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This brings in support for compressed soundfonts (sf3) for Android. We need libsndfile.so, but it has various dependencies (libogg, libvorbis, libflac), which are somewhat annoying to build if you do everything by yourself. Fortunately cerbero has recipes for libogg, libvorbis and libflac. I added custom recipe for libsndfile in the referenced cerbero fork, and therefore the changes could be just in cerbero world. |
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android | ||
polymono | ||
CMakeLists.txt | ||
doxy_formula.css | ||
Doxyfile | ||
Doxyfile.cmake | ||
example.c | ||
FluidProfile_0004.pdf | ||
fluidsettings.xml | ||
fluidsettings.xsl | ||
FluidSynth Thread safety paper for LAC 2011.odt | ||
fluidsynth-v10-devdoc.xml | ||
fluidsynth-v20-devdoc.txt | ||
fluidsynth.1 | ||
fluidsynth_arpeggio.c | ||
fluidsynth_fx.c | ||
fluidsynth_metronome.c | ||
fluidsynth_process.c | ||
fluidsynth_register_adriver.c | ||
fluidsynth_sfload_mem.c | ||
fluidsynth_simple.c | ||
ladspa.md | ||
README | ||
xtrafluid.txt |
To build FluidSynth API reference documentation, make sure you have Doxygen installed. If you are using the cmake build system, change to the build directory and execute the following command in this doc/ directory: $ make doxygen The latest generated API HTML docs can also be found at: http://www.fluidsynth.org/api/ Even more documentation references are provided on our wiki page: https://github.com/FluidSynth/fluidsynth/wiki/Documentation