fluidsynth/test
2021-04-10 16:30:05 +02:00
..
CMakeLists.txt Add integration tests for defsfont loader 2021-04-10 15:44:14 +02:00
dump_sfont.c Ensure that we only try to dump font loaded by the defsfont loader 2021-04-10 15:44:14 +02:00
README.md Update URLs to HTTPS (#796) 2021-03-08 16:46:36 +01:00
test.h
test_bug_635.c
test_ct2hz.c
test_jack_obtaining_synth.c
test_pointer_alignment.c
test_preset_pinning.c Add public API to pin and unpin presets to the sample cache (#698) 2020-10-31 13:23:15 +01:00
test_preset_sample_loading.c
test_sample_cache.c
test_sample_rate_change.c
test_sample_validate.c
test_seq_event_queue_remove.c
test_seq_event_queue_sort.c
test_seq_evt_order.c
test_seq_scale.c
test_seqbind_unregister.c
test_settings_unregister_callback.c Add a unit test for issue 733 2021-01-03 09:41:46 +01:00
test_sf3_sfont_loading.c
test_sfont_loading.c
test_sfont_unloading.c Make sfont unloading test a bit more stable 2021-02-27 16:28:46 +01:00
test_sfont_zone.c Merge branch 'master' into refactor-and-fix-sffile-defsfont 2021-04-10 16:30:05 +02:00
test_snprintf.c
test_synth_chorus_reverb.c Fx unit api (#673) 2020-11-22 21:02:06 +01:00
test_synth_process.c
test_utf8_open.c Enable the use of UTF-8 filenames under Windows (#718) 2020-12-22 11:30:14 +01:00

This directory contains small executables to verify fluidsynths correct behaviour, i.e. unit tests.

Do not blindly use the tests as template for your application!

Although some tests might serve as educational demonstration of how to use certain parts of fluidsynth, they are not intended to do so! It is most likely that those tests will consist of many hacky parts that are necessary to test fluidsynth (e.g. including fluidsynth's private headers to access internal data types and functions). For user applications this programming style is strongly discouraged! Keep referring to the documentation and code examples listed in the API documentation.

Developers

To add a unit test just duplicate an existing one, give it a unique name and update the CMakeLists.txt by

  • adding a call to ADD_FLUID_TEST() and
  • a dependency to the custom check target.

Execute the tests via make check. Unit tests should use the VintageDreamsWaves-v2.sf2 as test soundfont. Use the TEST_SOUNDFONT macro to access it.