fluidsynth/test
Tom M 3610372ae5
Workaround for jack sample rate mismatch (#607)
During the creation of a jack audio driver, it is checked whether the sample-rate of the settings object matches jack's rate. If not, it was adjusted previously via fluid_synth_set_sample_rate(). Due to the deprecation of that function and removal of real-time capability of the synth.sample-rate setting, a regression was introduced in 5fbddcecc3 causing the synth's sample-rate to be not updated.

This workaround obtains the synth via the settings instance and for now calls the deprecated sample-rate set function.
2020-01-19 15:36:15 +01:00
..
CMakeLists.txt Workaround for jack sample rate mismatch (#607) 2020-01-19 15:36:15 +01:00
README.md remove cmake option enable-tests 2018-08-05 20:50:41 +02:00
test.h Suppress abort() dialog on windows (#549) 2019-08-06 17:29:49 +02:00
test_ct2hz.c More efficient implementation of fluid_ct2hz() (#569) 2019-10-22 13:09:42 +02:00
test_jack_obtaining_synth.c Workaround for jack sample rate mismatch (#607) 2020-01-19 15:36:15 +01:00
test_pointer_alignment.c enforce coding style guide 2018-06-24 13:13:18 +02:00
test_preset_sample_loading.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_sample_cache.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_sample_rate_change.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_seq_event_queue_sort.c Add a unit test for fluid_sequencer_send_at() 2019-12-27 10:49:25 +01:00
test_seq_scale.c Add a unit test for fluid_sequencer_set_time_scale() 2020-01-03 20:30:09 +01:00
test_seqbind_unregister.c Update unregistering unit test 2020-01-18 09:51:19 +01:00
test_sf3_sfont_loading.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_sfont_loading.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_snprintf.c fix building CoreAudio on OSX 10.4 2019-02-15 17:55:02 +01:00
test_synth_chorus_reverb.c enforce coding style guide 2018-06-24 13:13:18 +02:00
test_synth_process.c Add a unit test for fluid_synth_write_float 2019-10-22 16:08:41 +02:00

README.md

This directory contains small executables to verify fluidsynths correct behaviour, i.e. unit tests.

Do not blindly use the tests as template for your application!

Although some tests might serve as educational demonstration of how to use certain parts of fluidsynth, they are not intended to do so! It is most likely that those tests will consist of many hacky parts that are necessary to test fluidsynth (e.g. including fluidsynth's private headers to access internal data types and functions). For user applications this programming style is strongly discouraged! Keep referring to the documentation and code examples listed in the API documentation.

Developers

To add a unit test just duplicate an existing one, give it a unique name and update the CMakeLists.txt by

  • adding a call to ADD_FLUID_TEST() and
  • a dependency to the custom check target.

Execute the tests via make check. Unit tests should use the VintageDreamsWaves-v2.sf2 as test soundfont. Use the TEST_SOUNDFONT macro to access it.