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https://github.com/ZDoom/fluidsynth.git
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45f8e0a868
Found via `codespell -q 3 -L uint -S ./ChangeLog -L dur`
70 lines
1.8 KiB
Text
70 lines
1.8 KiB
Text
New features
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------------
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- Audio level metering
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- Active voice count monitoring
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Synthesis
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---------
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- Improve voice stealing algorithm
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- Dynamic voice killing (based on CPU usage)
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- Batch voice activation (stereo synch. as per SoundFont spec)
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- Pitch control on stereo samples not managed as should
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Drivers
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-------
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- libao audio output driver
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- Windows DirectMusic component
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- ASIO driver
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- DirectSound 3D and EAX
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Bugs to mash
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------------
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- Investigate why MIDI rendering causes burst of notes at start
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Validation
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----------
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- Validation tests: create soundfont with basic wave forms [sine,
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square, triangle]; make test midi file; compare with SBLive output;
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"regression" test
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- Validate chorus (often sounds rather crappy)
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- Analyse performance
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Documentation
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-------------
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- Write documentation on tuning
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- Add usage scenarios in the documentation
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- User and system configuration file
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Misc
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----
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- Remove dependency of settings on audio driver and other (see
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fluid_settings_init())
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- When specifying -i -s (no console and TCP server) log to TCP clients
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with easier parsable messages ("warning:", "error:", etc)
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- Pause and resume the synthesizer/audio thread (run synthesizer as a daemon)
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- set loop on/off on a sample (set_gen GEN_SAMPLEMODE?)
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FluidSynth Next Generation
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--------------------------------------------
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Top of the list
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- 3D audio output
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MIDI player
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- Add API to manipulate and query MIDI file list
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- generalize use of fluid_event_t, remove fluid_midi_event_t
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Shell & command handler
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- Add "note" command that plays a note with a duration (sequencer)
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- MIDI file player commands (load/play/stop)
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- Allow settings to be loaded before the synthesizer is created
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MIDI Specs
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- sample dump
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- MIDI thru
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- Scalable Polyphony MIDI (SP-MIDI)
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Unsorted
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- rewrite midi file using new sequencer
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