mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-11 04:51:13 +00:00
328 lines
7.6 KiB
Text
328 lines
7.6 KiB
Text
|
# Microsoft Developer Studio Project File - Name="FLAC" - Package Owner=<4>
|
||
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||
|
# ** DO NOT EDIT **
|
||
|
|
||
|
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
||
|
|
||
|
CFG=FLAC - Win32 Debug
|
||
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||
|
!MESSAGE use the Export Makefile command and run
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "FLAC.mak".
|
||
|
!MESSAGE
|
||
|
!MESSAGE You can specify a configuration when running NMAKE
|
||
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||
|
!MESSAGE
|
||
|
!MESSAGE NMAKE /f "FLAC.mak" CFG="FLAC - Win32 Debug"
|
||
|
!MESSAGE
|
||
|
!MESSAGE Possible choices for configuration are:
|
||
|
!MESSAGE
|
||
|
!MESSAGE "FLAC - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||
|
!MESSAGE "FLAC - Win32 Release" (based on "Win32 (x86) Static Library")
|
||
|
!MESSAGE
|
||
|
|
||
|
# Begin Project
|
||
|
# PROP AllowPerConfigDependencies 0
|
||
|
# PROP Scc_ProjName ""
|
||
|
# PROP Scc_LocalPath ""
|
||
|
CPP=cl.exe
|
||
|
MTL=midl.exe
|
||
|
RSC=rc.exe
|
||
|
|
||
|
!IF "$(CFG)" == "FLAC - Win32 Debug"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 1
|
||
|
# PROP BASE Output_Dir "Debug"
|
||
|
# PROP BASE Intermediate_Dir "Debug"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 1
|
||
|
# PROP Output_Dir "Debug"
|
||
|
# PROP Intermediate_Dir "Debug"
|
||
|
# PROP Target_Dir ""
|
||
|
# ADD BASE CPP /nologo /MTd /ZI /W3 /Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__SSE_OS" /D "FLAC__USE_3DNOW" /D "_MBCS" /Gm PRECOMP_VC7_TOBEREMOVED /GZ /c /GX
|
||
|
# ADD CPP /nologo /MTd /ZI /W3 /Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__SSE_OS" /D "FLAC__USE_3DNOW" /D "_MBCS" /Gm PRECOMP_VC7_TOBEREMOVED /GZ /c /GX
|
||
|
# ADD BASE MTL /nologo /win32
|
||
|
# ADD MTL /nologo /win32
|
||
|
# ADD BASE RSC /l 1033
|
||
|
# ADD RSC /l 1033
|
||
|
BSC32=bscmake.exe
|
||
|
# ADD BASE BSC32 /nologo
|
||
|
# ADD BSC32 /nologo
|
||
|
LIB32=link.exe -lib
|
||
|
# ADD BASE LIB32 /nologo /out:"Debug\FLAC.lib"
|
||
|
# ADD LIB32 /nologo /out:"Debug\FLAC.lib"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "FLAC - Win32 Release"
|
||
|
|
||
|
# PROP BASE Use_MFC 0
|
||
|
# PROP BASE Use_Debug_Libraries 0
|
||
|
# PROP BASE Output_Dir "Release"
|
||
|
# PROP BASE Intermediate_Dir "Release"
|
||
|
# PROP BASE Target_Dir ""
|
||
|
# PROP Use_MFC 0
|
||
|
# PROP Use_Debug_Libraries 0
|
||
|
# PROP Output_Dir "Release"
|
||
|
# PROP Intermediate_Dir "Release"
|
||
|
# PROP Target_Dir ""
|
||
|
# ADD BASE CPP /nologo /MT /Zi /W3 /O2 /Ob1 /Oy /D "WIN32" /D "NDEBUG" /D "_LIB" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__SSE_OS" /D "FLAC__USE_3DNOW" /D "_MBCS" /GF /Gy PRECOMP_VC7_TOBEREMOVED /c /GX
|
||
|
# ADD CPP /nologo /MT /Zi /W3 /O2 /Ob1 /Oy /D "WIN32" /D "NDEBUG" /D "_LIB" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__SSE_OS" /D "FLAC__USE_3DNOW" /D "_MBCS" /GF /Gy PRECOMP_VC7_TOBEREMOVED /c /GX
|
||
|
# ADD BASE MTL /nologo /win32
|
||
|
# ADD MTL /nologo /win32
|
||
|
# ADD BASE RSC /l 1033
|
||
|
# ADD RSC /l 1033
|
||
|
BSC32=bscmake.exe
|
||
|
# ADD BASE BSC32 /nologo
|
||
|
# ADD BSC32 /nologo
|
||
|
LIB32=link.exe -lib
|
||
|
# ADD BASE LIB32 /nologo /out:"Release\FLAC.lib"
|
||
|
# ADD LIB32 /nologo /out:"Release\FLAC.lib"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# Begin Target
|
||
|
|
||
|
# Name "FLAC - Win32 Debug"
|
||
|
# Name "FLAC - Win32 Release"
|
||
|
# Begin Group "Source Files"
|
||
|
|
||
|
# PROP Default_Filter "cpp;c;cxx;def;odl;idl;hpj;bat;asm"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=bitbuffer.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=bitmath.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=cpu.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=crc.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=fixed.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=format.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=lpc.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=stream_decoder.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=stream_decoder_pp.cpp
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Header Files"
|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl;inc"
|
||
|
# Begin Group "Protected"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=protected\stream_decoder.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Private"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\bitbuffer.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\bitmath.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\cpu.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\crc.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\fixed.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\format.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=private\lpc.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "FLAC"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC\assert.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC\export.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC\format.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC\ordinals.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC\stream_decoder.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "FLAC++"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC++\decoder.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=FLAC++\export.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# End Group
|
||
|
# Begin Group "IA32 Files"
|
||
|
|
||
|
# PROP Default_Filter ""
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=ia32\cpu_asm.nasm
|
||
|
|
||
|
!IF "$(CFG)" == "FLAC - Win32 Debug"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "FLAC - Win32 Release"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=ia32\fixed_asm.nasm
|
||
|
|
||
|
!IF "$(CFG)" == "FLAC - Win32 Debug"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "FLAC - Win32 Release"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=ia32\lpc_asm.nasm
|
||
|
|
||
|
!IF "$(CFG)" == "FLAC - Win32 Debug"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "FLAC - Win32 Release"
|
||
|
|
||
|
# PROP Ignore_Default_Tool 1
|
||
|
# Begin Custom Build - Assembling $(InputPath)...
|
||
|
SOURCE="$(InputPath)"
|
||
|
|
||
|
BuildCmds= \
|
||
|
nasmw -o $(IntDir)\$(InputName).obj -d OBJ_FORMAT_win32 -f win32 $(InputPath) \
|
||
|
|
||
|
|
||
|
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
$(BuildCmds)
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=ia32\nasm.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=ReadMe.txt
|
||
|
# End Source File
|
||
|
# End Target
|
||
|
# End Project
|
||
|
|