_scanline.v2[3] - weight_scanline.v1[3];
|
|
|
|
outer_data.v1w = weight_scanline.v1[3];
|
|
|
|
outer_data.v1x = weight_scanline.v1[0];
|
|
|
|
outer_data.sse_left_varying_in = left_line_varyings;
|
|
|
|
outer_data.sse_right_varying_in = right_line_varyings;
|
|
|
|
outer_data.num_varyings = num_varyings;
|
|
|
|
|
|
|
|
outer_data.sampler = SSAScope::alloca(get_sampler_struct(SSAScope::context()));
|
|
|
|
std::vector<llvm::Value *> index_list;
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
|
|
|
|
llvm::Value *sampler_width_ptr = SSAScope::builder().CreateGEP(outer_data.sampler, index_list);
|
|
|
|
index_list[1] = llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)1));
|
|
|
|
llvm::Value *sampler_height_ptr = SSAScope::builder().CreateGEP(outer_data.sampler, index_list);
|
|
|
|
index_list[1] = llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)2));
|
|
|
|
llvm::Value *sampler_data_ptr = SSAScope::builder().CreateGEP(outer_data.sampler, index_list);
|
|
|
|
SSAScope::builder().CreateStore(outer_data.input_width.v, sampler_width_ptr, false);
|
|
|
|
SSAScope::builder().CreateStore(outer_data.input_height.v, sampler_height_ptr, false);
|
|
|
|
SSAScope::builder().CreateStore(outer_data.input_pixels.v, sampler_data_ptr, false);
|
|
|
|
|
|
|
|
|
|
|
|
SSAVec4i xposinit = SSAVec4i(outer_data.start) + SSAVec4i(0, 1, 2, 3);
|
|
|
|
stack_x.store(outer_data.start);
|
|
|
|
stack_xnormalized.store((SSAVec4f(xposinit) + 0.5f - outer_data.viewport_x) * outer_data.viewport_rcp_half_width - 1.0f);
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// First pixels:
|
|
|
|
|
|
|
|
hint.set("firstpixels");
|
|
|
|
SSAIfBlock if_block;
|
|
|
|
if_block.if_block(outer_data.end - outer_data.start > 3);
|
|
|
|
process_first_pixels(outer_data, stack_x, stack_xnormalized);
|
|
|
|
if_block.end_block();
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// Start: for (SSAInt x = start; x < end; x += 4)
|
|
|
|
|
|
|
|
hint.set("loopstart");
|
|
|
|
|
|
|
|
SSAForBlock for_block;
|
|
|
|
SSAInt x = stack_x.load();
|
|
|
|
for_block.loop_block(x + 3 < outer_data.end);
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// Loop body
|
|
|
|
{
|
|
|
|
SSAVec4f xnormalized = stack_xnormalized.load();
|
|
|
|
|
|
|
|
hint.set("blendload");
|
|
|
|
SSAVec4i desti[4];
|
|
|
|
SSAVec16ub dest_block = outer_data.output_pixels_line[x << 2].load_vec16ub();
|
|
|
|
SSAVec4i::extend(dest_block, desti[0], desti[1], desti[2], desti[3]);
|
|
|
|
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
|
|
|
|
hint.set("blendstore");
|
|
|
|
outer_data.output_pixels_line[x << 2].store_vec16ub(dest_block);
|
|
|
|
hint.clear();
|
|
|
|
|
|
|
|
xnormalized = xnormalized + 4.0f * outer_data.viewport_rcp_half_width;
|
|
|
|
stack_xnormalized.store(xnormalized);
|
|
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// End: for (SSAInt x = start; x < end; x += 4)
|
|
|
|
|
|
|
|
hint.set("loopend");
|
|
|
|
x = x + 4;
|
|
|
|
stack_x.store(x);
|
|
|
|
for_block.end_block();
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
|
|
// Last pixels:
|
|
|
|
|
|
|
|
hint.set("lastpixels");
|
|
|
|
process_last_pixels(outer_data, stack_x, stack_xnormalized);
|
|
|
|
|
|
|
|
builder.CreateRetVoid();
|
|
|
|
llvm::verifyFunction(*function.func);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::process_first_pixels(OuterData &outer_data, SSAStack<SSAInt> &stack_x, SSAStack<SSAVec4f> &stack_xnormalized)
|
|
|
|
{
|
|
|
|
SSAInt x = stack_x.load();
|
|
|
|
SSAVec4f xnormalized = stack_xnormalized.load();
|
|
|
|
SSAInt offset = x << 2;
|
|
|
|
|
|
|
|
// Find how many pixels we have left until we 16 byte align:
|
|
|
|
llvm::Value *output_line_align = SSAScope::builder().CreatePtrToInt(outer_data.output_pixels_line.v, llvm::Type::getInt32Ty(SSAScope::context()));
|
|
|
|
output_line_align = SSAScope::builder().CreateAdd(output_line_align, offset.v);
|
|
|
|
SSAInt left = 4 - (SSAInt::from_llvm(SSAScope::builder().CreateURem(output_line_align, SSAInt(16).v)) >> 2);
|
|
|
|
|
|
|
|
SSAIfBlock if_block0;
|
|
|
|
if_block0.if_block(left == 3);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 4].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 8].load_vec4ub(),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
outer_data.output_pixels_line[offset + 4].store_vec4ub(dest[1]);
|
|
|
|
outer_data.output_pixels_line[offset + 8].store_vec4ub(dest[2]);
|
|
|
|
|
|
|
|
stack_x.store(x + 3);
|
|
|
|
stack_xnormalized.store(xnormalized + 3.0f * outer_data.viewport_rcp_half_width);
|
|
|
|
}
|
|
|
|
if_block0.else_block();
|
|
|
|
{
|
|
|
|
SSAIfBlock if_block1;
|
|
|
|
if_block1.if_block(left == 2);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 4].load_vec4ub(),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
outer_data.output_pixels_line[offset + 4].store_vec4ub(dest[1]);
|
|
|
|
|
|
|
|
stack_x.store(x + 2);
|
|
|
|
stack_xnormalized.store(xnormalized + 2.0f * outer_data.viewport_rcp_half_width);
|
|
|
|
}
|
|
|
|
if_block1.else_block();
|
|
|
|
{
|
|
|
|
SSAIfBlock if_block2;
|
|
|
|
if_block2.if_block(left == 1);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
|
|
|
|
stack_x.store(x + 1);
|
|
|
|
stack_xnormalized.store(xnormalized + outer_data.viewport_rcp_half_width);
|
|
|
|
}
|
|
|
|
if_block2.end_block();
|
|
|
|
}
|
|
|
|
if_block1.end_block();
|
|
|
|
}
|
|
|
|
if_block0.end_block();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::process_last_pixels(OuterData &outer_data, SSAStack<SSAInt> &stack_x, SSAStack<SSAVec4f> &stack_xnormalized)
|
|
|
|
{
|
|
|
|
SSAInt x = stack_x.load();
|
|
|
|
SSAVec4f xnormalized = stack_xnormalized.load();
|
|
|
|
|
|
|
|
SSAInt left = outer_data.end - x;
|
|
|
|
SSAInt offset = x << 2;
|
|
|
|
SSAIfBlock if_block0;
|
|
|
|
SSAIfBlock if_block1;
|
|
|
|
SSAIfBlock if_block2;
|
|
|
|
if_block0.if_block(left == 3);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 4].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 8].load_vec4ub(),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
outer_data.output_pixels_line[offset + 4].store_vec4ub(dest[1]);
|
|
|
|
outer_data.output_pixels_line[offset + 8].store_vec4ub(dest[2]);
|
|
|
|
}
|
|
|
|
if_block0.else_block();
|
|
|
|
if_block1.if_block(left == 2);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
outer_data.output_pixels_line[offset + 4].load_vec4ub(),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
outer_data.output_pixels_line[offset + 4].store_vec4ub(dest[1]);
|
|
|
|
}
|
|
|
|
if_block1.else_block();
|
|
|
|
if_block2.if_block(left == 1);
|
|
|
|
{
|
|
|
|
SSAVec4i dest[4] =
|
|
|
|
{
|
|
|
|
outer_data.output_pixels_line[offset].load_vec4ub(),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0),
|
|
|
|
SSAVec4i(0)
|
|
|
|
};
|
|
|
|
|
|
|
|
// To do: do this in a less braindead way
|
|
|
|
SSAVec16ub dest_block(SSAVec8s(dest[0], dest[1]), SSAVec8s(dest[2], dest[3]));
|
|
|
|
SSAVec4f frag_colors[4];
|
|
|
|
inner_block(outer_data, xnormalized, frag_colors);
|
|
|
|
blend(frag_colors, dest_block);
|
|
|
|
SSAVec4i::extend(dest_block, dest[0], dest[1], dest[2], dest[3]);
|
|
|
|
|
|
|
|
outer_data.output_pixels_line[offset].store_vec4ub(dest[0]);
|
|
|
|
}
|
|
|
|
if_block2.end_block();
|
|
|
|
if_block1.end_block();
|
|
|
|
if_block0.end_block();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GlslFixedFunction::inner_block(OuterData &data, SSAVec4f xnormalized, SSAVec4f *frag_color)
|
|
|
|
{
|
|
|
|
SSAScopeHint hint;
|
|
|
|
hint.set("varying");
|
|
|
|
SSAVec4f a = (xnormalized * data.v1w - data.v1x) * SSAVec4f::rcp(data.dx - xnormalized * data.dw);
|
|
|
|
SSAVec4f one_minus_a = 1.0f - a;
|
|
|
|
|
|
|
|
llvm::Value *globals_ptr[4];
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
globals_ptr[i] = SSAScope::alloca(fragment_codegen.get_global_struct_type());
|
|
|
|
|
|
|
|
std::vector<llvm::Value *> index_list;
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
|
|
|
|
llvm::Value *sampler_ptr = SSAScope::builder().CreateGEP(globals_ptr[i], index_list);
|
|
|
|
SSAScope::builder().CreateStore(data.sampler, sampler_ptr, false);
|
|
|
|
|
|
|
|
for (int j = 0; j < data.num_varyings; j++)
|
|
|
|
{
|
|
|
|
SSAVec4f field_value =
|
|
|
|
data.sse_left_varying_in[j].load() * SSAVec4f::shuffle(one_minus_a, i, i, i, i) +
|
|
|
|
data.sse_right_varying_in[j].load() * SSAVec4f::shuffle(a, i, i, i, i);
|
|
|
|
index_list.clear();
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)j+1)));
|
|
|
|
llvm::Value *field_ptr = SSAScope::builder().CreateGEP(globals_ptr[i], index_list);
|
|
|
|
SSAScope::builder().CreateStore(field_value.v, field_ptr, false);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
hint.set("fragprogram");
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
SSAScope::builder().CreateCall(SSAScope::module()->getFunction((fragment_codegen.shader_prefix() + "main").c_str()), globals_ptr[i]);
|
|
|
|
|
|
|
|
std::vector<llvm::Value *> index_list;
|
|
|
|
index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)0)));
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index_list.push_back(llvm::ConstantInt::get(SSAScope::context(), llvm::APInt(32, (uint64_t)5)));
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llvm::Value *field_ptr = SSAScope::builder().CreateGEP(globals_ptr[i], index_list);
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frag_color[i] = SSAVec4f::from_llvm(SSAScope::builder().CreateLoad(field_ptr, false));
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}
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}
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/*
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void GlslFixedFunction::blend(SSAVec4f frag_color[4], SSAVec16ub &dest)
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{
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SSAVec4i desti[4];
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SSAVec4i::extend(dest, desti[0], desti[1], desti[2], desti[3]);
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// Pre-mulitiplied alpha blend:
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for (int pixel_index = 0; pixel_index < 4; pixel_index++)
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{
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SSAVec4f src = SSAVec4f::shuffle(frag_color[pixel_index], 2, 1, 0, 3);
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desti[pixel_index] = SSAVec4i(src * 255.0f);
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SSAVec4f dest = SSAVec4f(desti[pixel_index]) * (1.0f / 255.0f);
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SSAVec4f alpha = SSAVec4f::shuffle(dest, 3, 3, 3, 3);
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SSAVec4f resultf = src + dest * (1.0f - alpha);
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desti[pixel_index] = SSAVec4i(resultf * 255.0f);
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}
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dest = SSAVec16ub(SSAVec8s(desti[0], desti[1]), SSAVec8s(desti[2], desti[3]));
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}
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*/
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void GlslFixedFunction::blend(SSAVec4f frag_color[4], SSAVec16ub &dest)
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{
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for (int i = 0; i < 4; i++)
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frag_color[i] = SSAVec4f::shuffle(frag_color[i], 2, 1, 0, 3);
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// Pre-mulitiplied alpha blend:
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SSAVec8s dest0 = SSAVec8s::extendlo(dest);
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SSAVec8s dest1 = SSAVec8s::extendhi(dest);
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SSAVec8s src0(SSAVec4i(frag_color[0] * 255.0f), SSAVec4i(frag_color[1] * 255.0f));
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SSAVec8s src1(SSAVec4i(frag_color[2] * 255.0f), SSAVec4i(frag_color[3] * 255.0f));
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// Extract and duplicate alpha components:
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SSAVec8s alpha0 = SSAVec8s::shuffle(src0, 3, 3, 3, 3, 7, 7, 7, 7);
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SSAVec8s alpha1 = SSAVec8s::shuffle(src1, 3, 3, 3, 3, 7, 7, 7, 7);
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// Convert from 0-255 to 0-256 range:
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alpha0 = SSAVec8s::max_sse2(alpha0, 255);
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alpha1 = SSAVec8s::max_sse2(alpha1, 255);
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alpha0 = alpha0 + (alpha0 >> 7);
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alpha1 = alpha1 + (alpha1 >> 7);
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SSAVec8s result0 = src0 + ((dest0 * (256 - alpha0)) >> 8);
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SSAVec8s result1 = src1 + ((dest1 * (256 - alpha1)) >> 8);
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dest = SSAVec16ub(result0, result1);
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}
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#endif
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