gzdoom-gles/src/cocoa/i_timer.cpp

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#include <assert.h>
#include <sys/time.h>
#include <pthread.h>
#include <SDL.h>
#include "basictypes.h"
#include "basicinlines.h"
#include "doomdef.h"
#include "i_system.h"
#include "templates.h"
unsigned int I_MSTime()
{
return SDL_GetTicks();
}
unsigned int I_FPSTime()
{
return SDL_GetTicks();
}
bool g_isTicFrozen;
namespace
{
timespec GetNextTickTime()
{
static const long MILLISECONDS_IN_SECOND = 1000;
static const long MICROSECONDS_IN_SECOND = 1000 * MILLISECONDS_IN_SECOND;
static const long NANOSECONDS_IN_SECOND = 1000 * MICROSECONDS_IN_SECOND;
static timespec ts = {};
if (__builtin_expect((0 == ts.tv_sec), 0))
{
timeval tv;
gettimeofday(&tv, NULL);
ts.tv_sec = tv.tv_sec;
ts.tv_nsec = (tv.tv_usec + MICROSECONDS_IN_SECOND / TICRATE) * MILLISECONDS_IN_SECOND;
}
else
{
ts.tv_nsec += (MICROSECONDS_IN_SECOND / TICRATE) * MILLISECONDS_IN_SECOND;
}
if (ts.tv_nsec >= NANOSECONDS_IN_SECOND)
{
ts.tv_sec++;
ts.tv_nsec -= NANOSECONDS_IN_SECOND;
}
return ts;
}
pthread_cond_t s_timerEvent;
pthread_mutex_t s_timerMutex;
pthread_t s_timerThread;
bool s_timerInitialized;
bool s_timerExitRequested;
uint32_t s_ticStart;
uint32_t s_ticNext;
uint32_t s_timerStart;
uint32_t s_timerNext;
int s_tics;
void* TimerThreadFunc(void*)
{
assert(s_timerInitialized);
assert(!s_timerExitRequested);
while (true)
{
if (s_timerExitRequested)
{
break;
}
const timespec timeToNextTick = GetNextTickTime();
pthread_mutex_lock(&s_timerMutex);
pthread_cond_timedwait(&s_timerEvent, &s_timerMutex, &timeToNextTick);
if (!g_isTicFrozen)
{
__sync_add_and_fetch(&s_tics, 1);
}
s_timerStart = SDL_GetTicks();
s_timerNext = Scale(Scale(s_timerStart, TICRATE, 1000) + 1, 1000, TICRATE);
pthread_cond_broadcast(&s_timerEvent);
pthread_mutex_unlock(&s_timerMutex);
}
return NULL;
}
int GetTimeThreaded(bool saveMS)
{
if (saveMS)
{
s_ticStart = s_timerStart;
s_ticNext = s_timerNext;
}
return s_tics;
}
int WaitForTicThreaded(int prevTic)
{
assert(!g_isTicFrozen);
while (s_tics <= prevTic)
{
pthread_mutex_lock(&s_timerMutex);
pthread_cond_wait(&s_timerEvent, &s_timerMutex);
pthread_mutex_unlock(&s_timerMutex);
}
return s_tics;
}
void FreezeTimeThreaded(bool frozen)
{
g_isTicFrozen = frozen;
}
} // unnamed namespace
fixed_t I_GetTimeFrac(uint32* ms)
{
const uint32_t now = SDL_GetTicks();
if (NULL != ms)
{
*ms = s_ticNext;
}
const uint32_t step = s_ticNext - s_ticStart;
return 0 == step
? FRACUNIT
: clamp<fixed_t>( (now - s_ticStart) * FRACUNIT / step, 0, FRACUNIT);
}
void I_InitTimer ()
{
assert(!s_timerInitialized);
s_timerInitialized = true;
pthread_cond_init (&s_timerEvent, NULL);
pthread_mutex_init(&s_timerMutex, NULL);
pthread_create(&s_timerThread, NULL, TimerThreadFunc, NULL);
I_GetTime = GetTimeThreaded;
I_WaitForTic = WaitForTicThreaded;
I_FreezeTime = FreezeTimeThreaded;
}
void I_ShutdownTimer ()
{
if (!s_timerInitialized)
{
// This might happen if Cancel button was pressed
// in the IWAD selector window
return;
}
s_timerExitRequested = true;
pthread_join(s_timerThread, NULL);
pthread_mutex_destroy(&s_timerMutex);
pthread_cond_destroy (&s_timerEvent);
}