gzdoom-gles/src/textures/skyboxtexture.cpp

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//
//---------------------------------------------------------------------------
//
// Copyright(C) 2004-2016 Christoph Oelckers
// All rights reserved.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//--------------------------------------------------------------------------
//
#include "doomtype.h"
#include "w_wad.h"
#include "textures.h"
#include "skyboxtexture.h"
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
FSkyBox::FSkyBox(const char *name)
: FTexture(name)
{
faces[0]=faces[1]=faces[2]=faces[3]=faces[4]=faces[5]=NULL;
UseType = ETextureType::Override;
bSkybox = true;
fliptop = false;
}
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
TArray<uint8_t> FSkyBox::Get8BitPixels(bool alphatex)
{
if (faces[0]) return faces[0]->Get8BitPixels(alphatex);
return FTexture::Get8BitPixels(alphatex);
}
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
int FSkyBox::CopyPixels(FBitmap *bmp)
{
if (faces[0]) return faces[0]->CopyPixels(bmp);
return 0;
}