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38 lines
1.5 KiB
Text
38 lines
1.5 KiB
Text
/*!
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\page CreatingSettings Creating and changing the settings
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Before you can use the synthesizer, you have to create a settings object. The
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settings objects is used by many components of the FluidSynth library. It gives
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a unified API to set the parameters of the audio drivers, the midi drivers, the
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synthesizer, and so forth. A number of default settings are defined by the
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current implementation.
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All settings have a name that follows the "dotted-name" notation. For example,
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\setting{synth_polyphony} refers to the number of voices (polyphony) allocated
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by the synthesizer. The settings also have a type. There are currently three
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types: strings, numbers (double floats), and integers. You can change the
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values of a setting using the fluid_settings_setstr(), fluid_settings_setnum(),
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and fluid_settings_setint() functions. For example:
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\code
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#include <fluidsynth.h>
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int main(int argc, char** argv)
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{
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fluid_settings_t* settings = new_fluid_settings();
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fluid_settings_setint(settings, "synth.polyphony", 128);
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/* ... */
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delete_fluid_settings(settings);
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return 0;
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}
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\endcode
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The API contains the functions to query the type, the current value, the
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default value, the range and the "hints" of a setting. The range is the minimum
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and maximum value of the setting. The hints gives additional information about
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a setting. For example, whether a string represents a filename. Or whether a
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number should be interpreted on on a logarithmic scale. Check the settings.h
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API documentation for a description of all functions.
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*/
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