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45 lines
1.5 KiB
C
45 lines
1.5 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#ifndef _PRIV_FLUID_ANDROIDASSET_H
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#define _PRIV_FLUID_ANDROIDASSET_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <fluidsynth/types.h>
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#include <fluidsynth/sfont.h>
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fluid_sfloader_t* new_fluid_android_asset_sfloader(fluid_settings_t *settings, void *assetManager);
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void Java_fluidsynth_androidextensions_NativeHandler_setAssetManagerContext(JNIEnv *env, jobject _this, jobject assetManager);
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void *asset_open(const char *path);
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int asset_close(void *handle);
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fluid_long_long_t asset_tell(void *handle);
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int asset_seek(void *handle, fluid_long_long_t offset, int origin);
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int asset_read(void *buf, fluid_long_long_t count, void *handle);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* _PRIV_FLUID_ANDROIDASSET_H */
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