fluidsynth/include
Tom M 9995fd88b2
Support loading SoundFonts >2GiB on Windows (#629)
Since sizeof(long) == 4 even on 64 bit Windose, big files cannot be
loaded natively via the ANSI C file API. This change makes fluidsynth's
file callback API use long long, which is guaranteed to be at least 64
bit wide.
2020-05-26 16:53:59 +02:00
..
fluidsynth Support loading SoundFonts >2GiB on Windows (#629) 2020-05-26 16:53:59 +02:00
fluidsynth.cmake remove ramsfont 2018-06-26 08:34:41 +02:00