gzdoom-gles/src/swrenderer/plane/r_skyplane.h

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//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
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#pragma once
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#include "r_visibleplane.h"
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namespace swrenderer
{
void R_DrawSkyPlane(visplane_t *pl);
void R_DrawSky(visplane_t *pl);
void R_DrawSkyStriped(visplane_t *pl);
void R_DrawCapSky(visplane_t *pl);
void R_DrawSkyColumnStripe(int start_x, int y1, int y2, int columns, double scale, double texturemid, double yrepeat);
void R_DrawSkyColumn(int start_x, int y1, int y2, int columns);
const uint8_t *R_GetOneSkyColumn(FTexture *fronttex, int x);
const uint8_t *R_GetTwoSkyColumns(FTexture *fronttex, int x);
}