image: - Visual Studio 2015 - Visual Studio 2017 build: parallel: true verbosity: detailed configuration: - Release environment: # update the vcpkg cache even if build fails APPVEYOR_SAVE_CACHE_ON_ERROR: true matrix: - platform: x86 CMAKE_FLAGS: - platform: x86 CMAKE_FLAGS: -Denable-network=0 - platform: x86 CMAKE_FLAGS: -DBUILD_SHARED_LIBS=0 - platform: x64 CMAKE_FLAGS: - platform: x64 CMAKE_FLAGS: -Denable-network=0 - platform: x64 CMAKE_FLAGS: -DBUILD_SHARED_LIBS=0 # - platform: ARM ## currently fails to build pcre:arm-windows cache: - c:\Tools\vcpkg\installed init: - set TARGET_PLATFORM= - if "%platform%"=="x64" ( set TARGET_PLATFORM= Win64) - if "%platform%"=="ARM" ( set TARGET_PLATFORM= ARM) - echo %TARGET_PLATFORM% - echo %APPVEYOR_BUILD_WORKER_IMAGE% - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" ) - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" ) - echo %generator% install: # make sure the latest version of git is installed - choco upgrade git -y - vcpkg install glib:%platform%-windows build_script: - mkdir build - cd build - cmake -G "%generator%" %CMAKE_FLAGS% -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake .. - cmake --build . --config Release # build libfluidsynth and fluidsynth exec - cmake -Denable-tests=1 .. - cmake --build . --config Release --target check # build unittests after_build: - 7z a fluidsynth.zip %APPVEYOR_BUILD_FOLDER%\build\src\Release\* artifacts: - path: build/fluidsynth.zip name: FluidSynth