gzdoom-gles/src/sound/musicformats/music_stream.cpp

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/*
** music_stream.cpp
** Plays a streaming song from a StreamSource
**
**---------------------------------------------------------------------------
** Copyright 2008 Randy Heit
** Copyright 2019 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
*/
#include "i_musicinterns.h"
#include "streamsource.h"
class StreamSong : public MusInfo
{
public:
StreamSong (StreamSource *source);
~StreamSong ();
void Play (bool looping, int subsong) override;
void Pause () override;
void Resume () override;
void Stop () override;
bool IsPlaying () override;
bool IsValid () const override { return m_Stream != nullptr && m_Source != nullptr; }
bool SetPosition (unsigned int pos) override;
bool SetSubsong (int subsong) override;
FString GetStats() override;
void ChangeSettingInt(const char *name, int value) override { if (m_Source) m_Source->ChangeSettingInt(name, value); }
void ChangeSettingNum(const char *name, double value) override { if (m_Source) m_Source->ChangeSettingNum(name, value); }
void ChangeSettingString(const char *name, const char *value) override { if(m_Source) m_Source->ChangeSettingString(name, value); }
protected:
SoundStream *m_Stream = nullptr;
StreamSource *m_Source = nullptr;
private:
static bool FillStream (SoundStream *stream, void *buff, int len, void *userdata);
};
void StreamSong::Play (bool looping, int subsong)
{
m_Status = STATE_Stopped;
m_Looping = looping;
if (m_Stream != nullptr && m_Source != nullptr)
{
m_Source->SetPlayMode(looping);
m_Source->SetSubsong(subsong);
if (m_Source->Start())
{
m_Status = STATE_Playing;
m_Stream->Play(m_Looping, 1);
}
}
}
void StreamSong::Pause ()
{
if (m_Status == STATE_Playing && m_Stream != NULL)
{
if (m_Stream->SetPaused (true))
m_Status = STATE_Paused;
}
}
void StreamSong::Resume ()
{
if (m_Status == STATE_Paused && m_Stream != NULL)
{
if (m_Stream->SetPaused (false))
m_Status = STATE_Playing;
}
}
void StreamSong::Stop ()
{
if (m_Status != STATE_Stopped && m_Stream)
{
m_Stream->Stop ();
}
m_Status = STATE_Stopped;
}
StreamSong::~StreamSong ()
{
Stop ();
if (m_Stream != nullptr)
{
delete m_Stream;
m_Stream = nullptr;
}
if (m_Source != nullptr)
{
delete m_Source;
m_Source = nullptr;
}
}
StreamSong::StreamSong (StreamSource *source)
{
m_Source = source;
auto fmt = source->GetFormat();
int flags = fmt.mNumChannels < 0? 0 : SoundStream::Float;
if (abs(fmt.mNumChannels) < 2) flags |= SoundStream::Mono;
m_Stream = GSnd->CreateStream(FillStream, fmt.mBufferSize, flags, fmt.mSampleRate, this);
}
bool StreamSong::IsPlaying ()
{
if (m_Status != STATE_Stopped)
{
if (m_Stream->IsEnded())
{
Stop();
return false;
}
return true;
}
return false;
}
//
// StreamSong :: SetPosition
//
// Sets the position in ms.
bool StreamSong::SetPosition(unsigned int pos)
{
if (m_Source != nullptr)
{
return m_Source->SetPosition(pos);
}
else
{
return false;
}
}
bool StreamSong::SetSubsong(int subsong)
{
if (m_Stream != nullptr)
{
return m_Source->SetSubsong(subsong);
}
else
{
return false;
}
}
FString StreamSong::GetStats()
{
FString s1, s2;
if (m_Stream != NULL)
{
s1 = m_Stream->GetStats();
}
if (m_Source != NULL)
{
auto stat = m_Source->GetStats();
s2 = stat.c_str();
}
if (s1.IsEmpty() && s2.IsEmpty()) return "No song loaded\n";
if (s1.IsEmpty()) return s2;
if (s2.IsEmpty()) return s1;
return FStringf("%s\n%s", s1.GetChars(), s2.GetChars());
}
bool StreamSong::FillStream (SoundStream *stream, void *buff, int len, void *userdata)
{
StreamSong *song = (StreamSong *)userdata;
bool written = song->m_Source->GetData(buff, len);
if (!written)
{
memset((char*)buff, 0, len);
return false;
}
return true;
}
MusInfo *OpenStreamSong(StreamSource *source)
{
auto song = new StreamSong(source);
if (song->IsValid()) return song;
delete song;
return nullptr;
}